Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 18:30:12 Player: epicnox Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (4520) 4520 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 10349 Bonus ------- Follower Combat Kills 149 Cogmind --------- Core Integrity 0/1150 Matter 152/300 Energy 100/100 System Corruption 15% Temperature Cool (30) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Targeting Computer Advanced ECM Suite Hacking Suite Hacking Suite > --- WEAPON (5) ------- Tesla Rifle Field Laser > --- INVENTORY (5) ---- Fission Core Advanced Heat Sink Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Energy Well Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Transmission Jammer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Wave Gun Wave Gun Phase Gun Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Fission Core Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced ECM Suite Advanced ECM Suite Focal Shield Hacking Suite Heavy Plasma Cannon [Rating: 98] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Slots Evolved 12 | . . . . . 8 . . 2 . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 8 | . . . . . 4 . . 2 . 2 Weapon 3 | . . . . . 3 . . . . . Parts Attached 84 | 8 3 4 1 2 21 8 . 13 7 17 Power 6 | 1 . . . 1 1 1 . . 1 1 Engine 2 | 1 . . . 1 . . . . . . Core 4 | . . . . . 1 1 . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . 1 1 . 2 2 . 3 . 2 Treads 13 | 2 . 1 1 . 2 2 . 3 . 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 3 2 1 . 1 7 2 . 5 1 7 Device 11 | 2 . . . . 1 2 . 3 . 3 Storage 6 | 1 2 . . . 2 . . 1 . . Processor 4 | . . . . . 2 . . . . 2 Hackware 2 | . . . . . . . . 1 . 1 Protection 6 | . . 1 . 1 2 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 36 | 2 1 2 . . 11 3 . 5 5 7 Energy Gun 15 | 2 . 1 . . 3 . . 1 2 6 Energy Cannon 6 | . . . . . 3 1 . . 1 1 Ballistic Gun 6 | . . . . . 3 2 . . 1 . Ballistic Cannon 8 | . . 1 . . 2 . . 4 1 . Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . 7 Parts Lost 50 | . . 3 . . 7 7 3 . 8 22 Power 2 | . . . . . . . . . . 2 Propulsion 8 | . . 1 . . 1 2 . . . 4 Utility 14 | . . 1 . . 2 1 . . 3 7 Weapon 26 | . . 1 . . 4 4 3 . 5 9 Highest Loss Streak 15 | . . 3 . . 2 2 3 . 4 15 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 2 8 13 12 14 12 10 8 9 13 6 Power 1 | . 1 2 2 . . 1 2 2 2 1 Propulsion 1 | . . 1 1 1 . . . 2 5 2 Utility 5 | . 4 7 7 7 5 5 6 4 6 2 Weapon 2 | 1 2 2 2 3 5 3 . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . . 2 . 3 2 1 . . 1 1 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . . . 1 . . . 1 Utility 5 | . . 1 . 2 2 . . . . . Weapon 2 | . . 1 . . . . . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 100 100 97 92 86 97 93 77 Engine 6 | . 14 14 14 14 5 . . . . . Core 2 | . . . . . . 6 6 5 5 4 Treads 20 | . 28 27 28 28 19 15 13 16 17 14 Device 6 | . 14 6 . . 5 6 13 11 11 11 Storage 12 | . 14 14 14 14 12 13 13 17 11 5 Processor 5 | . . . . . 2 13 13 11 10 13 Hackware 1 | . . . . . . . . 4 5 7 Protection 6 | . . 7 14 14 16 3 . . . 1 Energy Gun 9 | . 17 9 14 14 9 7 . 4 5 11 Energy Cannon 2 | . . . . . 5 5 6 2 3 . Ballistic Gun 5 | . . . . . 4 18 17 5 4 4 Ballistic Cannon 4 | . . 7 . . 5 . . 12 12 . Launcher 5 | . 10 11 14 14 4 . . . . . Peak Build Rating 98 | 9 10 12 13 19 55 60 57 84 87 98 Average Rating 41 | 6 9 9 12 16 43 54 51 70 82 69 On Entrance 34 | . 9 10 12 13 19 53 57 43 83 75 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 14 31 36 36 41 76 68 58 74 79 78 Greatest Support 84 | 40 40 40 40 40 62 78 58 84 81 84 Greatest Overweight (x) 1 | . . 1 . 