Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 00:45:45 Player: Zailor Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (186) 930 Value Destroyed (8541) 8541 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (905) 905 TOTAL SCORE: 16396 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 380 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -311 Cogmind --------- Core Integrity 0/1000 Matter 150/300 Energy 90/100 System Corruption 12% Temperature Cool (30) Location -5/Hub_04(d) Parts ------- Power (2) Propulsion (5) Utility (6) Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Relay Coupler [NC] (24) Weapon (4) Inventory (20) Particle Reactor Quantum Reactor Quantum Reactor Matter Compressor (250) Recoil Nullifier Layered Heavy Armor Plating Centrium Medium Armor Plating Focal Shield Relay Coupler [NC] (28) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (17) High-powered Shock Rifle Improved Arc Projector Enhanced Gauss Cannon Improved Remote Datajack Great Axe Peak State ------------ Power Micro Fission Core Micro Fission Core Propulsion Medium Treads Armored Medium Treads Armored Medium Treads Centrium Heavy Treads Utility Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Advanced Signal Interpreter Centrium Medium Armor Plating Weapon Gauss Rifle KE Penetrator Improved KE Penetrator Improved Remote Datajack Inventory Particle Reactor Quantum Reactor Quantum Reactor Advanced Heat Sink Matter Compressor Recoil Nullifier Layered Heavy Armor Plating Focal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] High-powered Shock Rifle Railgun Enhanced Gauss Cannon Heavy Shock Bomb Launcher Great Axe [Rating: 101] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Slots Evolved 10 | . . 2 . 2 . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 2 . . . . . 1 . . . . Utility 4 | . . . . 2 . . . 2 . . . . . . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . Parts Attached 207 | 6 1 7 2 4 21 10 40 15 7 8 . 19 12 36 6 8 5 Power 24 | 1 . 1 . 1 6 1 3 1 . 1 . 2 2 5 . . . Engine 8 | 1 . 1 . . . . 2 1 . 1 . 1 1 . . . . Core 16 | . . . . 1 6 1 1 . . . . 1 1 5 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 39 | 2 . . . . 5 5 8 1 . 1 . 6 2 7 1 1 . Treads 33 | 2 . . . . 1 4 8 1 . 1 . 6 1 7 1 1 . Leg 6 | . . . . . 4 1 . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 51 | 1 1 1 1 2 3 2 10 6 3 2 . 4 2 7 3 3 . Device 22 | . . 1 1 1 . 1 5 3 1 1 . 1 2 3 1 1 . Storage 7 | 1 1 . . . 2 . 1 1 1 . . . . . . . . Processor 3 | . . . . . . . . . . . . 1 . 1 1 . . Hackware 5 | . . . . . . . 1 1 1 . . . . 1 . 1 . Protection 14 | . . . . 1 1 1 3 1 . 1 . 2 . 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 93 | 2 . 5 1 1 7 2 19 7 4 4 . 7 6 17 2 4 5 Energy Gun 16 | 1 . 1 . 1 1 . 1 . . . . 1 3 5 . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 47 | 1 . 4 1 . 6 2 13 3 3 2 . 1 1 5 2 1 2 Ballistic Cannon 4 | . . . . . . . . . . 1 . 2 1 . . . . Launcher 3 | . . . . . . . 1 . . . . 1 . . . . 1 Special Weapon 13 | . . . . . . . 1 1 1 1 . 2 1 4 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 2 3 . . . . . 3 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . 4 . . Parts Lost 78 | . . 1 . 1 10 4 13 3 . 2 . 17 . 8 6 2 11 Power 12 | . . 1 . . 