Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 21:52:32 Player: thingimabob Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (151) 755 Value Destroyed (5455) 5455 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 13398 Bonus ------- Follower Combat Kills 48 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 17/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Flexi-carbon Leg Experimental Heat Sink Experimental Heat Sink Advanced EM Shield Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Sensor Array Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Cloaking Device > --- WEAPON ----------- Hypervelocity Mass Driver Hypervelocity Mass Driver Micro-nuke Launcher > --- INVENTORY -------- Flexi-carbon Leg Improved Armor Integrity Analyzer Improved Weapon Cycler Graphene Brace [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Hypervelocity Mass Driver Launcher Micro-nuke Launcher Special Weapon Junk Cannon Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Slots Evolved 14 | . . 2 2 . . . 4 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . 1 . 1 . . . Utility 9 | . . . 2 . . . 4 1 . . . . 2 Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 95 | 7 3 20 9 5 . 1 13 8 9 17 . . 3 Power 12 | 1 . 3 . 1 . . 2 . 2 3 . . . Engine 6 | 1 . 3 . 1 . . 1 . . . . . . Core 6 | . . . . . . . 1 . 2 3 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 . 3 3 2 . . 3 5 2 5 . . 1 Treads 16 | 2 . 3 3 2 . . 3 2 . 1 . . . Leg 5 | . . . . . . . . 3 2 . . . . Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 29 | 2 1 2 5 . . . 8 2 3 5 . . 1 Device 12 | 1 1 . 1 . . . 2 2 1 3 . . 1 Storage 4 | 1 . 2 . . . . . . 1 . . . . Processor 6 | . . . 1 . . . 3 . . 2 . . . Hackware 3 | . . . . . . . 2 . 1 . . . . Protection 4 | . . . 3 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 2 12 1 2 . 1 . 1 2 4 . . 1 Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 17 | . 2 12 1 2 . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 1 1 3 . . . Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 1 . . . . . . 1 Parts Lost 42 | . . 1 4 4 1 1 6 . 12 1 1 3 8 Power 8 | . . 1 . 1 1 . 2 . 1 . . 1 1 Propulsion 10 | . . . 2 . . . . . 3 1 . 1 3 Utility 13 | . . . 1 1 . . 3 . 5 . 1 1 1 Weapon 11 | . . . 1 2 . 1 1 . 3 . . . 3 Highest Loss Streak 7 | . . 1 2 2 1 1 4 . 7 1 1 3 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | . 4 8 12 11 11 10 6 8 10 3 5 5 4 Power . | . 1 . 1 1 . . . . . . . . . Propulsion 3 | . . 2 4 3 3 4 3 5 7 1 2 2 2 Utility 3 | . 1 3 3 3 4 4 1 2 1 1 3 2 2 Weapon 1 | . 1 2 3 3 3 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . 3 1 . . 2 . . 1 . . . 5 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . 1 . . . . Utility 5 | . . . 1 . . . . . . . . . 4 Weapon 4 | . . 1 . . . 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 96 98 99 99 82 86 74 39 60 50 19 Engine 6 | . 14 11 9 8 8 9 2 . . . . . . Core 1 | . . . . . . . 1 5 4 6 10 7 1 Treads 16 | . 28 22 15 18 18 18 13 16 10 1 . . . Device 8 | . 14 11 8 8 9 9 4 5 4 9 8 3 2 Storage 7 | . 14 11 9 9 9 9 6 5 6 . . . . Processor 9 | . . . 9 9 9 9 19 17 11 7 10 10 3 Hackware 2 | . . . . . . . 8 11 12 . . . . Protection 5 | . . . 8 9 9 9 7 5 2 . . . . Energy Gun 1 | . 25 . . . . . . . . . . . . Ballistic Gun 24 | . 2 43 36 35 36 35 10 5 4 . . . . Special Weapon 1 | . . . . . . . 5 5 3 . . . . Peak Build Rating 81 | 7 7 22 29 26 25 30 51 66 70 81 76 69 58 Average Rating 30 | 5 7 16 26 25 23 24 41 55 51 47 73 58 31 On Entrance 32 | . 