Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.24 @ 11:30:19 Player: AI52487963 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (164) 820 Value Destroyed (8618) 8618 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (6548) 6548 TOTAL SCORE: 24906 Bonus ------- High Alert Combat Kills 66 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1682 Win 3000 Cogmind --------- Core Integrity 1498/1600 Matter 290/300 Energy 426/440 System Corruption 13% Temperature Cool (-193) Movement Walking (105) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY (16) ----- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Optical Array Terrain Scanner Experimental Core Analyzer Experimental Core Analyzer Advanced Particle Charger Advanced Transmission Jammer Improved Heavy Armor Plating Graphene Brace Advanced Shield Generator Improved Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY (15) --- Light Quantum Reactor Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Advanced Phase Shifter Improved Power Shielding Advanced Hardlight Generator Improved Shield Generator Gamma Rifle Quantum Rifle Precision Phase Gun Enhanced Quantum Rifle Improved Matter Neutralizer Enhanced Nova Cannon Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Large Storage Unit Experimental Optical Array Long-range Terrain Scanner Experimental Core Analyzer Experimental Core Analyzer Advanced Particle Charger Advanced Transmission Jammer Advanced Phase Shifter Improved Heavy Armor Plating Graphene Brace Advanced Shield Generator Improved Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Improved Power Shielding Advanced Hardlight Generator Improved Shield Generator Tesla Rifle Quantum Rifle Precision Phase Gun Enhanced Quantum Rifle Improved Matter Neutralizer Compact Tesla Bomb Launcher Enhanced Force Lance [Rating: 214] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Flight Unit Diametric Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Ghost Barrier Protection Improved Heavy Armor Plating Weapon Matter Neutralizer Energy Gun Force Rifle Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Dual-blade Saw Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . 2 . 2 . . . . . . . . . Utility 14 | . 1 . 2 . . . 2 . . . 2 1 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 237 | 7 12 . 12 1 1 3 12 3 4 29 22 13 1 3 12 4 31 28 39 Power 14 | 1 2 . 1 . . . . 1 1 1 1 1 . . 1 . . . 4 Engine 2 | 1 . . 1 . . . . . . . . . . . . . . . . Core 7 | . 2 . . . . . . 1 1 1 1 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . 4 Propulsion 35 | 2 3 . 3 . . . 1 1 . 4 5 5 . . 2 . 4 5 . Treads 6 | 2 3 . . . . . . . . 1 . . . . . . . . . Leg 20 | . . . . . . . . . . . 5 5 . . 2 . 3 5 . Wheel 8 | . . . 3 . . . 1 1 . 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . Utility 83 | 2 1 . 3 1 1 . 3 1 1 12 8 5 1 3 5 2 11 8 15 Device 54 | 1 . . 1 1 1 . 2 1 . 9 4 4 1 3 3 1 9 3 10 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . Processor 11 | . . . 1 . . . . . . . 2 1 . . 1 . 1 4 1 Hackware 2 | . . . . . . . . . . . . . . . . 1 . . 1 Protection 14 | . . . 1 . . . 1 . 1 3 2 . . . 1 . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 6 . 5 . . 3 8 . 2 12 8 2 . . 4 2 16 15 20 Energy Gun 16 | . . . . . . . . . . 1 . . . . 3 . 4 6 2 Energy Cannon 48 | . . . 3 . . 2 4 . 2 6 4 . . . . 2 8 6 11 Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 5 . 2 . . . 1 . . . . . . . . . . . . Launcher 12 | . . . . . . 1 2 . . 3 2 1 . . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 . . 2 2 1 . . . . 1 . . Piercing Weapon 11 | . . . . . . . . . . . . . . . . . 2 2 7 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 1 1 . . . . 2 1 1 . . 5 1 4 4 3 Corrupted Parts 3 | . . . . . . . . . . 1 . . . 2 . . . . . System Corruption 20 | . . . . . . . . . . 4 . . . 16 . . . . . Parts Lost 51 | . . . 2 . . . 5 . 2 9 10 1 1 . 7 1 4 5 4 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . . . 1 . . . 1 . . 4 1 . . . . . 2 . . Utility 29 | . . . 1 . . . 2 . 1 4 7 . 1 . 4 1 2 3 3 Weapon 12 | . . . . . . . 2 . 1 1 2 1 . . 3 . . 2 . Highest Loss Streak 7 | . . . 1 . . . 3 . 1 4 6 1 1 . 7 1 3 4 3 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 88 | . 80 87 71 99 100 100 91 89 87 73 84 88 92 95 94 94 90 86 92 Engine 1 | . 6 . 8 10 10 10 8 1 . . . . . . . . . . . Core 3 | . 5 12 1 . . . . 5 7 6 5 10 10 10 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 4 4 3 Treads 2 | . 21 25 . . . . . . . 3 . . . . . . . . . Leg 15 | . . . . . . . . . . . 23 28 30 30 30 30 24 24 23 Wheel 4 | . . . 19 20 20 20 15 21 21 10 . . . . . . . . . Device 22 | . 12 12 9 19 25 30 30 32 29 14 23 20 22 25 27 24 29 20 26 Storage 6 | . 12 12 10 10 10 10 8 7 7 6 5 5 5 5 5 5 4 4 3 Processor 9 | . . . . 10 10 10 8 7 7 6 9 9 10 10 10 15 13 14 15 Hackware 1 | . . . . . . . . . . . . . . . . 4 4 4 5 Protection 3 | . . . 2 10 4 . 3 . 2 13 2 5 5 5 4 . . 5 3 Energy Cannon 5 | . . . 10 10 10 17 9 14 13 6 4 . . . . 9 8 6 5 Ballistic Cannon 3 | . 17 25 10 10 10 . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 4 . . . 2 5 5 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 19 32 32 39 40 40 40 44 43 47 59 55 63 63 67 88 81 103 108 117 Greatest Support 180 | 40 40 40 32 32 32 32 32 36 36 46 96 135 135 129 158 158 177 180 180 Greatest Overweight (x) 18 | . 8 . 2 1 1 1 1 1 1 18 2 . . . . . . . . Average Overweight (x) . | . . . . 1 1 1 1 1 1 2 . . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 9 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 9 7 14 15 15 15 14 13 15 15 15 15 13 14 15 11 15 15 15 Average Carried 12 | 2 4 6 10 14 14 14 12 11 12 12 14 11 12 11 12 8 12 14 14 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 6 7 14 15 15 14 14 11 13 14 13 12 13 10 9 9 15 15 15 Class Distribution -------------------- 43% | Hacker-Skirmisher 29% | Hacker-Mutant 25% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Warlord Hacker-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 3167 | 235 189 86 243 10 . 35 202 . 75 402 150 154 51 56 . 155 308 163 653 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8536 | . 224 24 575 . . 25 637 . 179 833 268 90 232 22 508 140 1281 568 2930 Parts 421 | . 8 2 36 . . 9 40 . 4 33 12 4 9 . 11 5 79 21 148 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 134 | . 2 2 11 . . 2 19 . 4 14 6 1 4 . 10 2 18 7 32 Melee 7 | . . . . . . . . . . 1 4 . 2 . . . . . . Guns 15 | . . . . . . . . . . 3 . . . . 7 . 3 2 . Cannons 75 | . 2 2 11 . . . 8 . 4 8 2 . . . . 1 7 . 30 AOE 21 | . . . . . . 2 9 . . 1 . . 2 . 3 . 2 2 . Classes Destroyed 17 | . 3 1 4 . . 1 . . 1 2 . . . . 2 . 1 . 2 Worker 7 | . . . 1 . . . . . . 3 . . . . . . . . 3 Builder 2 | . . . . . . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . Recycler 3 | . 2 . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . Watcher 12 | . 2 . 1 . . . . . . 1 . . . . . . 1 . 7 Swarmer 22 | . . 2 . . . 2 5 . 3 4 3 . 2 . . . . . 1 Grunt 47 | . 2 . 9 . . . 11 . . 4 . . . . 6 . 