Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 19:04:32 Player: luckinvolved Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (82) 410 Value Destroyed (1812) 1812 Prototype IDs (14) 280 Alien Tech Used (2) 400 Bonus (4237) 4237 TOTAL SCORE: 14139 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 7 Aligned with FarCom 300 Used Core Reset Matrix 3000 Friendly Fire -70 Cogmind --------- Core Integrity 0/1450 Matter 162/300 Energy 12/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Experimental Cooling System Advanced Gravity Neutralizer Structural Scanner Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Advanced Reaction Control System Cloaking Device Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Light Particle Reactor Field Propulsion Array Compact HERF Cannon [Rating: 130] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Utility Shielding Weapon Particle Cannon Energy Gun High-powered Field Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Slots Evolved 16 | . . 2 . . . 2 2 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . 2 1 . . . . . 1 . . Utility 11 | . . 2 . . . . 1 2 . . 2 1 1 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 134 | 6 5 6 1 2 3 22 23 13 4 2 3 1 11 14 18 Power 18 | 1 1 . . . . 1 4 1 . . . . 2 5 3 Engine 5 | 1 1 . . . . 1 2 . . . . . . . . Core 4 | . . . . . . . 2 1 . . . . . . 1 Reactor 9 | . . . . . . . . . . . . . 2 5 2 Propulsion 30 | 2 1 1 . . . 10 8 1 . 2 . . . 3 2 Treads 11 | 2 1 1 . . . 7 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . Flight 18 | . . . . . . 2 8 1 . 2 . . . 3 2 Utility 55 | 1 3 3 . 1 1 3 5 9 3 . 3 1 7 6 9 Device 31 | . 1 1 . 1 1 . 3 5 3 . 2 1 2 5 6 Storage 4 | 1 1 . . . . 1 1 . . . . . . . . Processor 12 | . . . . . . . 1 2 . . 1 . 5 . 3 Hackware 4 | . . . . . . 1 . 2 . . . . . 1 . Protection 4 | . 1 2 . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 . 2 1 1 2 8 6 2 1 . . . 2 . 4 Energy Gun 9 | 1 . 1 . . . 2 4 . . . . . . . 1 Energy Cannon 11 | . . 1 . 1 1 3 . . . . . . 2 . 3 Ballistic Gun 2 | 1 . . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 4 | . . . 1 . 1 2 . . . . . . . . . Special Weapon 2 | . . . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . 1 . 5 2 . . . . . 3 1 3 Parts Lost 42 | . 2 3 . . . 3 1 2 1 . . 4 3 1 22 Power 5 | . 1 . . . . . . 1 . . . 1 . . 2 Propulsion 11 | . 1 1 . . . 1 . 1 . . . 2 1 . 4 Utility 19 | . . 1 . . . . . . 1 . . . 2 1 14 Weapon 7 | . . 1 . . . 2 1 . . . . 1 . . 2 Highest Loss Streak 15 | . 2 1 . . . 3 1 2 1 . . 4 3 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 86 89 100 100 100 96 99 95 99 100 100 90 69 73 57 Engine 7 | . 13 11 11 11 11 9 3 . . . . . . . . Treads 19 | . 26 21 22 22 22 33 . . . . . . . . . Flight 7 | . . . . . . . 37 33 33 33 29 25 12 10 11 Device 13 | . 1 8 11 12 22 11 9 17 12 20 29 23 21 21 15 Storage 8 | . 14 11 11 11 11 9 7 6 5 . . . . . . Processor 2 | . . . . . . . 5 2 13 13 11 15 15 17 11 Hackware 4 | . . . . . . 7 7 19 13 13 11 10 9 12 8 Protection 9 | . 1 15 22 20 11 8 6 . . . . . . . . Energy Gun 4 | . 14 11 . . . 3 13 6 6 6 5 4 . . . Energy Cannon 10 | . . 6 11 21 13 14 . . . . . . 1 . . Ballistic Gun 1 | . 14 3 . . . . . . . . . . . . . Launcher 1 | . . . 11 . 8 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 57 | 13 31 41 41 42 36 56 57 25 21 16 18 21 32 52 52 Greatest Support 83 | 40 40 40 40 40 40 83 25 25 34 34 33 24 31 61 61 Greatest Overweight (x) 2 | . 1 1 1 1 . . 2 . . . . . 1 . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 8 8 5 5 5 5 5 5 Average Capacity 12 | 6 13 15 15 15 15 16 8 8 7 5 5 5 5 5 5 Most Carried 18 | 2 9 13 14 15 15 18 17 8 8 5 4 4 5 5 5 Average Carried 11 | . 