Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.12 @ 13:30:44 Player: KeepAwake2 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1347) 1347 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 3314 Bonus ------- High Alert Combat Kills 77 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 261/265 System Corruption 2% Temperature Cool (14) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (10) --- Improved Ion Engine Cooling System Medium Matter Pod (100) Improved Targeting Computer Hacking Suite Heavy Assault Rifle Mining Laser Shock Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Pulse Rifle Shock Maul > --- INVENTORY -------- Improved Ion Engine Cooling System Medium Matter Pod Improved Targeting Computer Hardened Light Armor Plating Hacking Suite EM Shotgun Pulse Rifle Advanced Beam Cannon Grenade Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 63 | 5 6 42 6 4 Power 6 | 1 . 5 . . Engine 6 | 1 . 5 . . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 1 10 2 2 Treads 2 | . . . . 2 Leg 15 | 2 1 10 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 4 2 . 1 Device . | . . . . . Storage 4 | . 3 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 33 | 2 1 25 4 1 Energy Gun 7 | 2 . 3 2 . Energy Cannon 7 | . . 6 . 1 Ballistic Gun 8 | . 1 7 . . Ballistic Cannon . | . . . . . Launcher 8 | . . 8 . . Special Weapon 2 | . . 1 1 . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 11 | . 1 2 5 3 Power . | . . . . . Propulsion 7 | . . 2 4 1 Utility . | . . . . . Weapon 4 | . 1 . 1 2 Highest Loss Streak 5 | . 1 1 5 3 Average Slot Usage (%) 94 | . 97 97 88 70 Engine 10 | . 14 10 11 11 Leg 37 | . 28 42 33 7 Storage 11 | . 14 11 11 11 Processor 10 | . 11 10 11 9 Energy Gun 6 | . 19 1 13 13 Energy Cannon 2 | . . 3 . 4 Ballistic Gun 9 | . 9 12 . . Launcher 2 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 32 | 6 14 31 30 32 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 2 | 1 . . 2 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 4 8 10 10 10 Average Capacity 9 | 4 7 9 10 10 Most Carried 10 | 4 7 10 10 10 Average Carried 8 | 2 5 8 9 8 Final Capacity 10 | 4 8 10 10 10 Final Carried 10 | 3 7 10 9 8 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 1265 | 223 57 905 55 25 Remotely . | . . . . . Salvage Created 1504 | . 104 1043 216 141 Parts 96 | . 5 67 14 10 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 37 | . 2 28 4 3 Melee 2 | . . . 2 . Guns 13 | . 2 8 1 2 Cannons 8 | . . 7 . 1 AOE 13 | . . 13 . . Classes Destroyed 10 | . 1 9 . . Worker 2 | . . 2 . . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Hauler 3 | . . 3 . . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 7 | . . 7 . . Grunt 15 | . 2 11 1 1 Brawler 1 | . . 1 . . Sentry 14 | . . 9 3 2 Best Kill Streak 8 | . 1 8 1 3 Combat Bots Only 6 | . 1 6 1 3 Max Kills in Single Turn 4 | . 1 4 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 2216 | . 172 1445 294 305 Core 457 | . 53 245 30 129 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 78 . . . Volleys Fired 102 | . 9 77 7 9 Largest 2 | . 2 2 2 2 Hottest 124 | . 90 124 108 113 Shots Fired 180 | . 18 133 12 17 Gun 124 | . 18 83 11 12 Cannon 36 | . . 31 . 5 Launcher 16 | . . 16 . . Special 4 | . . 3 1 . Kinetic 86 | . 3 83 . . Thermal 63 | . 15 32 7 9 Explosive 16 | . . 16 . . Electromagnetic 15 | . . 2 5 8 Robot Hit Streak 12 | . 7 12 10 12 Robot Miss Streak 2 | . 1 2 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 142 | . 14 93 20 15 Core Hits 79 | . 5 61 5 8 Critical Hits 3 | . . 3 . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Melee Attacks 13 | . . . 13 . Impact 13 | . . . 13 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3621 | . 171 2771 420 259 Guns 1338 | . 171 844 147 176 Cannons 595 | . . 512 . 83 Explosions 1411 | . . 1411 . . Melee 273 | . . . 273 . Ramming 4 | . . 4 . . Kinetic 860 | . 16 844 . . Thermal 864 | . 155 467 107 135 Explosive 1411 | . . 1411 . . Electromagnetic 209 | . . 45 40 124 Impact 273 | . . . 273 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 2 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Effects 9 | . . 4 2 3 Message Errors 2 | . . . 1 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . 2 . . Targeting Errors 4 | . . 2 1 1 Overload Shots . | . . . . . Overflow Damage 56 | . . 37 7 12 Projectiles 12 | . . . . 12 Explosions 37 | . . 37 . . Melee 7 | . . . 7 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 143 | . . 143 . . Shots 7 | . . 7 . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 242 | . 195 242 195 239 Average Temperature 72 | . 92 57 72 103 Received Heat Transfer 690 | . 93 393 99 105 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 1 | . . . 