Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 11:46:56 Player: jimmyl Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1585) 1585 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 6044 Bonus ------- Follower Combat Kills 89 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Small Storage Unit Spectral Analyzer Targeting Computer Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Compact Matter Pod (0) Improved System Restoration Module DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit Small Storage Unit Spectral Analyzer Targeting Computer Improved Target Analyzer Phase Shifter Advanced Hacking Suite > --- WEAPON ----------- Variable Charge Gun Heavy Proton Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Compact Matter Pod Improved System Restoration Module Flak Gun Flak Gun CPS Tube DRS Beacon Botcube [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Weapon Battle Cannon Energy Gun Improved Arc Projector Energy Cannon Heavy Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon CPS Tube Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 40 | . 4 7 5 2 22 Power 3 | . . . 1 . 2 Engine 1 | . . . 1 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 8 | . . . 2 . 6 Treads 3 | . . . 2 . 1 Leg 2 | . . . . . 2 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 1 1 1 1 7 Device 5 | . 1 . 1 . 3 Storage 1 | . . . . 1 . Processor 3 | . . 1 . . 2 Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | . 3 6 1 1 7 Energy Gun 2 | . . 1 . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . 1 2 . . 2 Ballistic Cannon 6 | . . 2 1 1 2 Launcher 3 | . 2 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 27 | . . 2 . . 25 Power 4 | . . 1 . . 3 Propulsion 8 | . . 1 . . 7 Utility 4 | . . . . . 4 Weapon 11 | . . . . . 11 Highest Loss Streak 8 | . . 2 . . 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 97 99 79 98 69 Engine 10 | . 14 13 10 13 3 Treads 15 | . . . 21 27 7 Leg 6 | . 28 27 . . . Device 3 | . 11 3 6 . 6 Storage 10 | . 14 14 5 13 5 Processor 12 | . . 10 11 13 14 Hackware 1 | . . . . . 5 Energy Gun 2 | . . 8 3 . 3 Ballistic Gun 4 | . 26 10 . . 4 Ballistic Cannon 15 | . . 7 20 27 4 Peak Build Rating 71 | 6 7 11 19 19 71 Average Rating 22 | 6 6 9 15 13 50 On Entrance 10 | 6 6 7 10 19 15 Naked Turns . | . . . . . . Heaviest Build 39 | 13 16 21 17 19 39 Greatest Support 48 | 20 20 20 40 40 48 Greatest Overweight (x) 4 | . . 1 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 6 7 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 6 6 7 5 6 6 Final Capacity 8 | 8 8 8 5 8 8 Final Carried 8 | 6 8 8 5 8 4 Class Distribution -------------------- 77% | Mutant 12% | Gunner 5% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Gunner | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1142 | 200 . 376 . 149 417 Remotely . | . . . . . . Salvage Created 1301 | . 132 462 . . 707 Parts 78 | . 19 25 . . 34 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . 18 . . . Prevented 1 | . . 1 . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 32 | . 5 13 . . 14 Guns 17 | . 2 7 . . 8 Cannons 9 | . . 3 . . 6 AOE 6 | . 3 3 . . . Classes Destroyed 11 | . 5 2 . . 4 Worker 1 | . . . . . 1 Builder 1 | . 1 . . . . Tunneler 3 | . 3 . . . . Turret 1 | . . 1 . . . Watcher 4 | . 1 . . . 3 Swarmer 6 | . 3 3 . . . Grunt 7 | . 2 2 . . 3 Sentry 1 | . . . . . 1 Hunter 4 | . . . . . 4 Programmer 6 | . . . . . 6 Subdweller 8 | . . 8 . . . Best Kill Streak 4 | . 4 3 . . 3 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 3 | . 3 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 303 | . 16 34 . . 253 Missed 73 | . 5 13 . . 55 Damage Taken 4591 | . 98 406 . . 4087 Core 1056 | . . 44 . . 1012 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 223 | . . . . 202 21 Core Remaining (%) 91 | 100 . . . 82 . Volleys Fired 143 | . 14 43 . . 86 Largest 3 | . 2 2 . . 3 Hottest 225 | . 40 89 . . 225 Shots Fired 227 | . 23 74 . . 130 Gun 151 | . 18 51 . . 82 Cannon 64 | . . 16 . . 48 Launcher 12 | . 5 7 . . . Special . | . . . . . . Kinetic 178 | . 