5 9 13 14 15 15 7 7 7 5 3 3 4 3 4 Final Capacity 20 | 8 15 15 15 15 15 20 8 8 5 5 5 5 5 5 5 Final Carried 18 | 2 9 13 14 15 15 18 8 8 5 5 4 4 4 3 1 Class Distribution -------------------- 63% | Mutant 12% | Hacker-Ninja 9% | Scavenger-Mutant 6% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Infiltrator-Mutant | -2/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Matter Collected 1635 | 210 357 33 61 . 109 215 225 112 51 45 . . . 135 82 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2764 | . 370 305 10 . 175 926 390 290 41 53 . . 90 114 . Parts 187 | . 33 20 7 . 14 45 29 14 6 2 . . 4 13 . Haulers Intercepted 10 | . . 1 . . . 2 3 2 . . . . 1 1 . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 7 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Combat Hostiles Destroyed 54 | . 10 8 5 . 7 18 2 1 1 2 . . . . . Melee 3 | . . . . . . . . 1 . 2 . . . . . Guns 20 | . 10 3 . . . 5 1 . 1 . . . . . . Cannons 18 | . . 5 . . 2 11 . . . . . . . . . AOE 12 | . . . 5 . 5 2 . . . . . . . . . Classes Destroyed 14 | . 5 2 . . 1 2 4 . . . . . . . . Worker 3 | . 1 . . . 1 . 1 . . . . . . . . Builder 8 | . 1 . . . . . 3 2 . . . . . 2 . Tunneler 1 | . . . . . . . 1 . . . . . . . . Hauler 10 | . . 1 . . . 2 3 2 . . . . 1 1 . Recycler 3 | . . . . . . 2 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . . Swarmer 25 | . 3 3 5 . 4 8 . . . 2 . . . . . Grunt 16 | . 7 4 . . 2 3 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 6 | . . 1 . . . 5 . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . Programmer 3 | . . . . . . . 1 1 1 . . . . . . Best Kill Streak 7 | . 4 2 3 . 4 7 4 2 1 3 . . 1 1 . Combat Bots Only 6 | . 3 2 3 . 4 6 1 1 1 3 . . . . . Max Kills in Single Turn 2 | . 1 1 2 . 2 2 2 1 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . 2 2 . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Hostile Shots Fired 582 | . 94 50 14 . 15 108 72 16 14 4 . 16 18 14 147 Missed 202 | . 30 15 4 . 9 25 34 2 8 2 . 5 5 11 52 Damage Taken 6756 | . 683 356 103 . 112 1027 443 213 91 33 . 253 277 23 3142 Core 2048 | . 95 50 9 . 34 124 73 48 14 18 . 75 49 . 1459 Absorbed by Shields 63 | . . . . . . . . . . . . . 63 . . Redirected to Shielding 26 | . . . 3 . 1 17 5 . . . . . . . . Core Remaining (%) 87 | 100 62 . . . 76 77 89 . . 90 100 93 96 . . Volleys Fired 207 | . 39 31 4 . 8 65 40 2 10 . . . 2 . 6 Largest 2 | . 2 2 2 . 2 2 2 1 1 . . . 1 . 1 Hottest 136 | . 60 108 98 . 136 136 126 48 70 . . . 81 . 94 Shots Fired 366 | . 78 61 6 . 13 123 66 2 9 . . . 2 . 6 Gun 222 | . 78 37 . . . 39 59 . 9 . . . . . . Cannon 129 | . . 24 2 . 8 83 2 2 . . . . 2 . 6 Launcher 10 | . . . 4 . 5 1 . . . . . . . . . Special 5 | . . . . . . . 5 . . . . . . . . Kinetic 42 | . 39 1 . . . . . 2 . . . . . . . Thermal 306 | . 39 60 2 . 8 122 66 . 9 . . . . . . Explosive 10 | . . . 4 . 5 1 . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . 2 . 6 Robot Hit Streak 20 | . 7 6 1 . 4 20 11 . 3 . . . 3 . 2 Robot Miss Streak 4 | . 2 3 1 . 1 4 2 . 2 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 258 | . 52 33 2 . 8 84 39 16 5 2 . 1 10 3 3 Core Hits 119 | . 25 13 7 . 10 32 17 5 2 2 . . 2 3 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . 3 5 2 . . . . 1 . . Burn 8 | . . . . . . 3 5 . . . . . . . . Sever 3 | . . . . . . . . 2 . . . . 1 . . Melee Attacks 66 | . . . . . . . . 21 . 2 1 7 15 17 3 Impact . | . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . 21 . 2 1 7 15 17 3 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 4 . 1 . . 1 3 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6446 | . 658 517 371 . 