1 . Heat Transferred 1691 | . 433 777 222 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 563 | . 49 563 361 394 Initial 234 | . . 20 175 234 Average 261 | . 31 316 256 291 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 33 | 100 100 19 36 . Level 1 49 | . . 54 63 100 Level 2 17 | . . 25 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 3 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . . 3 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 3 46 9 6 Peak Tracking Total 7 | . 3 7 4 5 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 4 | . . 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 19 | . 3 11 5 . Terminals 12 | . 1 7 4 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 2 1 . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 59 | . 6 45 8 . Successful 36 | . 4 27 5 . Failed 23 | . 2 18 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 37 | . 4 27 6 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 5 | . 2 3 . . Scanalyzers 14 | . . 14 . . Garrison Access 2 | . . . 2 . Terminal Hacks 19 | . 2 13 4 . Record 1 | . . . 1 . Robot Analysis 4 | . 2 1 1 . Prototype ID Bank 3 | . . 3 . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Alert Level 2 | . . 2 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . 1 . . Registered Components 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 2 . . Report Inventory 3 | . 2 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 12 | . . 12 . . Insert Component 6 | . . 6 . . Analyze 6 | . . 6 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 13 | . 2 9 2 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 5 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed 6 | . . 6 . . Part Schematics Acquired 5 | . . 5 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total 4 | . 2 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 2026 | 45 282 1340 262 97 Spaces Moved 1199 | 41 190 805 126 37 Core 23 | 23 . . . . Treads 20 | . . . . 20 Legs 1156 | 18 190 805 126 17 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 121 | 81 120 120 132 171 Slowest Speed 180 | 120 120 120 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 25 83 25 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 21 | . . 21 . . Terrain Destroyed 128 | . . 128 . . Melee . | . . . . . Projectile 3 | . . 3 . . AOE 125 | . . 125 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 1561 | 52 226 1042 187 54 Wait 112 | . 11 71 30 . Move 1195 | 40 189 804 125 37 Hop . | . . . . . Pick Up 46 | 7 9 24 3 3 Fast Attach 6 | 1 . 3 2 . Attach 25 | 4 3 13 2 3 Detach 2 | . . 2 . . Swap 32 | . 3 26 2 1 Drop 26 | . 2 21 3 . Fire 102 | . 9 77 7 9 Melee 13 | . . . 13 . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 7) 235 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x2 600 | -9/Materials | Discovered new exit (range 14) 709 | -9/Materials | Discovered new exit (range 4) 725 | -9/Materials | Identified exit to Storage 726 | -9/Materials | Discovered new exit (range 14) 977 | -9/Materials | Identified exit to Materials 1074 | -9/Materials | Identified exit to Mines 1120 | -9/Materials | Discovered exit to Storage (range 7) 1269 | -9/Materials | Core integrity fell below 50% 1433 | -9/Materials | Discovered exit to Materials (range 12) 1523 | -9/Materials | Discovered exit to Mines (range 13) 1565 | -9/Materials | Build established: Scavenger-Mutant 1668 | -9/Materials | Entered Storage 1913 | -9/Storage | Lost 5 parts (4n1w) 1921 | -9/Storage | Identified exit to Garrison 1930 | -9/Storage | Entered Garrison 1980 | -9/Garrison | Triggered checkpoint 1983 | -9/Garrison | Core integrity fell below 20% 2007 | -9/Garrison | Spotted B-75 Beast 2027 | -9/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Y-45 Defender destroyed. Acquired Lgt. Treads. Y-45 Defender destroyed. Switching to secondary target: G-34 Mercenary. Pulse Rifle destroyed. Acquired 5 matter. Beams of light sweep through the air. An alarm sounds. Acquired Lgt. Treads. G-34 Mercenary misfires. G-34 Mercenary destroyed. Acquired 20 matter. System corrupted: Heat flow error (+151). Aluminum Leg destroyed. ALERT: Garrison interior compromised. EM Shotgun destroyed. Destroyed Sml. Laser. Discarded Imp. Signal Interpreter. Acquired Hvy. Assault Rifle. Triggered Alarm Trap. An alarm sounds. 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Light Armor Plating | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed AccelerationSignalLauncher Manual? 0 Play Time 00:49:18 Cumulative 38.9 hours Start 2021.12.12 @ 00:45:07 End 2021.12.12 @ 13:30:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78cbadd4-b417-463b-82f4-0d033dc80b3b