7 7 22 26 25 23 22 51 56 7 76 69 58 Avg Prop Armor Cover (%) 5 | . . . . . . 6 5 . . 9 . . . Naked Turns 95 | . . . . . . . . . 52 2 . . 41 Heaviest Build 80 | 13 13 41 46 44 43 51 59 55 80 57 56 41 41 Greatest Support 70 | 40 40 43 45 40 40 40 50 70 70 33 33 22 22 Greatest Overweight (x) 2 | 1 . . 2 1 1 2 2 . 1 2 1 1 1 Average Overweight (x) . | . . . 1 . . 1 . . . 1 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 13 | 7 8 10 15 15 15 15 15 15 13 5 5 5 5 Most Carried 15 | 2 8 15 15 14 13 15 11 13 15 5 5 5 5 Average Carried 9 | . 4 8 12 11 11 11 7 9 11 3 5 4 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 1 8 15 12 11 11 12 7 13 5 5 5 5 5 Class Distribution -------------------- 59% | Skirmisher 17% | Hacker-Gunner 11% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -8/Scraptown Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Extension Mutant | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Matter Collected 4270 | 270 . 747 1099 615 37 10 496 202 495 90 134 75 . Remotely . | . . . . . . . . . . . . . . Salvage Created 6122 | 126 143 1204 1179 1119 60 99 939 212 597 154 128 162 . Parts 292 | 6 12 77 53 61 3 5 26 6 10 15 3 15 . Haulers Intercepted 7 | . . 4 2 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 3 9 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 119 | . 9 19 21 18 1 2 20 4 11 4 3 7 . Guns 79 | . 9 19 21 18 1 2 8 . 1 . . . . Cannons 17 | . . . . . . . 4 2 4 2 2 3 . AOE 7 | . . . . . . . . . . 2 1 4 . Classes Destroyed 15 | 2 2 7 1 . . 2 1 . . . . . . Worker 6 | . . 1 2 2 . . . . . 1 . . . Builder 1 | . . 1 . . . . . . . . . . . Tunneler 3 | 1 . . 1 . . . 1 . . . . . . Hauler 7 | . . 4 2 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Operator 4 | . . 2 . 1 . . 1 . . . . . . Watcher 10 | . 1 4 1 1 . . 1 1 1 . . . . Swarmer 30 | . 9 2 3 . . . 6 . 4 . 1 5 . Grunt 45 | . . 10 12 8 . . 10 2 2 . 1 . . Brawler 2 | . . 1 . . . . 1 . . . . . . Sentry 25 | . . 6 5 9 1 . . . 3 . 1 . . Hunter 7 | . . . 1 1 . . 1 . 2 . . 2 . Programmer 8 | . . . . . . . 2 2 . 4 . . . Ranger 1 | . . . . . . 1 . . . . . . . Guru 1 | . . . . . . 1 . . . . . . . Best Kill Streak 7 | 2 3 3 6 7 1 2 4 3 4 3 3 7 . Combat Bots Only 7 | . 3 2 5 6 1 2 4 3 4 2 3 7 . Max Kills in Single Turn 4 | 1 1 2 2 3 1 1 1 1 1 2 1 4 . Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . 1 1 3 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Hostile Shots Fired 780 | . 32 68 115 71 6 20 88 8 153 17 10 17 175 Missed 229 | . 8 23 31 11 1 1 20 3 42 6 2 5 76 Hits 551 | . 24 45 84 60 5 19 68 5 111 11 8 12 99 Melee 6 | . . . . . . . 6 . . . . . . Projectile 545 | . 24 45 84 60 5 19 62 5 111 11 8 12 99 Critical Strikes 17 | . . 1 2 4 . . . . 4 2 1 . 3 Actively Blocked 2 | . . . . . . . . . . 1 . . 1 Part Disruptions 2 | . . . . . . 1 . . . 1 . . . Damage Taken 9636 | . 224 622 1156 933 77 407 1214 132 2153 224 181 358 1955 Core 2371 | . 7 74 47 160 13 21 217 34 437 21 . 30 1310 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 124 | . . . . . . . . . 124 . . . . Regen/Repaired (Parts) 570 | . . . . 17 . 288 265 . . . . . . Core Remaining (%) 79 | 100 97 81 . . . 56 74 . 52 . . 95 . Volleys Fired 320 | 4 38 56 62 38 3 3 46 9 45 7 3 4 2 Largest 4 | 2 2 4 4 4 4 4 3 1 3 2 3 3 3 Hottest 161 | 100 100 92 100 98 96 96 73 . 109 112 161 161 161 Shots Fired 909 | 8 76 224 244 149 12 12 66 9 70 12 9 12 6 Gun 782 | 8 76 224 244 149 12 12 41 . 16 . . . . Cannon 57 | . . . . . . . . . 29 10 6 8 4 Launcher 11 | . . . . . . . . . . 