2 1 2 1 . 1 . 2 . 1 . . 1 Propulsion 23 | . . . . . 2 . 5 1 . . . 6 . 3 2 . 4 Utility 13 | . . . . . 1 2 2 1 . . . 4 . 2 1 . . Weapon 30 | . . . . 1 5 1 4 . . 1 . 5 . 2 3 2 6 Highest Loss Streak 11 | . . 1 . 1 4 2 3 1 . 1 . 6 . 6 3 1 11 Average Slot Usage (%) 93 | . 95 95 99 90 94 95 93 99 100 98 93 76 81 97 94 87 88 Engine 4 | . 14 10 11 6 . . 3 6 6 6 6 2 3 1 . . . Core 3 | . . . . 2 8 8 2 . . . . . 5 9 11 11 10 Treads 22 | . 28 22 22 18 4 9 25 25 26 26 26 23 18 28 23 20 20 Leg 1 | . . . . . 12 8 . . . . . . 1 . . . . Device 9 | . . 9 11 9 10 7 6 12 13 11 6 10 12 12 7 5 5 Storage 13 | . 24 12 11 9 16 18 15 13 13 13 13 13 11 11 11 11 11 Processor 1 | . . . . . . . . . . . . 1 5 4 8 11 11 Hackware 2 | . . . . . . . 1 6 6 6 6 1 . . . . 5 Protection 5 | . . . . 9 9 9 5 6 6 5 6 5 . 3 5 4 . Energy Gun 3 | . 14 12 . 1 5 . . 6 6 4 . . 12 2 . . 3 Ballistic Gun 21 | . 14 27 43 34 26 33 27 15 20 19 20 11 1 13 22 17 15 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 10 42 44 44 54 72 71 96 98 95 110 108 108 95 105 105 104 95 Greatest Support 162 | 40 40 40 40 40 40 40 91 88 80 90 90 90 95 120 157 162 162 Greatest Overweight (x) 25 | . 1 1 1 1 3 4 1 1 1 1 1 2 1 1 1 . 25 Average Overweight (x) . | . . . 1 1 1 1 . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 6 14 14 12 12 18 18 18 18 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 11 12 12 12 17 18 18 18 19 20 20 20 20 20 20 20 20 Most Carried 20 | 4 6 10 12 12 18 18 18 18 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 4 6 11 11 16 17 17 17 19 19 19 16 17 19 19 18 19 Final Capacity 20 | . . . . . . . . . . . . . . . . . 20 Final Carried 18 | . . . . . . . . . . . . . . . . . 18 Class Distribution -------------------- 28% | Bothacker-Tank 27% | Scavenger-Tank 12% | Scavenger-Mutant 12% | Bothacker-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Tank | -6/Lower Caves Bothacker-Tank | -6/Lower Caves Bothacker-Tank | -6/Zion Bothacker-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Matter Collected 7274 | 241 45 286 142 128 357 314 1707 356 262 561 33 856 137 998 525 254 72 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8989 | 50 45 335 289 250 480 567 1811 492 324 620 . 1191 203 877 660 421 374 Parts 421 | 4 3 14 15 12 30 25 91 29 16 24 . 53 5 39 29 12 20 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . . 2 . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 15 15 . 53 . . . . . Prevented 8 | . . . . . . . . . 1 6 . 1 . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Combat Hostiles Destroyed 169 | . 1 7 6 5 14 11 36 6 9 12 . 24 2 16 11 4 5 Guns 166 | . 1 7 6 5 14 11 36 6 9 11 . 23 2 16 11 4 4 Cannons 1 | . . . . . . . . . . . . 1 . . . . . AOE 2 | . . . . . . . . . . 1 . . . . . . 1 Classes Destroyed 13 | 1 1 1 2 . 2 1 1 1 . . . 1 1 . . . 1 Worker 5 | . . . 1 . . . 3 . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . . . . 1 Recycler 5 | 1 . . . . . . 2 2 . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . 1 . Watcher 2 | . . . . . . . . . . . . . 1 1 . . . Swarmer 50 | . . . . . 6 . 10 4 7 6 . 9 . 7 1 . . Grunt 58 | . 1 5 4 4 5 5 12 . 1 2 . 6 2 4 4 . 3 Brawler 8 | . . . 1 . . 1 . . 1 3 . 1 . . . . 1 Duelist 6 | . . . . . . 1 1 . . . . 4 . . . . . Sentry 22 | . . 2 1 1 . 