Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.27 @ 07:48:55 Player: sentrybuster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (4592) 4592 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 11522 Bonus ------- High Alert Combat Kills 160 Friendly Fire -50 Cogmind --------- Core Integrity 0/1450 Matter 11/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Biometal Medium Treads Graviton Cannon Omega Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Layered Light Armor Plating Energy Mantle Advanced Hacking Suite > --- WEAPON ----------- Heavy Neutron Cannon Graviton Cannon Omega Cannon Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Centrium Leg Improved Diametric Drive Improved Force Field Improved System Restoration Module Heavy Machine Gun KE Penetrator Hypervelocity Railgun Proton Missile Launcher [Rating: 160] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Graviton Cannon Launcher Shock Bomb Launcher Special Weapon Welding Torch Impact Weapon Gravity Flail Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 1 . 1 . 1 . . Utility 9 | . . 1 1 . 2 1 2 . 2 . Weapon 3 | . . 1 . 1 . . . 1 . . Parts Attached 137 | 6 4 12 27 18 2 5 20 10 12 21 Power 10 | 1 . 2 2 . . . 1 1 1 2 Engine 4 | 1 . 1 2 . . . . . . . Core 2 | . . 1 . . . . 1 . . . Reactor 4 | . . . . . . . . 1 1 2 Propulsion 26 | 2 . 3 7 1 . 1 3 1 4 4 Treads 12 | . . . 3 1 . . 3 1 3 1 Leg 4 | . . 2 . . . . . . . 2 Wheel 9 | 2 . 1 4 . . 1 . . . 1 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 42 | 1 2 2 11 6 2 1 10 3 2 2 Device 22 | . 2 . 5 3 1 . 6 2 1 2 Storage 2 | 1 . 1 . . . . . . . . Processor 8 | . . . 2 2 1 . 3 . . . Hackware 2 | . . . . . . 1 . 1 . . Protection 8 | . . 1 4 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 59 | 2 2 5 7 11 . 3 6 5 5 13 Energy Gun 10 | . . 2 3 1 . 1 1 1 . 1 Energy Cannon 8 | . . . . 1 . 1 1 1 1 3 Ballistic Gun 17 | 2 1 2 3 2 . 1 2 1 2 1 Ballistic Cannon 7 | . . . . 1 . . . . . 6 Launcher 6 | . . . 1 2 . . . . 2 1 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 5 | . . 1 . 4 . . . . . . Piercing Weapon 4 | . . . . . . . 1 2 . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 2 . . 1 1 1 6 Parts Lost 61 | . . 7 13 2 . . 4 1 8 26 Power 6 | . . 2 1 . . . . . . 3 Propulsion 17 | . . 2 3 . . . 1 1 2 8 Utility 18 | . . . 5 1 . . 2 . 1 9 Weapon 20 | . . 3 4 1 . . 1 . 5 6 Highest Loss Streak 18 | . . 2 6 2 . . 1 1 7 18 Average Slot Usage (%) 88 | . 94 97 85 91 93 87 88 87 86 70 Engine 4 | . 14 5 7 7 6 5 2 . . . Core 1 | . . 5 1 . . . 2 2 . . Treads 9 | . . . 4 14 13 5 5 14 19 15 Leg 1 | . . 9 1 . . . . . . . Wheel 7 | . 28 11 8 7 6 11 9 2 . . Device 9 | . 8 11 7 7 13 11 14 9 11 9 Storage 6 | . 14 11 9 7 6 5 5 4 4 3 Processor 10 | . . . 8 7 13 11 16 19 17 16 Hackware 2 | . . . . . . 4 5 4 4 3 Protection 6 | . . 10 10 7 6 5 4 4 4 2 Energy Gun 4 | . . 10 6 3 . 4 4 4 1 . Energy Cannon 2 | . . . . 1 . 2 5 4 3 2 Ballistic Gun 10 | . 26 12 10 15 20 8 4 8 5 2 Launcher 1 | . . . . 2 6 5 2 . 2 1 Slashing Weapon 3 | . . 9 8 5 . . . . . . Naked Turns 15 | . . . . . . . . . . 15 Heaviest Build 118 | 9 10 35 48 52 50 57 66 91 100 118 Greatest Support 186 | 26 26 32 38 28 40 56 56 101 162 186 Greatest Overweight (x) 2 | . . 