Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 00:03:33 Player: Dull Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (3127) 3127 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-1) -1 TOTAL SCORE: 8571 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 243 Met Imprinter 300 Was Imprinted 300 Friendly Fire -923 Cogmind --------- Core Integrity 0/1150 Matter 23/300 Energy 419/450 System Corruption 1% Temperature Critical (656) Movement Core (2300) Ox45 Location -4/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Enhanced Fission Core > --- PROPULSION (7) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (7) ------ Advanced Power Amplifier Advanced Heat Sink Huge Storage Unit Active Sensor Suite Makeshift Salvage Targeting Computer > --- WEAPON (3) ------- Heavy Laser Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (25) --- Cold Fusion Reactor Enhanced Fission Core Enhanced Fission Core Flexi-carbon Leg Advanced Power Amplifier High-powered Shock Rifle Tesla Rifle Long-range Proton Cannon Heavy Plasma Cannon Compact Ion Cannon Gauss Rifle Flak Gun Magnetic Acceleration Cannon Heavy Flak Cannon Makeshift Sword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Enhanced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Active Sensor Suite Advanced Terrain Scanner Improved Medium Armor Plating > --- WEAPON ----------- Compact Ion Cannon Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Cold Fusion Reactor Enhanced Fission Core Enhanced Fission Core Carbon-fiber Leg Flexi-carbon Leg Advanced Myomer Leg Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Makeshift Salvage Targeting Computer High-powered Shock Rifle Tesla Rifle Heavy Laser Long-range Proton Cannon Heavy Disruptor Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle Flak Gun Magnetic Acceleration Cannon Heavy Flak Cannon Makeshift Sword CR-A16's Pointy Stick [Rating: 133] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Cooling System Storage Large Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Makeshift Laser Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 6 2 2 Power 1 | . . . . . . . 1 . . Propulsion 5 | . . . 2 . . . 2 1 . Utility 5 | . . . . . . . 2 1 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 111 | 7 15 4 5 . 8 13 25 16 18 Power 18 | 1 3 1 . . 1 2 6 1 3 Engine 12 | 1 3 1 . . 1 2 4 . . Core 3 | . . . . . . . . 1 2 Reactor 3 | . . . . . . . 2 . 1 Propulsion 30 | 3 3 1 2 . 3 5 7 4 2 Treads 2 | 2 . . . . . . . . . Leg 28 | 1 3 1 2 . 3 5 7 4 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 4 . 2 . 2 3 3 5 6 Device 7 | . . . 1 . . . 1 1 4 Storage 7 | 1 2 . . . . 1 2 . 1 Processor 7 | . 1 . . . 2 2 . 1 1 Hackware 1 | . 1 . . . . . . . . Protection 4 | . . . 1 . . . . 3 . Artifact . | . . . . . . . . . . Weapon 37 | 2 5 2 1 . 2 3 9 6 7 Energy Gun 3 | . 1 . . . . 1 . . 1 Energy Cannon 6 | . . . . . . . 2 1 3 Ballistic Gun 12 | 2 1 . . . 1 1 4 3 . Ballistic Cannon 8 | . 3 1 1 . . . . 1 2 Launcher 3 | . . . . . 1 1 1 . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 1 Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 3 5 1 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 2 | . . . . . . . . 2 . Parts Lost 32 | . 1 2 . . . 7 8 2 12 Power 4 | . . 1 . . . 1 2 . . Propulsion 12 | . . 1 . . . 1 2 1 7 Utility 5 | . . . . . . 1 . 1 3 Weapon 11 | . 1 . . . . 4 4 . 2 Highest Loss Streak 10 | . 1 1 . . . 