3 3 1 . 1 . . . 5 . 4 1 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . Hunter 8 | . . . . . 3 1 3 . . . . . . . 1 . . Programmer 14 | . . . . . . . 7 1 . . . 4 1 . 1 . . Cetus Guard 4 | . . . . . . . . . . . . . . . 4 . . Best Kill Streak 8 | 1 1 3 3 5 3 2 5 5 4 8 . 6 1 5 5 3 4 Combat Bots Only 8 | . 1 3 3 5 3 2 4 4 4 8 . 6 1 5 5 2 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 2 2 2 2 . 2 1 2 1 1 1 Gunslinging 1 | . . . . . 1 . . 1 . 1 . . . 1 . . . Exploded 1 | . . . . . . . . . . 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Damage Taken 17345 | . 11 507 133 338 958 667 2819 911 255 539 . 3307 242 1908 1681 777 2292 Core 2093 | . . 116 . 47 122 18 268 121 20 93 . 274 19 184 114 89 608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 100 . 71 . . 66 61 . . . . 40 . . . . . Volleys Fired 513 | 1 2 29 13 13 36 33 110 18 12 23 . 78 20 69 27 15 14 Largest 4 | 2 2 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 Hottest 228 | 70 70 120 86 86 136 96 111 139 139 168 . 170 228 174 122 168 174 Shots Fired 1443 | 2 4 76 52 51 99 120 328 68 42 79 . 153 35 130 106 51 47 Gun 1336 | 2 4 76 52 51 99 120 321 67 41 72 . 127 29 78 106 49 42 Cannon 47 | . . . . . . . . . . 3 . 23 5 16 . . . Launcher 8 | . . . . . . . 5 . . . . . . . . . 3 Special 52 | . . . . . . . 2 1 1 4 . 3 1 36 . 2 2 Kinetic 1217 | 1 2 48 52 51 74 120 320 50 31 56 . 145 11 73 106 46 31 Thermal 56 | 1 2 28 . . 25 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 118 | . . . . . . . 6 17 10 19 . 5 23 21 . 3 14 Robot Hit Streak 40 | 1 1 15 14 8 31 12 24 9 15 19 . 11 16 21 40 24 12 Robot Miss Streak 6 | 1 1 2 2 2 2 3 4 4 2 3 . 6 4 3 6 2 2 Penetration Max 1 | . . . . . . . 1 . 1 1 . 1 1 1 1 1 1 Secondary Targets 30 | . . 2 2 1 4 . 6 1 1 3 . . . 4 4 . 2 Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 1 1 1 . . . 1 1 . 1 Shots Hit Robots 1068 | 1 2 59 37 37 70 80 244 48 31 62 . 114 27 97 80 42 37 Core Hits 487 | 2 2 18 16 13 28 28 97 27 25 46 . 81 14 29 26 16 19 Critical Hits 41 | . . . . . . 1 3 . 1 1 . 11 1 4 7 10 2 Critical Kills 15 | . . . . . . . 2 . 1 . . . . 2 4 4 2 Critical Parts Destroyed 20 | . . . . . . 1 1 . . . . 11 1 2 3 1 . Melee Attacks 30 | . . . . . . . 7 6 . . . . . 16 . 1 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . 5 6 . . . . . 16 . 1 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18770 | 19 26 567 350 420 832 914 4301 690 507 1094 . 2615 786 1516 1785 1037 1311 Guns 17278 | 19 26 567 350 420 832 914 4047 690 507 1010 . 2402 609 1357 1785 1037 706 Cannons 526 | . . . . . . . . . . 21 . 213 133 159 . . . Explosions 966 | . . . . . . . 254 . . 63 . . 44 . . . 605 Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 15665 | 7 . 277 350 420 535 914 4047 569 426 838 . 2515 316 1096 1785 997 573 Thermal 919 | 12 26 290 . . 297 . 32 . . 63 . . 44 . . . 155 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 2186 | . . . . . . . 222 121 81 193 . 100 426 420 . 40 583 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 11 2 2 2 2 13 2 11 12 12 12 Average Corruption 5 | . . . . . . . 8 1 2 2 2 7 1 5 11 12 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 280 | . . . . . . . 80 9 2 19 4 32 . 41 45 33 15 Message Errors 54 | . . . . . . . 16 4 . 