2 2 1 1 1 2 2 1 1 Average Overweight (x) . | . . . . 1 1 . . 1 . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 9 10 10 10 10 10 10 10 9 Most Carried 10 | 5 6 10 10 10 9 10 10 10 10 10 Average Carried 8 | 3 5 8 9 9 8 8 9 9 6 8 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 10 4 Final Carried 10 | 5 5 9 10 10 9 10 10 10 7 4 Class Distribution -------------------- 36% | Mutant 34% | Scavenger-Mutant 16% | Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Matter Collected 2725 | 193 47 318 537 331 54 23 486 135 264 337 Remotely 20 | . . . 20 . . . . . . . Salvage Created 5939 | 148 47 824 1147 841 54 23 816 500 1013 526 Parts 268 | 9 4 50 55 53 2 3 25 19 33 15 Haulers Intercepted 4 | . . 1 1 1 . . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 81 | . 3 16 20 13 1 . 6 3 12 7 Melee 17 | . . 8 7 . . . 1 1 . . Guns 34 | . 3 8 12 7 1 . . 1 2 . Cannons 19 | . . . . 1 . . 5 1 6 6 AOE 8 | . . . 1 4 . . . . 2 1 Classes Destroyed 15 | 3 1 5 1 1 . . . 2 1 1 Worker 10 | 2 . 1 3 . . 1 2 . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . 1 1 1 . . . 1 . . Recycler 7 | 1 . . 1 . . . 3 1 . 1 Operator 2 | . . . . . . . . 1 1 . Watcher 6 | . . 2 . 4 . . . . . . Swarmer 12 | . 3 3 3 3 . . . . . . Grunt 33 | . . 7 9 3 . . . . 7 7 Brawler 4 | . . . 2 1 . . . . 1 . Duelist 1 | . . 1 . . . . . . . . Protector 1 | . . . . . . . . . 1 . Sentry 20 | . . 5 6 4 1 . 2 1 1 . Hunter 4 | . . . . . . . . 2 2 . Programmer 6 | . . . . 2 . . 4 . . . Best Kill Streak 12 | 4 3 4 5 5 1 1 3 3 12 6 Combat Bots Only 12 | . 3 3 5 4 1 . 2 1 12 3 Max Kills in Single Turn 3 | 1 1 1 2 2 1 1 1 1 3 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . 1 2 . . . . 2 1 Melee 1 | . . 1 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Damage Taken 11803 | . 74 879 1657 843 160 . 845 524 1741 5080 Core 1919 | . 10 198 145 67 . . 28 13 67 1391 Absorbed by Shields 142 | . . . . . . . 43 22 54 23 Reduced by Siege Mode 172 | . . . . . . . . . . 172 Core Remaining (%) 89 | 100 96 50 73 90 100 100 97 99 . . Volleys Fired 306 | 14 22 44 48 36 5 2 42 14 29 50 Largest 4 | 2 2 3 3 3 3 3 3 4 4 3 Hottest 271 | 40 40 85 90 110 73 170 211 271 222 209 Shots Fired 564 | 28 35 94 92 88 15 6 66 27 53 60 Gun 408 | 28 31 94 87 68 15 5 32 19 24 5 Cannon 121 | . . . . 6 . 1 34 8 20 52 Launcher 31 | . . . 5 14 . . . . 9 3 Special 4 | . 4 . . . . . . . . . Kinetic 349 | 28 31 51 55 58 15 3 26 10 24 48 Thermal 152 | . 4 25 32 6 . 1 38 17 20 9 Explosive . | . . . . . . . . . . . Electromagnetic 63 | . . 18 5 24 . 2 2 . 9 3 Robot Hit Streak 20 | 7 4 8 12 11 9 2 16 9 11 20 Robot Miss Streak 6 | 2 4 5 4 6 2 . 5 3 1 3 Penetration Max 2 | . . . . . . . . 2 1 . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Capacitor 20 | . . . . . . . . . 14 6 Shots Hit Robots 420 | 16 17 73 100 54 12 1 46 21 34 46 Core Hits 204 | 7 5 27 39 38 4 1 19 11 24 29 Critical Hits 22 | . . . . 1 . . 4 5 8 4 Critical Kills 11 | . . . . 1 . . 2 3 4 1 Critical Parts Destroyed 11 | . . . . . . . 2 2 4 3 Melee Attacks 136 | . . 34 51 19 . . 9 11 10 2 Impact 3 | . . . . . . . 3 . . . Slashing 104 | . . 34 51 19 . . . . . . Piercing 29 | . . . . . . . 