Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 22:46:44 Player: Maelyn Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (2372) 2372 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1997) 1997 TOTAL SCORE: 9424 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 1409 Met Imprinter 300 Was Imprinted 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Actuator Array Improved Transmission Jammer Hacking Suite Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Cooled Airjet Gravmag Array Gyrokinetic Inverter > --- UTILITY ---------- Cooling System Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter IFF Parser Melee Analysis Suite Advanced ECM Suite Utility Shielding System Shield > --- WEAPON ----------- Shock Maul Shock Maul Lance > --- INVENTORY -------- Cooled Airjet Actuator Array Improved Transmission Jammer Z-Drone Bay Self-destruct Interrupter [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 7 | . . 1 . . . 4 . . 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 92 | 8 11 20 5 8 2 12 2 17 7 Power 14 | 1 4 5 . 1 1 . . 1 1 Engine 12 | 1 4 5 . 1 1 . . . . Core . | . . . . . . . . . . Reactor 2 | . . . . . . . . 1 1 Propulsion 29 | 2 2 9 2 2 . 3 . 7 2 Treads 6 | 2 . . 2 2 . . . . . Leg 9 | . 2 7 . . . . . . . Wheel . | . . . . . . . . . . Hover 9 | . . . . . . . . 7 2 Flight 5 | . . 2 . . . 3 . . . Utility 24 | 2 1 2 2 3 . 8 . 4 2 Device 11 | 1 . 2 1 3 . 2 . 1 1 Storage 3 | 1 1 . . . . 1 . . . Processor 3 | . . . . . . 1 . 2 . Hackware 5 | . . . . . . 4 . . 1 Protection 2 | . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 25 | 3 4 4 1 2 1 1 2 5 2 Energy Gun 11 | 1 3 3 . . . 1 2 1 . Energy Cannon 2 | . 1 1 . . . . . . . Ballistic Gun 4 | 2 . . . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . 1 . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 2 | . . . . . . . . 2 . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . 5 . 3 . 1 . 3 3 Parts Lost 32 | . 4 4 5 . . 1 . 2 16 Power 1 | . . . . . . . . . 1 Propulsion 12 | . 2 3 3 . . . . 2 2 Utility 11 | . . 1 . . . 1 . . 9 Weapon 8 | . 2 . 2 . . . . . 4 Highest Loss Streak 15 | . 2 1 2 . . 1 . 1 15 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 2 6 11 14 13 14 4 4 3 4 Power 1 | . . 1 2 1 . . . . . Propulsion 1 | 1 1 2 3 3 3 . 1 . . Utility 5 | . 1 5 8 8 9 2 2 3 3 Weapon 1 | . 2 2 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 16 | . . 7 . . 1 . 1 2 5 Power 4 | . . 2 . . 1 . . . 1 Propulsion 2 | . . 2 . . . . . . . Utility 7 | . . 1 . . . . . 2 4 Weapon 3 | . . 2 . . . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 91 93 79 85 100 92 99 98 89 Engine 9 | . 14 11 11 11 11 6 6 2 . Treads 11 | . 11 . 11 26 33 . . . . Leg 8 | . 9 30 9 . . . . . . Hover 3 | . . . . . . . . 19 16 Flight 2 | . . . . . . 22 26 5 . Device 16 | . 14 18 11 14 22 19 20 19 19 Storage 8 | . 14 11 11 11 11 . . . . Processor 2 | . . . . . . 5 6 8 16 Hackware 3 | . . . . . . 18 20 15 7 Protection 2 | . . . 5 7 . . . 1 4 Energy Gun 6 | . 17 11 9 . . 3 15 5 3 Energy Cannon 4 | . 8 11 10 . . . . . . Ballistic Gun 3 | . . . . 4 16 13 4 . . Launcher 1 | . . . . 4 . . . . . Special Weapon 1 | . . . . 6 5 . . . . Impact Weapon 1 | . . . . . . . . 6 10 Peak Build Rating 78 | 7 7 19 19 45 46 57 62 69 78 Average Rating 30 | 4 6 13 16 26 43 50 60 64 72 On Entrance 31 | . 7 7 16 14 45 42 57 62 67 Avg Prop Armor Cover (%) 5 | . . . 5 . . . . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 14 30 37 41 62 69 30 33 33 30 Greatest Support 76 | 40 40 33 40 76 76 21 21 36 42 Greatest Overweight (x) 5 | 1 5 3 3 1 . 1 1 3 5 Average Overweight (x) . | . . 1 1 . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 6 10 15 15 15 15 5 5 5 5 Most Carried 15 | 4 8 15 15 15 15 15 5 5 5 Average Carried 10 | 3 6 11 14 14 14 5 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 6 14 14 15 15 5 5 5 4 Class Distribution -------------------- 38% | Mutant 38% | Scavenger-Mutant 8% | Scavenger-Skirmisher 3% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Gladiator | -6/Factory Ninja | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Matter Collected 1380 | 90 320 242 63 129 47 44 125 185 135 Remotely . | . . . . . . . . . . Salvage Created 3508 | 11 678 1371 359 . . . . 565 524 Parts 165 | 3 38 76 17 . . . . 20 11 Haulers Intercepted 8 | . 1 4 . . . . . 3 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . 2 12 . . . . Prevented 9 | . . . . 2 7 . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 58 | . 16 28 10 . . . . 1 3 Melee 2 | . . . . . . . . . 2 Guns 20 | . 9 10 1 . . . . . . Cannons 29 | . 7 14 8 . . . . . . AOE 3 | . . . 1 . . . . 1 1 Classes Destroyed 13 | 1 4 4 2 . . . . . 2 Worker 6 | . . 2 . . . . . 4 . Builder 1 | . . . . . . . . . 1 Tunneler 2 | 1 1 . . . . . . . . Hauler 8 | . 1 4 . . . . . 3 . Recycler 3 | . . . 1 . . . . . 2 Operator 5 | . . 2 . . . . . 1 2 Watcher 8 | . 1 3 . . . . . 3 1 Swarmer 15 | . 3 6 6 . . . . . . Grunt 31 | . 13 14 3 . . . . 1 . Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . 2 . . . . . . . Sentry 7 | . . 6 . . . . . . 1 Hunter 2 | . . . . . . . . . 2 Best Kill Streak 7 | 1 6 7 3 . . . . 2 3 Combat Bots Only 6 | . 6 5 3 . . . . 1 1 Max Kills in Single Turn 2 | 1 1 2 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . 1 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Hostile Shots Fired 573 | . 86 138 70 . 18 2 . 1 258 Missed 161 | . 16 40 19 . 3 . . . 83 Hits 412 | . 70 98 51 . 15 2 . 1 175 Melee 2 | . . 2 . . . . . . . Projectile 410 | . 70 96 51 . 15 2 . 1 175 Critical Strikes 7 | . . 2 . . . . . . 5 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 5334 | . 827 1164 470 . 319 29 . 216 2309 Core 1548 | . 205 184 83 . 59 . . . 1017 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 54 | . . . . . . . . . 54 Core Remaining (%) 59 | 100 18 . . . 18 . . 100 . Volleys Fired 234 | 3 59 106 40 . 9 2 . 10 5 Largest 3 | 2 2 2 2 . 1 3 . 3 1 Hottest 237 | 40 110 124 124 . 33 136 . 237 85 Shots Fired 396 | 6 101 188 64 . 9 6 . 17 5 Gun 241 | 6 71 105 23 . 9 6 . 17 4 Cannon 152 | . 30 83 39 . . . . . . Launcher 3 | . . . 2 . . . . . 1 Special . | . . . . . . . . . . Kinetic 19 | 6 . . . . 9 4 . . . Thermal 374 | . 101 188 62 . . 2 . 17 4 Explosive 3 | . . . 2 . . . . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | 2 17 16 9 . 2 1 . 5 1 Robot Miss Streak 6 | 1 4 3 6 . 2 2 . 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 282 | 3 66 134 30 . 5 2 . 27 15 Core Hits 121 | 2 35 51 14 . 1 . . 11 7 Critical Kills 5 | . . 2 . . . . . 2 1 Critical Parts Destroyed 3 | . . . . . . . . 1 2 Critical Strikes 26 | . 7 10 2 . . . . 4 3 Burn 17 | . 7 8 2 . . . . . . Meltdown 2 | . . 2 . . . . . . . Smash 6 | . . . . . . . . 3 3 Sever 1 | . . . . . . . . 1 . Melee Attacks 44 | . . . . . . . . 23 21 Impact 16 | . . . . . . . . 5 11 Slashing 18 | . . . . . . . . 18 . Piercing 10 | . . . . . . . . . 10 Sneak Attacks 9 | . . . . . . . . 4 5 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 5 | . . . . . . . . 3 2 Damage Inflicted 6307 | 31 979 2087 620 . 105 47 . 1197 1241 Guns 2439 | 31 638 1113 232 . 105 47 . 255 18 Cannons 1626 | . 331 968 327 . . . . . . Explosions 225 | . . . 61 . . . . . 164 Melee 1999 | . . . . . . . . 942 1057 Ramming 18 | . 10 6 . . . . . . 2 Kinetic 183 | 31 . . . . 105 47 . . . Thermal 3882 | . 969 2081 559 . . . . 