3 3 1 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 98 100 100 97 87 99 75 Engine 8 | . 14 14 11 11 11 10 7 . . Core 1 | . . . . . . . . 4 5 Reactor 1 | . . . . . . . . 5 5 Leg 35 | . 22 27 44 44 44 44 32 40 28 Device 3 | . . . 7 . . . 6 6 11 Storage 10 | . 14 14 11 11 11 11 13 5 5 Processor 8 | . 11 14 . . 7 10 6 9 2 Protection 1 | . . . 3 11 3 . . 4 3 Energy Cannon 1 | . . . . . . . 1 5 5 Ballistic Gun 7 | . 18 . . . 7 9 4 4 3 Ballistic Cannon 6 | . 7 27 21 22 6 . . 1 2 Launcher 3 | . . . . . 8 10 2 . . Peak Build Rating 133 | 6 9 9 11 10 26 59 103 109 133 Average Rating 50 | 3 8 8 9 10 20 44 84 106 115 On Entrance 33 | . 6 9 9 10 10 26 52 103 108 Naked Turns . | . . . . . . . . . . Heaviest Build 138 | 14 31 31 34 34 37 41 88 93 138 Greatest Support 165 | 40 40 20 40 40 40 110 150 165 165 Greatest Overweight (x) 42 | . 1 3 . . . 1 . . 42 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 25 Average Capacity 16 | 7 11 15 15 15 15 15 18 20 24 Most Carried 25 | 8 15 15 15 15 15 15 20 20 25 Average Carried 15 | 4 10 14 14 15 14 13 16 19 21 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 25 Final Carried 20 | 4 15 15 15 15 15 12 19 20 16 Class Distribution -------------------- 72% | Mutant 11% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Skirmisher 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Matter Collected 2566 | 213 566 146 70 . 96 485 498 434 58 Remotely . | . . . . . . . . . . Salvage Created 3167 | . 776 51 117 . . 319 690 851 363 Parts 163 | . 36 9 14 . . 9 31 48 16 Haulers Intercepted 4 | . 2 . . . . 1 1 . . Recyclers Shooed 7 | . 6 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed 59 | . 13 7 3 . . 8 11 13 4 Guns 22 | . 8 . . . . 2 8 4 . Cannons 25 | . 5 5 3 . . . 1 8 3 AOE 9 | . . 2 . . . 5 2 . . Classes Destroyed 17 | . 6 . 2 . . 3 4 1 1 Worker 5 | . . . 1 . . . 4 . . Builder 5 | . . . . . . . 3 . 2 Tunneler 1 | . . . . . . . . 1 . Hauler 4 | . 2 . . . . 1 1 . . Recycler 4 | . 3 . . . . . . . 1 Operator 2 | . 1 . . . . . . 1 . Watcher 3 | . 1 . 1 . . . . 1 . Swarmer 12 | . 3 6 . . . . 3 . . Saboteur 1 | . . . . . . 1 . . . Grunt 25 | . 10 . . . . 4 5 5 1 Brawler 2 | . . . . . . . 2 . . Sentry 5 | . . . 3 . . . . 1 1 Specialist 2 | . . . . . . 2 . . . Hunter 6 | . . . . . . 1 1 4 . Programmer 5 | . . . . . . . 1 3 1 Heavy 1 | . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 4 3 3 . . 5 7 6 4 Combat Bots Only 5 | . 3 3 1 . . 4 4 5 2 Max Kills in Single Turn 7 | . 1 2 1 . . 1 7 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . 1 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Hostile Shots Fired 492 | . 68 25 20 . . 100 98 86 95 Missed 146 | . 19 9 3 . . 42 29 22 22 Damage Taken 9609 | . 600 220 249 . . 1244 2694 1572 3030 Core 2525 | . 100 48 27 . . 270 681 138 1261 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 181 | . 71 . 110 . . . . . . Core Remaining (%) 54 | 100 . 40 . . . 25 19 86 . Volleys Fired 256 | . 69 18 12 . . 39 59 36 23 Largest 3 | . 2 2 2 . . 2 3 3 3 Hottest 249 | . 75 100 70 . . 73 176 201 249 Shots Fired 493 | . 134 29 24 . . 56 102 88 60 Gun 285 | . 109 . . . . 40 84 35 17 Cannon 183 | . 25 22 24 . . . 16 53 43 Launcher 18 | . . . . . . 16 2 . . Special 7 | . . 7 . . . . . . . Kinetic 341 | . 127 22 24 . . 35 74 40 19 Thermal 116 | . 7 7 . . . 5 26 36 35 Explosive 18 | . . . . . . 16 2 . . Electromagnetic 18 | . . . . . . . . 12 6 Robot Hit Streak 13 | . 