6 11 10 2 Sneak Attacks 11 | . . 2 3 2 . . 2 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12319 | 152 114 1534 2373 1518 206 37 1681 718 1487 2499 Guns 3740 | 152 114 584 997 646 206 . 398 244 343 56 Cannons 3870 | . . . . 83 . 37 885 156 552 2157 Explosions 1519 | . . 46 112 494 . . . . 592 275 Melee 3174 | . . 899 1264 295 . . 398 318 . . Ramming 16 | . . 5 . . . . . . . 11 Kinetic 4760 | 152 114 367 665 523 206 . 330 140 343 1920 Thermal 2669 | . . 148 332 137 . 37 910 260 552 293 Explosive . | . . . . . . . . . . . Electromagnetic 1700 | . . 115 112 563 . . 43 . 592 275 Impact 61 | . . . . . . . 61 . . . Slashing 2458 | . . 899 1264 295 . . . . . . Piercing 655 | . . . . . . . 337 318 . . Highest Corruption 8 | . . . 5 2 . . 2 . . 8 Average Corruption 3 | . . . 5 1 . . 1 . . 4 Corruption Purged 2 | . . . . . . . 2 . . . Effects 35 | . . . 26 3 . . 4 . . 2 Message Errors 10 | . . . 5 2 . . 3 . . . Matter Fused 7 | . . . 7 . . . . . . . Heat Flow Errors 5 | . . . 3 . . . 1 . . 1 Energy Discharges 4 | . . . 2 1 . . . . . 1 Data Loss (minor) 3 | . . . 3 . . . . . . . Targeting Errors 5 | . . . 5 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 400 | . . 17 119 . . . 52 . . 212 Projectiles 250 | . . . . . . . 46 . . 204 Explosions 24 | . . 16 . . . . . . . 8 Melee 126 | . . 1 119 . . . 6 . . . Knockbacks 27 | . . . . . . . 1 . . 26 Impact 1 | . . . . . . . 1 . . . Kinetic 22 | . . . . . . . . . . 22 Secondary 4 | . . . . . . . . . . 4 Self-Inflicted Damage 130 | . . 27 67 10 . . . . 21 5 Shots 9 | . . 1 4 1 . . . . 3 . Rammed 4 | . . 1 . . . . . . . 3 Targets Rammed 4 | . . 1 . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 257 | . . 168 257 212 1 . 195 180 194 219 Average Temperature 74 | . . 52 88 75 1 . 45 73 88 76 Received Heat Transfer 1763 | . . 213 711 192 36 . 36 9 229 337 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 47 | . . . . . . . . . . 47 Longest Duration 47 | . . . . . . . . . . 47 Robots Corrupted 3 | . . . . 1 . . . . 2 . Combat Hostiles 3 | . . . . 1 . . . . 2 . Parts Fried 9 | . . 1 . 4 . . . . 4 . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 2667 | . . 309 814 161 . 25 562 248 324 224 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . 2 . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Peak Influence 671 | 20 151 360 313 336 154 241 471 333 428 671 Initial 246 | . 13 63 88 142 109 74 117 246 114 134 Average 191 | 3 54 189 145 182 113 192 132 237 288 390 Maximum Alert Level 2 | . . 1 1 1 . 1 2 1 2 2 Low Security (%) 55 | 100 100 55 74 45 100 29 80 22 28 34 Level 1 33 | . . 44 25 54 . 70 4 77 30 . Level 2 11 | . . . . . . . 14 . 41 65 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . . . . 3 1 2 3 3 3 6 Investigation 2 | . . . . 1 . 1 . . . . Extermination 6 | . . . . 1 . . 3 1 . 1 Reinforcement 8 | . . . . 1 . . . 2 1 4 Assault 3 | . . . . . . 1 . . 1 1 Garrison 2 | . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Distress Signals 4 | . . 2 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 5 26 25 21 1 . 9 5 14 33 Peak Tracking Total 13 | . 3 4 8 4 1 . 4 2 7 13 Tactical Retreats 15 | . 1 2 3 2 . . 1 . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Traps Triggered 7 | . . . . 