Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.25 @ 01:36:21 Player: CrossedViper Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (515) 2575 Value Destroyed (25083) 25083 Prototype IDs (80) 1600 Alien Tech Used (5) 1000 Bonus (15430) 15430 TOTAL SCORE: 55588 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4547 Follower Combat Kills 1953 Network Hubs Disabled 200 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2526 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Friendly Fire -1396 Cogmind --------- Core Integrity 0/1600 Matter 168/300 Energy 82/350 System Corruption 45% Temperature Cool (288) Movement Core (1550) Ox30 Location -1/Access Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Large Storage Unit High-capacity Storage Unit Terrain Scan Processor Transport Network Coupler Improved Dynamic Insulation System > --- WEAPON (5) ------- Core Cannon > --- INVENTORY (18) --- Graviton Reactor Faulty High-density Centrium Leg High-density Centrium Wheel Advanced Overload Amplifier Hacking Suite Heavy Machine Gun Multirail Multirail Hellfire Missile Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Overload Amplifier Experimental Thermal Shield Hacking Suite Advanced Dynamic Insulation System > --- WEAPON ----------- Heavy Quantum Rifle Helical Railgun Sigix Broadsword > --- INVENTORY -------- Graviton Reactor Graviton Reactor Graviton Reactor Biometal Heavy Treads Experimental Heat Sink Experimental Energy Well Experimental Energy Well Compact Matter Pod Makeshift Salvage Targeting Computer Advanced Particle Charger Core Reset Matrix Gamma Rifle Compact HERF Cannon Core Cannon Heavy Autocannon Advanced EMP Blaster Hellfire Missile Launcher [Rating: 202] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Gamma Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Autocannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . . . 2 . . . . 2 . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Utility 12 | . . . . . 3 1 . 2 . . . . 2 . . . . 1 . . . 1 . 1 . . 1 Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 510 | 6 8 2 5 7 19 8 26 25 4 4 15 10 22 14 12 5 . 17 13 23 24 16 57 9 21 22 116 Power 44 | 1 . . . 1 1 1 1 1 . . 1 . 1 1 1 . . 2 1 1 4 2 7 2 2 2 11 Engine 7 | 1 . . . 1 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . Core 9 | . . . . . . . . . . . 1 . 1 1 . . . 1 . . . 1 1 . . . 3 Reactor 28 | . . . . . . . . . . . . . . . 1 . . . 1 1 4 1 6 2 2 2 8 Propulsion 72 | 2 . 1 . 2 3 2 8 1 . 2 2 . 2 1 1 1 . 3 1 1 1 4 10 2 2 2 18 Treads 46 | 2 . 1 . 2 3 2 6 1 . 2 2 . 2 1 1 1 . 3 1 1 1 4 2 2 2 . 4 Leg 12 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 8 Wheel 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 5 Hover 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Flight 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Utility 186 | 1 2 . 2 . 6 3 9 17 2 2 7 5 13 7 3 . . 7 8 9 8 3 18 2 9 9 34 Device 77 | . . . . . 2 . 1 5 2 2 2 3 6 2 . . . 2 5 4 4 1 7 1 4 5 19 Storage 24 | 1 2 . 2 . . . 2 2 . . 2 . 1 2 . . . . . . 1 . 3 . . 1 5 Processor 16 | . . . . . 1 . . 1 . . 1 . . . . . . . . 3 2 . 3 1 . 1 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 68 | . . . . . 3 3 6 9 . . 2 2 6 3 3 . . 5 3 2 1 2 5 . 4 2 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 208 | 2 6 1 3 4 9 2 8 6 2 . 5 5 6 5 7 4 . 5 3 12 11 7 22 3 8 9 53 Energy Gun 42 | 2 2 . 1 2 1 . . . . . . . . . 2 . . . . 4 2 1 3 1 1 1 19 Energy Cannon 8 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . 4 Ballistic Gun 119 | . 3 . 2 2 5 2 6 5 1 . 4 3 5 4 3 4 . 3 2 6 6 5 13 1 2 6 26 Ballistic Cannon 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . Launcher 26 | . 1 1 . . 2 . 1 1 1 . . 2 . 1 2 . . . 1 2 2 . 1 1 2 2 3 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 2 . . . 1 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 1 . 5 1 . . . . 1 . 2 . . . 1 5 5 1 14 2 3 2 8 Parts Lost 183 | . 2 . . 1 . . 5 5 . 2 2 1 3 4 . . . 12 1 7 9 4 28 . 5 10 82 Power 19 | . . . . . . . . 1 . . . . . . . . . 2 . . 1 1 4 . . 2 8 Propulsion 27 | . . . . 1 . . . 1 . 2 . . 1 . . . . 2 . . 2 . 5 . . 1 12 Utility 75 | . . . . . . . 2 1 . . 1 1 1 2 . . . 8 1 6 2 2 10 . 4 6 28 Weapon 62 | . 2 . . . . . 3 2 . . 1 . 1 2 . . . . . 1 4 1 9 . 1 1 34 Highest Loss Streak 17 | . 1 . . 1 . . 3 5 . 2 2 1 1 3 . . . 5 1 3 7 3 17 . 2 4 15 Average Slot Usage (%) 88 | . 96 100 64 77 89 92 90 96 100 100 98 100 92 86 94 94 94 93 90 84 85 77 79 84 82 76 73 Engine 4 | . 14 14 14 14 9 7 7 5 6 6 5 . . . . . . 3 5 4 . . . . . . . Core 1 | . . . . . . . . . . . . 6 5 5 1 . . 4 . . . 2 1 . . . 1 Reactor 2 | . . . . . . . . . . . . . . . 3 5 5 1 5 5 5 5 6 7 8 7 3 Treads 15 | . 28 28 28 27 27 23 22 19 20 20 19 20 14 11 11 11 11 9 10 9 7 8 3 7 8 7 2 Device 9 | . . . . . 9 7 . 8 13 13 15 7 11 11 7 5 5 11 8 13 11 5 8 15 16 17 13 Storage 14 | . 25 28 17 14 9 7 13 17 20 20 17 20 12 13 17 17 17 15 15 15 15 14 10 8 8 8 12 Processor 9 | . . . . . 9 7 7 6 6 6 7 13 11 11 11 11 11 10 10 9 19 19 17 17 17 16 12 Protection 9 | . . . . . 9 15 15 16 13 13 9 11 15 13 20 23 23 18 18 16 8 5 7 7 4 1 3 Energy Gun 1 | . 9 . 1 5 1 . . . . . . . . . 2 . . . . 1 . . 1 2 2 . 4 Ballistic Gun 14 | . 