255 18 Explosive 225 | . . . 61 . . . . . 164 Electromagnetic . | . . . . . . . . . . Impact 997 | . . . . . . . . 271 726 Slashing 671 | . . . . . . . . 671 . Piercing 331 | . . . . . . . . . 331 Highest Corruption 4 | . . 4 4 4 . . . 3 . Average Corruption 3 | . . 4 4 4 . . . 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . 14 21 2 . . . 16 . Message Errors 9 | . . 3 4 . . . . 2 . Matter Fused 13 | . . 4 6 1 . . . 2 . Heat Flow Errors 7 | . . 1 4 . . . . 2 . Energy Discharges 9 | . . 1 2 1 . . . 5 . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 7 | . . 2 3 . . . . 2 . Data Loss (major) 1 | . . . 1 . . . . . . Misfires 4 | . . . 1 . . . . 3 . Alerts 1 | . . 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 712 | . . 8 . . . . . 129 575 Projectiles 8 | . . 8 . . . . . . . Explosions 13 | . . . . . . . . . 13 Melee 691 | . . . . . . . . 129 562 Knockbacks 3 | . . . . . . . . . 3 Impact 3 | . . . . . . . . . 3 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 Shots . | . . . . . . . . . . Rammed 4 | . 1 . . . . . . 1 2 Targets Rammed 9 | . 2 4 . . . . . 1 2 Kicked 5 | . 1 4 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 609 | . 609 257 247 . . . . 198 . Average Temperature 102 | . 167 58 79 . . . . 89 . Received Heat Transfer 1050 | . 348 429 90 . 135 . . 21 27 Effects 19 | . 16 3 . . . . . . . Shutdowns 3 | . 3 . . . . . . . . Energy Bleed 3 | . 3 . . . . . . . . Interference 6 | . 3 3 . . . . . . . Matter Decay 1 | . 1 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . Damage (major) 3 | . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . . . . . 1 8 Impact Corruptions 17 | . . . . . . . . 3 14 Robots Melted 4 | . . 4 . . . . . . . Combat Hostiles 4 | . . 4 . . . . . . . Parts Melted 32 | . 7 19 6 . . . . . . Heat Transferred 10175 | . 3025 5335 1332 . . . . 433 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Maximum Alert Level 3 | . . 1 . . . . . 3 2 Low Security (%) 67 | 100 100 49 100 . . 100 100 42 . Level 1 25 | . . 50 . . . . . 13 95 Level 2 6 | . . . . . . . . 43 4 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 700 | 5 172 306 154 . . 34 22 700 437 Initial 326 | . 3 44 99 . . 18 . . 326 Average 151 | . 58 177 56 . . 3 3 338 327 Influence Increases 3736 | 5 455 812 294 . 353 34 71 1220 492 Destroy 0b10 Robot/C 1920 | . 320 560 200 . 220 20 . 420 180 Destroy 0b10 Robot/NC 210 | 5 15 55 5 . . . . 95 35 Destroy Leader 450 | . 74 144 40 . 30 10 . 90 62 Allied During Kill 581 | . . . . . 88 3 . 412 78 Successful Hack 4 | . . 4 . . . . . . . Disable Machine 195 | . 15 30 15 . . . . 120 15 Destroy Structure 211 | . 1 4 19 . . 1 71 83 32 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 150 | . 30 15 15 . 15 . . . 75 Influence Decreases 3532 | . 353 664 522 27 322 65 71 552 956 Entered New Map 603 | . 2 63 156 27 . 13 . . 342 Time Decay 2265 | . 321 561 332 . 282 52 71 352 294 Lost Part 284 | . 30 40 34 . . . . 20 160 Lost Ally 380 | . . . . . 40 . . 180 160 Squads Dispatched 23 | . 3 4 . . . 2 . 8 6 Investigation 8 | . 2 1 . . . 1 . 1 3 Extermination 4 | . . . . . . 1 . 2 1 Reinforcement 10 | . 1 3 . . . . . 4 2 Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Distress Signals 6 | . 1 2 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 28 47 10 . 10 2 2 18 25 Peak Tracking Total 10 | . 4 6 3 . 4 1 2 5 10 Tactical Retreats 8 | . 1 1 1 . 1 . . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Traps Triggered 7 | . 2 1 . . . 1 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Machines Disabled 13 | . 1 2 1 . . . . 8 1 Max in Single Turn 1 | . 1 1 1 . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Machines Accessed 9 | . 