2 3 4 2 Special 59 | . . . . . . . 25 9 25 . . . . Kinetic 755 | . . 224 244 149 12 12 41 . 45 10 6 8 4 Thermal 84 | 8 76 . . . . . . . . . . . . Explosive 11 | . . . . . . . . . . 2 3 4 2 Electromagnetic . | . . . . . . . . . . . . . . Impact 57 | . . . . . . . 25 9 23 . . . . Robot Hit Streak 29 | 6 4 15 16 29 8 10 17 13 10 9 7 2 . Robot Miss Streak 4 | 1 4 3 4 3 1 2 3 1 2 1 . 1 . Penetration Max 1 | . . . . . . . . . . 1 . 1 . Secondary Targets 12 | . . 2 6 4 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . Shots Hit Robots 574 | 6 36 128 149 110 8 7 53 8 54 10 2 2 1 Core Hits 226 | 3 12 50 49 44 2 6 19 2 11 7 5 9 7 Critical Kills 9 | . . 1 . 1 . . . . . 2 2 3 . Critical Parts Destroyed 20 | . . 1 1 1 . . 4 1 3 5 1 3 . Critical Strikes 34 | . 4 2 1 2 . . 4 1 4 7 3 6 . Burn 4 | . 4 . . . . . . . . . . . . Destroy 21 | . . 2 1 2 . . . . . 7 3 6 . Blast 1 | . . . . . . . . . 1 . . . . Smash 8 | . . . . . . . 4 1 3 . . . . Melee Attacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14335 | 76 486 1698 2522 1778 121 134 2566 766 2543 422 212 646 365 Guns 7551 | 76 486 1698 2516 1778 121 134 521 . 221 . . . . Cannons 982 | . . . . . . . . . 610 180 87 105 . Explosions 1228 | . . . . . . . . . . 236 125 541 326 Melee 39 | . . . . . . . . . . . . . 39 Ramming 12 | . . . 6 . . . . . . 6 . . . Kinetic 7971 | . . 1698 2516 1778 121 134 521 . 831 180 87 105 . Thermal 562 | 76 486 . . . . . . . . . . . . Explosive 1228 | . . . . . . . . . . 236 125 541 326 Electromagnetic . | . . . . . . . . . . . . . . Impact 4523 | . . . . . . . 2045 766 1712 . . . . Slashing . | . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . . 39 Highest Corruption 14 | . . . . . . . 14 2 3 1 1 1 . Average Corruption 5 | . . . . . . . 10 1 2 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 85 | . . . . . . . 60 7 15 2 1 . . Message Errors 25 | . . . . . . . 19 1 4 1 . . . Matter Fused 16 | . . . . . . . 12 2 2 . . . . Heat Flow Errors 11 | . . . . . . . 7 2 1 . 1 . . Energy Discharges 8 | . . . . . . . 5 1 1 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 15 | . . . . . . . 10 . 5 . . . . Data Loss (major) 4 | . . . . . . . 4 . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . Alerts 3 | . . . . . . . 2 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2044 | . . . . . . . 976 258 748 . . 62 . Projectiles 1982 | . . . . . . . 976 258 748 . . . . Explosions 62 | . . . . . . . . . . . . 62 . Melee . | . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . . 10 5 10 5 1 . . Impact 23 | . . . . . . . 9 5 9 . . . . Kinetic 6 | . . . . . . . . . 1 4 1 . . Secondary 2 | . . . . . . . 1 . . 1 . . . Self-Inflicted Damage 242 | . . . . . . . . . . . . 170 72 Shots 3 | . . . . . . . . . . . . 2 1 Rammed 4 | . . . 2 . . . 1 . . 1 . . . Targets Rammed 4 | . . . 2 . . . 1 . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 527 | 96 234 88 527 458 64 231 236 139 245 90 315 271 171 Average Temperature 83 | 48 71 27 125 94 35 154 81 71 56 40 161 138 90 Received Heat Transfer 2286 | . . 264 450 459 18 204 225 27 315 . 36 . 288 Effects 14 | . . . 8 2 . 3 . . . . . 1 . Shutdowns 3 | . . . 2 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 6 | . . . 3 . . 3 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . 10 2 7 . . . . Combat Hostiles 16 | . . . . . . . 8 2 6 . . . . Parts Fried 24 | . . . . . . . 14 4 6 . . . . Impact Corruptions 51 | . . . . . . . 