15 14 1 14 15 23 22 19 19 20 19 15 16 16 12 17 17 13 12 4 12 13 8 13 8 10 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 13 21 21 89 92 99 107 140 155 152 152 152 152 187 181 183 179 179 186 172 167 171 189 189 157 174 137 192 Greatest Support 180 | 40 40 40 40 40 60 60 60 60 60 60 76 76 98 98 108 108 108 108 110 110 110 140 140 145 180 180 124 Greatest Overweight (x) 11 | . . . 2 2 1 1 3 3 2 2 2 1 2 6 1 1 1 2 1 2 2 2 5 2 1 11 7 Average Overweight (x) 1 | . . . 1 2 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 3 Largest Inventory Capacity 48 | 6 10 10 24 24 24 24 44 48 28 28 28 28 48 48 28 28 28 28 28 28 28 28 28 20 20 20 34 Average Capacity 24 | 5 8 10 20 24 24 24 30 29 28 28 24 28 30 30 28 28 28 28 28 28 28 28 22 20 20 20 23 Most Carried 32 | 3 10 10 20 21 24 24 32 32 28 28 28 28 32 30 28 28 27 28 22 28 28 28 28 20 20 20 24 Average Carried 22 | 1 7 10 15 18 23 23 29 29 28 27 24 27 27 28 27 27 27 25 15 22 24 26 20 19 19 18 18 Final Capacity 32 | 6 10 10 24 24 24 24 32 28 28 28 28 28 32 28 28 28 28 28 28 28 28 28 20 20 20 20 18 Final Carried 32 | 1 10 10 16 20 24 24 32 28 28 26 28 27 28 28 28 27 27 23 16 28 22 28 19 20 16 20 10 Class Distribution -------------------- 26% | Hauler-Tank 17% | Scavenger-Gunner 16% | Scavenger-Tank 13% | Scavenger-Mutant 11% | Hauler-Mutant 7% | Mutant 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Scavenger-Tank | -7/Storage Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 16730 | 223 179 90 171 214 448 491 1374 861 89 199 313 393 1125 823 197 98 75 873 170 662 601 704 1652 58 892 1011 2744 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29608 | 71 467 104 . 279 848 520 2156 1094 97 233 296 419 1192 1801 412 94 270 1554 181 1268 1389 1275 3267 105 1984 2202 6030 Parts 1610 | 1 32 10 . 16 55 34 108 60 4 8 21 28 80 90 15 1 27 72 16 52 70 76 190 6 105 130 303 Haulers Intercepted 15 | . 1 . . . 2 1 4 . . . . . . 1 . . . . . . . 1 . . 1 . 4 Recyclers Shooed 27 | . 1 . . . . 3 . 7 . . . . . . . . . 2 . . . 1 2 . 1 1 9 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 220 | . . . . . . . . . 4 8 . 20 . . . . . . 13 119 56 . . . . . . Prevented 25 | . . . . . . . . . . . . . . . . . . . . 14 11 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 386 | . 12 6 . 2 20 4 27 16 4 4 3 16 18 22 3 1 3 10 10 18 22 10 37 1 27 25 65 Melee 10 | . . . . . . . . . . . . . . . . . . 1 . . . . 5 . 3 . 1 Guns 270 | . 10 . . 2 13 4 27 13 2 4 3 4 14 14 1 1 3 9 1 15 10 10 31 1 18 23 37 Cannons 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 AOE 89 | . 2 6 . . 7 . . 3 2 . . 12 4 8 . . . . 9 3 9 . 1 . 6 2 15 Classes Destroyed 23 | 1 5 1 . 1 2 . 2 1 . . 1 . . . . . 1 . . 2 . 1 4 . . . 1 Worker 40 | . . . . . 1 6 5 4 . . . . 1 2 . . 4 1 . . . . 3 . . 2 11 Builder 25 | . 1 . . . 1 1 2 1 . . . . . . . . 1 1 . . . 4 3 . 2 1 7 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 15 | . 1 . . . 2 1 4 . . . . . . 1 . . . . . . . 1 . . 1 . 4 Recycler 30 | 1 1 . . 2 . 2 3 1 . . . . . 3 . . . 6 . . . 1 1 . . 1 8 Operator 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Watcher 13 | . 1 . . . 1 . 2 2 . . . . . 1 2 . . . . . . 1 . . . 1 2 Swarmer 81 | . 6 3 . . 5 . . . 3 . . 9 . 3 . . . . 9 2 9 . 5 . 4 4 19 Grunt 128 | . 6 2 . . 10 2 12 6 1 2 . 5 6 9 . . 1 3 1 3 7 7 12 . 11 10 12 Brawler 7 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 1 1 Duelist 11 | . . . . . . . 2 . . 1 . . . . . . . . . 1 3 . 1 . . . 3 Protector 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 40 | . . . . 2 3 1 11 3 . . . . 3 4 . 1 . 2 . . 2 1 . 1 3 1 2 Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 48 | . . . . . 2 1 . 4 . 1 . 2 5 . . . 2 . . 4 . 2 8 . 2 2 13 Programmer 44 | . . . . . . . 2 2 . . . . 4 2 . . . 4 . . . . 5 . 5 6 14 Behemoth 4 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . 1 Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 4 3 . 3 7 6 12 8 3 3 1 7 4 11 3 1 5 9 5 6 11 7 8 1 9 13 12 Combat Bots Only 11 | . 3 3 . 1 7 2 6 5 3 3 1 7 4 8 2 1 2 7 5 6 11 3 5 1 7 6 6 Max Kills in Single Turn 5 | 1 2 3 . 1 2 2 4 2 2 1 1 5 4 4 2 1 5 3 5 2 4 2 3 1 4 2 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . 1 1 . Exploded 5 | . 1 3 . . 2 . . 2 2 . . 5 4 4 . . . . 5 2 4 . 1 . 3 2 5 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 49494 | 23 327 117 63 531 520 160 1828 1654 132 559 358 701 1925 1855 153 37 244 3789 371 1279 2709 1106 7533 52 4004 3323 14141 Core 4166 | . 47 24 . 76 28 10 149 129 . 52 33 45 64 50 15 . 14 167 17 81 290 133 822 . 194 136 1590 Absorbed by Shields 2386 | . . . . . 197 62 . . . . . . . 548 145 . . . . . . . . . . . 1434 Reduced by Siege Mode 938 | . . . . . . . . . . . . . 15 19 . . . 64 . 49 111 25 296 . 104 146 109 Core Remaining (%) 68 | 100 . . . 41 94 . 77 . . . . 69 . . . . 85 . . . 51 . 26 . . 77 . Volleys Fired 1127 | 1 40 5 8 18 50 30 86 49 4 14 23 18 61 55 12 4 8 48 9 29 45 43 112 2 56 75 222 Largest 5 | 2 2 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 5 Hottest 352 | 80 80 30 40 60 76 76 84 84 84 84 84 89 89 89 126 94 105 105 103 103 151 105 240 206 206 134 352 Shots Fired 2881 | 2 72 5 8 29 94 90 250 135 7 42 57 38 182 155 18 12 24 142 21 82 97 126 265 8 112 168 640 Gun 2774 | 2 66 . 8 29 88 90 249 132 5 42 57 31 182 150 11 12 24 142 18 77 84 126 253 8 106 167 615 Cannon 32 | . . . . . . . . . . . . . . . . . . . . . 