13 4 11 . . 7 8 13 7 Robot Miss Streak 7 | . 7 2 1 . . 2 2 3 3 Penetration Max 2 | . . . . . . . 2 2 . Secondary Targets 2 | . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . Shots Hit Robots 310 | . 87 10 18 . . 37 59 55 44 Core Hits 159 | . 40 7 7 . . 31 33 25 16 Critical Kills 3 | . . . . . . 1 1 1 . Critical Parts Destroyed 4 | . . . . . . 1 3 . . Critical Strikes 14 | . . . 3 . . 4 4 1 2 Burn 2 | . . . . . . 2 . . . Meltdown 1 | . . . . . . . . 1 . Destroy 6 | . . . . . . 2 4 . . Blast 5 | . . . 3 . . . . . 2 Melee Attacks 31 | . . . . . . . 18 10 3 Impact . | . . . . . . . . . . Slashing 26 | . . . . . . . 13 10 3 Piercing 5 | . . . . . . . 5 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10048 | . 1176 280 308 . . 1831 3066 1666 1721 Guns 3336 | . 890 . . . . 458 1246 506 236 Cannons 3060 | . 267 181 308 . . . 146 1072 1086 Explosions 3633 | . . 99 . . . 1373 1674 88 399 Melee . | . . . . . . . . . . Ramming 19 | . 19 . . . . . . . . Kinetic 4278 | . 1099 181 308 . . 408 1229 591 462 Thermal 2594 | . 58 99 . . . 50 894 738 755 Explosive 2715 | . . . . . . 1373 943 . 399 Electromagnetic 442 | . . . . . . . . 337 105 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 1 . . . 1 7 9 1 Average Corruption 3 | . 1 1 . . . 1 4 6 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . . 2 . . . 3 14 22 . Message Errors 10 | . . . . . . . 4 6 . Matter Fused 13 | . . 1 . . . 1 2 9 . Heat Flow Errors 4 | . . 1 . . . . 2 1 . Energy Discharges 2 | . . . . . . 1 1 . . Data Loss (minor) 7 | . . . . . . . 3 4 . Misfires 2 | . . . . . . . 1 1 . Alerts 1 | . . . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 352 | . . . . . . 72 207 41 32 Projectiles 56 | . . . . . . . 1 41 14 Explosions 296 | . . . . . . 72 206 . 18 Melee . | . . . . . . . . . . Knockbacks 8 | . 7 1 . . . . . . . Impact . | . . . . . . . . . . Kinetic 7 | . 6 1 . . . . . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 979 | . . 47 . . . 76 630 159 67 Shots 16 | . . 1 . . . 3 8 3 1 Rammed . | . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . Kicked 3 | . 3 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 656 | . 120 178 90 . . 55 178 90 656 Average Temperature 118 | . 30 40 38 . . 19 106 27 341 Received Heat Transfer 1847 | . 318 . 117 . . 276 378 180 578 Effects 25 | . . . . . . . . . 25 Energy Bleed 1 | . . . . . . . . . 1 Matter Decay 5 | . . . . . . . . . 5 Short Circuit 4 | . . . . . . . . . 4 Damage (minor) 4 | . . . . . . . . . 4 Damage (major) 6 | . . . . . . . . . 6 Damage (core) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . 1 . 1 . Parts Melted 12 | . . . . . . 1 . 8 3 Heat Transferred 3129 | . 125 100 . . . 259 687 864 1094 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Peak Influence 479 | . 261 178 245 95 . . 442 479 285 Initial 234 | . . 54 68 95 . . 31 186 234 Average 197 | . 136 77 132 95 . . 267 302 214 Maximum Alert Level 2 | . 1 . 1 . . . 2 2 1 Low Security (%) 48 | 100 82 100 81 100 . . 14 3 36 Level 1 47 | . 17 . 18 . . . 80 81 63 Level 2 4 | . . . . . . . 5 15 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 3 . 2 . . . 6 5 3 Investigation 9 | . . . 1 . . . 3 3 2 Extermination 3 | . . . . . . . 1 1 1 Reinforcement 7 | . 3 . 1 . . . 2 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 1 . Active Scanning Responses 1 | . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Distress Signals 4 | . 