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 9 Most Carried 15 | 5 15 15 13 15 15 14 9 15 15 15 Average Carried 11 | 2 9 13 12 14 12 10 8 9 13 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 15 12 12 15 11 9 8 15 15 2 Class Distribution -------------------- 43% | Mutant 38% | Gunner 9% | Bomber 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Bomber | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Extension Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Matter Collected 3711 | 280 70 549 20 . 397 742 40 417 948 248 Remotely . | . . . . . . . . . . . Salvage Created 3990 | 117 141 432 46 . 552 734 72 295 1010 591 Parts 204 | 18 15 26 3 . 28 21 5 24 37 27 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 5 | . . . . . 2 . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 12 5 . . . Prevented 7 | . . . . . . 7 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 88 | . 10 16 1 . 10 13 3 8 18 9 Guns 34 | . 1 1 . . 4 9 2 3 6 8 Cannons 33 | . . 5 . . 6 4 1 5 12 . AOE 20 | . 9 10 1 . . . . . . . Classes Destroyed 14 | 1 4 . 1 . 3 2 . 1 2 . Worker 1 | . . . . . . . . . 1 . Builder 5 | . . . . . . . . 2 3 . Tunneler 12 | 6 . 4 . . 1 . . 1 . . Hauler 1 | . . . . . 1 . . . . . Operator 2 | . 1 . . . . . . . . 1 Watcher 3 | . 2 . . . . . . . 1 . Swarmer 18 | . 7 3 . . 3 . 3 . 2 . Grunt 44 | . 3 13 . . 2 11 . 2 9 4 Brawler 1 | . . . . . . . . . 1 . Sentry 5 | . . . . . . . . . 5 . Hunter 3 | . . . . . 3 . . . . . Programmer 14 | . . . . . 2 1 . 6 . 5 Behemoth 2 | . . . . . . 1 . . 1 . Subdweller 1 | . . . 1 . . . . . . . Decomposer 1 | . . . . . . 1 . . . . Best Kill Streak 8 | 2 3 6 1 . 4 3 3 8 6 2 Combat Bots Only 5 | . 3 3 1 . 3 3 3 5 5 2 Max Kills in Single Turn 3 | 1 2 3 1 . 2 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 2 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Hostile Shots Fired 666 | . 32 37 1 . 104 98 20 71 122 181 Missed 168 | . 11 12 . . 29 23 3 24 35 31 Hits 498 | . 21 25 1 . 75 75 17 47 87 150 Melee 1 | . . . . . . . . . 1 . Projectile 497 | . 21 25 1 . 75 75 17 47 86 150 Critical Strikes 24 | . 1 . . . 3 4 . 1 4 11 Damage Taken 10218 | 41 219 298 21 . 1289 1451 264 865 2028 3742 Core 1909 | . 14 18 . . 293 95 17 40 281 1151 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 54 | . . . . . 54 . . . . . Core Remaining (%) 76 | 100 . . . 87 . . 52 . 67 . Volleys Fired 288 | 13 39 35 1 . 35 35 6 24 46 54 Largest 5 | 2 2 2 2 . 5 5 4 5 5 5 Hottest 313 | 80 80 70 105 . 309 215 150 246 297 313 Shots Fired 892 | 26 73 57 2 . 137 140 17 117 177 146 Gun 548 | 26 56 13 1 . 66 98 11 47 88 142 Cannon 308 | . . 26 . . 71 42 6 70 89 4 Launcher 36 | . 17 18 1 . . . . . . . Special . | . . . . . . . . . . . Kinetic 417 | . . 26 . . 34 100 11 89 112 45 Thermal 299 | 13 17 . 1 . 61 29 6 28 45 99 Explosive 36 | . 17 18 1 . . . . . . . Electromagnetic 140 | 13 39 13 . . 42 11 . . 20 2 Robot Hit Streak 13 | 5 5 7 . . 13 13 3 8 13 8 Robot Miss Streak 5 | 2 3 3 . . 4 3 1 4 5 4 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 2 | . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 455 | 16 18 23 . . 63 94 8 51 101 81 Core Hits 218 | 6 14 27 2 . 28 34 5 19 52 31 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 2 . . . 1 Critical Strikes 25 | 1 . 4 . . 3 3 . 5 4 5 Burn 5 | . . . . . 2 . . . . 3 Destroy 4 | . . . . . . 2 . . . 2 Blast 15 | . . 4 . . 1 1 . 5 4 . Corrupt 1 | 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14221 | 384 962 1187 68 . 1681 2301 164 1988 3214 2272 Guns 6889 | 208 150 72 20 . 527 1649 96 644 1380 2143 Cannons 5228 | . . 267 . . 