2 . . 1 . 3 1 Indirectly 2 | . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Disabled 4 | . . . . 1 . 1 . . 1 1 Max in Single Turn 1 | . . . . 1 . 1 . . 1 1 Garrison Access 3 | . . . . 1 . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . 1 Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Accessed 32 | . 2 6 4 6 2 3 4 2 1 2 Terminals 21 | . 1 6 3 4 1 1 3 1 . 1 Fabricators 2 | . . . . . . . 1 . . 1 Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 4 | . . . 1 1 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . Total Hacks 91 | . 4 27 13 16 4 9 8 4 2 4 Successful 38 | . 2 12 6 8 2 2 4 1 . 1 Failed 53 | . 2 15 7 8 2 7 4 3 2 3 Catastrophic 6 | . . . 2 1 . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . Manual 46 | . 2 23 5 9 . 3 3 . . 1 Terminals 67 | . 2 27 10 12 3 3 7 2 . 1 Fabricators 4 | . . . . . . . 1 . . 3 Repair Stations 5 | . 2 . . . . 3 . . . . Recycling Units 7 | . . . 3 1 1 . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . . 3 . 3 . 2 . . Terminal Hacks 13 | . . 5 2 2 1 . 2 1 . . Record 2 | . . . . . . . 1 1 . . Open Door 1 | . . . . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . . . . Locate Traps 3 | . . 1 1 . . . 1 . . . Zone Layout 6 | . . 3 1 2 . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . 1 Build 2 | . . . . . . . 1 . . 1 Repair Station Hacks 3 | . 1 . . . . 2 . . . . Scan Component 2 | . 1 . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . 1 1 1 . . . . . Retrieve Components 3 | . . . 1 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 16 | . 1 7 3 4 . . 1 . . . Terminals 16 | . 1 7 3 4 . . 1 . . . Track 7 | . . 3 2 1 . . 1 . . . Botnet 5 | . . 2 1 2 . . . . . . Operators 4 | . 1 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 2 6 2 5 2 3 4 2 1 2 Full Trace Events 2 | . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . 1 . . 1 Matter 673 | . . . . . . . 256 . . 417 Time 175 | . . . . . . . 64 . . 111 Total Part Build Rating 17 | . . . . . . . 8 . . 9 Parts Repaired 1 | . . . . . . 1 . . . . Time 30 | . . . . . . 30 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . . . 10 . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . 2 . Machine Destruction 3 | . . . . . . 1 . . 2 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 . Highest-Rated Group 138 | . . . . . . . . . 138 . Highest-Rated Ally 46 | . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 . Total Damage 205 | . . . . . . . . . 205 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Turns Passed 6901 | 118 155 812 1129 1290 200 396 1160 558 492 591 Spaces Moved 4151 | 78 100 427 558 907 162 237 845 318 229 290 Core 109 | 3 . . . . . . . . . 106 Treads 528 | . . . 7 . 4 . 2 118 229 168 Legs 186 | . . 156 21 . . . . . . 9 Wheels 3328 | 75 100 271 530 907 158 237 843 200 . 7 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 110 110 100 100 110 161 50 Average Speed 115 | 87 90 121 112 110 111 103 106 142 167 117 Slowest Speed 200 | 90 90 150 200 110 185 110 200 183 183 162 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 4 20 45 42 29 6 7 19 8 8 26 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 55 | . . 