2 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 29 7 4 . . 18 17 18 9 Peak Tracking Total 7 | . 5 3 4 . . 7 4 5 5 Tactical Retreats 7 | . 1 . . . . . 3 3 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Traps Triggered 2 | . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Machines Disabled 33 | . . 2 1 . . . 21 5 4 Max in Single Turn 14 | . . 2 1 . . . 14 5 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Machines Accessed 10 | . 2 . 3 . . . 3 2 . Terminals 1 | . . . 1 . . . . . . Fabricators 3 | . . . . . . . 2 1 . Repair Stations 4 | . 1 . 1 . . . 1 1 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . 4 . 12 . . . 11 10 . Successful 20 | . 3 . 11 . . . 3 3 . Failed 17 | . 1 . 1 . . . 8 7 . Catastrophic 3 | . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . Manual 4 | . 1 . . . . . 2 . 1 Terminals 1 | . . . 1 . . . . . . Fabricators 11 | . . . . . . . 7 4 . Repair Stations 15 | . 2 . 3 . . . 4 6 . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 2 2 . Load Schematic 2 | . . . . . . . 1 1 . Build 2 | . . . . . . . 1 1 . Repair Station Hacks 6 | . 2 . 2 . . . 1 1 . Scan Component 4 | . 1 . 1 . . . 1 1 . Repair 2 | . 1 . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . Insert Component 4 | . . . 4 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . 2 . . . 3 2 . Full Trace Events 6 | . . . 1 . . . 3 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . Robots Built 3 | . . . . . . . 3 . . Authchips . | . . . . . . . . . . Time 201 | . . . . . . . 67 134 . Total Robot Build Rating 12 | . . . . . . . 12 . . Part Schematics Acquired 16 | . . . 3 . 13 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . Time 39 | . 26 . 13 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Total Allies 7 | . . . . . 4 . 3 . . Largest Group 4 | . . . . . 4 4 3 . . Highest-Rated Group 154 | . . . . . 154 154 60 . . Highest-Rated Ally 40 | . . . . . 40 40 20 . . Zionite Dispatches 1 | . . . . . . . 1 . . Recon 1 | . . . . . . . 1 . . Total Orders . | . . . . . . . . . . Ally Attacks 99 | . . . . . . 99 . . . Total Damage 1581 | . . . . . . 1581 . . . Kills 7 | . . . . . . 7 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 1 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Turns Passed 7243 | 65 1023 646 316 98 1348 1078 1010 971 688 Spaces Moved 4000 | 44 386 296 145 82 1093 736 500 375 343 Core 24 | 16 . . . . . . . . 8 Treads 90 | 21 69 . . . . . . . . Legs 3886 | 7 317 296 145 82 1093 736 500 375 335 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 115 115 120 Average Speed 134 | 113 161 194 120 120 120 127 119 117 167 Slowest Speed 2150 | 160 190 330 120 120 120 190 120 120 2150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 3 . . Exploration Rate (%) 37 | 3 59 68 18 19 90 87 14 11 5 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . . 2 . . . . Spaces Dug 42 | . . 2 . . . . 27 10 3 Terrain Destroyed 347 | . . 21 . . . 106 117 65 38 Melee 31 | . . . . . . . 18 10 3 Projectile 31 | . . 3 . . . 3 12 8 5 AOE 284 | . . 18 . . . 103 86 47 30 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Total 5366 | 59 657 323 263 81 1133 822 793 827 408 Wait 802 | . 153 4 95 . 7 16 158 365 4 Move 3989 | 43 385 295 144 81 1092 735 497 374 343 Hop . | . . . . . . . . . . Pick Up 99 | 8 19 2 4 . 11 9 24 11 11 Fast Attach 19 | 2 3 . 2 . 3 1 3 5 . Attach 55 | 5 6 2 3 . 1 6 17 4 11 Detach 4 | 1 . . . . 1 . 2 . . Swap 37 | . 