Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 07:31:44 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (124) 620 Value Destroyed (3891) 3891 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 7867 Bonus ------- High Alert Combat Kills 876 Cogmind --------- Core Integrity 24/700 Matter 240/300 Energy 36/100 System Corruption 0% Temperature Cool (0) Movement Walking (195) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit > --- WEAPON (5) ------- Backup Laser III Heavy Laser Heavy Laser > --- INVENTORY (20) --- Light Treads Aluminum Leg Improved Cooling System Kinecellerator High-powered Tractor Beam Backup Laser III Backup Laser III Precision Beam Rifle Ion Cannon Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Gatling Laser Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Heavy EM Shotgun Heavy EM Shotgun Ion Cannon Heavy Missile Launcher Heavy Missile Launcher Scythe [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 3 | . . 2 . 1 Parts Attached 111 | 6 9 15 21 60 Power 6 | 1 2 . 1 2 Engine 4 | 1 2 . 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 25 | 2 . 3 6 14 Treads 3 | . . . . 3 Leg 6 | . . . 1 5 Wheel 16 | 2 . 3 5 6 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 . 2 2 11 Device 6 | . . 1 1 4 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 8 | . . . 1 7 Artifact . | . . . . . Weapon 64 | 2 7 10 12 33 Energy Gun 28 | 2 3 4 8 11 Energy Cannon . | . . . . . Ballistic Gun 14 | . . 5 1 8 Ballistic Cannon 6 | . . 1 . 5 Launcher 15 | . 4 . 3 8 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . 1 2 3 1 Parts Lost 42 | . . 4 4 34 Power 4 | . . 1 . 3 Propulsion 10 | . . . 2 8 Utility 10 | . . . 1 9 Weapon 18 | . . 3 1 14 Highest Loss Streak 14 | . . 1 3 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 84 91 93 91 Engine 6 | . 13 7 9 4 Core 1 | . . . . 2 Leg 1 | . . . . 3 Wheel 18 | . 28 22 21 14 Device 6 | . . 7 8 7 Storage 8 | . 14 11 9 7 Protection 8 | . . . 9 13 Energy Gun 16 | . 23 9 15 18 Ballistic Gun 12 | . . 16 19 10 Ballistic Cannon 3 | . . 9 . 2 Launcher 2 | . 4 7 . 1 Peak Build Rating 51 | 6 8 18 33 51 Average Rating 28 | 4 7 12 25 39 On Entrance 12 | . 6 8 17 33 Naked Turns . | . . . . . Heaviest Build 78 | 14 18 53 67 78 Greatest Support 48 | 32 32 32 48 44 Greatest Overweight (x) 4 | 4 . 1 4 4 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 16 | 7 8 11 20 20 Most Carried 20 | 2 6 15 20 20 Average Carried 11 | 1 3 8 15 13 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 2 6 15 20 10 Class Distribution -------------------- 57% | Tank 23% | Gunner 15% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2710 | 249 94 609 398 1360 Remotely . | . . . . . Salvage Created 4034 | . 164 887 742 2241 Parts 232 | . 12 61 45 114 Haulers Intercepted 13 | . 1 6 2 4 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 83 | . 5 15 13 50 Guns 36 | . 2 5 5 24 Cannons 7 | . . 2 . 5 AOE 38 | . 3 8 8 19 Classes Destroyed 16 | . 6 3 . 7 Worker 10 | . . 1 . 9 Builder 5 | . 1 . 3 1 Hauler 13 | . 1 6 2 4 Recycler 3 | . 1 2 . . Mechanic 2 | . . . . 2 Operator 2 | . 1 1 . . Watcher 6 | . . 2 2 2 Swarmer 21 | . 3 7 4 7 Grunt 32 | . 2 2 7 21 Brawler 2 | . . . . 2 Duelist 2 | . . . . 2 Protector 2 | . . . . 2 Sentry 12 | . . 6 2 4 Specialist 3 | . . . . 3 Hunter 7 | . . . . 7 Programmer 2 | . . . . 2 Best Kill Streak 17 | . 3 5 14 17 Combat Bots Only 9 | . 3 4 5 9 Max Kills in Single Turn 5 | . 2 2 3 5 Gunslinging . | . . . . . Exploded 4 | . 2 2 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 561 | . 27 56 38 440 Missed 169 | . 12 12 12 133 Damage Taken 6398 | . 157 690 532 5019 Core 971 | . 36 214 45 676 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 85 46 91 . Volleys Fired 207 | . 25 48 30 104 Largest 5 | . 2 4 4 5 Hottest 278 | . 80 126 168 278 Shots Fired 643 | . 36 128 106 373 Gun 541 | . 29 86 101 325 Cannon 66 | . . 34 . 32 Launcher 36 | . 7 8 5 16 Special . | . . . . . Kinetic 326 | . . 99 52 175 Thermal 158 | . . . 10 148 Explosive 36 | . 7 8 5 16 Electromagnetic 123 | . 29 21 39 34 Robot Hit Streak 18 | . 6 11 16 18 Robot Miss Streak 10 | . 3 5 7 10 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 381 | . 8 74 56 243 Core Hits 252 | . 14 44 36 158 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 17 | . . 2 2 13 Burn 10 | . . . 1 9 Destroy 1 | . . . 1 . Blast 4 | . . 1 . 3 Corrupt 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 12259 | . 468 1695 1603 8493 Guns 5833 | . 102 661 928 4142 Cannons 765 | . . 297 . 468 Explosions 5639 | . 366 723 667 3883 Melee . | . . . . . Ramming 22 | . . 14 8 . Kinetic 3220 | . . 787 277 2156 Thermal 3479 | . 58 95 399 2927 Explosive 4230 | . 308 628 401 2893 Electromagnetic 1308 | . 102 171 518 517 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 3 . Message Errors 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 460 | . 