1 3 . . . 1 . 4 . Terminals 3 | . . 2 . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 20 | . 1 6 . . . 1 . 12 . Successful 13 | . 1 5 . . . 1 . 6 . Failed 7 | . . 1 . . . . . 6 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 28 | . . 3 . 1 . 4 . 10 10 Terminals 6 | . . 5 . . . . . 1 . Fabricators 7 | . . . . . . . . 7 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . Terminal Hacks 3 | . . 2 . . . . . 1 . Record 1 | . . 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . 2 . Build 2 | . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Seal Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 2 | . . 2 . . . . . . . Terminals 2 | . . 2 . . . . . . . Botnet 2 | . . 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 1 . . . . . 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . Robots Built 3 | . . . . . . . . 3 . Authchips 1 | . . . . . . . . 1 . Time 67 | . . . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . . . 12 . Part Schematics Acquired 14 | . . . . 14 . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips 1 | . . . . . . . . 1 . Time 47 | . . . . . . . . 47 . Total Part Build Rating 10 | . . . . . . . . 10 . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Total Allies 35 | . . . . 4 . . 20 5 6 Largest Group 19 | . . . . 4 4 1 19 12 8 Highest-Rated Group 684 | . . . . 161 161 41 684 503 464 Highest-Rated Ally 85 | . . . . 41 41 41 50 85 85 Zionite Dispatches 4 | . . . . . . . . 2 2 Heavy 1 | . . . . . . . . 1 . Light 1 | . . . . . . . . . 1 Recon 1 | . . . . . . . . 1 . Fire 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 316 | . . . . . 45 3 129 103 36 Total Damage 12813 | . . . . . 1266 134 6405 3993 1015 Kills 63 | . . . . . 12 2 11 31 7 Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Active Infowar (turns) 3800 | 3 192 1171 . . . 530 379 952 573 Optics 852 | . . . . . . . . 279 573 Sensors 2433 | . . . . . . 530 379 952 572 IFF 2301 | . . . . . . 529 379 826 567 Seismic 1366 | 3 192 1171 . . . . . . . ECM 11 | . . . . . . . . . 11 Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . 2 1 Emergency Access 1 | . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Turns Passed 9748 | 75 1255 1967 860 2415 665 539 379 952 641 Spaces Moved 6534 | 35 622 802 297 1386 382 497 299 1297 917 Core 50 | 6 1 . . . . . . . 43 Treads 2420 | 29 431 . 192 1386 382 . . . . Legs 1097 | . 190 802 105 . . . . . . Wheels . | . . . . . . . . . . Hover 2008 | . . . . . . . . 1134 874 Flight 959 | . . . . . . 497 299 163 . Fastest Speed 38 | 50 120 190 160 160 160 101 101 38 45 Average Speed 126 | 146 166 190 252 172 160 102 101 47 51 Slowest Speed 330 | 160 300 330 330 240 160 104 101 240 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 3 89 43 64 90 60 12 90 38 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . 1 1 3 . . . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 28 | . . . 21 . . . . . 7 Melee 2 | . . . . . . . . . 2 Projectile . | . . . . . . . . . . AOE 26 | . . . 21 . . . . . 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Total 7553 | 49 738 1052 343 1411 428 521 377 1589 1045 Wait 493 | . 33 64 . 9 31 . 71 216 69 Move 6526 | 34 621 801 296 1385 381 497 298 1296 917 Hop . | . . . . . . . . . . Pick Up 66 | 4 6 27 1 3 2 2 1 10 10 Fast Attach 36 | 7 2 4 3 3 . 2 2 11 2 Attach 15 | . 2 1 1 . . 5 . 2 4 Detach . | . . . . . . . . . . Swap 56 | 1 7 19 1 5 2 6 1 5 9 Drop 81 | . 6 26 1 6 3 7 4 19 9 Fire 234 | 3 59 106 40 . 9 2 . 10 5 Melee 37 | . . . . . . . . 19 18 Ram 3 | . . . . . . . . 1 2 Kick 5 | . 1 4 . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 526 | -10/Materials | Discovered new exit (range 9) 738 | -10/Materials | Discovered new exit (range 3) 890 | -10/Materials | Core integrity fell below 50% 1031 | -10/Materials | Discovered new exit (range 9) 1201 | -10/Materials | Core integrity fell below 20% 1280 | -10/Materials | Discovered new exit (range 10) 1331 | -10/Materials | Entered another Materials area 1331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1929 | -9/Materials | Build established: Scavenger-Mutant 2053 | -9/Materials | Discovered new exit (range 13) 2621 | -9/Materials | Discovered new exit (range 8) 3298 | -9/Materials | Entered Mines 3310 | -9/Mines | Core integrity fell below 50% 3359 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3600 | -9/Mines | Build established: Mutant 4004 | -9/Mines | Build established: Scavenger-Mutant 4143 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4158 | -9/Mines | Entered Zion 4182 | -7/Zion | Learned Factory stockpile data 4216 | -7/Zion | System corruption cleaned by Quarantine Array 4322 | -7/Zion | Build established: Mutant 4629 | -7/Zion | Met Imprinter 4656 | -7/Zion | Imprinted 4658 | -7/Zion | Declared Zion's savior 5073 | -7/Zion | Learned Factory emergency access door positions 5160 | -7/Zion | Found Prototype Special Weapon 5160 | -7/Zion | Identified RU-N14's Throwing Claymores 5775 | -7/Zion | Found Prototype Device 5776 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5885 | -7/Zion | Found Prototype Device 5886 | -7/Zion | Identified Phasing AFG 5956 | -7/Zion | Discovered new exit (range 13) 5983 | -7/Zion | Build established: Scavenger-Mutant 6573 | -7/Zion | Entered Proximity Caves 6573 | -6/Proximity Caves | Accompanied by 4 allies 6574 | -6/Proximity Caves | Identified exit to Factory 6625 | -6/Proximity Caves | Core integrity fell below 20% 6727 | -6/Proximity Caves | Learned Factory terminal intel 6915 | -6/Proximity Caves | Lost 3 allies 6987 | -6/Proximity Caves | Learned Factory emergency access door positions 7238 | -6/Proximity Caves | Entered Factory 7238 | -6/Factory | Accompanied by 1 ally 7238 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7241 | -6/Factory | Loaded intel: 28 terminal locations 7719 | -6/Factory | Build established: Scavenger-Skirmisher 7775 | -6/Factory | Discovered new exit (range 16) 7777 | -6/Factory | Sucked down chute 7777 | -6/Factory | Entered Waste 7778 | -6/Waste | Met a frightened Derelict 7819 | -6/Waste | Spotted C-40 Crusher 7840 | -6/Waste | Warlord forces began an assault 7971 | -6/Waste | Spotted C-40 Crusher 7982 | -6/Waste | Allies destroyed C-40 Crusher 7992 | -6/Waste | Spotted C-40 Crusher 8000 | -6/Waste | Allies destroyed C-40 Crusher 8011 | -6/Waste | Lost 7 allies 8024 | -6/Waste | Spotted C-40 Crusher 8036 | -6/Waste | Allies destroyed C-40 Crusher 8086 | -6/Waste | Spotted C-40 Crusher 8092 | -6/Waste | Allies destroyed C-40 Crusher 8122 | -6/Waste | Discovered new exit (range 13) 8156 | -6/Waste | Entered Factory 8156 | -6/Factory | Accompanied by 12 allies 8440 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8532 | -6/Factory | Build established: Scavenger-Gladiator 8609 | -6/Factory | Retrieved Zion intel report: Emergency Access 8804 | -6/Factory | Fabricated B-48 Gladiator (x3) 8851 | -6/Factory | Fabricated Thermic Laser (x2) 8856 | -6/Factory | First assault squad dispatched 8981 | -6/Factory | Zion Recon squad teleported in 9003 | -6/Factory | Zion Heavy squad teleported in 9051 | -6/Factory | Discovered new exit (range 10) 9074 | -6/Factory | Identified exit to Factory 9108 | -6/Factory | Entered another Factory area 9108 | -5/Factory | Accompanied by 2 allies 9108 | -5/Factory | Evolved 2 slots: Utility x2 9135 | -5/Factory | Zion Light squad teleported in 9150 | -5/Factory | Zion Fire squad teleported in 9319 | -5/Factory | Discovered new exit (range 21) 9328 | -5/Factory | Identified exit to Upper Caves 9344 | -5/Factory | Lost 8 allies 9527 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9716 | -5/Factory | Core integrity fell below 50% 9744 | -5/Factory | Core integrity fell below 20% 9749 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09720_ Penetrated by Slug. 09720_ Prc. Rocket Launcher destroyed. 09721_ Penetrated by Slug. 09721_ Adv. Signal Interpreter destroyed. 09724_ Slug penetrates Wall. 09737_ Shock Maul destroyed. 09738_ Slammed into S-27 Virus. 09739_ System Shield destroyed. 09739_ Slammed into S-27 Virus. 09740_ Slug penetrates Wall. 09740_ Adv. ECM Suite destroyed. 09740_ Slug penetrates Wall. 09742_ Slug penetrates Construction Platform. 09742_ Penetrated by Slug. 09742_ Slug penetrates H-66 Slayer. 09743_ Slug penetrates Wall. 09745_ Penetrated by Slug. 09746_ Slug penetrates Construction Platform. 09747_ Wall collapses. 09747_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ! #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ! ??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | +#??##############???????????????????????????????? | | #??# #???????????????????????????????? | | #??# "" "" #???????????????????????????????? | | #### "" "" #???????????????????????????????? | | + """ """ #???????????????????????????????? | | ##### """ """ #???????????????????????????????? | | #?# """ """ #???????????????????????????????? | | #?# ####????????????????????????????? | | #?# ! + ?????????????????????????????? | | #?# ""#???????????????????????????????? | | #?# T"#???????????????????????????????? | | #?# ""#???????????????????????????????? | | ### % #???????????????????????????????? | | # ##+= # ###########+###### "??????????? | | = ""?????????? | | ! ????????? | | ""?????????? | | "" @ ""?????????? | | "" u ""?????????? | | "" u hh ????????? | | w ""?????????? | | "" #######;#/############## "??????????? | | "" ?# hh #????????????????????? | | "" ?# s ! #????????????????????? | | ??# #????????????????????? | | "" """ ]! ??# !!! #????????????????????? | | "" """ ]]! #??# !!! #????????????????????? | | "" """ ]]! #??# !!! #????????????????????? | | #??# #????????????????????? | | #??# """"""" #????????????????????? | | ###%##### #??# """"""" #????????????????????? | | ??#!#???# #??# """"""" #????????????????????? | | ??# #??## ##?# """"""" #????????????????????? | | ###+#### #?# #????????????????????? | | # T" #?##############????????????????????? | | [# " #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ##+####### ###???????????????????????????????????? | | #?????# #?????????????????????????????????????? | | #????## ##????????????????????????????????????? | | ###### #######?????###########??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Utility Shielding 33 Evasion (%) 57 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Transmission Jammer | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Flak Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Authchip Thermic Laser | x2 | -6/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just What I Needed My Command Is Your Wish Official Business Challenges ------------ None Game ------ Seed CentriumScrapGriptreads Manual? 0 Play Time 01:59:28 Cumulative 42.4 hours Start 2026.04.11 @ 20:40:55 End 2026.04.11 @ 22:46:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/T_Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7f64f29-5c19-4c01-bcb9-2dd00ba3950e