6 2 . . 4 6 5 7 7 Drop 69 | . 13 . 3 . 14 10 8 15 6 Fire 256 | . 69 18 12 . . 39 59 36 23 Melee 31 | . . . . . . . 18 10 3 Ram . | . . . . . . . . . . Kick 3 | . 3 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 495 | -10/Materials | Discovered new exit (range 17) 551 | -10/Materials | Repaired Aluminum Leg 593 | -10/Materials | Build established: Scavenger-Mutant 866 | -10/Materials | Derelicts attacked the area 913 | -10/Materials | Discovered new exit (range 18) 1047 | -10/Materials | Discovered new exit (range 17) 1089 | -10/Materials | Entered Mines 1280 | -10/Mines | Build established: Mutant 1296 | -10/Mines | Destroyed YI-UF0 1423 | -10/Mines | Learned location of Storage (-8) 1452 | -10/Mines | Discovered new exit (range 5) 1511 | -10/Mines | Core integrity fell below 50% 1612 | -10/Mines | Learned 4 Materials zone layouts 1672 | -10/Mines | Discovered new exit (range 14) 1735 | -10/Mines | Entered Materials 1735 | -9/Materials | Evolved 2 slots: Propulsion x2 1736 | -9/Materials | Identified exit to Mines 1736 | -9/Materials | Identified exit to Materials 2010 | -9/Materials | Repaired Lgt. Cannon 2051 | -9/Materials | Entered Mines 2099 | -9/Mines | Met a Derelict bent on vengeance 2115 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2149 | -9/Mines | Entered Zion 2197 | -7/Zion | Discovered new exit (range 11) 2870 | -7/Zion | Learned Factory machine intel 3149 | -7/Zion | Met Imprinter 3171 | -7/Zion | Imprinted 3173 | -7/Zion | Declared Zion's savior 3473 | -7/Zion | Found CR-A16's Pointy Stick 3497 | -7/Zion | Entered Proximity Caves 3497 | -6/Proximity Caves | Accompanied by 4 allies 3525 | -6/Proximity Caves | Spotted B-75 Beast 3560 | -6/Proximity Caves | Allies destroyed B-75 Beast 3746 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3776 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 3843 | -6/Proximity Caves | Build established: Scavenger-Mutant 3891 | -6/Proximity Caves | Found Prototype Processor 3891 | -6/Proximity Caves | Identified Exp. Target Analyzer 3931 | -6/Proximity Caves | Core integrity fell below 50% 4172 | -6/Proximity Caves | Build established: Mutant 4438 | -6/Proximity Caves | Learned 4 Factory zone layouts 4562 | -6/Proximity Caves | Discovered new exit (range 9) 4575 | -6/Proximity Caves | Entered Factory 4575 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4576 | -6/Factory | Identified exit to Factory 4577 | -6/Factory | Loaded intel: 276 machine locations 4929 | -6/Factory | Fabricated B-48 Gladiator (x3) 4945 | -6/Factory | Found Prototype Device 4971 | -6/Factory | Lost 3 parts (1p1n1w) 5070 | -6/Factory | Crushed by falling debris 5082 | -6/Factory | Crushed by falling debris 5299 | -6/Factory | Core integrity fell below 50% 5400 | -6/Factory | Zion Recon squad teleported in 5549 | -6/Factory | Crushed by falling debris 5550 | -6/Factory | Core integrity fell below 20% 5574 | -6/Factory | Discovered exit to Factory (range 8) 5585 | -6/Factory | Entered another Factory area 5585 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6537 | -5/Factory | Discovered new exit (range 11) 6555 | -5/Factory | Identified exit to Factory 6556 | -5/Factory | Entered another Factory area 6556 | -4/Factory | Evolved 2 slots: Utility x2 6559 | -4/Factory | Identified Active Sensor Suite 6920 | -4/Factory | Spotted B-86 Titan 7031 | -4/Factory | Core integrity fell below 50% 7036 | -4/Factory | Core integrity fell below 20% 7039 | -4/Factory | Destroyed B-86 Titan 7066 | -4/Factory | Lost 10 parts (6n3u1w) 7245 | -4/Factory | Core destroyed Last Messages --------------- 07206_ ALERT: Active scanning activity reported from Zone 4T, dispatching Investigation squad. 