5 2 6 . 8 6 5 2 Matter Fused 37 | . . . . . . . 13 . . . . 2 . 8 7 5 2 Heat Flow Errors 24 | . . . . . . . 8 2 . 1 . 3 . 4 4 2 . Energy Discharges 30 | . . . . . . . 9 2 1 5 2 3 . 2 2 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 36 | . . . . . . . 8 . 1 5 . 6 . 6 5 3 2 Data Loss (major) 6 | . . . . . . . 2 . . . . . . 1 2 1 . Misfires 5 | . . . . . . . 2 . . . . . . 1 . 2 . Alerts 3 | . . . . . . . 2 . . . . . . . 1 . . Misdirections 18 | . . . . . . . 4 . . . . 1 . 1 6 5 1 Targeting Errors 55 | . . . . . . . 12 1 . 2 . 11 . 9 10 4 6 Weapon Failures 11 | . . . . . . . 4 . . 1 . . . 1 2 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 45 | . . . . . . . . . . . . 22 . . . . 23 Projectiles 22 | . . . . . . . . . . . . 22 . . . . . Explosions 23 | . . . . . . . . . . . . . . . . . 23 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . 4 . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . 4 . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . . . . . . . . . 49 . . 38 . . . 91 Shots 4 | . . . . . . . . . . 1 . . 1 . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 328 | 30 46 328 41 25 165 256 319 227 24 210 . 198 74 218 161 164 199 Average Temperature 66 | 18 26 181 18 9 49 93 83 27 12 36 . 38 37 41 55 66 73 Received Heat Transfer 2904 | . 6 234 63 180 171 252 324 84 27 72 . 330 18 273 306 108 456 Effects 6 | . . 5 . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Interference 5 | . . 5 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . 2 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 1 . . 1 . . . . . . . . . . . Heat Transferred 1915 | 37 74 851 . . 703 . 50 . . . . . 100 . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 . . 1 . . 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Peak Influence 614 | 5 33 134 150 130 614 592 429 254 . . . . 191 168 195 164 381 Average Influence 160 | 1 6 38 52 39 330 406 246 98 . . . . 101 61 73 93 129 Maximum Alert Level 2 | . . . . . 2 2 2 1 . . . . . . 1 . 1 Low Security (%) 65 | . . . . . . . . . . . . . . . . . . Level 1 26 | . . . . . . . . . . . . . . . . . . Level 2 7 | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 2 . 1 . 2 9 2 . 1 . 1 1 . . . 5 Investigation 2 | . 1 . . . . . 1 . . . . . . . . . . Extermination 5 | . . . . . . . 3 2 . . . . . . . . . Reinforcement 13 | . 1 2 . . . 2 4 . . . . . 1 . . . 3 Assault 3 | . . . . . . . . . . 1 . 1 . . . . 1 Garrison 3 | . . . . 1 . . 1 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Distress Signals 6 | . . . . 1 . . . . . . . . . 3 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 275 | . 2 15 6 7 16 13 50 17 10 15 . 34 9 32 21 14 14 Peak Tracking Total 8 | . 1 5 2 4 3 4 6 7 4 7 . 8 3 7 8 2 8 Tactical Retreats 21 | . . 2 . . 1 1 4 . . 3 . 2 1 7 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Traps Triggered 11 | . 1 . . . 8 . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Machines Disabled 18 | . . 1 . . 2 2 3 . . . . . . 2 2 2 4 Max in Single Turn 1 | . . 1 . . 1 1 1 . . . . . . 1 1 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Machines Accessed 28 | . . 3 1 2 . . 6 5 . 1 . . 2 4 3 1 . Terminals 23 | . . 3 1 1 . . 4 5 . . . . 2 4 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . Total Hacks 99 | . . 