Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 13:08:46 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1412) 1412 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6072 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 894/1000 Matter 270/300 Energy 9/100 System Corruption 0% Temperature Cool (0) Movement Hovering (111) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag Array Linear Gravjet > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced ECM Suite Improved System Shield > --- WEAPON (3) ------- Power Sword Power Sword Companion Sword > --- INVENTORY (15) --- Actuator Array Transmission Jammer Graphene Brace Mini Drone Bay (3/3) Mini Drone Bay (3/3) Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved KE Penetrator Improved Datajack DRS Beacon (Ready) Large Botcube Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Meta Core > --- PROPULSION ------- Gravmag System Gravmag Array Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Armor Integrity Analyzer Advanced ECM Suite Improved System Shield > --- WEAPON ----------- Improved KE Penetrator Power Sword Companion Sword > --- INVENTORY -------- Actuator Array Transmission Jammer Graphene Brace Mini Drone Bay Mini Drone Bay Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved Datajack Power Sword DRS Beacon Large Botcube [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Improved Treads Treads Improved Treads Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Scrap Shield Weapon Power Sword Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . 3 . Utility 5 | . . . . . 4 1 Weapon 1 | . . . . . 1 . Parts Attached 94 | 6 10 24 2 15 33 4 Power 6 | 1 3 . . 1 . 1 Engine 4 | 1 2 . . . . 1 Core 2 | . 1 . . 1 . . Reactor . | . . . . . . . Propulsion 28 | 2 2 3 . 7 13 1 Treads 11 | 2 2 3 . 4 . . Leg . | . . . . . . . Wheel 2 | . . . . 2 . . Hover 8 | . . . . 1 6 1 Flight 7 | . . . . . 7 . Utility 25 | 1 3 5 . 3 13 . Device 13 | . 2 3 . 2 6 . Storage 4 | 1 1 1 . 1 . . Processor 4 | . . . . . 4 . Hackware 2 | . . . . . 2 . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 35 | 2 2 16 2 4 7 2 Energy Gun 1 | 1 . . . . . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 12 | 1 2 5 1 2 . 1 Ballistic Cannon 3 | . . 3 . . . . Launcher 4 | . . 4 . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 2 1 . . . Slashing Weapon 9 | . . . . 2 6 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . . 1 . 2 Parts Lost 18 | . 2 1 . . 13 2 Power 2 | . 1 . . . . 1 Propulsion 9 | . . . . . 8 1 Utility 4 | . 1 . . . 3 . Weapon 3 | . . 1 . . 2 . Highest Loss Streak 8 | . 1 1 . . 8 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 91 84 100 93 67 69 Engine 11 | . 13 13 14 12 . . Core 1 | . . . . 1 5 4 Treads 20 | . 28 27 28 16 4 . Wheel 1 | . . . . 3 . . Hover 2 | . . . . 3 7 14 Flight 1 | . . . . . 8 . Device 8 | . 6 3 14 13 8 5 Storage 9 | . 14 5 14 13 5 5 Processor 1 | . . . . . 7 19 Protection 3 | . . 7 . . . . Energy Cannon 1 | . . 2 . . . . Ballistic Gun 10 | . 24 11 20 10 . . Ballistic Cannon 2 | . . 6 . . . . Impact Weapon 1 | . . 3 7 . . . Slashing Weapon 7 | . . . . 16 13 14 Peak Build Rating 90 | 6 13 24 15 41 80 90 Average Rating 27 | 4 10 14 14 26 65 80 On Entrance 23 | . 6 12 14 14 41 77 Naked Turns . | . . . . . . . Heaviest Build 53 | 14 52 53 53 53 47 53 Greatest Support 51 | 40 46 46 43 51 51 38 Greatest Overweight (x) 17 | 2 1 1 1 17 12 1 Average Overweight (x) 1 | . . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 15 15 Average Capacity 15 | 7 13 11 20 19 15 15 Most Carried 20 | 4 12 16 13 20 15 15 Average Carried 12 | 2 8 7 13 17 14 12 Final Capacity 20 | 8 20 20 20 15 15 15 Final Carried 13 | 4 12 13 13 13 13 12 Class Distribution -------------------- 90% | Mutant 4% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 1843 | 238 344 752 20 140 349 . Remotely . | . . . . . . . Salvage Created 1304 | . 425 381 . . 468 30 Parts 101 | . 29 32 . . 38 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 45 | . 14 20 . . 