4 . 8 . 3 . 17 Launcher 75 | . 6 5 . . 6 . 1 3 2 . . 7 . 5 7 . . . 3 5 9 . 4 . 3 1 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2439 | . 32 . 6 22 81 90 249 132 5 42 57 31 182 150 8 12 24 142 18 76 69 126 233 6 84 167 395 Thermal 103 | . 14 . . . 7 . . . . . . . . . . . . . . . . . 2 2 25 . 53 Explosive 57 | . 6 5 . . 6 . . 3 2 . . 7 . 5 . . . . 3 5 4 . . . 3 1 7 Electromagnetic 266 | 2 20 . 2 7 . . 1 . . . . . . . 10 . . . . . 9 . 30 . . . 185 Entropic 16 | . . . . . . . . . . . . . . . . . . . . 1 15 . . . . . . Robot Hit Streak 43 | 2 15 8 . 36 12 15 14 9 9 7 10 12 21 15 5 7 6 26 7 24 43 13 26 15 20 20 21 Robot Miss Streak 8 | . 3 . . . 2 3 5 8 1 4 5 5 5 4 2 1 1 5 2 3 4 3 3 1 1 3 5 Penetration Max 3 | . . . . . 1 1 1 1 . . . . 1 1 1 . . 2 . 1 1 3 2 . . 1 2 Secondary Targets 56 | . 3 . . . 2 . 7 2 . 1 . 1 1 1 . . . 2 1 4 3 1 6 . 5 6 10 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 . 1 . 1 1 1 . . . 1 1 1 1 1 1 . 1 1 1 Shots Hit Robots 2108 | 2 45 4 . 28 68 57 187 105 4 34 44 28 145 100 9 10 10 120 14 56 71 86 215 5 102 125 434 Core Hits 1317 | 1 24 8 . 10 45 24 122 107 5 15 26 33 77 83 14 3 23 44 14 50 63 62 105 3 61 76 219 Critical Hits 190 | . . . . . 2 . 3 . . 1 2 . 2 5 1 1 1 10 2 15 7 28 59 . 11 21 19 Critical Kills 75 | . . . . . 1 . 1 . . 1 . . 1 1 1 . 1 3 . 7 1 10 27 . 5 9 6 Critical Parts Destroyed 89 | . . . . . 1 . 2 . . . . . . 3 . . . 5 2 6 3 13 27 . 6 12 9 Melee Attacks 64 | . . . . . . . . . . . . . . . . . . 21 . . . 1 26 . 12 1 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 3 Piercing 48 | . . . . . . . . . . . . . . . . . . 21 . . . 1 26 . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Damage Inflicted 69350 | 67 672 225 . 286 2055 1060 3961 2968 402 671 1043 1890 3573 4103 1153 226 861 3862 1077 2494 3485 2026 4830 165 5980 4023 16192 Guns 47414 | 27 419 . . 286 1199 993 3682 2344 69 671 1008 453 2985 3047 245 226 221 3166 332 1808 2111 1963 2874 165 2942 3606 10572 Cannons 1232 | . . . . . . . . . . . . . . . . . . . . . 79 . 305 . . . 848 Explosions 17480 | 40 248 208 . . 854 . 187 624 333 . . 1437 578 1056 908 . 622 39 684 686 1295 . 666 . 1998 417 4600 Melee 2688 | . . . . . . . . . . . . . . . . . . 622 . . . . 967 . 1038 . 61 Ramming 536 | . 5 17 . . 2 67 92 . . . 35 . 10 . . . 18 35 61 . . 63 18 . 2 . 111 Kinetic 41280 | . 126 . . 203 1093 993 3682 2344 69 671 1008 453 2985 3047 201 226 221 3166 332 1808 1518 1963 2661 86 2070 3606 6748 Thermal 4844 | 40 135 . . . 106 . 35 . . . . . 578 . 194 . . 39 . . 176 . 68 79 872 . 2522 Explosive 12517 | . 248 208 . . 854 . . 624 333 . . 1437 . 1056 . . . . 684 686 601 . . . 1998 417 3371 Electromagnetic 6892 | 27 158 . . 83 . . 152 . . . . . . . 758 . 622 . . . 597 . 1116 . . . 3379 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1099 | . . . . . . . . . . . . . . . . . . . . . . . . . 1038 . 61 Piercing 1589 | . . . . . . . . . . . . . . . . . . 622 . . . . 967 . . . . Entropic 593 | . . . . . . . . . . . . . . . . . . . . . 593 . . . . . . Highest Corruption 45 | . 6 6 6 6 3 . 5 . . . . . 2 4 4 4 5 5 5 5 4 . . . 12 14 45 Average Corruption 7 | . 5 6 6 6 3 . 4 . . . . . 1 2 4 4 4 2 5 3 2 . . . 3 9 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 483 | . 15 29 14 20 2 . 19 . . . . . 8 19 6 3 6 9 5 1 7 . . . 14 34 272 Message Errors 64 | . 5 8 4 2 . . 3 . . . . . 1 7 1 . 2 3 2 1 2 . . . 4 3 16 Matter Fused 45 | . 3 3 1 5 1 . 3 . . . . . . 3 2 . . . 1 . 2 . . . 3 . 18 Heat Flow Errors 29 | . 1 5 1 3 . . 5 . . . . . 1 1 . 1 1 . . . 1 . . . 1 2 6 Energy Discharges 37 | . 1 7 2 1 . . 3 . . . . . 2 . 2 1 1 . . . . . . . 1 6 10 Parts Rejected 7 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . 1 3 Data Loss (minor) 35 | . 3 4 4 2 1 . 2 . . . . . 1 1 . . 1 2 1 . . . . . 1 3 9 Data Loss (major) 7 | . . . 1 2 . . 1 . . . . . . . . . . . 1 . . . . . . . 2 Misfires 6 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 12 Targeting Errors 198 | . 2 . 1 3 . . 1 . . . . . 3 6 1 . 1 4 . . 1 . . . 1 15 159 Weapon Failures 36 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 32 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1564 | . . . . . 46 . 13 . 22 . . 77 39 6 20 . 6 . 62 . 37 18 46 . 466 5 701 Projectiles 210 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 210 Explosions 1177 | . . . . . 46 . . . 22 . . 77 39 6 20 . 6 . 41 . 37 . 13 . 374 5 491 Melee 177 | . . . . . . . 13 . . . . . . . . . . . 21 . . 18 33 . 92 . . Knockbacks 9 | . . 1 . . . . . . . . 1 . . . . . . 1 1 . . 1 4 . . . . Impact 6 | . . 1 . . . . . . . . 1 . . . . . . 1 1 . . 1 1 . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 905 | 23 . . . . . . 27 . 30 . . . . . . . 102 . . . 117 . . . 94 . 512 Shots 16 | 1 . . . . . . 1 . 1 . . . . . . . 1 . . . 4 . . . 1 . 7 Rammed 29 | . 2 2 . . 1 5 4 . . . 1 . 1 . . . 1 2 1 . . 4 2 . 1 . 2 Targets Rammed 35 | . 2 2 . . 1 5 6 . . . 1 . 1 . . . 1 2 1 . . 4 2 . 1 . 6 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | 15 96 278 137 286 33 74 353 45 . . 197 149 71 104 4 158 189 42 12 196 180 192 228 . 122 78 404 Average Temperature 77 | 14 25 112 70 151 8 26 98 23 . . 78 52 52 64 4 82 94 11 4 99 39 71 101 . 