5 6 14 . . 9 7 9 5 Terrain Destroyed 77 | . . 7 6 18 . . 15 10 9 12 Melee 41 | . . 5 6 14 . . 2 6 7 1 Projectile 30 | . . . . . . . 13 4 2 11 AOE 6 | . . 2 . 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total 5564 | 102 135 586 898 1112 173 382 1033 376 285 482 Wait 687 | . 7 49 190 103 2 136 90 13 1 96 Move 4141 | 77 99 426 557 906 161 236 844 317 228 290 Hop . | . . . . . . . . . . . Pick Up 51 | 5 . 11 9 9 2 2 7 2 2 2 Fast Attach 83 | 6 2 8 15 7 . 2 16 7 7 13 Attach 33 | . 2 3 9 2 2 1 2 . 5 7 Detach 24 | . 2 2 6 . . 1 5 . 2 6 Swap 22 | . . 1 3 9 . 2 2 3 . 2 Drop 69 | . 1 7 10 13 1 . 16 9 1 11 Fire 306 | 14 22 44 48 36 5 2 42 14 29 50 Melee 136 | . . 34 51 19 . . 9 11 10 2 Ram 4 | . . 1 . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 12) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 307 | -9/Materials | Build established: Mutant 528 | -9/Materials | Discovered new exit (range 16) 1053 | -9/Materials | Discovered new exit (range 7) 1086 | -9/Materials | Entered another Materials area 1086 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1229 | -8/Materials | Build established: Scavenger-Mutant 1314 | -8/Materials | Lost 6 parts (1p1n2u2w) 1799 | -8/Materials | Discovered new exit (range 8) 1909 | -8/Materials | Lost 3 parts (2n1w) 1990 | -8/Materials | Discovered new exit (range 10) 2000 | -8/Materials | Identified exit to Storage 2214 | -8/Materials | Identified exit to Factory 2215 | -8/Materials | Entered Factory 2215 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3238 | -7/Factory | Discovered new exit (range 4) 3241 | -7/Factory | Identified exit to Lower Caves 3337 | -7/Factory | Discovered new exit (range 13) 3399 | -7/Factory | Identified exit to Factory 3505 | -7/Factory | Entered another Factory area 3505 | -6/Factory | Evolved 2 slots: Utility x2 3643 | -6/Factory | Discovered new exit (range 6) 3646 | -6/Factory | Identified exit to Extension 3679 | -6/Factory | Discovered new exit (range 9) 3686 | -6/Factory | Garrison activated, responded to threat 3704 | -6/Factory | Identified exit to Factory 3705 | -6/Factory | Entered another Factory area 3705 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3764 | -5/Factory | Repaired Enh. Autogun 3987 | -5/Factory | Discovered new exit (range 5) 3991 | -5/Factory | Identified exit to Factory 4077 | -5/Factory | Build established: Skirmisher 4101 | -5/Factory | Entered another Factory area 4101 | -4/Factory | Evolved 2 slots: Utility x2 4456 | -4/Factory | Found Quantum Capacitor 4513 | -4/Factory | Build established: Mutant 4933 | -4/Factory | Fabricated Adv. Core Analyzer (x1) 5089 | -4/Factory | Local fabrication network quarantined 5108 | -4/Factory | Build established: Scavenger-Mutant 5237 | -4/Factory | Discovered new exit (range 3) 5240 | -4/Factory | Identified exit to Research 5261 | -4/Factory | Entered Research 5261 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5753 | -3/Research | Discovered new exit (range 12) 5814 | -3/Research | Identified exit to Research 5819 | -3/Research | Entered another Research area 5819 | -2/Research | Evolved 2 slots: Utility x2 5902 | -2/Research | Allied Derelicts emerged