10 1 Melee 11 | . . . . . 10 1 Guns 16 | . 14 2 . . . . Cannons 8 | . . 8 . . . . AOE 10 | . . 10 . . . . Classes Destroyed 8 | . 2 2 . . 4 . Tunneler 1 | . . . . . 1 . Operator 2 | . . . . . 2 . Swarmer 21 | . 6 9 . . 5 1 Grunt 9 | . 8 . . . 1 . Sentry 1 | . . 1 . . . . Specialist 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Subdweller 10 | . . 10 . . . . Best Kill Streak 6 | . 6 4 . . 5 1 Combat Bots Only 6 | . 6 4 . . 5 1 Max Kills in Single Turn 3 | . 2 3 . . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 438 | . 91 126 . . 181 40 Missed 137 | . 32 45 . . 45 15 Damage Taken 4273 | . 646 1119 . . 2223 285 Core 931 | . 69 64 . . 692 106 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 18 | . . . . . 18 . Core Remaining (%) 54 | 100 . . . 46 18 . Volleys Fired 115 | . 34 81 . . . . Largest 2 | . 2 2 . . . . Hottest 95 | . 70 95 . . . . Shots Fired 181 | . 68 113 . . . . Gun 82 | . 68 14 . . . . Cannon 87 | . . 87 . . . . Launcher 12 | . . 12 . . . . Special . | . . . . . . . Kinetic 118 | . 60 58 . . . . Thermal 51 | . 8 43 . . . . Explosive 12 | . . 12 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 7 11 . . . . Robot Miss Streak 5 | . 3 5 . . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 128 | . 41 52 . . 31 4 Core Hits 59 | . 19 29 . . 10 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . . . 3 . Burn 1 | . 1 . . . . . Sever 1 | . . . . . 1 . Melee Attacks 105 | . . 9 7 . 83 6 Impact 16 | . . 9 7 . . . Slashing 89 | . . . . . 83 6 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . . . . 4 1 Damage Inflicted 4012 | . 586 1891 . . 1355 180 Guns 728 | . 586 142 . . . . Cannons 737 | . . 737 . . . . Explosions 1012 | . . 1012 . . . . Melee 1535 | . . . . . 1355 180 Ramming . | . . . . . . . Kinetic 949 | . 524 425 . . . . Thermal 516 | . 62 454 . . . . Explosive 1012 | . . 1012 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1535 | . . . . . 1355 180 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 . Average Corruption 3 | . . . . . 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . . 28 . Message Errors 10 | . . . . . 10 . Matter Fused 8 | . . . . . 8 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 4 . Data Loss (major) 1 | . . . . . 1 . Alerts 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 210 | . . 15 . . 195 . Projectiles . | . . . . . . . Explosions 15 | . . 15 . . . . Melee 195 | . . . . . 195 . Knockbacks 2 | . . 2 . . . . Impact . | . . . . . . . Kinetic 2 | . . 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 236 | . 96 12 . . 236 . Average Temperature 38 | . 27 9 . . 113 . Received Heat Transfer 558 | . 264 219 . . 75 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 666 | . 259 407 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Peak Influence 330 | . 330 . 87 . 110 124 Initial 83 | . . . 83 . . 26 Average 56 | . 157 . 47 . 24 36 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 93 | 100 67 . 100 . 100 100 Level 1 6 | . 32 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . . 6 2 Investigation 2 | . 1 . . . . 1 Extermination 3 | . . . . . 3 . Reinforcement 5 | . 1 . . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 25 28 . . 30 9 Peak Tracking Total 7 | . 5 6 . . 7 5 Tactical Retreats 10 | . 2 3 . . 4 1 Traps | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 4 | . 1 3 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 5 | . . 2 . . 3 . Traps Extracted . | . . . . . . . Installed 5 | . . 2 . . 3 . Triggered 3 | . . . . . 3 . Most Traps Carried 3 | . . 2 . 3 3 . Machines | -11 -10 -10 -9 -9 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 13 | . 2 2 . 5 2 2 Terminals 4 | . 2 . . . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 3 6 . 11 3 6 Successful 19 | . . 6 . 11 . 2 Failed 10 | . 3 . . . 3 4 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 3 . . . 1 6 Terminals 7 | . 3 . . . 1 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . . 6 . 11 . . Record 11 | . . 5 . 6 . . Robot Analysis 3 | . . . . 