83 78 89 Received Heat Transfer 4946 | . 84 9 . 162 132 54 669 372 9 144 . 90 180 386 4 . 6 336 78 18 408 108 681 9 387 234 386 Effects 4 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 31 | . . . . . . . . . . . . . 3 3 1 . . 2 . 2 5 1 5 . 3 4 2 Total Turns 752 | . . . . . . . . . . . . . 60 49 11 . . 101 . 60 76 35 121 . 73 121 45 Longest Duration 54 | . . . . . . . . . . . . . 30 26 11 . . 54 . 32 20 35 42 . 45 49 40 Robots Corrupted 16 | . . . . . . . . . . . . . . . 3 . . . . . 2 . 1 . . . 10 Combat Hostiles 15 | . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 . . . 10 Parts Fried 46 | . . . . . . . 3 . . . . . . . 4 . 1 . . . 3 . 6 . . . 29 Impact Corruptions 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 2 . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 . 4 Heat Transferred 3922 | . 300 . . . 259 . . . . . . . 300 . 150 . . 50 . . 150 . 150 74 777 . 1712 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | 1 . . . . . . 1 . . . . . . . 1 . . . . . 1 . 2 . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 1710 | 5 397 251 . 74 634 394 629 465 . . . . 250 609 733 515 1434 1710 . . . 275 887 564 677 794 1626 Initial 702 | . 3 106 . . 28 288 135 162 . . . . 69 107 283 293 179 702 . . . 144 58 498 204 320 464 Average 388 | 2 197 88 . 38 341 280 423 265 . . . . 120 345 520 472 519 1186 . . . 175 504 517 251 521 734 Maximum Alert Level 5 | . 1 1 . . 2 1 2 2 . . . . 1 2 3 2 4 5 . . . 1 3 2 2 3 5 Low Security (%) 29 | 100 46 90 . 100 34 1 7 3 . . . . 85 18 . . 23 . . . . 52 5 . 52 . . Level 1 28 | . 53 9 . . 17 98 29 89 . . . . 14 43 11 21 27 . . . . 47 10 9 20 14 17 Level 2 29 | . . . . . 48 . 63 6 . . . . . 37 57 78 7 . . . . . 76 90 27 72 37 Level 3 6 | . . . . . . . . . . . . . . . 30 . 40 29 . . . . 8 . . 12 21 Level 4 5 | . . . . . . . . . . . . . . . . . 1 61 . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 3 . . . 5 3 4 5 . . . . 4 1 . . 2 3 . . 1 10 10 1 6 9 13 Investigation 12 | . 2 . . . 2 . 1 1 . . . . 1 . . . . . . . . 4 . 1 . . . Extermination 20 | . . . . . . 1 2 2 . . . . 2 . . . . 1 . . . . 2 . 2 2 6 Reinforcement 33 | . 1 . . . . 2 1 2 . . . . 1 1 . . 1 2 . . . 6 6 . 3 2 5 Assault 8 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . 1 1 2 Garrison 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . 4 Haulers Reinforced 8 | . . . . . . . 1 1 . . . . . . . . . . . . . 4 . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 39 | . . . . . 4 1 3 1 . . . . . 3 2 . 2 2 . . . 5 . 7 . 4 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 613 | . 19 4 6 5 34 11 32 22 4 5 5 16 17 26 11 2 19 24 6 33 25 32 66 2 32 41 114 Peak Tracking Total 18 | . 3 3 9 4 7 3 5 6 3 4 3 6 4 11 5 1 18 5 5 12 8 5 7 1 5 9 10 Tactical Retreats 40 | . 2 . . 1 . . 1 1 . 1 2 . . . 1 . . . 1 . 1 . 6 . 3 1 19 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 11 | . 4 . . . . . 2 . . . . . 2 1 . . . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . 7 . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 82 | . 2 . 1 . 5 . 6 4 . . 1 . 4 3 1 3 11 23 . 1 2 . 5 . 6 2 2 Max in Single Turn 11 | . 1 . 1 . 2 . 1 3 . . 1 . 3 1 . 2 11 4 . 1 2 . 1 . 2 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 36 | . 4 1 2 . 3 2 6 2 . . . . 1 2 . . 1 2 . 2 . 2 1 . 4 . 1 Terminals 22 | . 2 1 . . 1 2 6 1 . . . . . 2 . . . 1 . . . 2 . . 3 . 1 Fabricators 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Total Hacks 107 | . 11 2 2 . 11 2 15 7 . . . . 2 5 . . 1 13 . 6 . 12 1 . 15 . 2 Successful 54 | . 5 2 2 . 9 . 9 2 . . . . 2 1 . . . 6 . 6 . 2 . . 8 . . Failed 53 | . 6 . . . 2 2 6 5 . . . . . 4 . . 1 7 . . . 10 1 . 7 . 2 Catastrophic 12 | . . . . . . 1 . 2 . . . . . . . . 1 . . . . 5 . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 12 2 1 . 7 2 11 . . . . . . . 1 . . 11 . . . 12 . . 8 . . Terminals 77 | . 8 2 . . 6 2 15 2 . . . . . 5 . . . 11 . . . 12 . . 12 . 2 Fabricators 10 | . . . . . . . . 5 . . . . 2 . . . . 2 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Terminal Hacks 27 | . 2 . 2 . 3 . 5 1 . . . . . 1 . . . 2 . 6 . 1 . . 4 . . Record 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Open Door 5 | . . . . . . . 3 . . . . . . 1 . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 19 | . 3 2 . . 2 . 4 . . . . . . . . . . 4 . . . 1 . . 3 . . Terminals 15 | . 1 2 . . 1 . 4 . . . . . . . . . . 3 . . . 1 . . 3 . . Track 4 | . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . 1 . . 1 . 2 . . . . . . . . . . 1 . . . 1 . . 1 . . Operators 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 1 . . 1 2 4 2 . . . . 1 2 1 . 1 1 . . . 2 1 . 3 . 1 Full Trace Events 5 | . 1 . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter 102 | . . . . . . . . . . . . . 102 . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . 2 . . . . 4 1 1 . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 . Robots Rewired 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Total Allies 18 | . . . . 2 . . . . . . . . . 4 5 . . . . . . . 1 . . . 6 Largest Group 6 | . . . . 2 2 . . . . . . . . 3 6 6 5 4 . . . . 1 1 1 . 3 Highest-Rated Group 603 | . . . . 51 51 . . . . . . . . 207 603 603 470 376 . . . . 153 153 153 . 42 Highest-Rated Ally 156 | . . . . 31 31 . . . . . . . . 156 133 133 94 94 . . . . 