18 63 . . 97 Thermal 25 | . . . . . 25 Explosive 5 | . 5 . . . . Electromagnetic 19 | . . 11 . . 8 Robot Hit Streak 14 | . 3 13 . . 14 Robot Miss Streak 4 | . 2 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 151 | . 11 47 . . 93 Core Hits 101 | . 14 24 . . 63 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 11 | . . 2 . . 9 Destroy 3 | . . 1 . . 2 Blast 8 | . . 1 . . 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3986 | . 469 1002 . . 2515 Guns 2335 | . 114 577 . . 1644 Cannons 943 | . . 89 . . 854 Explosions 691 | . 355 336 . . . Melee . | . . . . . . Ramming 17 | . . . . . 17 Kinetic 2573 | . 114 763 . . 1696 Thermal 809 | . . 63 . . 746 Explosive 355 | . 355 . . . . Electromagnetic 232 | . . 176 . . 56 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . . . 18 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . . . . 35 Message Errors 4 | . . . . . 4 Matter Fused 11 | . . . . . 11 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 3 | . . . . . 3 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots 8 | . . . . . 8 Overflow Damage 56 | . 7 . . . 49 Projectiles 49 | . . . . . 49 Explosions 7 | . 7 . . . . Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact 1 | . . . . . 1 Kinetic 6 | . . . . . 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 8 | . . . . . 8 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 518 | . . . . . 518 Average Temperature 174 | . . . . . 174 Received Heat Transfer 444 | . 30 57 . . 357 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 842 | . . . . . 842 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 274 | . 196 . 64 . 274 Initial 64 | . . . 64 . . Average 96 | . 45 . 64 . 112 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 87 | 100 100 . 100 . 82 Level 1 12 | . . . . . 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . . . 9 Investigation 1 | . . . . . 1 Extermination 4 | . . . . . 4 Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 8 17 . . 31 Peak Tracking Total 6 | . 3 6 . . 5 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 5 | . . 4 . . 1 Max in Single Turn 3 | . . 3 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 17 | . 3 1 2 8 3 Terminals 3 | . 3 . . . . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 87 | . 10 5 24 41 7 Successful 77 | . 5 5 24 41 2 Failed 10 | . 5 . . . 5 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 10 | . 10 . . . . Fabricators 5 | . . . . . 5 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 75 | . 5 5 24 41 . Record 64 | . . 5 24 35 . Robot Analysis 5 | . . . . 5 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 2 | . . . . . 2 Largest Group 1 | . . . . . 1 Highest-Rated Group 61 | . . . . . 61 Highest-Rated Ally 61 | . . . . . 61 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 604 | . . . . . 604 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 5 | . . . . 5 . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6253 | 5 398 1095 221 2826 1708 Spaces Moved 3814 | 5 288 772 133 1755 861 Core 18 | . . . . . 18 Treads 2442 | . . . 129 1755 558 Legs 1105 | 5 288 772 4 . 36 Wheels 249 | . . . . . 249 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 120 160 160 100 Average Speed 146 | 120 120 122 160 160 146 Slowest Speed 250 | 120 120 190 190 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 2 51 65 20 95 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 13 | . . 9 . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 120 | . 31 70 . . 19 Melee . | . . . . . . Projectile 21 | . . 2 . . 19 AOE 99 | . 31 68 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4265 | 4 317 848 141 1775 1180 Wait 220 | . 10 17 . 8 185 Move 3809 | 4 287 771 132 1754 861 Hop . | . . . . . . Pick Up 23 | . 2 4 1 6 10 Fast Attach 17 | . 1 1 1 1 13 Attach 14 | . . 1 3 1 9 Detach 3 | . . . . . 3 Swap 9 | . 3 5 1 . . Drop 25 | . . 6 3 5 11 Fire 143 | . 14 43 . . 