517 1695 804 717 135 124 . 62 463 281 102 Guns 2195 | . 658 232 . . . 432 738 . 135 . . . . . . Cannons 1797 | . . 285 20 . 123 1168 42 . . . . . 57 . 102 Explosions 840 | . . . 351 . 394 95 . . . . . . . . . Melee 1590 | . . . . . . . . 717 . 124 . 62 406 281 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 319 | . 319 . . . . . . . . . . . . . . Thermal 3538 | . 339 517 20 . 123 1600 804 . 135 . . . . . . Explosive 840 | . . . 351 . 394 95 . . . . . . . . . Electromagnetic 159 | . . . . . . . . . . . . . 57 . 102 Impact . | . . . . . . . . . . . . . . . . Slashing 1590 | . . . . . . . . 717 . 124 . 62 406 281 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . 3 . . . . . . 4 5 5 . . . 1 16 Average Corruption 4 | . 2 . . . . . . 3 4 5 . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . 1 6 . . . . . 3 Message Errors 2 | . . . . . . . . . 2 . . . . . . Matter Fused 4 | . . . . . . . . 1 2 . . . . . 1 Energy Discharges 2 | . . . . . . . . . 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 119 | . . . . . 49 16 . 42 . . . 2 10 . . Projectiles 11 | . . . . . . 11 . . . . . . . . . Explosions 54 | . . . . . 49 5 . . . . . . . . . Melee 54 | . . . . . . . . 42 . . . 2 10 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . 13 . 16 24 . . . . . . . . . Shots 3 | . . . 1 . 1 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 213 | . 213 105 . . 48 126 72 1 154 1 . 4 36 . 22 Average Temperature 36 | . 63 29 . . 21 33 15 1 52 1 . 4 18 . 18 Received Heat Transfer 1257 | . 306 144 . . 63 198 117 . . . . 54 42 . 333 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 16 | . . . . . . 13 2 . 1 . . . . . . Heat Transferred 7529 | . 775 1043 37 . 222 3367 1900 . 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Peak Influence 1618 | . 177 189 223 . 100 338 293 222 . . 48 99 69 187 1618 Initial 143 | . . 74 31 . . 34 132 143 . . 46 18 41 31 102 Average 141 | . 45 90 163 . 43 124 158 153 . . 44 49 49 116 1548 Maximum Alert Level 5 | . . . 1 . . 1 1 1 . . . . . . 5 Low Security (%) 81 | 100 100 100 63 . 100 70 61 88 . . 100 100 100 100 . Level 1 15 | . . . 36 . . 29 38 11 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . 99 Squads Dispatched 24 | . 2 . . . . 1 3 1 . . . 2 2 1 12 Investigation 3 | . . . . . . . 1 . . . . 1 1 . . Extermination 3 | . . . . . . . 1 1 . . . . . 1 . Reinforcement 5 | . 2 . . . . 1 1 . . . . 1 . . . Assault 12 | . . . . . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Distress Signals 13 | . 2 2 . . . 6 1 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 167 | . 18 11 6 . 10 38 19 5 1 2 . 6 2 12 37 Peak Tracking Total 31 | . 4 3 3 . 4 5 10 3 1 2 . 4 1 5 31 Tactical Retreats 14 | . . 1 . . . 3 4 . . . . 1 2 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Traps Triggered 7 | . 2 . . . . 1 1 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Machines Disabled 5 | . . 1 . . . 3 . . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Machines Accessed 36 | . 3 3 . . 1 7 4 3 . . 3 3 2 7 . Terminals 25 | . 3 3 . . 1 6 2 1 . . 2 2 2 3 . Fabricators 4 | . . . . . . . 1 1 . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 1 . . . . . 1 . Total Hacks 78 | . 7 5 . . 2 16 9 7 . . 4 6 5 17 . Successful 17 | . . . . . . 6 1 2 . . 1 3 1 3 . Failed 61 | . 7 5 . . 2 10 8 5 . . 3 3 4 14 . Catastrophic 20 | . 2 2 . . 1 3 4 . . . 3 1 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 46 | . 7 5 . 3 2 9 5 2 . . 3 2 4 4 . Terminals 51 | . 7 5 . . 2 13 5 2 . . 3 4 5 5 . Fabricators 6 | . . . . . . . 1 2 . . 1 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . . . . 9 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 3 3 3 . . . . . 3 . Terminal Hacks 10 | . . . . . . 6 . . . . . 1 1 2 . Record 3 | . . . . . . 1 . . . . . 1 1 . . Part Schematic 2 | . . . . . . 1 . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . 1 2 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . 1 . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 3 . . 1 4 4 2 . . 3 3 2 6 . Full Trace Events 3 | . . . . . . . 1 . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . Total Robot Build Rating 5 | . . . . . . . . . . . 5 . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . 1 . Parts Built 2 | . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 130 | . . . . . . . 106 . . . . 24 . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Total Allies 3 | . . . 2 . . . . . . . 1 . . . . Largest Group 2 | . . . 2 2 . . . . . . 1 . . . . Highest-Rated Group 47 | . . . 47 47 . . . . . . 19 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . 19 . . . . Total Orders 4 | . . . . . 1 3 . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . 1 2 . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . . . . . . . . Total Damage 46 | . . . 46 . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches 8 | . . . . 1 . 3 . 2 . . . . . . 2 Drone Recoveries 3 | . . . . . 1 2 . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Turns Passed 9631 | 88 674 577 387 1638 1198 2426 761 474 240 14 119 125 306 394 210 Spaces Moved 6999 | 53 316 267 157 722 533 1057 925 795 357 26 173 239 312 704 363 Core 30 | 6 . . . . . . . . . . . . . . 24 Treads 3099 | 47 316 267 157 722 533 1057 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3870 | . . . . . . . 925 795 357 26 173 239 312 704 339 Fastest Speed 23 | 50 160 160 240 160 160 160 23 23 23 23 23 23 29 32 34 Average Speed 95 | 147 164 175 240 226 160 161 23 23 23 23 23 23 30 32 35 Slowest Speed 240 | 160 240 240 240 240 160 163 163 23 23 26 23 29 32 40 114 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 2 . . . . . . . 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 Exploration Rate (%) 35 | 5 46 32 36 92 99 67 29 15 59 8 6 7 11 18 34 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . 1 . 1 . . . 3 . . . . . . Spaces Dug 25 | . . . . . . . . 2 . . 1 4 3 14 1 Terrain Destroyed 90 | . . . 29 . 33 3 . 2 . . 1 4 3 14 1 Melee 25 | . . . . . . . . 2 . . 1 4 3 14 1 Projectile 1 | . . . . . 1 . . . . . . . . . . AOE 64 | . . . 29 . 32 3 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Qua Total 9481 | 60 392 313 162 728 865 1651 1392 1051 502 31 249 301 506 847 431 Wait 1907 | . 24 3 . 2 321 469 379 203 130 . 72 54 136 103 11 Move 6976 | 52 315 266 156 721 532 1056 920 794 356 25 172 238 311 703 359 Hop 3 | . . . . . . . 2 . . . . . . . 1 Pick Up 60 | 2 7 6 1 1 . 16 10 8 1 . 1 . 3 2 2 Fast Attach 73 | 6 4 3 . 1 . 12 6 6 2 2 . . 7 9 15 Attach 38 | . 1 3 . . . 5 10 3 . . 2 1 4 3 6 Detach 17 | . 1 1 . 1 . 2 3 1 . . . 1 3 1 3 Swap 26 | . . . 1 1 3 5 7 4 2 . 1 . . 2 . Drop 72 | . 1 . . 1 1 21 15 9 1 2 . . 6 7 8 Fire 207 | . 39 31 4 . 8 65 40 2 10 . . . 2 . 6 Melee 66 | . . . . . . . . 21 . 2 1 7 15 17 3 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . 19 . 