Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 09:58:56 Player: Ecllection Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (230) 230 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1180 Bonus ------- None Cogmind --------- Core Integrity 152/400 Matter 295/300 Energy 262/300 System Corruption 0% Temperature Cool (53) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Battery (200) Medium Battery (190) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Battery > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- Medium Battery Medium Battery EM Pulse Gun EM Pulse Gun Electrolaser Electrolaser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Electrolaser Energy Gun Electrolaser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 2 10 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 9 | 2 1 6 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . . 13 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 11 | . . 11 Average Slot Usage (%) 89 | . 98 82 Engine 12 | . 14 10 Treads 29 | . 28 30 Storage 23 | . 26 21 Energy Gun 23 | . 28 20 Naked Turns . | . . . Heaviest Build 22 | 13 15 22 Greatest Support 60 | 40 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 6 | 3 6 6 Average Carried 3 | . 3 5 Final Capacity 6 | 6 6 4 Final Carried 6 | . 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 398 | 260 . 138 Remotely . | . . . Salvage Created 638 | 94 . 544 Parts 16 | 1 . 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . . 5 Guns 5 | . . 5 Classes Destroyed 4 | 1 . 3 Worker 1 | . . 1 Recycler 4 | 1 . 3 Grunt 3 | . . 3 Sentry 2 | . . 2 Best Kill Streak 4 | 1 . 4 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1055 | 28 . 1027 Core 248 | . . 248 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 36 | 1 1 34 Largest 2 | 2 2 2 Hottest 126 | 90 90 126 Shots Fired 59 | 2 2 55 Gun 59 | 2 2 55 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 50 | 1 1 48 Explosive . | . . . Electromagnetic 9 | 1 1 7 Robot Hit Streak 18 | 1 2 18 Robot Miss Streak 2 | 1 . 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 44 | 1 2 41 Core Hits 14 | 1 . 13 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 793 | 35 33 725 Guns 686 | 13 33 640 Cannons . | . . . Explosions 107 | 22 . 85 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 693 | 22 13 658 Explosive . | . . . Electromagnetic 100 | 13 20 67 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 24 | . . 24 Projectiles . | . . . Explosions 24 | . . 24 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 75 | 28 . 47 Shots 2 | 1 . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 575 | 42 30 575 Average Temperature 189 | 24 18 199 Received Heat Transfer 252 | . . 252 Effects 17 | . . 17 Shutdowns 3 | . . 3 Interference 4 | . . 4 Matter Decay 1 | . . 1 Damage (major) 8 | . . 8 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . . 5 Heat Transferred 1445 | 50 37 1358 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 147 | 5 18 147 Initial 7 | . 3 7 Average 27 | 2 12 46 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 2 9 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 569 | 72 225 272 Spaces Moved 238 | 41 108 89 Core 7 | 7 . . Treads 231 | 34 108 89 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 156 | 141 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 4 25 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | 3 . 9 Melee . | . . . Projectile . | . . . AOE 12 | 3 . 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 376 | 53 159 164 Wait 59 | . 41 18 Move 236 | 40 107 89 Hop . | . . . Pick Up 21 | 6 7 8 Fast Attach . | . . . Attach 14 | 6 1 7 Detach . | . . . Swap 4 | . 1 3 Drop 6 | . 1 5 Fire 36 | 1 1 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 73 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 335 | -9/Materials | Build established: Mutant 559 | -9/Materials | Core integrity fell below 50% 570 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Ion Engine destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf destroyed. U-05 Engineer lays Concrete. Lgt. Treads destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. EM Pulse Gun destroyed. U-05 Engineer lays Concrete. Acquired 5 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Beam Rifle. Sml. Storage Unit destroyed. Lgt. Treads destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Beam Rifle destroyed. 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"""??????????????????????? | | ???????????????????? ! ??????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveImpulseFlakker Manual? 0 Play Time 00:09:57 Cumulative 11.9 hours Start 2022.01.19 @ 09:45:31 End 2022.01.19 @ 09:58:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e4da9dac-2b4e-40e8-a9ee-430333d52f0f