86 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 390 | -10/Materials | Discovered new exit (range 12) 404 | -10/Materials | Entered Subcaves 412 | -10/Subcaves | Discovered new exit (range 15) 969 | -10/Subcaves | Learned location of Zion (-7) 1345 | -10/Subcaves | Visited Clippyterm 1349 | -10/Subcaves | Learned Factory trap positions 1349 | -10/Subcaves | Learned location of Extension (-5) 1372 | -10/Subcaves | Discovered new exit (range 11) 1474 | -10/Subcaves | A Subdweller sparked back to life 1474 | -10/Subcaves | A Subdweller sparked back to life 1474 | -10/Subcaves | A Subdweller sparked back to life 1492 | -10/Subcaves | Found Prototype Device 1499 | -10/Subcaves | Entered Recycling 1584 | -7/Recycling | Identified Power Bank 1586 | -7/Recycling | Attached Power Bank, gained temporary slots: Power x3 1664 | -7/Recycling | Scanned before Scraplab entrance 1687 | -7/Recycling | Entered Scraplab 1719 | -7/Recycling | Discovered new exit (range 2) 1720 | -7/Recycling | Entered Scraptown 2448 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2478 | -7/Scraptown | Discovered new exit (range 5) 2760 | -7/Scraptown | Visited SPCMW 2810 | -7/Scraptown | Visited Shadow of the Wyrm 2835 | -7/Scraptown | Visited Fellowship of the Rings 2914 | -7/Scraptown | Visited Symbiants 2960 | -7/Scraptown | Visited TADAMA 3016 | -7/Scraptown | Visited Cave Peace 3101 | -7/Scraptown | Visited CR-KLE's Repair Center 3112 | -7/Scraptown | CR-KLE repaired 3 parts 3135 | -7/Scraptown | Visited UFD Registry 3154 | -7/Scraptown | Registered with UFD as "Smoothtalker" 3216 | -7/Scraptown | Visited Derelict Rescue Squad 3231 | -7/Scraptown | Found DRS Beacon 3267 | -7/Scraptown | Visited LU-1G1's Boring Crew 3398 | -7/Scraptown | Visited Chapter 10 3509 | -7/Scraptown | Visited Abandonware Association 3525 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3536 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3536 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 3604 | -7/Scraptown | Found Scrap Suit 3675 | -7/Scraptown | Discovered new exit (range 5) 3737 | -7/Scraptown | Visited Science Testing Area 3877 | -7/Scraptown | Visited Infowarlord's Domain 3890 | -7/Scraptown | Found Spectral Analyzer 3952 | -7/Scraptown | Visited Botcube Research 3970 | -7/Scraptown | Found Botcube 3998 | -7/Scraptown | Visited Analyses Database 4035 | -7/Scraptown | Visited Curators Association 4166 | -7/Scraptown | Visited Science Guys 4546 | -7/Scraptown | Entered Factory 4546 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4547 | -5/Factory | Loaded intel: 108 trap records 4920 | -5/Factory | Build established: Gunner 5036 | -5/Factory | Botcube activated 5054 | -5/Factory | Botcube completed mutation into hovering form, armed with 1 cannon, 1 launcher. 5177 | -5/Factory | Spotted B-75 Beast 5598 | -5/Factory | Found Botcube 5632 | -5/Factory | Lost 7 parts (1p2n1u3w) 5900 | -5/Factory | Build established: Scavenger-Gunner 6025 | -5/Factory | Lost 6 parts (2n2u2w) 6098 | -5/Factory | Lost 3 parts (1p1n1w) 6206 | -5/Factory | Core integrity fell below 50% 6206 | -5/Factory | System corruption reached 10% 6236 | -5/Factory | Core integrity fell below 20% 6249 | -5/Factory | Botcube activated 6253 | -5/Factory | Botcube completed mutation into core form, armed with 1 cannon. 6254 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06240_ U-05 Engineer lays Concrete. 06241_ Hyp. Gauss Cannon destroyed. 06241_ U-05 Engineer lays Concrete. 06242_ System corrupted: Matter fused (-6). 06242_ U-05 Engineer builds a Wall. 06245_ U-05 Engineer lays Concrete. 06246_ The unstable cave ceiling collapses. 06246_ U-05 Engineer lays Concrete. 06247_ The unstable cave ceiling collapses. 06247_ U-05 Engineer lays Concrete. 06247_ U-05 Engineer builds a Wall. 06247_ Dropped Botcube. 06249_ Botcube begins transforming into Mutated Botcube. 06250_ The unstable cave ceiling collapses. 06250_ U-05 Engineer lays Concrete. 06253_ Botcube completes transformation. 06253_ U-05 Engineer lays Concrete. 06253_ P-70 Sage resets P-70 Sage, system corruption cleaned. 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