3 . . Open Door 1 | . . . . 1 . . Derelict Proto ID Bank 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Reject 1 | . . . . . . 1 Mask 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 6 | . 2 . . . 2 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . 1 . EXPLORE 1 | . . . . . 1 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Robot Analysis Total 3 | . . . . 3 . . Derelict Logs Recovered 7 | . . 3 . 4 . . Drone Launches 1 | . . . . . 1 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 17417 | 74 976 6978 705 5854 2497 333 Spaces Moved 8185 | 41 427 3546 270 2341 1269 291 Core 30 | 7 . . . 19 4 . Treads 5924 | 34 427 3546 270 1473 174 . Legs . | . . . . . . . Wheels 528 | . . . . 528 . . Hover 1682 | . . . . 321 1070 291 Flight 21 | . . . . . 21 . Fastest Speed 45 | 50 160 160 250 120 52 45 Average Speed 200 | 150 192 188 250 246 167 104 Slowest Speed 900 | 160 240 250 250 900 650 111 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 53 95 47 81 29 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 6 | . . 3 . 3 . . Spaces Dug 42 | . . 5 7 . 30 . Terrain Destroyed 117 | . . 80 7 . 30 . Melee 41 | . . 4 7 . 30 . Projectile 7 | . . 7 . . . . AOE 69 | . . 69 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 8897 | 50 529 3729 288 2434 1550 317 Wait 216 | . 35 16 10 15 136 4 Move 8179 | 40 426 3545 269 2340 1268 291 Hop . | . . . . . . . Pick Up 84 | 4 12 18 . 27 18 5 Fast Attach 49 | 6 4 4 . 12 22 1 Attach 18 | . 1 2 . 1 11 3 Detach 21 | . 2 1 . 8 8 2 Swap 27 | . 5 18 2 2 . . Drop 74 | . 10 14 . 25 19 6 Fire 115 | . 34 81 . . . . Melee 86 | . . 9 7 . 65 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . 4 . . Trap 5 | . . 2 . . 3 . Miscellaneous 19 | . . 19 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 11) 1032 | -10/Materials | Discovered new exit (range 7) 1051 | -10/Materials | Entered Subcaves 1121 | -10/Subcaves | Visited Clippyterm 1128 | -10/Subcaves | Learned location of Deep Caves (-6) 1128 | -10/Subcaves | Learned Factory garrison access intel 1567 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1580 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1726 | -10/Subcaves | Learned Materials emergency access door positions 1808 | -10/Subcaves | Visited 4L-MR0's lab 1832 | -10/Subcaves | Found Meta Core 1919 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2285 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2484 | -10/Subcaves | Learned Materials terminal intel 2692 | -10/Subcaves | Discovered new exit (range 11) 2854 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2877 | -10/Subcaves | Learned Materials emergency access door positions 4206 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4601 | -10/Subcaves | A Subdweller sparked back to life 4601 | -10/Subcaves | A Subdweller sparked back to life 4601 | -10/Subcaves | A Subdweller sparked back to life 4635 | -10/Subcaves | Found Powered Cannon 4636 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 4955 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5515 | -10/Subcaves | Discovered new exit (range 14) 5912 | -10/Subcaves | Core integrity fell below 50% 6441 | -10/Subcaves | Discovered new exit (range 3) 8029 | -10/Subcaves | Entered Recycling 8669 | -9/Recycling | Scanned before Scraplab entrance 8707 | -9/Recycling | Entered Scraplab 8729 | -9/Recycling | Discovered new exit (range 3) 8734 | -9/Recycling | Entered Scraptown 9405 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 9412 | -9/Scraptown | Learned 12 Factory zone layouts 9415 | -9/Scraptown | Learned Factory security intel 9417 | -9/Scraptown | Learned location of Armory (-4) 9422 | -9/Scraptown | Learned Research trap positions 9458 | -9/Scraptown | Discovered new exit (range 11) 9616 | -9/Scraptown | Visited Artisan Demo Area 9660 | -9/Scraptown | Visited Shadow of the Wyrm 9739 | -9/Scraptown | Visited UFD Registry 9739 | -9/Scraptown | Registered with UFD as "Gunroller" 10138 | -9/Scraptown | Visited Curators Association 