5 94 10 351 Projectiles . | . . . . . Explosions 460 | . 5 94 10 351 Melee . | . . . . . Knockbacks 3 | . . 2 . 1 Impact . | . . . . . Kinetic 3 | . . 2 . 1 Secondary . | . . . . . Self-Inflicted Damage 461 | . 8 100 123 230 Shots 13 | . 1 3 3 6 Rammed 5 | . . 4 1 . Targets Rammed 5 | . . 4 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 717 | . 225 240 426 717 Average Temperature 126 | . 71 65 117 151 Received Heat Transfer 1794 | . 66 207 225 1296 Effects 16 | . . 1 1 14 Shutdowns 4 | . . . . 4 Energy Bleed 3 | . . . 1 2 Interference 1 | . . 1 . . Matter Decay 1 | . . . . 1 Damage (major) 6 | . . . . 6 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 6 | . . . 3 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . . 2 7 Heat Transferred 6517 | . 100 150 670 5597 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 11 | . 1 2 4 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 981 | . 185 543 534 981 Initial 150 | . . 78 150 44 Average 425 | . 80 416 346 525 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 33 | 100 100 10 25 32 Level 1 11 | . . 25 33 . Level 2 31 | . . 64 40 20 Level 3 23 | . . . . 46 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 . 2 12 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 7 | . 1 . 2 4 Assault 3 | . . . . 3 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 131 | . 9 18 20 84 Peak Tracking Total 11 | . 3 6 5 11 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 27 | . . 4 3 20 Max in Single Turn 9 | . . 2 1 9 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 1 3 2 5 Terminals 10 | . 1 3 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 27 | . 1 9 3 14 Successful 11 | . . 4 3 4 Failed 16 | . 1 5 . 10 Catastrophic 7 | . 1 2 . 4 Database Lockouts . | . . . . . Manual 8 | . . 4 1 3 Terminals 24 | . 1 9 3 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 10 | . . 4 3 3 Prototype ID Bank 1 | . . 1 . . Alert Level 1 | . . . 1 . Unreport Threat 6 | . . 1 2 3 Locate Traps 1 | . . 1 . . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 7 | . 1 2 . 4 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3212 | 62 269 734 489 1658 Spaces Moved 1850 | 45 186 501 287 831 Core 14 | 14 . . . . Treads 7 | . . . . 7 Legs 116 | . . . . 116 Wheels 1713 | 31 186 501 287 708 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 105 105 Average Speed 120 | 108 100 104 115 137 Slowest Speed 400 | 250 100 115 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 29 35 30 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . 3 6 . . Terrain Destroyed 341 | . 22 90 30 199 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 333 | . 22 90 30 191 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2380 | 54 230 617 372 1107 Wait 101 | 2 1 21 14 63 Move 1846 | 44 185 500 286 831 Hop . | . . . . . Pick Up 58 | 2 6 17 10 23 Fast Attach 33 | 6 1 4 6 16 Attach 39 | . . 3 5 31 Detach 15 | . 1 1 4 9 Swap 39 | . 8 8 10 13 Drop 37 | . 3 11 6 17 Fire 207 | . 25 48 30 104 Melee . | . . . . . Ram 5 | . . 4 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Weapon x2 626 | -9/Materials | Build established: Gunner 663 | -9/Materials | Discovered new exit (range 7) 798 | -9/Materials | Discovered new exit (range 10) 903 | -9/Materials | Core integrity fell below 50% 1066 | -9/Materials | Entered another Materials area 1066 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1249 | -8/Materials | Lost 3 parts (2n1w) 1552 | -8/Materials | Discovered new exit (range 3) 1555 | -8/Materials | Entered Factory 1555 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1693 | -7/Factory | Build established: Tank 2131 | -7/Factory | Destroyed 9 combat bots 2334 | -7/Factory | Cargo convoy interrupted 2378 | -7/Factory | Destroyed 9 combat bots 2381 | -7/Factory | Lost 6 parts (3n1u2w) 2699 | -7/Factory | Lost 3 parts (1n1u1w) 2705 | -7/Factory | Core integrity fell below 50% 2755 | -7/Factory | First assault squad dispatched 2908 | -7/Factory | Lost 14 parts (1p3n4u6w) 3206 | -7/Factory | Core integrity fell below 20% 3213 | -7/Factory | Self-destructed Last Messages --------------- 03192_ as-67086 destroyed. 03192_ U-05 Engineer lays Concrete. 03193_ U-05 Engineer builds a Wall. 03194_ as-26816 destroyed. 03194_ U-05 Engineer lays Concrete. 03195_ U-05 Engineer builds a Wall. 03197_ U-05 Engineer lays Concrete. 03201_ Titanium Leg destroyed. 03204_ Backup Plating I destroyed. 03205_ Power Conduit explodes. 03205_ Terminal disabled. 03206_ K-01 Serf collects debris. 03206_ Lgt. Nuclear Core destroyed. 03206_ Critical hit (Burn: +37). 03210_ K-01 Serf collects debris. 03212_ U-05 Engineer lays Concrete. 03212_ Hvy. Missile Launcher destroyed. 03212_ Imp. Medium Armor Plating destroyed. 03212_ Hvy. EM Shotgun destroyed. 03213_ U-05 Engineer lays Concrete. 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