153 153 153 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 237 | . . . . 2 33 . . . . . . . . 43 35 16 44 32 . . . . 18 2 . . 12 Total Damage 7485 | . . . . 41 399 . . . . . . . . 990 936 651 1731 1792 . . . . 614 164 . . 167 Kills 49 | . . . . 2 5 . . . . . . . . 6 9 3 12 8 . . . . 3 1 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 . 2 3 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 24127 | 76 698 899 825 526 1079 754 1227 1195 668 558 2096 848 1553 1066 365 146 233 801 278 1090 588 952 1354 441 1252 630 1929 Spaces Moved 10435 | 44 352 480 416 231 489 345 452 489 310 250 949 403 611 436 160 68 112 290 130 509 218 423 488 245 585 215 735 Core 9 | 7 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Treads 9558 | 37 352 480 416 231 489 345 452 489 310 250 949 403 611 436 160 68 112 290 130 509 218 423 305 245 585 189 74 Legs 274 | . . . . . . . . . . . . . . . . . . . . . . . 142 . . . 132 Wheels 569 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . 26 529 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . Fastest Speed 37 | 50 160 160 160 200 180 180 180 200 200 200 180 193 190 180 180 180 180 180 180 180 180 155 37 145 152 120 103 Average Speed 180 | 142 160 160 189 200 180 180 197 200 200 200 197 193 210 186 180 180 180 183 180 180 181 179 164 167 162 156 138 Slowest Speed 280 | 160 160 160 200 200 180 180 220 220 200 200 200 193 226 280 180 180 180 200 180 200 185 185 200 185 165 190 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 61 82 69 48 50 9 72 18 55 47 80 55 19 57 57 76 25 12 29 69 52 16 52 7 58 16 15 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 10 | . 2 1 1 . 1 . . . . . 4 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 . 1 . . . Unknown Exits Taken 22 | 1 1 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 11 | . . 1 . . . . . . 2 2 1 2 . . . . . . 1 . 2 . . . . . . Spaces Dug 36 | . . . . . . . . . . . . . . . 15 . . 1 . . . 1 1 . 18 . . Terrain Destroyed 1085 | . 18 42 . . 38 1 7 38 18 1 . 73 35 49 15 1 166 118 62 30 82 6 24 7 76 30 148 Melee 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Projectile 219 | . . . . . . 1 4 1 . 1 . . 1 11 . 1 12 47 9 5 49 5 24 7 21 4 16 AOE 864 | . 18 42 . . 38 . 3 37 18 . . 73 34 38 15 . 154 70 53 25 33 . . . 55 26 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp War Pro Res Tes Res Qua Sec Acc Total 13329 | 53 418 607 450 269 599 423 629 604 350 276 1126 438 741 573 223 83 125 406 157 617 329 511 786 270 762 352 1152 Wait 601 | . 4 114 . 4 6 18 8 6 33 9 101 6 18 34 16 3 5 20 . 32 25 5 49 2 50 20 13 Move 10408 | 43 351 479 415 230 488 344 451 488 309 249 948 402 610 435 159 67 111 289 129 508 217 422 487 244 584 214 735 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 287 | 3 11 2 15 7 20 9 24 17 . . 24 1 14 10 10 . . 8 . 16 10 10 23 5 14 7 27 Fast Attach 187 | 4 2 . 1 1 2 . 9 4 . . 9 . 3 3 3 2 . 2 2 7 3 10 30 4 6 15 65 Attach 177 | 2 1 . 2 3 6 3 6 9 . 2 4 1 12 8 1 . . 11 8 7 13 1 18 2 11 4 42 Detach 27 | . . . . . . 1 . . . . . . 2 . . . . . 1 3 2 . 3 . 4 1 10 Swap 151 | . 5 2 2 3 11 5 11 12 4 2 2 9 7 3 8 3 . 4 3 9 8 5 10 3 4 6 10 Drop 241 | . 2 3 7 3 15 8 26 19 . . 14 1 13 6 14 4 . 1 4 6 6 10 23 8 20 9 19 Fire 1127 | 1 40 5 8 18 50 30 86 49 4 14 23 18 61 55 12 4 8 48 9 29 45 43 112 2 56 75 222 Melee 61 | . . . . . . . . . . . . . . . . . . 21 . . . 1 23 . 12 1 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crush 31 | . 2 2 . . 1 5 6 . . . 1 . 1 . . . 1 2 1 . . 4 2 . 1 . 2 Escape Stasis 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . . 17 . . . . . . . . 6 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Discovered new exit (range 8) 775 | -10/Materials | Entered Mines 783 | -10/Mines | Assembled infested the area 1210 | -10/Mines | Learned location of 1 exit from Materials 1297 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1666 | -10/Mines | Discovered new exit (range 5) 1674 | -10/Mines | Entered Exiles 1719 | -10/Exiles | Met 8R-AWN 1741 | -10/Exiles | Met EX-HEX 1830 | -10/Exiles | Met EX-DEC 1861 | -10/Exiles | Learned location of Zion (-6) 2169 | -10/Exiles | Met EX-BIN 2193 | -10/Exiles | Aligned with FarCom system 2195 | -10/Exiles | Given EX-Vault access code 2219 | -10/Exiles | Build established: Hauler-Mutant 2241 | -10/Exiles | Opened EX-Vault 2253 | -10/Exiles | Found Latent Energy Streamer 2258 | -10/Exiles | Found Skeleton Box 2309 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2458 | -10/Exiles | Attacked by the Exiles 2481 | -10/Exiles | Discovered new exit (range 10) 2499 | -10/Exiles | Entered Mines 2675 | -9/Mines | Core integrity fell below 50% 2774 | -9/Mines | Discovered new exit (range 7) 2894 | -9/Mines | Learned 2 Materials zone layouts 3025 | -9/Mines | Entered Materials 3025 | -8/Materials | Accompanied by 2 allies 3025 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3026 | -8/Materials | Identified exit to Factory 3030 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3575 | -8/Materials | Destroyed 7 combat bots 3659 | -8/Materials | Garrison activated, responded to threat 4104 | -8/Materials | Entered Factory 4104 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4513 | -7/Factory | Discovered new exit (range 8) 4657 | -7/Factory | Build established: Hauler-Tank 4858 | -7/Factory | Entered Storage 5423 | -7/Storage | Lost 3 parts (3w) 5870 | -7/Storage | Build established: Scavenger-Tank 6047 | -7/Storage | Discovered new exit (range 16) 6085 | -7/Storage | Entered Factory 6085 | -6/Factory | Evolved 2 slots: Utility x2 6531 | -6/Factory | Lost 5 parts (1p1n1u2w) 6792 | -6/Factory | Identified exit to Lower Caves 6842 | -6/Factory | Spotted B-75 Beast 6957 | -6/Factory | Build established: Hauler-Tank 7280 | -6/Factory | Entered Lower Caves 7719 | -6/Lower Caves | Identified exit to Lower Caves 7948 | -6/Lower Caves | Entered another Lower Caves area 7948 | -6/Lower Caves | Discovered new exit (range 9) 8478 | -6/Lower Caves | Discovered new exit (range 15) 8506 | -6/Lower Caves | Entered Zion 8588 | -6/Zion | Found CR-A16's Pointy Stick 8605 | -6/Zion | Discovered new exit (range 15) 9165 | -6/Zion | Identified exit to Deep Caves 9598 | -6/Zion | Build established: Hauler-Gunner 9704 | -6/Zion | Learned location of Warlord (-4) 10126 | -6/Zion | Attacked by Zionites 10297 | -6/Zion | Spotted N5-0TQ(B) 10297 | -6/Zion | Spotted G5-TSY(B) 10320 | -6/Zion | Destroyed G5-TSY(B) 10359 | -6/Zion | Destroyed N5-0TQ(B) 10602 | -6/Zion | Entered Proximity Caves 10630 | -5/Proximity Caves | Learned Factory stockpile data 10643 | -5/Proximity Caves | Learned location of Armory (-3) 11115 | -5/Proximity Caves | Build established: Hauler-Mutant 11386 | -5/Proximity Caves | Destroyed 7 combat bots 11413 | -5/Proximity Caves | Discovered new exit (range 8) 11436 | -5/Proximity Caves | Learned Factory emergency access door positions 11450 | -5/Proximity Caves | Entered Factory 11450 | -5/Factory | Evolved 2 slots: Utility x2 11590 | -5/Factory | Build established: Hauler-Tank 11927 | -5/Factory | Fabricated Humpback (x1) 12465 | -5/Factory | Discovered new exit (range 12) 12974 | -5/Factory | Discovered new exit (range 16) 13003 | -5/Factory | Entered Extension 13254 | -5/Extension | Rescued A7 13373 | -5/Extension | Energy Cycler disabled 13375 | -5/Extension | Rescued a captive Derelict 13376 | -5/Extension | Rescued a captive Derelict 13376 | -5/Extension | Rescued a captive Derelict 13497 | -5/Extension | P-70 Sage assimilated allied OG-PAV(g) 13528 | -5/Extension | Disrupted transfer network 13614 | -5/Extension | Spotted B-75 Beast 13626 | -5/Extension | Destroyed B-75 Beast 13673 | -5/Extension | Spotted B-75 Beast 13687 | -5/Extension | Destroyed 8 combat bots 13709 | -5/Extension | Allies destroyed B-75 Beast 13710 | -5/Extension | Lost 3 parts (1u2w) 13719 | -5/Extension | Discovered new exit (range 15) 14017 | -5/Extension | Discovered new exit (range 15) 14019 | -5/Extension | Discovered new exit (range 15) 14069 | -5/Extension | Entered Cetus 14069 | -5/Cetus | Accompanied by 3 allies (A7) 14074 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14098 | -5/Cetus | Spotted Cetus Guard 14098 | -5/Cetus | Spotted Cetus Guard 14104 | -5/Cetus | Allies destroyed Cetus Guard 14104 | -5/Cetus | Spotted Cetus Guard 14105 | -5/Cetus | Spotted Cetus Guard 14107 | -5/Cetus | Destroyed Cetus Guard 14110 | -5/Cetus | Allies destroyed Cetus Guard 14112 | -5/Cetus | Destroyed Cetus Guard 14223 | -5/Cetus | Started Cetus Manufacturing Module 14246 | -5/Cetus | Discovered new exit (range 16) 14248 | -5/Cetus | Manufactured an Enhanced Grunt 14273 | -5/Cetus | Manufactured an Enhanced Grunt 14284 | -5/Cetus | Spotted Cetus Guard 14285 | -5/Cetus | Spotted Cetus Guard 14287 | -5/Cetus | Spotted Cetus Guard 14290 | -5/Cetus | Allies destroyed Cetus Guard 14293 | -5/Cetus | Destroyed Cetus Guard 14293 | -5/Cetus | Spotted Cetus Guard 14298 | -5/Cetus | Manufactured an Enhanced Grunt 14299 | -5/Cetus | Allies destroyed Cetus Guard 14300 | -5/Cetus | Allies destroyed Cetus Guard 14311 | -5/Cetus | Discovered new exit (range 15) 14320 | -5/Cetus | Met Revision 17 14323 | -5/Cetus | Manufactured an Enhanced Grunt 14348 | -5/Cetus | Manufactured an Enhanced Grunt 14434 | -5/Cetus | Entered Archives 14434 | -5/Archives | Accompanied by 6 allies (A7) 14488 | -5/Archives | Discovered new exit (range 14) 14504 | -5/Archives | Discovered new exit (range 15) 14526 | -5/Archives | Discovered new exit (range 15) 14580 | -5/Archives | Entered Hub_04(d) 14580 | -5/Hub_04(d) | Accompanied by 5 allies 14593 | -5/Hub_04(d) | Build established: Scavenger-Tank 14633 | -5/Hub_04(d) | Discovered new exit (range 4) 14717 | -5/Hub_04(d) | Discovered new exit (range 15) 14810 | -5/Hub_04(d) | Network Hub disabled 14813 | -5/Hub_04(d) | Spotted Lightning 14813 | -5/Hub_04(d) | Entered Factory 14813 | -4/Factory | Accompanied by 4 allies 14813 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15016 | -4/Factory | Spotted B-86 Titan 15101 | -4/Factory | Destroyed B-86 Titan 15112 | -4/Factory | Lost 3 parts (1p2u) 15395 | -4/Factory | Destroyed 7 combat bots 15408 | -4/Factory | Discovered new exit (range 16) 15544 | -4/Factory | High security lockdown imminent 15614 | -4/Factory | Entered Upper Caves 15645 | -4/Upper Caves | Lost 5 parts (1p1n3u) 15845 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15892 | -4/Upper Caves | Entered