17 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 8) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Utility x2 1268 | -9/Materials | Discovered new exit (range 12) 1340 | -9/Materials | Entered Mines 1498 | -9/Mines | Found a hidden stash of uninstalled traps 1584 | -9/Mines | Discovered new exit (range 10) 1715 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1718 | -9/Mines | Discovered new exit (range 5) 1727 | -9/Mines | Entered Exiles 1727 | -9/Exiles | Accompanied by 2 allies 1757 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1793 | -9/Exiles | Met 8R-AWN 1831 | -9/Exiles | Met EX-HEX 1901 | -9/Exiles | Met EX-BIN 2290 | -9/Exiles | Met EX-DEC 2426 | -9/Exiles | Discovered new exit (range 10) 2639 | -9/Exiles | Visited The Gauntlet 3089 | -9/Exiles | Aligned with FarCom system 3091 | -9/Exiles | Given EX-Vault access code 3146 | -9/Exiles | Opened EX-Vault 3161 | -9/Exiles | Found Prototype Device 3161 | -9/Exiles | Identified Supersonic Drone Bay 3234 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3342 | -9/Exiles | Discovered new exit (range 14) 3365 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3365 | -9/Exiles | Entered Mines 3365 | -8/Mines | Accompanied by 1 ally 4498 | -8/Mines | Discovered new exit (range 7) 4557 | -8/Mines | Discovered new exit (range 5) 4563 | -8/Mines | Entered Materials 4563 | -8/Materials | Evolved 2 slots: Propulsion x2 4966 | -8/Materials | Discovered new exit (range 38) 6195 | -8/Materials | Lost 3 parts (1n2w) 6658 | -8/Materials | Build established: Scavenger-Mutant 6989 | -8/Materials | Entered Factory 6989 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7163 | -7/Factory | Fabricated Mic. Fission Core? 7285 | -7/Factory | Build established: Sprinter 7735 | -7/Factory | Discovered new exit (range 15) 7750 | -7/Factory | Entered another Factory area 7750 | -6/Factory | Evolved 2 slots: Utility x2 8063 | -6/Factory | Build established: Hacker-Sprinter 8140 | -6/Factory | Discovered new exit (range 20) 8224 | -6/Factory | Entered Lower Caves 8276 | -6/Lower Caves | Spotted B-75 Beast 8294 | -6/Lower Caves | Learned Factory trap positions 8454 | -6/Lower Caves | Discovered new exit (range 21) 8464 | -6/Lower Caves | Entered another Lower Caves area 8478 | -6/Lower Caves | Discovered new exit (range 4) 8478 | -6/Lower Caves | Entered Factory 8478 | -5/Factory | Evolved 2 slots: Utility x2 8479 | -5/Factory | Loaded intel: 107 trap records 8557 | -5/Factory | Build established: Hacker-Ninja 8560 | -5/Factory | Fabricated R-10 Processor (x1) 8590 | -5/Factory | Discovered new exit (range 19) 8590 | -5/Factory | Discovered new exit (range 3) 8592 | -5/Factory | Identified exit to Factory 8597 | -5/Factory | Entered another Factory area 8597 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8708 | -4/Factory | Discovered new exit (range 15) 8722 | -4/Factory | Identified exit to Research 8722 | -4/Factory | Entered Research 8722 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8753 | -3/Research | Lost 4 parts (1p2n1w) 8809 | -3/Research | Found Prototype Processor 8809 | -3/Research | Identified Spectral Analyzer 8834 | -3/Research | Garrison activated, responded to threat 8963 | -3/Research | Lost 3 parts (1n2u) 9010 | -3/Research | Discovered new exit (range 19) 9018 | -3/Research | Identified exit to Research 9028 | -3/Research | Entered another Research area 9028 | -2/Research | Evolved 2 slots: Utility x2 9161 | -2/Research | Spotted B-90 Cyclops 9302 | -2/Research | Discovered new exit (range 13) 9313 | -2/Research | Identified exit to Quarantine 9422 | -2/Research | Entered Quarantine 9423 | -2/Quarantine | Maximum security lockdown engaged 9447 | -2/Quarantine | Found Alien Artifact 9447 | -2/Quarantine | Identified Terrabomb 9447 | -2/Quarantine | Used Terrabomb 9458 | -2/Quarantine | Found Terrabomb 9465 | -2/Quarantine | Crushed by falling debris 9466 | -2/Quarantine | System corruption reached 10% 9466 | -2/Quarantine | Crushed by falling debris 9474 | -2/Quarantine | Found Alien Artifact 