Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 20:33:36 Player: KZ_RAD Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1809) 1809 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 4319 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 3/160 System Corruption 0% Temperature Critical (512) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Huge Storage Unit Weight Redist. System Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (25) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Weight Redist. System Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler ECM Suite Improved Light Armor Plating Hacking Suite Plasma Cannon Plasma Cannon Gauss Rifle Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler ECM Suite Improved Light Armor Plating Hacking Suite Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Gauss Rifle Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 60 | 6 5 4 18 20 7 Power 11 | 1 1 1 1 6 1 Engine 6 | 1 1 1 . 3 . Core 5 | . . . 1 3 1 Reactor . | . . . . . . Propulsion 26 | 2 2 . 12 6 4 Treads 1 | . . . 1 . . Leg 13 | . . . 6 3 4 Wheel 10 | 2 2 . 3 3 . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 10 | 2 . 3 1 4 . Device 4 | 1 . 2 . 1 . Storage 3 | 1 . 1 1 . . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 1 2 . 4 4 2 Energy Gun . | . . . . . . Energy Cannon 5 | . . . 3 . 2 Ballistic Gun 8 | 1 2 . 1 4 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 22 | . 1 . 9 10 2 Power 3 | . . . 1 1 1 Propulsion 10 | . . . 6 4 . Utility 4 | . 1 . 1 2 . Weapon 5 | . . . 1 3 1 Highest Loss Streak 6 | . 1 . 5 6 1 To Critical Strikes . | . . . . . . Average Backups 8 | 3 6 6 6 10 19 Power . | 1 1 . 1 . 1 Propulsion . | . 2 2 . . 1 Utility 4 | . . 2 3 5 8 Weapon 2 | 1 . . 1 3 8 Tool/Special . | . . . . . . Unused Backups 19 | . 2 . . 1 16 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 9 | . . . . . 9 Weapon 8 | . 2 . . 1 5 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 97 99 70 84 92 Engine 6 | . 14 14 2 4 . Core 2 | . . . 1 3 8 Leg 13 | . . . 8 20 30 Wheel 11 | . 28 28 12 3 . Device 6 | . 14 13 3 2 9 Storage 14 | . 14 14 17 14 9 Processor 8 | . . . . 16 18 Energy Cannon 5 | . . . 7 9 1 Ballistic Gun 15 | . 25 28 13 8 16 Peak Build Rating 34 | 6 7 7 14 29 34 Average Rating 13 | 4 6 6 8 19 31 On Entrance 10 | . 6 6 7 13 29 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 99 | 12 13 86 92 99 91 Greatest Support 66 | 26 26 20 64 50 66 Greatest Overweight (x) 30 | . . 4 27 30 1 Average Overweight (x) 1 | . . 1 2 2 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 20 | 7 8 14 25 25 25 Most Carried 24 | 8 8 8 11 18 24 Average Carried 8 | 3 6 6 6 10 19 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 19 | 8 4 8 7 18 19 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1574 | 278 98 72 327 578 221 Remotely . | . . . . . . Salvage Created 2571 | 132 162 235 654 837 551 Parts 156 | 10 12 12 35 51 36 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 44 | . 6 . 11 15 12 Guns 34 | . 6 . 6 12 10 Cannons 6 | . . . 4 2 . Classes Destroyed 14 | 2 2 . 6 4 . Worker 5 | . . . 1 4 . Builder 4 | . . . . 3 1 Tunneler 6 | 2 . 2 . 2 . Hauler 2 | . . . 2 . . Recycler 5 | 1 . 2 . . 2 Mechanic 3 | . . . 1 2 . Operator 1 | . . . . 1 . Watcher 2 | . . . . 1 1 Swarmer 10 | . 3 . . 3 4 Grunt 19 | . 3 . 8 3 5 Brawler 1 | . . . 1 . . Duelist 2 | . . . 1 . 1 Sentry 9 | . . . 1 6 2 Hunter 3 | . . . . 3 . Best Kill Streak 7 | 2 2 4 5 7 6 Combat Bots Only 5 | . 2 . 4 3 5 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 402 | . 54 . 119 163 66 Missed 95 | . 17 . 27 30 21 Hits 307 | . 37 . 92 133 45 Melee 13 | . . . 9 . 4 Projectile 294 | . 37 . 83 133 41 Critical Strikes 7 | . . . 1 3 3 Damage Taken 3827 | . 356 . 1263 1516 692 Core 1020 | . 87 . 371 396 166 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 26 | . . . 26 . . Core Remaining (%) 57 | 100 . 