6 2 7 Duelist 3 | . . . . . . . . . . 1 . . . . . . . 1 1 Sentry 18 | . . . 2 . . . 3 . . 2 1 1 2 . . 1 2 2 2 Specialist 2 | . . . . . . . . . 1 . . . . . 1 . . . . Hunter 8 | . . . . . . . . . . . . . . . . . . . 8 Programmer 28 | . . . . . . . . . . 3 2 . . . . 1 9 . 13 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . 1 . . 1 . Executioner 3 | . . . . . . . . . . . . . . . 2 . . 1 . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | . 4 2 5 . . 3 11 . 3 3 3 1 3 . 8 1 7 5 12 Combat Bots Only 11 | . 2 2 5 . . 2 11 . 3 3 3 1 3 . 8 1 7 5 8 Max Kills in Single Turn 2 | . 1 1 1 . . 2 2 . 1 1 1 1 1 1 2 1 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . 1 . . Exploded 2 | . . . . . . 1 2 . . 1 . . 1 . 2 . 1 1 . Melee 1 | . . . . . . . . . . 1 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 9415 | . 45 22 334 . . 3 795 . 305 1201 1307 93 510 7 1164 116 783 734 1996 Core 1130 | . . . 78 . . . 196 . 42 91 237 . 32 . 147 . 54 151 102 Absorbed by Shields 1164 | . . . . . . . . . . 33 . . . . . . 167 276 688 Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . 100 5 Regen/Repaired (Parts) 494 | . . . . . . . . . . . . . . . . . . . 494 Core Remaining (%) 87 | 100 . 100 . . . 80 64 . 94 89 76 . . . . 84 95 89 93 Volleys Fired 287 | . 13 2 29 . . 2 30 . 9 48 13 5 4 . 13 4 28 15 72 Largest 2 | . 2 2 2 . . 1 2 . 2 2 2 1 1 . 2 2 2 2 2 Hottest 240 | . 70 70 112 . . 33 136 . 150 170 165 46 46 . 120 210 210 225 240 Shots Fired 521 | . 26 4 58 . . 2 52 . 15 80 26 5 4 1 25 8 53 24 138 Gun 52 | . . . . . . . . . . 17 . . . . 21 . 4 10 . Cannon 424 | . 26 4 58 . . . 46 . 15 52 26 . . . . 8 45 6 138 Launcher 45 | . . . . . . 2 6 . . 11 . 5 4 1 4 . 4 8 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 68 | . 26 4 32 . . . 6 . . . . . . . . . . . . Thermal 331 | . . . . . . . 24 . 15 69 26 . . . . 8 45 6 138 Explosive 8 | . . . . . . 2 6 . . . . . . . . . . . . Electromagnetic 85 | . . . 26 . . . 16 . . 11 . 5 4 1 5 . 4 13 . Entropic 29 | . . . . . . . . . . . . . . . 20 . 4 5 . Robot Hit Streak 60 | . 9 3 20 . . 5 20 . 9 28 18 14 15 2 60 10 24 19 15 Robot Miss Streak 2 | . 1 . 2 . . . 1 . 1 2 2 . 2 . 2 . 1 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . . . . . . . . . 4 . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . 1 . . Shots Hit Robots 424 | . 19 2 45 . . 1 36 . 11 70 29 5 16 1 22 8 41 20 98 Core Hits 253 | . 7 2 19 . . 3 36 . 5 28 11 1 8 1 23 2 28 20 59 Critical Kills 10 | . . . . . . . 1 . . 1 . . . . . 1 3 1 3 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . 1 1 . Critical Strikes 17 | . . . 1 . . . 2 . . 1 . . 2 . . 1 4 2 4 Meltdown 9 | . . . . . . . 1 . . . . . . . . 1 3 1 3 Destroy 1 | . . . . . . . . . . 1 . . . . . . . . . Blast 2 | . . . 1 . . . 1 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 Detonate 2 | . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 85 | . . . . . . . 2 . . 13 11 . 15 . . . 11 2 31 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . 2 . . 13 11 . 15 . . . 4 . . Piercing 40 | . . . . . . . . . . . . . . . . . 7 2 31 Sneak Attacks 3 | . . . . . . . . . . 1 . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19197 | . 319 36 985 . . 138 1618 . 287 2075 927 122 530 33 2437 339 2359 1189 5803 Guns 2464 | . . . . . . . . . . 371 . . . . 1424 . 262 407 . Cannons 11717 | . 319 36 927 . . . 721 . 287 1081 742 . . . . 339 1506 167 5592 Explosions 3939 | . . . 58 . . 138 897 . . 291 . 122 181 33 1013 . 591 615 . Melee 1036 | . . . . . . . . . . 332 185 . 