9474 | -2/Quarantine | Identified Core Reset Matrix 9474 | -2/Quarantine | Used Core Reset Matrix 9478 | -2/Quarantine | Detected hypermatrix surge 9478 | -2/Quarantine | Sensed 8 artifacts in vicinity 9497 | -2/Quarantine | Lost 7 parts (6u1w) 9550 | -2/Quarantine | Used Terrabomb 9586 | -2/Quarantine | Found Prototype Processor 9586 | -2/Quarantine | Identified Exp. Signal Interpreter 9623 | -2/Quarantine | Core integrity fell below 50% 9628 | -2/Quarantine | Core integrity fell below 20% 9632 | -2/Quarantine | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 09616_ M-36 Artificer repairs L-61 Swordsman. 09618_ L-61 Swordsman system terminally corrupted. 09618_ Adv. Targeting Computer destroyed. 09618_ Acquired 82 matter. 09622_ Seismic Detector destroyed. 09623_ ALERT: Assault forces dispatched. 09623_ Imp. Salvage Targeting Computer destroyed. 09625_ System corrupted: Triangulator rejected. 09626_ Acquired Drone Bay. 09627_ X-87 Electro misfires. 09627_ Critical hit (Burn: +37). 09628_ Adv. Terrain Scan Processor severed. 09628_ C-30 ARC bursts open, deploying its payload. 09628_ G-73 Enforcer unfolds itself. 09628_ L-61 Swordsman unfolds itself. 09628_ B-74 Champion unfolds itself. 09628_ E-15 Imp unfolds itself. 09629_ System Shield destroyed. 09630_ Field Propulsion Array destroyed. 09632_ Drone Bay severed. Map ----- +----------------------------------------------------+ | ???????????? ?????"""?"" " ##?? ""? | | ???????????? "??""""""""" " ###? " | | ???????????? " """"""""" " ###?? " | | ??????????? " " "" "" " ##? """ | | ??????????? " """" """" " ## " | | ?????????? " " ## " | | ?????????? " " ## "" | | ?????????? " " # " | | ????????? " " # " | | ????????"""""""""+""+"+"""""""""""""""""""" " | | ????????? " " "" | | ?????????????"""" " """"#"""""""""""# " " | | ??????????" """"" " " " # """""""" | | ?????????"" """"" " " " ]!# | | ???????? " " # " ] " | | ???????? " " " " | | ???????""""""""+"""" """"""" " + | | ??????# " " """" " " """""""" | | ??????## " " """" " " " | | ??????###"""" " """ ##""""" " | | ?????? + """" #### " " | | ??????#######""""""" " """###### " " | | ####??## ### " """"######## " " | | ####??## *######## ############# " " | | ## ? # # ############# " " | | ## # # #@l gm #### "" "" | | ## + == # #xlbxgg #### " """"""" | | ## # == # #ggg g g #####" " | | ## ? # = " ######## gxig g%%#####" " | | ### ??## # ##########/#####+######""" " | | ### ??## # ##????####gCe " ^ | | ??????#############??????## #####+## """""+" | | ??????#############??????## ## # "" = "" | | ?????????????????????????## ## """ g ^"" ## """ | | ?????????????????????????## ## """ #g "T ## """ | | ?????????????????????????## ## R" #^ "" ## """ | | ?????????????????????????## ## """ # "" ## | | ????????????????????????? # ## #g ## | | ????????????????????????? # ######## ## | | ????????????????????????? + g ####### | | ??????????????????????????###???################## | | ??????????????????????????###???#############????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 16 Armor Coverage 375 Utility Shielding 33 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -7/Factory | Preloaded R-10 Processor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Terrabomb Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityCompactBarrier Manual? 0 Play Time 01:53:55 Cumulative 43.8 hours Start 2024.04.24 @ 16:51:49 End 2024.04.24 @ 19:04:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 71 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 48 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 865a96af-0ed3-46bb-a68a-7c3dce6d03a8