65 7 . . Volleys Fired 228 | 18 35 15 60 66 34 Largest 2 | 1 2 2 2 2 2 Hottest 160 | 20 40 40 136 136 160 Shots Fired 400 | 18 61 30 102 126 63 Gun 331 | 18 61 30 74 97 51 Cannon 69 | . . . 28 29 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 331 | 18 61 30 74 97 51 Thermal 69 | . . . 28 29 12 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 7 9 6 7 7 6 Robot Miss Streak 7 | 2 4 3 4 6 7 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 1 2 3 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 267 | 15 38 16 67 84 47 Core Hits 125 | 8 15 9 26 42 25 Critical Kills 3 | . . . 1 1 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . . 1 1 3 Meltdown 3 | . . . 1 1 1 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4106 | 122 299 131 920 1586 1048 Guns 3122 | 122 299 131 493 1236 841 Cannons 984 | . . . 427 350 207 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3122 | 122 299 131 493 1236 841 Thermal 984 | . . . 427 350 207 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . 2 . 2 Projectiles 4 | . . . 2 . 2 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 512 | . 12 . 387 396 512 Average Temperature 105 | . 8 . 106 104 183 Received Heat Transfer 1071 | . 120 . 510 225 216 Effects 3 | . . . 1 . 2 Shutdowns 1 | . . . . . 1 Interference 1 | . . . 1 . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . 1 1 2 Combat Hostiles 4 | . . . 1 1 2 Parts Melted 8 | . . . 1 6 1 Heat Transferred 1806 | . . . 777 629 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 80 Level 1 1 | . . . . . 19 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 257 | 5 75 26 124 161 257 Initial 65 | . . 21 . 41 65 Average 41 | . 26 2 47 45 147 Influence Increases 1535 | 15 154 25 494 495 352 Destroy 0b10 Robot/C 960 | . 120 . 300 300 240 Destroy 0b10 Robot/NC 145 | 15 . 25 20 65 20 Destroy Leader 218 | . 20 . 54 102 42 Allied During Kill 14 | . . . 14 . . Successful Hack 54 | . 14 . 31 9 . Disable Machine 60 | . . . 15 15 30 Destroy Structure 9 | . . . . 4 5 Lose Combat Pursuer 75 | . . . 60 . 15 Influence Decreases 1278 | 15 99 80 395 439 250 Entered New Map 182 | . . 34 . 58 90 Time Decay 847 | 15 89 46 245 312 140 Lost Part 189 | . 10 . 90 69 20 Lost Ally 60 | . . . 60 . . Squads Dispatched 3 | . 1 . . 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 10 | . 3 . 1 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 15 . 20 30 21 Peak Tracking Total 6 | . 4 . 5 6 6 Tactical Retreats 5 | . . . 4 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . . . 1 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 12 | . 5 . 3 4 . Terminals 8 | . 4 . 2 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 47 | . 17 . 13 17 . Successful 28 | . 14 . 6 8 . Failed 19 | . 3 . 7 9 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 30 | . 11 . 11 8 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 11 | . 6 . . 5 . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 17 | . 9 . 4 4 . Record 8 | . 4 . 2 2 . Robot Analysis 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Recall Investigation 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 9 | . 5 . . 4 . Recycle Component 3 | . 2 . . 1 . Process 2 | . 1 . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 3 | . 2 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 9 | . 3 . 3 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 13 | . . . 13 . . Parts Recycled 3 | . 2 . . 1 . Recycled Matter 91 | . 66 . . 25 . Retrieved Matter 91 | . 66 . . 25 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 2 | . . 2 . . . AID 2 | . . 2 . . . Ally Attacks 31 | . . . 31 . . Total Damage 398 | . . . 398 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 1564 | 23 262 441 230 608 . Terrain 242 | . . 242 . . . Seismic 714 | 23 262 199 230 . . Machine Analysis 608 | . . . . 608 . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3172 | 361 267 455 656 1148 285 Spaces Moved 1337 | 102 184 405 177 380 89 Core 8 | 3 . . 