13 2 8 . . 9 17 . 1 . . 4 13 7 25 . Successful 66 | . . 6 1 4 . . 7 9 . 1 . . 3 7 3 25 . Failed 33 | . . 7 1 4 . . 2 8 . . . . 1 6 4 . . Catastrophic 11 | . . 2 . . . . 2 2 . . . . . 3 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 31 | . . 9 . 4 . . 5 6 . . 1 . 1 2 3 . . Terminals 67 | . . 13 2 5 . . 6 17 . . . . 4 13 7 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . 2 . . . . . . . . . . Terminal Hacks 50 | . . 4 1 1 . . 2 7 . 1 . . 2 5 2 25 . Record 27 | . . . . . . . . 1 . . . . . . 1 25 . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . 1 1 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . Terminal Index 4 | . . 1 . 1 . . . 1 . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . 1 . . . . 1 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . 1 . . . . . . . . . . 1 . . . . Zone Layout 4 | . . 1 1 . . . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 2 . . 2 . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Coupler Status 2 | . . . . 1 . . 1 . . . . . . . . . . Unauthorized Hacks 30 | . . 5 . 3 . . 8 5 . . . . 2 4 3 . . Terminals 11 | . . 2 . 1 . . 2 2 . . . . 1 2 1 . . Botnet 11 | . . 2 . 1 . . 2 2 . . . . 1 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . 3 1 2 . . 4 4 . . . . 2 3 2 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . 1 1 1 . . . . 1 . 1 1 Non-combat 2 | . . . . . . . . . . . . . . . . 1 1 Combat 4 | . . . . . . . 1 1 1 . . . . 1 . . . Robot Hacks Applied 7 | . . . . . . . 1 1 1 . . . . 1 . 2 1 parse_system 3 | . . . . . . . . . . . . . . 1 . 2 . find_terminals 1 | . . . . . . . . . . . . . . . . . 1 formatsys_high 3 | . . . . . . . 1 1 1 . . . . . . . . Relay Couplers Released 15 | . . . . . 10 . 4 . . . . . . . . . 1 Machine Destruction 11 | . . . . . 10 . . . . . . . . . . . 1 Programmers 4 | . . . . . . . 4 . . . . . . . . . . Attached 4 | . . . . . . . 1 1 1 . . . . . . 1 . Robots Rewired 19 | . . . . . . . . . . 2 . 2 1 14 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Total Allies 23 | . . . . . . . 1 1 1 2 . 2 1 15 . . . Largest Group 5 | . . . . . . . 1 1 1 2 2 2 1 5 2 . . Highest-Rated Group 137 | . . . . . . . 20 32 29 59 59 59 29 137 62 . . Highest-Rated Ally 32 | . . . . . . . 20 32 29 30 30 30 29 31 31 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 141 | . . . . . . . 1 3 1 8 . 16 9 70 33 . . Total Damage 2648 | . . . . . . . 18 83 8 137 . 397 134 1436 435 . . Kills 13 | . . . . . . . . 1 . 1 . 1 3 6 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Turns Passed 13426 | 118 176 463 733 199 932 550 2727 1142 702 1420 349 754 679 1202 607 489 184 Spaces Moved 6144 | 62 97 195 375 77 392 201 1252 559 339 691 186 290 324 523 295 230 56 Core 3 | 2 . . . . . . . . . . . . . . . . 1 Treads 5746 | 60 97 195 375 77 101 97 1252 559 339 691 186 290 324 523 295 230 55 Legs 395 | . . . . . 291 104 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 180 160 170 170 187 187 165 167 164 164 165 163 Average Speed 177 | 156 173 178 180 180 180 180 172 177 189 189 187 177 180 165 166 165 185 Slowest Speed 1300 | 160 180 180 180 180 220 240 187 190 190 190 187 205 186 185 185 166 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 1 . . . . . 