from ambush trap array 6019 | -2/Research | Lost 7 parts (1n1u5w) 6038 | -2/Research | Destroyed 12 combat bots 6082 | -2/Research | Spotted B-90 Cyclops 6307 | -2/Research | Discovered new exit (range 3) 6310 | -2/Research | Identified exit to Testing 6311 | -2/Research | Entered Testing 6470 | -2/Testing | Fabricated Graviton Cannon (x1) 6514 | -2/Testing | Local fabrication network quarantined 6537 | -2/Testing | Found Prototype Ballistic Cannon 6537 | -2/Testing | Identified Omega Cannon 6561 | -2/Testing | First assault squad dispatched 6822 | -2/Testing | Core integrity fell below 50% 6863 | -2/Testing | Lost 18 parts (3p7n3u5w) 6876 | -2/Testing | Core integrity fell below 20% 6902 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06856_ Dropped Imp. System Restoration Module. 06857_ Acquired Biometal Medium Treads. 06862_ Slug penetrates Vacuum Chamber. 06863_ Slug penetrates Wall. 06866_ Adv. Targeting Computer destroyed. 06867_ Gravity Sphere disabled. 06868_ Acquired Prototype Energy Cannon. 06868_ Identified Lrn. Phase Cannon. 06868_ Malfunction: Heat surge (+368). 06870_ Dropped Faulty Lrn. Phase Cannon. 06873_ Triggered Tiamat Bomb Trap. 06873_ An explosion rips through the floor. 06873_ Adv. Coolant Injector destroyed. 06873_ Imp. Target Analyzer destroyed. 06873_ Adv. Signal Interpreter destroyed. 06873_ Adv. Armor Integrity Analyzer destroyed. 06875_ System corrupted: Energy discharge (-19). 06888_ Acquired Prototype Device. 06888_ Identified Exp. Coolant Injector. 06900_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####+####???????????????????????? | | ??????????#+##+### #?????#####?????????????? | | ??????????# ##### = #?????????????? | | ???????#### T" @ ##????????????? | | ??????? "" p ????????? | | ??????????# c*% ###???????????? | | ??????????# g ##### #?????????????? | | ?########?######## #?????#+###?????????????? | | ?#= #????????### ###???????????????????????? | | ?# """ ############ #?????????????????????????? | | ?# """ / #?????????????????????????? | | ?# """ ############ #?????????????????????????? | | ?# #??????????# #?????????????????????????? | | ## #??????????## ##?????????????????????????? | | ##/###+##??????????# #??????????????????????????? | | #??????????# #??????????????????????????? | | #??????????# #??????????????????????????? | | " """ +??????????# #??????????????????????????? | | " """ #??????????# #??????????????????????????? | | " """ ####???????# #??????????????????????????? | | ????? #??????????????????????????? | | ????? #??????????????????????????? | | ###### ????? ???????????????????????????? | | #?????#######+#??????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 120 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Core Analyzer | x1 | -4/Factory | Preloaded Graviton Cannon | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMolecularWeb Manual? 0 Play Time 01:32:10 Cumulative 156.5 hours Start 2021.03.26 @ 08:43:09 End 2021.03.27 @ 07:48:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 258 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 76 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c005787e-4497-4184-9a7c-e41f8c5b8a69