25 7 19 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . . . . . Heat Transferred 1961 | 222 1739 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . . 1 Low Security (%) 88 | 100 100 100 89 80 100 . 57 100 100 100 . . 77 Level 1 11 | . . . 10 19 . . 42 . . . . . 22 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 295 | 10 105 126 218 295 102 . 272 109 124 114 . . 238 Initial 109 | . . . 24 10 102 . . 109 . 18 . . 81 Average 73 | 1 45 51 83 95 17 . 143 34 46 37 . . 141 Influence Increases 4177 | 10 261 654 636 582 41 . 703 129 402 222 60 160 317 Destroy 0b10 Robot/C 2360 | . 180 380 420 360 20 . 400 80 220 100 60 140 . Destroy 0b10 Robot/NC 175 | 10 5 60 30 25 . . 15 5 20 5 . . . Destroy Leader 604 | . 32 126 126 124 . . 92 12 42 30 . 20 . Allied During Kill 28 | . . . . . . . . . . 28 . . . Successful Hack 142 | . 12 20 9 11 21 . 59 . 10 . . . . Disable Machine 135 | . . 30 30 45 . . . . . 15 . . 15 Destroy Structure 148 | . 2 8 6 2 . . 2 2 20 44 . . 62 Partial Spotted 45 | . . . 15 . . . . . . . . . 30 Lose Combat Pursuer 540 | . 30 30 . 15 . . 135 30 90 . . . 210 Influence Decreases 3969 | 10 261 596 668 345 304 . 479 353 363 217 104 40 229 Entered New Map 403 | . . . 34 16 161 . . 115 . 21 17 . 39 Time Decay 3013 | 10 261 473 455 294 143 . 469 238 277 196 77 10 110 Lost Part 271 | . . . 40 35 . . 10 . 66 . 10 30 80 Lost Ally 20 | . . . . . . . . . 20 . . . . Purge Threat 262 | . . 123 139 . . . . . . . . . . Squads Dispatched 20 | . . 1 6 1 . . 6 1 1 2 . . 2 Investigation 4 | . . . 1 . . . 3 . . . . . . Extermination 4 | . . . . . . . 2 1 . 1 . . . Reinforcement 9 | . . 1 2 1 . . 1 . 1 1 . . 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Distress Signals 11 | . 1 3 3 3 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 205 | . 19 29 32 25 1 6 30 8 19 4 2 6 24 Peak Tracking Total 12 | . 5 3 7 7 1 5 4 2 5 2 2 6 12 Tactical Retreats 18 | . 2 2 . 1 . . 4 2 3 . . . 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Traps Triggered 9 | . 1 . 1 1 . . 2 1 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Machines Disabled 9 | . . 2 2 3 . . . . . 1 . . 1 Max in Single Turn 1 | . . 1 1 1 . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Machines Accessed 50 | . 4 8 6 4 3 8 9 1 7 . . . . Terminals 28 | . 3 7 4 3 2 . 1 1 7 . . . . Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 4 | . . . 1 1 . . 2 . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . Scanalyzers 3 | . . 1 1 . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 153 | . 10 25 15 12 6 60 14 1 10 . . . . Successful 115 | . 3 17 6 5 5 60 13 1 5 . . . . Failed 37 | . 7 7 9 7 1 . 1 . 5 . . . . Catastrophic 11 | . 1 3 1 3 . . . . 3 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 54 | . 6 21 8 6 3 3 4 . 3 . . . . Terminals 66 | . 9 21 11 8 5 . 1 1 10 . . . . Fabricators 4 | . . . . . . . 4 . . . . . . Repair Stations 9 | . . . 1 4 . . 4 . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . Scanalyzers 9 | . . 4 3 . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 82 | . . 4 3 3 5 60 1 1 5 . . . . Record 57 | . . . . . 1 55 1 . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . Robot Analysis 4 | . . . . . . 4 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . 1 2 . . . . Branch Access Points 3 | . . 1 . . 1 . . . 1 . . . . Emergency Access Points 2 | . . 1 1 . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . 1 . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . 2 . . 4 . . . . . . Scan Component 3 | . . . . 1 . . 2 . . . . . . Repair 3 | . . . . 1 . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . 3 1 . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Retrieve Study 5 | . . 3 1 . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 17 | . 3 10 2 . . . 2 . . . . . . Terminals 14 | . 2 10 2 . . . . . . . . . . Botnet 7 | . 1 5 1 . . . . . . . . . . Skim 7 | . 1 5 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . Fedlink 2 | . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 3 6 6 5 2 . 7 . 5 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . . Part Studies Acquired 5 | . . 3 1 . . . 1 . . . . . . Parts Repaired 3 | . . . . 1 . . 2 . . . . . . Time 80 | . . . . 26 . . 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Total Allies 15 | . . . . . . . . . 3 12 . . . Largest Group 8 | . . . . . . . . . 3 8 . . . Highest-Rated Group 267 | . . . . . . . . . 76 267 . . . Highest-Rated Ally 46 | . . . . . . . . . 31 46 . . . Initial UFD Resources 47 | . . . . . . . 24 40 40 44 44 44 47 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . 8 13 . . . Total Damage 336 | . . . . . . . . . 86 250 . . . Kills 1 | . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Active Infowar (turns) 9714 | 55 727 1623 1318 717 710 3517 353 24 . 404 256 10 . Sensors 8986 | . 238 1623 1318 717 710 3517 353 . . 244 256 10 . Terrain 24 | . . . . . . . . 24 . . . . . Seismic 544 | 55 489 . . . . . . . . . . . . Cloaking 555 | . . . . . . . . . . 403 152 . . Robot Analysis Total 4 | . . . . . . 4 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Turns Passed 13377 | 116 727 1623 1403 744 710 3517 1860 723 867 581 256 26 224 Spaces Moved 6481 | 63 361 753 474 237 350 1746 807 345 459 329 213 10 334 Core 250 | 14 . . . . . . . . 103 4 . . 129 Treads 5410 | 49 361 753 474 237 350 1746 807 338 235 60 . . . Legs 138 | . . . . . . . . 7 121 10 . . . Wheels . | . . . . . . . . . . . . . . Hover 525 | . . . . . . . . . . 255 213 10 47 Flight 158 | . . . . . . . . . . . . . 158 Fastest Speed 45 | 50 160 160 200 160 160 160 160 120 50 50 112 116 45 Average Speed 172 | 142 160 160 215 196 199 200 185 159 133 150 112 116 56 Slowest Speed 330 | 160 160 160 240 200 200 240 240 160 200 330 112 116 116 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 68 52 50 33 53 89 17 10 60 5 44 4 15 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . 3 . . . . 1 . . . . . . Known Exits Taken 6 | . . 1 1 1 1 . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 . . . . 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . 3 . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 239 | . . . . . . . 1 1 10 19 60 120 28 Melee . | . . . . . . . . . . . . . . Projectile 14 | . . . . . . . 1 1 10 1 . 1 . AOE 225 | . . . . . . . . . . 18 60 119 28 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp Res Total 8145 | 81 436 1050 744 437 356 1769 1110 508 650 405 223 15 361 Wait 1036 | . 22 166 190 142 . 2 228 134 107 26 8 . 11 Move 6468 | 62 360 752 473 236 349 1745 806 344 458 328 212 9 334 Hop . | . . . . . . . . . . . . . . Pick Up 121 | 8 10 32 5 7 2 4 10 9 10 17 . 1 6 Fast Attach . | . . . . . . . . . . . . . . Attach 79 | 7 . 5 6 6 1 6 13 4 9 18 . 1 3 Detach 11 | . . . . . . 5 1 1 1 3 . . . Swap 46 | . 3 17 4 3 . . 4 6 9 . . . . Drop 52 | . 3 22 2 3 1 4 1 1 7 5 . . 3 Fire 320 | 4 38 56 62 38 3 3 46 9 45 7 3 4 2 Melee 2 | . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . 2 . . . 1 . . 1 . . . Escape Stasis 6 | . . . . 2 . . . . 