2 . . . Exploration Rate (%) 39 | 5 21 23 61 12 61 25 35 18 51 76 12 50 6 68 88 98 8 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . 1 . . . . 1 . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 . 1 1 1 1 . 1 . . . Scrap Searched 12 | . . . 2 . . . . . 2 4 1 3 . . . . . Spaces Dug 28 | . . . . . . . 5 6 . . . . . 16 . 1 . Terrain Destroyed 142 | . . . . . 2 . 9 6 . 5 . 33 4 32 23 18 10 Melee 28 | . . . . . . . 5 6 . . . . . 16 . 1 . Projectile 97 | . . . . . 2 . 3 . . . . 33 1 16 23 17 2 AOE 17 | . . . . . . . 1 . . 5 . . 3 . . . 8 Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Total 7711 | 78 101 261 412 110 548 325 1595 654 372 752 189 409 386 755 352 305 107 Wait 553 | 6 . 24 5 12 37 66 144 47 4 18 . 18 15 72 12 47 26 Move 6127 | 61 96 194 374 77 391 200 1251 558 338 690 185 289 323 521 294 229 56 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 117 | 4 2 4 9 1 18 7 19 5 6 4 2 3 11 12 6 2 2 Fast Attach 71 | 6 1 3 1 3 8 4 12 1 . 3 . 4 5 16 2 1 1 Attach 60 | . . 2 . 1 4 3 11 5 . 2 . 10 4 5 4 6 3 Detach 19 | . . 2 . 1 . . 1 1 . 2 . 1 1 4 1 3 2 Swap 76 | . . 2 1 . 9 3 17 9 7 3 . 5 3 15 . 1 1 Drop 110 | . . 1 9 2 11 9 23 4 5 7 2 1 4 24 6 . 2 Fire 513 | 1 2 29 13 13 36 33 110 18 12 23 . 78 20 69 27 15 14 Melee 30 | . . . . . . . 7 6 . . . . . 16 . 1 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . 34 . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 13) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Weapon x2 318 | -9/Materials | Discovered new exit (range 20) 721 | -9/Materials | Build established: Gunner 758 | -9/Materials | Entered Mines 796 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1350 | -9/Mines | Learned Materials security intel 1375 | -9/Mines | Discovered new exit (range 5) 1486 | -9/Mines | Found a hidden stash of uninstalled traps 1491 | -9/Mines | Entered Materials 1491 | -8/Materials | Evolved 2 slots: Utility x2 1622 | -8/Materials | Garrison activated, responded to threat 1690 | -8/Materials | Identified exit to Garrison 1690 | -8/Materials | Entered Garrison 1728 | -8/Garrison | Triggered checkpoint 1838 | -8/Garrison | Garrison Relay disabled 2018 | -8/Garrison | Triggered checkpoint 2150 | -8/Garrison | Discovered new exit (range 14) 2237 | -8/Garrison | Build established: Scavenger-Tank 2255 | -8/Garrison | Triggered checkpoint 2341 | -8/Garrison | Lost 4 parts (1u3w) 2426 | -8/Garrison | Triggered checkpoint 2521 | -8/Garrison | Garrison Relay disabled 2577 | -8/Garrison | Discovered new exit (range 14) 2615 | -8/Garrison | Installed Relay Interface Framework 2622 | -8/Garrison | Entered Materials 3135 | -8/Materials | Discovered new exit (range 16) 3172 | -8/Materials | Entered Factory 3172 | -7/Factory | Evolved 2 slots: Propulsion x2 3597 | -7/Factory | Lost 3 parts (1n1u1w) 4614 | -7/Factory | Lost 3 parts (1p1n1u) 4880 | -7/Factory | System corruption reached 10% 5465 | -7/Factory | Build established: Bothacker-Tank 5582 | -7/Factory | Garrison activated, responded to threat 5802 | -7/Factory | Discovered new exit (range 10) 5899 | -7/Factory | Entered another Factory area 5899 | -6/Factory | Evolved 2 slots: Utility x2 5978 | -6/Factory | Build established: Bothacker-Mutant 6266 | -6/Factory | Crushed by falling debris 