Warlord 15957 | -4/Warlord | System corruption cleaned by Quarantine Array 16057 | -4/Warlord | Build established: Scavenger-Mutant 16377 | -4/Warlord | Visited the Vortex Lab 16387 | -4/Warlord | Warlord's base attacked by MAIN.C 16391 | -4/Warlord | Found Prototype Energy Gun 16391 | -4/Warlord | Identified Vortex Rifle 16394 | -4/Warlord | Found Vortex Rifle 16488 | -4/Warlord | Met Warlord 16517 | -4/Warlord | Found Prototype Reactor 16525 | -4/Warlord | Found Prototype Processor 16536 | -4/Warlord | Found Prototype Device 16537 | -4/Warlord | Identified Exp. Cloaking Device 16725 | -4/Warlord | Spotted Executioner 16733 | -4/Warlord | Spotted Striker 16737 | -4/Warlord | Warlord forces counterattacked 16767 | -4/Warlord | Found Prototype Ballistic Cannon 16777 | -4/Warlord | Found Prototype Ballistic Cannon 16793 | -4/Warlord | Found Prototype Processor 16804 | -4/Warlord | Found Prototype Processor 16805 | -4/Warlord | Spotted Executioner 16812 | -4/Warlord | Found Prototype Device 16823 | -4/Warlord | Destroyed Executioner 16887 | -4/Warlord | Spotted Executioner 16898 | -4/Warlord | Destroyed Executioner 16946 | -4/Warlord | Found Prototype Processor 16950 | -4/Warlord | Lost 3 parts (3u) 16952 | -4/Warlord | Identified Exp. Core Analyzer (x2) 16964 | -4/Warlord | Discovered new exit (range 12) 16982 | -4/Warlord | Entered Proximity Caves 16985 | -3/Proximity Caves | Identified Adv. Kinecellerator 17025 | -3/Proximity Caves | Build established: Scavenger-Tank 17035 | -3/Proximity Caves | Spotted B-86 Titan 17054 | -3/Proximity Caves | Destroyed B-86 Titan 17138 | -3/Proximity Caves | Identified Spectral Analyzer 17279 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17298 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17323 | -3/Proximity Caves | Destroyed 11 combat bots 17344 | -3/Proximity Caves | Identified Vortex Chain Reactor 17399 | -3/Proximity Caves | Lost 7 parts (2n2u3w) 17559 | -3/Proximity Caves | Discovered new exit (range 6) 17570 | -3/Proximity Caves | Entered Research 17570 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17707 | -3/Research | Build established: Scavenger-Gunner 17760 | -3/Research | Lost 3 parts (1p1u1w) 17770 | -3/Research | Revision forces began assault on 0b10 17806 | -3/Research | Met up with Revision 17++ 17866 | -3/Research | Spotted B-86 Titan 17905 | -3/Research | Found Hvy. Reflective Plating 18153 | -3/Research | Identified exit to Armory 18153 | -3/Research | Identified exit to Testing 18270 | -3/Research | Research terminal network offline 18522 | -3/Research | Entered Testing 18536 | -3/Testing | Found Prototype Device 18536 | -3/Testing | Identified Exp. Thermal Shield 18723 | -3/Testing | Lost 4 parts (1p1n1u1w) 19020 | -3/Testing | Spotted Striker 19022 | -3/Testing | Spotted Striker 19038 | -3/Testing | Spotted Alpha 7 19045 | -3/Testing | Destroyed Striker 19052 | -3/Testing | Destroyed Striker 19089 | -3/Testing | Identified Hvy. Autocannon (x2) 19099 | -3/Testing | Identified Exp. Targeting Computer 19103 | -3/Testing | Core integrity fell below 50% 19130 | -3/Testing | Destroyed Alpha 7 19156 | -3/Testing | Lost 17 parts (3p3n6u5w) 19185 | -3/Testing | Found Prototype Processor 19185 | -3/Testing | Identified Exp. Target Analyzer 19202 | -3/Testing | Found Exp. Targeting Computer 19224 | -3/Testing | Found Prototype Launcher 19366 | -3/Testing | Build established: Scavenger-Mutant 19462 | -3/Testing | Found Hvy. Reflective Plating 19522 | -3/Testing | First assault squad dispatched 19661 | -3/Testing | Spotted PY-KXE5WM3BHW 19681 | -3/Testing | Rewired PY-KXE5WM3BHW 19813 | -3/Testing | Build established: Scavenger-Gunner 19820 | -3/Testing | Discovered new exit (range 8) 19876 | -3/Testing | Entered Research 19876 | -2/Research | Accompanied by 1 ally 19876 | -2/Research | Warlord forces began assault on 0b10 19876 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19986 | -2/Research | Research machine network offline 20064 | -2/Research | Discovered new exit (range 8) 20145 | -2/Research | Borebot progress halted 20147 | -2/Research | Identified Hellfire Missile Launcher 20213 | -2/Research | Borebot progress halted 20313 | -2/Research | Identified exit to Quarantine 20317 | -2/Research | Entered Quarantine 20317 | -2/Quarantine | Accompanied by 1 ally 20681 | -2/Quarantine | Found Alien Slashing Weapon 20681 | -2/Quarantine | Identified Sigix Broadsword 20784 | -2/Quarantine | Found Alien Energy Cannon 21050 | -2/Quarantine | Build established: Scavenger-Mutant 21107 | -2/Quarantine | Found Alien Artifact 21189 | -2/Quarantine | Found Exp. Thermal Shield 21317 | -2/Quarantine | First assault squad dispatched 21377 | -2/Quarantine | System corruption reached 10% 21398 | -2/Quarantine | Destroyed 7 combat bots 21441 | -2/Quarantine | Spotted Fortress 21558 | -2/Quarantine | Discovered new exit (range 5) 21569 | -2/Quarantine | Entered Section 7 21603 | -2/Section 7 | Found Exp. Target Analyzer 21679 | -2/Section 7 | Identified Core Reset Matrix 21679 | -2/Section 7 | Identified Core Cannon 21679 | -2/Section 7 | Used Core Reset Matrix 21683 | -2/Section 7 | Sensed 18 artifacts in vicinity 21692 | -2/Section 7 | Found