4 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory -5/Extension (discovered 2 exits: [*Fac] / *Cet) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 8) 586 | -10/Materials | Discovered new exit (range 7) 715 | -10/Materials | Discovered new exit (range 14) 844 | -10/Materials | Entered another Materials area 844 | -9/Materials | Evolved 2 slots: Weapon x2 1028 | -9/Materials | Discovered new exit (range 9) 1164 | -9/Materials | Build established: Skirmisher 1833 | -9/Materials | Identified exit to Mines 1997 | -9/Materials | Central database locked down 2127 | -9/Materials | Discovered new exit (range 5) 2236 | -9/Materials | Learned location of 1 exit from Storage 2287 | -9/Materials | Identified exit to Materials 2356 | -9/Materials | Learned location of Zion (-6) 2393 | -9/Materials | Learned Storage emergency access door positions 2412 | -9/Materials | Loaded intel: 11 terminal locations 2467 | -9/Materials | Entered another Materials area 2467 | -8/Materials | Evolved 2 slots: Utility x2 2468 | -8/Materials | Identified exit to Storage 3011 | -8/Materials | Garrison activated, responded to threat 3544 | -8/Materials | Discovered new exit (range 14) 3633 | -8/Materials | Identified exit to Factory 3870 | -8/Materials | Entered Storage 4574 | -8/Storage | Repaired Sensor Array 4604 | -8/Storage | Used back door to open Recycling access 4604 | -8/Storage | Discovered new exit (range 5) 4612 | -8/Storage | Identified exit to Recycling 4614 | -8/Storage | Entered Recycling 4870 | -8/Recycling | Discovered new exit (range 9) 5224 | -8/Recycling | Scanned before Scraplab entrance 5320 | -8/Recycling | Discovered new exit (range 2) 5320 | -8/Recycling | Identified exit to Scraptown 5324 | -8/Recycling | Entered Scraptown 5643 | -8/Scraptown | Visited Cyclists 5715 | -8/Scraptown | Visited CR-KLE's Repair Center 5743 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5767 | -8/Scraptown | CR-KLE repaired 7 parts 6160 | -8/Scraptown | Visited Symbiants 6182 | -8/Scraptown | Visited SPCMW 6260 | -8/Scraptown | Visited TADAMA 6800 | -8/Scraptown | Visited UFD Registry 6856 | -8/Scraptown | Visited Supply Room 6906 | -8/Scraptown | Visited Comm Corps 7028 | -8/Scraptown | Registered with UFD as "Railmech" 7128 | -8/Scraptown | Entered Cyclist Reading Room 7280 | -8/Scraptown | Visited Junk Cannon Lab 7324 | -8/Scraptown | Found Prototype Special Weapon 7327 | -8/Scraptown | Identified Junk Cannon 7432 | -8/Scraptown | Visited Chapter 10 7594 | -8/Scraptown | Visited Scrapoid Pod Storage 7628 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7714 | -8/Scraptown | Visited Analyses Database 7882 | -8/Scraptown | Discovered new exit (range 3) 7948 | -8/Scraptown | Visited Derelict Rescue Squad 7960 | -8/Scraptown | Found DRS Beacon 8003 | -8/Scraptown | Visited Curators Association 8055 | -8/Scraptown | Visited Science Guys 8667 | -8/Scraptown | Met Optimus 8667 | -8/Scraptown | Accepted into 0bPrime 8810 | -8/Scraptown | Civil war broke out across Scraptown 8841 | -8/Scraptown | Entered Factory 8841 | -6/Factory | Evolved 4 slots: Utility x4 8859 | -6/Factory | Lost 4 allies 9242 | -6/Factory | Lost 4 parts (1p3u) 9320 | -6/Factory | Loaded intel: 8 recycling unit locations 9481 | -6/Factory | System corruption reached 10% 9496 | -6/Factory | Build established: Gunner 9835 | -6/Factory | Build established: Hacker-Gunner 9869 | -6/Factory | Fabricated Hacking Suite (x1) 9978 | -6/Factory | Repaired Hrd. Light Armor Plating 10033 | -6/Factory | Identified exit to Garrison 10401 | -6/Factory | Repaired Minigun+ 10459 | -6/Factory | Learned location of Protoforge (-2) 10582 | -6/Factory | Discovered new exit (range 16) 10609 | -6/Factory | Spotted B-75 Beast 10673 | -6/Factory | Identified exit to Factory 10701 | -6/Factory | Entered another Factory area 10701 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11419 | -5/Factory | Discovered new exit (range 5) 11422 | -5/Factory | Identified exit to Extension 11424 | -5/Factory | Entered Extension 11823 | -5/Extension | Identified exit to Cetus 12007 | -5/Extension | Rescued a captive Derelict 12010 | -5/Extension | Rescued a captive Derelict 12034 | -5/Extension | Rescued a captive Derelict 12138 | -5/Extension | Spotted B-75 Beast 12177 | -5/Extension | Lost 3 allies 12178 | -5/Extension | Attached CPS modules to Y-64 Sentinel 12194 | -5/Extension | Spotted B-75 Beast 12198 | -5/Extension | Released all parts (8) 12225 | -5/Extension | Lost 7 parts (3n2u2w) 12244 | -5/Extension | Discovered new exit (range 15) 12291 | -5/Extension | Entered Factory 12291 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12487 | -4/Factory | Discovered new exit (range 2) 12490 | -4/Factory | Build established: Mutant 12872 | -4/Factory | Entered Upper Caves 12929 | -4/Upper Caves | Build established: Gunner 12958 | -4/Upper Caves | Encountered a Warlord checkpoint 13023 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13121 | -4/Upper Caves | Discovered new exit (range 6) 13128 | -4/Upper Caves | Entered another Upper Caves area 13128 | -4/Upper Caves | Discovered new exit (range 8) 13154 | -4/Upper Caves | Entered Research 13154 | -3/Research | Evolved 2 slots: Utility x2 13159 | -3/Research | Destroyed 7 combat bots 13169 | -3/Research | Lost 3 parts (1p1n1u) 13227 | -3/Research | Released all parts (4) 13257 | -3/Research | Lost 5 parts (1p2n2w) 13301 | -3/Research | Spotted B-86 Titan 13314 | -3/Research | Found Prototype Device 13327 | -3/Research | Core integrity fell below 50% 13358 | -3/Research | Core integrity fell below 20% 13378 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Slug penetrates Wall. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Exp. Heat Sink destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# ????# #???????? | | ???????????????????????????# ??# #???????? | | ???????????????????????????# # #???????? | | ???????????????????????????# + #???????? | | ???????????????????????????# # #???????? | | ???????????????????????????# """ ??# #???????? | | ????????????????????????????? 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ARhh k #??# ???????? | | ???????????? #??? ??????? | | ???????????? #??? ?????? | | ????????????????######## ########???######+????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????"""""""????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 300 Resistance: KI 20 Evasion (%) 61 Targeting Accuracy 14 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Sensor Array | 15% | -8/Storage Hrd. Light Armor Plating | 14% | -6/Factory Minigun | 11% | -6/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Medium Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Hammer Time Uncivil War Challenges ------------ None Game ------ Seed ColdElectronCorpse Manual? 0 Play Time 02:07:32 Cumulative 50.7 hours Start 2026.06.27 @ 16:05:10 End 2026.06.30 @ 21:52:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a462043-cec8-4c87-8d6b-6d0017f3de21