6614 | -6/Factory | Identified exit to Lower Caves 6704 | -6/Factory | Build established: Bothacker-Tank 7041 | -6/Factory | Entered Lower Caves 7041 | -6/Lower Caves | Accompanied by 1 ally 7505 | -6/Lower Caves | Learned location of 1 exit from Factory 7685 | -6/Lower Caves | Discovered new exit (range 10) 7743 | -6/Lower Caves | Entered another Lower Caves area 7786 | -6/Lower Caves | Encountered a Warlord checkpoint 8038 | -6/Lower Caves | Learned Factory security intel 8622 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8668 | -6/Lower Caves | Destroyed 8 combat bots 9126 | -6/Lower Caves | Discovered new exit (range 4) 9163 | -6/Lower Caves | Entered Zion 9163 | -6/Zion | Accompanied by 2 allies 9207 | -6/Zion | Given A8's code to call for help 9277 | -6/Zion | Received a visual enhancement algorithm 9436 | -6/Zion | Discovered new exit (range 11) 9512 | -6/Zion | Entered Proximity Caves 9512 | -5/Proximity Caves | Accompanied by 2 allies 9558 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9744 | -5/Proximity Caves | Lost 6 parts (1p1n2u2w) 9832 | -5/Proximity Caves | Lost 3 parts (1p2w) 9976 | -5/Proximity Caves | Lost 3 parts (2n1w) 10009 | -5/Proximity Caves | Core integrity fell below 50% 10014 | -5/Proximity Caves | System corruption reached 10% 10062 | -5/Proximity Caves | Lost 4 parts (2n2u) 10105 | -5/Proximity Caves | Build established: Bothacker-Mutant 10251 | -5/Proximity Caves | Discovered new exit (range 8) 10266 | -5/Proximity Caves | Entered Factory 10266 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10267 | -5/Factory | Identified exit to Upper Caves 10268 | -5/Factory | Identified exit to Extension 10703 | -5/Factory | Build established: Scavenger-Mutant 10945 | -5/Factory | Entered Extension 11496 | -5/Extension | Spotted B-75 Beast 11514 | -5/Extension | Spotted B-75 Beast 11646 | -5/Extension | Crushed by falling debris 11692 | -5/Extension | Crushed by falling debris 11692 | -5/Extension | System corruption reached 10% 11750 | -5/Extension | Lost 6 parts (1p2n2u1w) 11907 | -5/Extension | Rescued a captive Derelict 12113 | -5/Extension | Discovered new exit (range 10) 12116 | -5/Extension | Discovered new exit (range 6) 12147 | -5/Extension | Entered Cetus 12147 | -5/Cetus | Accompanied by 2 allies 12148 | -5/Cetus | Build established: Scavenger-Tank 12169 | -5/Cetus | Spotted Cetus Guard 12169 | -5/Cetus | Spotted Cetus Guard 12172 | -5/Cetus | Destroyed Cetus Guard 12172 | -5/Cetus | Spotted Cetus Guard 12183 | -5/Cetus | Spotted Cetus Guard 12194 | -5/Cetus | Destroyed Cetus Guard 12197 | -5/Cetus | Destroyed Cetus Guard 12210 | -5/Cetus | Destroyed Cetus Guard 12234 | -5/Cetus | Lost 3 parts (1n1u1w) 12326 | -5/Cetus | Discovered new exit (range 17) 12359 | -5/Cetus | Identified exit to Factory 12688 | -5/Cetus | Discovered new exit (range 18) 12720 | -5/Cetus | Spotted Cetus Guard 12720 | -5/Cetus | Spotted Cetus Guard 12723 | -5/Cetus | Spotted Cetus Guard 12752 | -5/Cetus | Identified exit to Archives 12754 | -5/Cetus | Entered Archives 12970 | -5/Archives | Discovered exit to Factory (range 14) 13000 | -5/Archives | Discovered new exit (range 15) 13015 | -5/Archives | Unable to access archive contents 13015 | -5/Archives | Unable to access archive contents 13021 | -5/Archives | Discovered new exit (range 17) 13031 | -5/Archives | Unable to access archive contents 13054 | -5/Archives | Unable to access archive contents 13071 | -5/Archives | Unable to access archive contents 13168 | -5/Archives | Identified exit to Hub_04(d) 13243 | -5/Archives | Entered Hub_04(d) 13387 | -5/Hub_04(d) | Garrison activated, responded to threat 13408 | -5/Hub_04(d) | Core integrity fell below 50% 13419 | -5/Hub_04(d) | Core integrity fell below 20% 13427 | -5/Hub_04(d) | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 13420_ U-05 Engineer lays Concrete. 13420_ G-50 Soldier misfires. 13421_ Slug penetrates O-16 Technician. 13421_ L-41 Fighter destroyed. 13421_ U-05 Engineer lays Concrete. 13421_ Penetrated by Slug. 13421_ Railgun destroyed. 13421_ Slug penetrates Archive Unit. 13422_ G-50 Soldier overheating. 13422_ U-05 Engineer builds a Wall. 13423_ G-50 Soldier heat spikes uncontrollably. 13423_ G-50 Soldier overheating. 13424_ Penetrated by Slug. 13424_ Slug penetrates Wall. 13424_ Slug penetrates H-66 Slayer. 13425_ G-50 Soldier overheating. 13427_ U-05 Engineer lays Concrete. 13427_ Discarded Adv. Signal Interpreter. 13427_ G-50 Soldier overheating. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? R ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? =!w ???????????????????? | | ?????????????????????????#%%!##????###???????????? | | ?????????????????????????#%gu#??? ??????????? | | ???????????????????# " ? +=! ??"" ""???????????? | | ???????????????????? " ""#hgg#? ??????????? | | ?????????????????????" ""# #? """???????????? | | ?????????????????????? G# # =!! ????????????? | | ?????????????????????? ""# # =!! ??????????????? | | ???????????????? ????" # Y/ !k!???????????????? | | ???????????????? ????? !=o ?????????????????? | | ???????????????# ?????#/%= #??????????????????? | | ???????????????# ????## =% ###????????????????? | | ???????????????# ????# = = #????????????????? | | ???????????????# T???#%*h #????????????????? | | ???????????????+ "???# @ #????????????????? | | ???????????????# "???# #????????????????? | | ???????????????# ##### #????????????????? | | ???????????????# ## / "" #????????????????? | | ???????????????# ## ## """ #????????????????? | | ???????????????# ## ## " "" #????????????????? | | ???????????????# ## ## """" #????????????????? | | ???????????????# ##+###########????????????????? | | ???????????????# # = #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# + %! ! #???????????????????? | | ???????????????# # = ! #???????????????????? | | ???????????????# " [ #???????????????????? | | ???????????????# # """ #???????????????????? | | ???????????????# # "T" #???????????????????? | | ???????????????# # ! """ #???????????????????? | | ???????????????###############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: EX 50 Evasion (%) 40 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Tester Challenges ------------ None Game ------ Seed KineticGhostShotgun Manual? 0 Play Time 02:23:26 Cumulative 68.3 hours Start 2019.10.24 @ 21:23:06 End 2019.10.28 @ 00:45:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66ce7199-b458-432a-91e6-8bed517c7d47