2 3 . Treads 27 | . . . 27 . . Legs 375 | . . . 45 241 89 Wheels 927 | 99 184 405 103 136 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 110 125 190 Average Speed 159 | 88 88 98 250 226 193 Slowest Speed 1550 | 90 90 140 1400 1550 196 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 10 35 74 16 39 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2023 | 357 240 439 300 544 143 Wait 281 | 218 10 7 13 32 1 Move 1332 | 101 183 404 176 379 89 Hop . | . . . . . . Pick Up 88 | 14 3 7 19 37 8 Fast Attach . | . . . . . . Attach 60 | 6 4 3 19 21 7 Detach . | . . . . . . Swap 10 | . 1 1 5 3 . Drop 24 | . 4 2 8 6 4 Fire 228 | 18 35 15 60 66 34 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 362 | -11/Scrapyard | Entered Materials 363 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 10) 629 | -10/Materials | Entered Mines 721 | -10/Mines | Discovered new exit (range 7) 746 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1079 | -10/Mines | Build established: Scavenger-Mutant 1084 | -10/Mines | Entered Materials 1084 | -9/Materials | Accompanied by 3 allies 1084 | -9/Materials | Evolved 2 slots: Propulsion x2 1203 | -9/Materials | Repaired Com. Wheel 1212 | -9/Materials | Lost 3 allies 1266 | -9/Materials | Lost 3 parts (2n1w) 1317 | -9/Materials | Core integrity fell below 50% 1345 | -9/Materials | Lost 5 parts (1p3n1u) 1573 | -9/Materials | Build established: Mutant 1611 | -9/Materials | Core integrity fell below 20% 1706 | -9/Materials | Discovered new exit (range 11) 1740 | -9/Materials | Entered another Materials area 1740 | -8/Materials | Evolved 2 slots: Utility x2 1981 | -8/Materials | Build established: Scavenger-Mutant 2427 | -8/Materials | Lost 6 parts (3n2u1w) 2471 | -8/Materials | Core integrity fell below 50% 2515 | -8/Materials | Lost 3 parts (1p2w) 2857 | -8/Materials | Discovered new exit (range 9) 2886 | -8/Materials | Identified exit to Storage 2888 | -8/Materials | Entered Storage 3063 | -8/Storage | Core integrity fell below 20% 3071 | -8/Storage | Build established: Mutant 3174 | -8/Storage | Core destroyed Last Messages --------------- TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. K-01 Serf collects debris. Y-45 Defender destroyed. R-06 Scavenger collects Lgt. Treads. Acquired 32 matter. Hpw. Shotgun destroyed. Carbon-fiber Leg severed. L-31 Rogue destroyed. Critical hit (Burn: +37). Dropped Hpw. Shotgun. G-47 Trooper suffers critical hit (Meltdown). Power failure, Lgt. Nuclear Core shutdown. Destroyed Lgt. Nuclear Core. G-47 Trooper critical meltdown. Aluminum Leg melted. U-05 Engineer builds a Wall. [Achievement: Well Done] Overheating: Core damaged (-60). 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""" # # """ #????????????????? | | ???? ?# # """ #????????????????? | | ???T"#### #" #;#######????????????????? | | ????????#####/#####?????????????????????? | | ?????????# u #?????????????????????? | | ?????????# """ #?????????????????????? | | ?????????# """ % #?????????????????????? | | ?????????# """ w #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# """ "%#?????????????????????? | | ?????????# """"" #?????????????????????? | | ?????????# """"" #?????????????????????? | | ?????????# #?????????????????????? | | ?????????########+#?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????#%#?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ?????????????#### ################+#????? | | ?????????????#T##==! ????? | | ?????????????" + %* % ???? | | ????????#[ #=== ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 13% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Novice Programmer Part-time Mechanic Shopping List Well Done Challenges ------------ None Game ------ Seed ChainAluminumStripper Manual? 0 Play Time 00:50:46 Cumulative 2.4 hours Start 2026.01.02 @ 19:41:18 End 2026.01.02 @ 20:33:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 41a8f38c-a190-4090-b539-efc79cf52d64