Integrated Dissipator 21692 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21845 | -2/Section 7 | Garrison activated, responded to threat 21895 | -2/Section 7 | Found Prototype Launcher 21898 | -2/Section 7 | Found Prototype Launcher 21899 | -2/Section 7 | Identified Point Singularity Launcher (x2) 22061 | -2/Section 7 | Found Integrated Reactor 22061 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22113 | -2/Section 7 | First assault squad dispatched 22148 | -2/Section 7 | Garrison activated, responded to threat 22168 | -2/Section 7 | Lost 4 parts (1p2u1w) 22177 | -2/Section 7 | Discovered new exit (range 12) 22199 | -2/Section 7 | Entered Access 22199 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22259 | -1/Access | Build established: Scavenger-Gunner 22479 | -1/Access | First assault squad dispatched 22589 | -1/Access | Lost 7 parts (2n2u3w) 22768 | -1/Access | System corruption reached 10% 22871 | -1/Access | Lost 14 parts (2p3n5u4w) 23301 | -1/Access | Lost 5 parts (1p1n1u2w) 23406 | -1/Access | Lost 4 parts (3u1w) 23462 | -1/Access | Core integrity fell below 50% 23476 | -1/Access | Spotted B-99 Colossus 23514 | -1/Access | Lost 7 parts (3u4w) 23602 | -1/Access | Lost 5 parts (1p1n1u2w) 23716 | -1/Access | Emitted hypermatrix ping 23721 | -1/Access | Assembled emerged from beneath the floor 23727 | -1/Access | Destroyed B-99 Colossus 23741 | -1/Access | Lost 15 parts (2p1n5u7w) 23752 | -1/Access | System corruption reached 30% 23772 | -1/Access | Core integrity fell below 20% 23782 | -1/Access | Found Unknown Protection 23782 | -1/Access | Identified Hvy. Insulated Plating 23795 | -1/Access | Found Prototype Ballistic Gun 23795 | -1/Access | Identified Multirail 23806 | -1/Access | Lost 5 parts (1p1n3w) 24051 | -1/Access | Found Multirail 24094 | -1/Access | Build established: Scavenger-Mutant 24128 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 24125_ System corrupted: Core Cannon targeting data glitched. 24125_ Beam penetrates H-88 Terminator. 24125_ H-88 Terminator destroyed. 24125_ Beam penetrates U-05 Engineer. 24125_ Destroyed Wheel. 24125_ Destroyed Unknown Special Weapon. 24125_ Destroyed Unknown Engine. 24125_ Destroyed Wheel. 24125_ U-05 Engineer destroyed. 24125_ U-05 Engineer lays Concrete. 24125_ Penetrated by Slug. 24125_ Slug penetrates Wall. 24125_ Penetrated by Slug. 24126_ Extracted 254 energy. 24127_ System corrupted: Core Cannon targeting data glitched. 24127_ Beam penetrates H-88 Terminator. 24127_ Destroyed Hvy. Machine Gun. 24127_ Beam penetrates Wall. 24127_ U-05 Engineer lays Concrete. 24128_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????####;###????????????????????? | | ????????????????????? ##??????????????????? | | ??????????????????? ! =# #########?????????? | | ??????????????????? # ## ####??????? | | ???????????????????? ########### ##?????? | | ???????????????????? # # ##????? | | ????????????????????? # [ #### #????? | | ????????????????????? [ # * [# ##????? | | ??????????+########### ###[! %+ ##????? | | ????????? =%! *! +!*[ !# ##????? | | ????????? ! h ##!! ## ###????? | | ????????? != #=! * *==##!###????? | | ????????? u !% !* = [!%##=##?##??? | | ????????? ;#"#######*=## #??? | | ????????? ]!g######### ## #??# | | ????????? | @ % %%% %% =%######## | | ?????????% # !########= = %= | | ?????????? % # # ##### ####%##### | | ?????????? # u% #??#=*#=# #? | | ???????????########### # # hR #??##*#%####? | | ??????????? ????????#?# ## "" "" #???###*##??? | | ???????????????????????## ## ""Y"" #######+##### | | ????????????????????????#### # %[=!=%% % | | ???????????????????????????# ! # %*=!!*!% | | ???????????????????????????# # [== =% | | ???????????????????????????# # ==% * | | ???????????????????????????# # % | | ???????????????????????????# " # | | ???????????????????????????# """ # | | ???????????????????????????# ""????# | | ???????????????????????????# ?????# | | ???????????????????????????+ ?????# | | ???????????????????????????? ?????# | | ???????????????????????????? ?????# | | ?????????????????????????????????????##########+## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# =% | | ????????????????????????????????????# [! | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 183 Coolant Potential 80 Energy Generation 63 Energy Capacity 1250 Matter Stores 310 Matter Capacity 450 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 4 Additional Mass Support 9 EM Shielding 4 Corruption Prevention 12 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EM 30 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 24 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 50 Overload Amplification 100 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -5/Factory Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Integrated Dissipator Integrated Reactor Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredSensorBoregun Manual? 0 Play Time 02:52:42 Cumulative 344.6 hours Start 2021.02.24 @ 22:22:20 End 2021.02.25 @ 01:36:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 266 Adventurer 0 Explorer 7 Win Type - Total 11 Types 3/1/7/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a8b1f03-985f-437e-a741-e92046f38e4e