1154 652 68 1335 1720 32 Explosions 2041 | 176 812 848 48 . . . . . 60 97 Melee . | . . . . . . . . . . . Ramming 63 | . . . . . . . . 9 54 . Kinetic 7162 | . . 267 . . 584 1739 96 1677 2242 557 Thermal 4070 | 250 . . 20 . 799 360 68 302 682 1589 Explosive 1708 | . 812 848 48 . . . . . . . Electromagnetic 1218 | 134 150 72 . . 298 202 . . 236 126 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . 9 9 9 8 8 15 Average Corruption 7 | . . . . . 3 9 9 5 8 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 176 | . . . . . 8 72 5 10 53 28 Message Errors 42 | . . . . . 1 14 1 3 12 11 Matter Fused 44 | . . . . . 2 23 1 . 12 6 Heat Flow Errors 13 | . . . . . . 3 . 1 5 4 Energy Discharges 20 | . . . . . 2 8 . 2 6 2 Parts Rejected 3 | . . . . . . 1 . . 1 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . 1 10 . 1 4 2 Data Loss (major) 7 | . . . . . 1 2 1 . 2 1 Misfires 13 | . . . . . . 6 1 1 5 . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 14 | . . . . . 1 5 . 2 5 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 128 | 7 32 9 . . 3 . . 74 . 3 Projectiles 77 | . . . . . 3 . . 74 . . Explosions 51 | 7 32 9 . . . . . . . 3 Melee . | . . . . . . . . . . . Knockbacks 37 | . . 5 . . 6 2 . 17 7 . Impact 1 | . . . . . . . . . 1 . Kinetic 34 | . . 5 . . 6 2 . 15 6 . Secondary 2 | . . . . . . . . 2 . . Self-Inflicted Damage 158 | 41 31 31 . . . . . . . 55 Shots 10 | 2 4 2 . . . . . . . 2 Rammed 5 | . . . . . . . . 1 3 1 Targets Rammed 6 | . . . . . . . . 1 4 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . Highest Temperature 1204 | 90 306 99 . . 679 393 3 346 437 1204 Average Temperature 159 | 31 88 29 . . 224 99 2 108 93 338 Received Heat Transfer 2080 | . 48 144 . . 102 432 . 93 615 646 Effects 63 | . . . . . 19 . . . 1 43 Shutdowns 10 | . . . . . 4 . . . 1 5 Energy Bleed 10 | . . . . . 5 . . . . 5 Interference 9 | . . . . . . . . . . 9 Matter Decay 8 | . . . . . 1 . . . . 7 Short Circuit 8 | . . . . . 3 . . . . 5 Damage (minor) 11 | . . . . . 4 . . . . 7 Damage (major) 1 | . . . . . . . . . . 1 Damage (core) 6 | . . . . . 2 . . . . 4 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 12 | . . . . . 2 . . . 2 8 Heat Transferred 6408 | 425 . . 37 . 1295 629 148 481 1049 2344 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | 3 . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Maximum Alert Level 1 | . 1 1 . . . . . 1 1 1 Low Security (%) 86 | 100 72 57 . . 100 . . 89 93 99 Level 1 13 | . 27 42 . . . . . 11 6 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 352 | 5 252 352 . . 105 . . 326 230 201 Initial 150 | . . 88 . . . . . 6 150 83 Average 80 | . 115 151 . . 27 . . 40 122 39 Influence Increases 3329 | 30 462 532 . . 372 310 70 397 694 462 Destroy 0b10 Robot/C 1820 | . 200 320 . . 200 260 60 160 440 180 Destroy 0b10 Robot/NC 125 | 30 15 20 . . 10 . . 15 30 5 Destroy Leader 310 | . 54 30 . . 52 50 10 40 34 40 Allied During Kill 21 | . . . . . . . . . 21 . Successful Hack 68 | . 18 8 . . 22 . . 8 12 . Disable Machine 285 | . 45 30 . . 15 . . 75 . 120 Destroy Structure 430 | . 115 94 . . 13 . . 54 82 72 Lose Combat Pursuer 270 | . 15 30 . . 60 . . 45 75 45 Influence Decreases 3252 | 30 234 509 251 . 291 369 82 99 832 555 Entered New Map 556 | . . 140 131 . . 31 5 4 158 87 Time Decay 2235 | 30 234 349 120 . 238 304 57 95 534 274 Lost Part 401 | . . 20 . . 53 34 20 . 80 194 Lost Ally 60 | . . . . . . . . . 60 . Squads Dispatched 16 | . 3 1 . . 4 . . 3 2 3 Investigation 5 | . 1 1 . . 1 . . 1 1 . Extermination 7 | . . . . . 2 . . 2 . 3 Reinforcement 4 | . 2 . . . 1 . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Distress Signals 5 | . 2 . . . 2 . . . . 1 Communications Jammed 21 | . . . . . . . . . 19 2 Distress Signals 21 | . . . . . . . . . 19 2 Times Spotted 132 | . 19 16 1 . 20 14 3 13 31 15 Peak Tracking Total 9 | . 3 4 1 . 4 3 3 4 9 5 Tactical Retreats 17 | . 1 2 . . 3 2 . 3 4 2 ECM-based Alert Blocks 2 | . . . . . . 2 . . . . Traps | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Traps Triggered 6 | . 1 . . . 3 . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Machines Disabled 19 | . 3 2 . . 1 . . 5 . 8 Max in Single Turn 5 | . 1 1 . . 1 . . 1 . 5 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Machines Accessed 14 | . 5 1 . . 2 . . 2 3 1 Terminals 13 | . 5 1 . . 2 . . 2 3 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 34 | . 13 3 . . 5 . . 3 8 2 Successful 13 | . 4 1 . . 2 . . 2 3 1 Failed 21 | . 9 2 . . 3 . . 1 5 1 Catastrophic 5 | . 2 . . . 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 12 3 . . 4 . . 2 . . Terminals 32 | . 13 3 . . 5 . . 3 8 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 4 1 . . 2 . . 2 3 . Robot Analysis 3 | . 2 . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open Door 3 | . . . . . . . . . 3 . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 1 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 12 | . 5 1 . . 2 . . 1 2 1 Full Trace Events 4 | . 1 1 . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Total Allies 3 | . . . . . . . . . 3 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 159 | . . . . . . . . . 159 . Highest-Rated Ally 159 | . . . . . . . . . 159 . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 20 . Total Damage 491 | . . . . . . . . . 491 . Kills 5 | . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Active Infowar (turns) 7383 | 250 777 780 . . 182 2044 184 1100 1508 558 Optics 5546 | . . . . . 182 2044 184 1100 1508 528 Terrain 1685 | 128 777 780 . . . . . . . . Seismic 122 | 122 . . . . . . . . . . Jamming 1857 | . . . . . . . . 60 1256 541 ECM 125 | . . . . . . 49 . 59 . 17 Robot Analysis Total 3 | . 2 . . . 1 . . . . . Derelict Logs Recovered 5 | . . 2 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Turns Passed 13016 | 395 777 1606 298 2381 1598 2044 184 1100 1508 1125 Spaces Moved 5270 | 193 366 471 180 1223 524 805 104 482 630 292 Core 18 | 18 . . . . . . . . . . Treads 5252 | 175 366 471 180 1223 524 805 104 482 630 292 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 160 160 160 170 166 Average Speed 180 | 149 160 162 160 193 238 179 160 166 170 169 Slowest Speed 250 | 160 160 240 160 250 241 240 160 170 170 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 6 65 91 15 59 14 90 8 11 56 3 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . 3 . . . . Spaces Dug 3 | . . . . . . . . . . 3 Terrain Destroyed 430 | 14 130 120 4 . 12 6 . 47 38 59 Melee . | . . . . . . . . . . . Projectile 69 | . . . . . 12 6 . 10 34 7 AOE 361 | 14 130 120 4 . . . . 37 4 52 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Fac Ext Fac Total 8174 | 274 484 1256 188 1243 786 1333 110 719 956 825 Wait 2399 | 49 61 740 5 6 179 476 . 178 257 448 Move 5260 | 192 365 470 179 1222 523 804 103 481 629 292 Hop . | . . . . . . . . . . . Pick Up 97 | 11 14 3 1 8 18 7 . 16 9 10 Fast Attach . | . . . . . . . . . . . Attach 74 | 8 . 3 . 1 18 8 1 10 6 19 Detach 2 | . . . . . . . . 2 . . Swap 20 | . 3 2 1 1 5 2 . 3 2 1 Drop 28 | 1 2 3 1 5 8 1 . 4 3 . Fire 288 | 13 39 35 1 . 35 35 6 24 46 54 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . . . . . . . . 1 4 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / *Ext) -5/Extension -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 396 | -11/Scrapyard | Entered Materials 397 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 12) 680 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Discovered new exit (range 3) 1071 | -10/Materials | Identified exit to Mines 1173 | -10/Materials | Entered Mines 1215 | -10/Mines | Excavation squad dispatched 1215 | -10/Mines | A large section of the Mines collapsed 1232 | -10/Mines | Met a Derelict bent on vengeance 1465 | -10/Mines | Excavation squad dispatched 1715 | -10/Mines | Excavation squad dispatched 1993 | -10/Mines | Lost 3 parts (1n1u1w) 2144 | -10/Mines | Discovered new exit (range 15) 2147 | -10/Mines | Identified exit to Materials 2595 | -10/Mines | Found a hidden stash of uninstalled traps 2715 | -10/Mines | Discovered new exit (range 6) 2779 | -10/Mines | Entered Subcaves 2780 | -10/Subcaves | Approached by a straggling Scientist 2828 | -10/Subcaves | Learned Materials trap positions 2863 | -10/Subcaves | Learned Materials security intel 2882 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2906 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3077 | -10/Subcaves | Entered Scraptown 3245 | -9/Scraptown | Visited Red Mages 3329 | -9/Scraptown | Visited IN-MT5's Study 3373 | -9/Scraptown | Visited Shadow of the Wyrm 3431 | -9/Scraptown | Discovered new exit (range 5) 4860 | -9/Scraptown | Visited The Evicted 4985 | -9/Scraptown | Visited Spacefarers 5458 | -9/Scraptown | Entered Factory 5458 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x4, Weapon x3 5771 | -6/Factory | Build established: Bomber 7008 | -6/Factory | Discovered new exit (range 19) 7056 | -6/Factory | Entered Lower Caves 7089 | -6/Lower Caves | Build established: Gunner 8284 | -6/Lower Caves | Spotted B-75 Beast 8446 | -6/Lower Caves | Destroyed B-75 Beast 8957 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9070 | -6/Lower Caves | Discovered new exit (range 8) 9100 | -6/Lower Caves | Entered another Lower Caves area 9110 | -6/Lower Caves | Discovered new exit (range 9) 9244 | -6/Lower Caves | Lost 3 parts (3w) 9284 | -6/Lower Caves | Entered Factory 9284 | -5/Factory | Evolved 2 slots: Utility x2 9512 | -5/Factory | Identified exit to Factory 10044 | -5/Factory | Spotted B-75 Beast 10358 | -5/Factory | Discovered new exit (range 14) 10384 | -5/Factory | Entered Extension 10436 | -5/Extension | Rescued a captive Derelict 10437 | -5/Extension | Rescued a captive Derelict 11136 | -5/Extension | Spotted B-75 Beast 11756 | -5/Extension | Rescued A7 11807 | -5/Extension | Allies destroyed B-75 Beast 11824 | -5/Extension | Spotted B-75 Beast 11828 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11851 | -5/Extension | Destroyed B-75 Beast 11882 | -5/Extension | Lost 4 parts (2u2w) 11891 | -5/Extension | Discovered exit to Factory (range 3) 11892 | -5/Extension | Entered Factory 11892 | -4/Factory | Evolved 2 slots: Utility x2 12128 | -4/Factory | Build established: Scavenger-Skirmisher 12332 | -4/Factory | Lost 3 parts (1n2u) 12420 | -4/Factory | System corruption reached 10% 12432 | -4/Factory | Core integrity fell below 50% 12463 | -4/Factory | Core integrity fell below 20% 12564 | -4/Factory | Lost 15 parts (1p2n5u7w) 12860 | -4/Factory | Build established: Hacker-Mutant 13017 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- R-10 Processor sends out distress signal. K-01 Serf collects debris. Unknown Power Core melted. P-70 Sage destroyed. K-01 Serf collects debris. WB: OT2JAB#C7L4XSY14TY