Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 23:36:58 Player: CanadianCogs Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (315) 315 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1975 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 44/300 Energy 100/100 System Corruption 3% Temperature Critical (1048) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (6) ------ Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Pulse Rifle Scythe > --- INVENTORY (5) ---- Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Barrage Gun Slug Cannon > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Pulse Rifle Grenade Launcher Scythe [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Structural Scanner Protection Hardened Light Armor Plating Weapon Barrage Gun Energy Gun Small Laser Ballistic Gun Barrage Gun Ballistic Cannon Slug Cannon Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 38 | 4 13 5 16 Power 5 | 1 1 2 1 Engine 4 | 1 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 1 5 . 5 Treads . | . . . . Leg . | . . . . Wheel 2 | 1 1 . . Hover 5 | . 2 . 3 Flight 4 | . 2 . 2 Utility 8 | . 1 1 6 Device 2 | . 1 . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 6 | . . 1 5 Artifact . | . . . . Weapon 14 | 2 6 2 4 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 1 . Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon 3 | . 3 . . Impact Weapon 1 | . 1 . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . 1 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 3 | . . 1 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 73 77 82 Engine 10 | . 9 13 7 Hover 20 | . 17 28 7 Flight 3 | . 5 . 11 Device 6 | . 10 2 9 Protection 8 | . . 4 28 Ballistic Gun 7 | . . 11 8 Ballistic Cannon 7 | . . 11 8 Special Weapon 8 | . 21 5 . Impact Weapon 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 41 | 8 8 33 41 Greatest Support 14 | 10 14 14 14 Greatest Overweight (x) 4 | . 1 2 4 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 4 | . 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 520 | 144 226 59 91 Remotely . | . . . . Salvage Created 347 | . 21 181 145 Parts 17 | . 1 10 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 7 | . 2 2 3 Melee 1 | . 1 . . Guns 1 | . . . 1 Cannons 5 | . 1 2 2 Classes Destroyed 3 | . 2 1 . Operator 1 | . 1 . . Grunt 5 | . 2 . 3 Subdweller 2 | . . 2 . Best Kill Streak 3 | . 3 1 2 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 53 | . 10 5 38 Missed 9 | . 5 . 4 Damage Taken 1301 | . 55 207 1039 Core 580 | . 23 . 557 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 90 . Volleys Fired 43 | . 10 20 13 Largest 2 | . 2 2 2 Hottest 100 | . 100 76 76 Shots Fired 76 | . 14 40 22 Gun 18 | . . 5 13 Cannon 14 | . . 5 9 Launcher . | . . . . Special 44 | . 14 30 . Kinetic 28 | . . 10 18 Thermal 48 | . 14 30 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 3 9 5 Robot Miss Streak 5 | . 1 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | . 9 30 9 Core Hits 19 | . 2 12 5 Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Destroy 2 | . . 2 . Smash 1 | . 1 . . Melee Attacks 5 | . 5 . . Impact 5 | . 5 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 902 | . 249 421 232 Guns 145 | . . 52 93 Cannons 257 | . . 118 139 Explosions . | . . . . Melee 132 | . 132 . . Ramming . | . . . . Kinetic 353 | . . 170 183 Thermal 417 | . 117 251 49 Explosive . | . . . . Electromagnetic . | . . . . Impact 132 | . 132 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 66 | . 66 . . Projectiles . | . . . . Explosions . | . . . . Melee 66 | . 66 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1048 | . 28 6 1048 Average Temperature 326 | . 13 6 388 Received Heat Transfer 456 | . 30 30 396 Effects 44 | . . . 44 Shutdowns 7 | . . . 7 Energy Bleed 4 | . . . 4 Interference 2 | . . . 2 Matter Decay 5 | . . . 5 Short Circuit 3 | . . . 3 Damage (minor) 7 | . . . 7 Damage (major) 10 | . . . 10 Damage (core) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 2 | . 2 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1236 | . 274 851 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 131 | . 131 . 100 Initial . | . . . . Average 50 | . 67 . 34 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 5 2 11 Peak Tracking Total 6 | . 2 1 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled 1 | . 1 . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 2 1 4 Terminals 5 | . 1 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 4 2 12 Successful 9 | . 2 2 5 Failed 9 | . 2 . 7 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 12 | . 4 1 7 Terminals 15 | . 3 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 2 4 Record 2 | . . 2 . Robot Schematic 3 | . 1 . 2 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 1 | . . . 1 Search 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 3 | . 1 . 2 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1627 | 29 432 806 360 Spaces Moved 1010 | 28 223 600 159 Core 9 | 5 4 . . Treads . | . . . . Legs . | . . . . Wheels 47 | 23 24 . . Hover 785 | . 99 600 86 Flight 169 | . 96 . 73 Fastest Speed 37 | 50 37 56 112 Average Speed 111 | 74 52 116 182 Slowest Speed 352 | 80 100 176 352 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 39 29 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug 2 | . . . 2 Terrain Destroyed 5 | . 1 2 2 Melee . | . . . . Projectile 5 | . 1 2 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1367 | 35 486 640 206 Wait 210 | . 206 . 4 Move 1007 | 27 222 599 159 Hop . | . . . . Pick Up 27 | 4 12 6 5 Fast Attach 15 | . 5 1 9 Attach 17 | 4 5 4 4 Detach 4 | . 3 1 . Swap 6 | . 3 . 3 Drop 27 | . 10 8 9 Fire 43 | . 10 20 13 Melee 5 | . 5 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 6 | . 5 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 3) 248 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered Subcaves 474 | -10/Subcaves | Visited Clippyterm 631 | -10/Subcaves | Disturbed a concealed Subdweller 1075 | -10/Subcaves | Learned 8 Materials zone layouts 1246 | -10/Subcaves | Discovered new exit (range 12) 1268 | -10/Subcaves | Entered Materials 1268 | -8/Materials | Evolved 4 slots: Utility x4 1269 | -8/Materials | Identified exit to Factory 1619 | -8/Materials | Core integrity fell below 50% 1625 | -8/Materials | Core integrity fell below 20% 1629 | -8/Materials | Core destroyed Last Messages --------------- 01616_ Overheating: Core damaged (-66). 01617_ Overheating: Structural Scanner damaged (-3). 01619_ Power failure, Lgt. Nuclear Core shutdown. 01619_ Overheating: Core damaged (-93). 01620_ Overheating: Structural Scanner damaged (-1). 01620_ Broken Imp. Hover Unit destroyed. 01621_ Overheating: Matter decay (-7). 01623_ System corrupted: Matter fused (-8). 01624_ Critical hit (Burn: +37). 01625_ Overheating: Core damaged (-110). 01626_ Power failure, Lgt. Nuclear Core shutdown. 01626_ Hrd. Light Armor Plating destroyed. 01626_ Critical hit (Burn: +37). 01627_ Overheating: Lgt. Nuclear Core damaged (-8). 01627_ G-47 Trooper destroyed. 01628_ Pulse Rifle broken. 01628_ Overheating: Short circuit. 01628_ Lgt. Nuclear Core destroyed. 01628_ Critical hit (Burn: +37). 01629_ Overheating: Core damaged (-99). 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