10241 | -9/Scraptown | Visited Abandonware Association 10272 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 10371 | -9/Scraptown | Visited Botcube Research 10470 | -9/Scraptown | Delivered Scrap Shield to a Scientist 10556 | -9/Scraptown | Found Lrg. Botcube 10694 | -9/Scraptown | Visited Sword Containment 10791 | -9/Scraptown | Visited Derelict Rescue Squad 10827 | -9/Scraptown | Visited Scrap Suit Storage 10875 | -9/Scraptown | Visited Science Guys 10966 | -9/Scraptown | Visited Analyses Database 11033 | -9/Scraptown | Visited Scrapoid Research Area 11114 | -9/Scraptown | Visited Supply Room 11914 | -9/Scraptown | Discovered new exit (range 13) 12160 | -9/Scraptown | Found Scrap Suit 12252 | -9/Scraptown | Found DRS Beacon 13933 | -9/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 14588 | -9/Scraptown | Entered Factory 14588 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 14589 | -6/Factory | Identified exit to Factory 14591 | -6/Factory | Loaded intel: 4 garrison access locations 15641 | -6/Factory | Lost 8 parts (3n3u2w) 15992 | -6/Factory | Build established: Scavenger-Mutant 15995 | -6/Factory | Discovered exit to Factory (range 9) 16365 | -6/Factory | Build established: Scavenger-Gladiator 16436 | -6/Factory | Core integrity fell below 50% 16936 | -6/Factory | Build established: Gladiator 17070 | -6/Factory | Core integrity fell below 20% 17085 | -6/Factory | Entered another Factory area 17085 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17185 | -5/Factory | Discovered new exit (range 5) 17202 | -5/Factory | Identified exit to Factory 17204 | -5/Factory | Spotted B-75 Beast 17418 | -5/Factory | Self-destructed Last Messages --------------- (-147). 17337_ Dropped Lrg. Botcube. 17339_ Acquired Lrg. Botcube. 17343_ Acquired Power Sword. 17347_ Dropped Faulty Cld. Deuterium Engine. 17352_ Connecting with Terminal... 17352_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 17394_ Meta Core destroyed. 17395_ Temporary Propulsion slot lost. 17395_ Temporary Utility slot lost. 17395_ Temporary Weapon slot lost. 17401_ Slug penetrates Wall. 17408_ S-27 Virus destroyed. 17410_ Slug penetrates Wall. 17416_ Companion Sword surprise attacks S-27 Virus. Companion Sword: "Get in line, Swarmer." 17417_ Slug penetrates Wall. 17417_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########################?????????? | | ????????????????+ !![ ?????????? | | ???????????+##### !![ ??????????? | | ??????????? = !== !! """??????????? | | ??????????? != """??????????? | | ??????? ?"""""""" != """"""???????? | | ??????? ? """""" +????? | | ??????? """"""""" #????? | | ??????? #????? | | ??????? """"""""" #????? | | ??????? ! #????? | | ???????# """"""""" #????? | | ???????# = #???????? #????? | | ???????# """"""""" ##s######????? ###??? | | ???????# #@s #???? ?? | | ???????# """"""""" # s #??? ?? | | ???????# # """#??? ?? | | ???????# """"""""" # Y"#?? ?? | | ???????+ # ! """#?? ??? | | ???????# """"""""" #* #? ??? | | ######## ########## ??? | | !## """"""""" ??? | | ?# ??? | | ??# """"""""" " " " " ?????? | | ???# " " " " ?????? | | #### " " " " ?????? | | ####+####### " " " " ?????? | | # #?################# " " " " ?????? | | [[[ # """ #??????????????????? " " " " ?????? | | [[ + """ #???????????????????? " " " " ?????? | | [[[ # """ "" #?????????????????????? " "????????? | | # * "" #??????????????????????????????????? | | + """ T" #??????????????????????????????????? | | ###### """ "" #??????????????????????????????????? | | ?????#[""" "" #??????????????????????????????????? | | ?????# [ #??????????????????????????????????? | | ?????##########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 800 Core Shielding 30 Evasion (%) 56 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingCompositeAutohacker Manual? 0 Play Time 01:27:34 Cumulative 21.7 hours Start 2024.08.14 @ 11:34:49 End 2024.08.14 @ 13:08:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b70e0cd1-2c30-44ca-bbb1-57cff1dcc93c