07208_ Hvy. Disruptor Cannon destroyed. 07208_ U-05 Engineer lays Concrete. 07211_ Broken Carbon-fiber Leg destroyed. 07211_ U-05 Engineer builds a Wall. 07221_ U-05 Engineer lays Concrete. 07222_ Destroyed Hpw. Shock Rifle. 07222_ Destroyed Tesla Rifle. 07225_ U-05 Engineer destroyed. 07231_ P-70 Sage destroyed. 07241_ Overheating: Cold Fusion Reactor damaged (-67). 07243_ Overheating: Broken Adv. Myomer Leg damaged (-45). 07243_ Overheating: Enh. Fission Core damaged (-47). 07243_ Overheating: Adv. Heat Sink damaged (-22). 07244_ Flexi-carbon Leg melted. 07244_ Plasma Rifle melted. 07244_ Lgt. Antimatter Reactor melted. 07244_ G-67 Veteran destroyed. 07245_ Overheating: Core damaged (-230). Map ----- +----------------------------------------------------+ | ?????????"" ######## #?????# #???? | | ??????? ##?????# #?????# #???? | | ????????""""" ###????# ##????# #???? | | ????????"?""" 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"" # ## "########??## #???# | | ??#?????"" #?##??# ##?#? | | ????????"" #?????# #???? | | ??? ??"""" #???### #??#? | | ????? g % #?????# #??#? | | ??+?? g g #?##??# #???? | | ??? ? ######+#######/%#;#########????# #??#? | | ????? # ? ? #! ! #????# #???? | | ????? # ??????" # ##???# #???? | | ????? # ?"???"" ; ###??# ##??? | | ????? # ????""" # ####?# #???? | | ???## # """"""" # ##???# #???? | | #???# # # % ##?#?# #?#?# | | ????# # """"""" # @%! ###### #?#?? | | ????# # """"""" # ! %=% + #???# | | ????# # """"""" # = ! ###### ###?? | | ????# # """"""" # !%| %###??# ##??? | | ??#?# # # = =#%#??# #???? | | ?#?## # # [[#%#??# #???# | | ?#??# ###########+###### ###;#;# #### ##??? | | ??#?# #?#?#?????# #?######## #%###?## #???? | | ????# #???##?#??# #??#???######%#" #?# #???? | | ????# ########### ############ %##### #???? | | ????# #???# | | ????########################## #######???? | | ???#????##??#???????#????????###"#???#????#? | | ?????????#?????#??????????#???### ??#??????? | | ????????????????#???#????????????#????#????? | | ??????##?????????###??????#????????#??##??#? | | ????????????#??#?????????##????#?#?????????? | | ???????????????? ???????????????????????## | | ???????????????????? #?#?#?????##???#?????## | | ???????? ?????? ???????????????????????????? | | ???????????????????????????????#???????##?#? | | ??????????????????? ????????#?????????#????? | | ????????? ?"??? ?? ??????????#?#??#????#?#? | | ????????? ???????? ????????#?#?#????#?????? | | ????????????? ?????????#???##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 41 Energy Capacity 500 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 225 Evasion (%) 55 Target Analysis 10 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Matter Filter | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy It Was An Accident, I Swear Oh No You Don't! Party Time Remodeling Respectable Loadout Challenges ------------ None Game ------ Seed SwarmTachyonCompanion Manual? 0 Play Time 01:06:03 Cumulative 20.2 hours Start 2024.09.07 @ 22:55:19 End 2024.09.08 @ 00:03:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25657dff-2a2b-4867-8609-d20e1142297d