349 . . . . . 170 Ramming 41 | . . . . . . . . . . . . . . . . . . . 41 Kinetic 869 | . 319 36 480 . . . 34 . . . . . . . . . . . . Thermal 11309 | . . . 58 . . . 454 . 287 1452 742 . . . 452 339 1641 292 5592 Explosive 1231 | . . . . . . 138 832 . . . . . . . 261 . . . . Electromagnetic 2729 | . . . 447 . . . 298 . . 291 . 122 181 33 326 . 456 575 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 866 | . . . . . . . . . . 332 185 . 349 . . . . . . Piercing 170 | . . . . . . . . . . . . . . . . . . . 170 Entropic 1982 | . . . . . . . . . . . . . . . 1398 . 262 322 . Highest Corruption 16 | . . . . . . . . . . 12 8 . . 16 8 1 4 . 13 Average Corruption 5 | . . . . . . . . . . 9 1 . . 11 7 1 2 . 5 Corruption Purged 14 | . . . . . . . . . . . . . . 8 1 . 5 . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . Effects 116 | . . . . . . . . . . 46 6 . . 7 2 2 6 . 47 Message Errors 29 | . . . . . . . . . . 12 . . . . . 1 3 . 13 Matter Fused 24 | . . . . . . . . . . 5 . . . 1 1 1 1 . 15 Heat Flow Errors 15 | . . . . . . . . . . 10 . . . 1 . . . . 4 Energy Discharges 9 | . . . . . . . . . . 4 1 . . 1 . . . . 3 Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . . . 2 2 . . 1 1 . 1 . 5 Data Loss (major) 9 | . . . . . . . . . . 4 2 . . 2 . . . . 1 Misfires 8 | . . . . . . . . . . 3 . . . 1 . . 1 . 3 Alerts 2 | . . . . . . . . . . . 1 . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . 2 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 553 | . 3 . 5 . . . . . . 104 8 . 13 . 57 47 147 . 169 Projectiles 337 | . 3 . 5 . . . . . . 47 8 . . . . 47 97 . 130 Explosions 129 | . . . . . . . . . . 15 . . 7 . 57 . 50 . . Melee 87 | . . . . . . . . . . 42 . . 6 . . . . . 39 Knockbacks 15 | . 5 . 10 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 5 . 10 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . 21 . . . 34 . . 26 . . 33 7 . . . 31 . Shots 11 | . . . 1 . . . 2 . . 2 . . 4 1 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 565 | . 102 30 335 . . . 399 . . 485 364 . . 170 11 54 126 72 565 Average Temperature 128 | . 41 17 116 . . . 98 . . 168 132 . . 93 5 25 18 42 153 Received Heat Transfer 2120 | . 39 . 294 . . . 648 . . 333 81 27 108 . 384 9 32 48 117 Effects 14 | . . . . . . . . . . 7 . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . 2 . . . . . . . . 1 Interference 2 | . . . . . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 1 . . 2 . 1 . . . . 3 2 . Combat Hostiles 8 | . . . . . . . 1 . . 1 . 1 . . . . 3 2 . Parts Fried 22 | . . . 2 . . . 1 . . 3 . 2 . . . . 5 9 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 1 . . . . . . . . 1 3 1 3 Combat Hostiles 8 | . . . . . . . 1 . . . . . . . . 1 3 1 2 Parts Melted 44 | . . . . . . . 1 . . 9 4 . . . . 2 7 2 19 Heat Transferred 9811 | . . . 100 . . . 666 . 407 1998 888 . . . 200 296 1271 248 3737 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . . 1 . . . . . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 506 | . 109 50 332 26 . 63 290 35 147 189 101 40 . . . . 234 225 506 Initial 80 | . . . . 26 . . 17 35 18 57 51 5 . . . . . 80 16 Average 57 | . 42 14 105 26 . 9 84 35 54 52 43 8 . . . . 40 98 87 Maximum Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . 1 1 2 Low Security (%) 94 | 100 100 100 83 100 . 100 83 100 100 100 100 100 . . . . 97 81 91 Level 1 4 | . . . 16 . . . 16 . . . . . . . . . 2 18 3 Level 2 1 | . . . . . . . . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . 2 . . . 4 . 1 5 3 . . . . . 7 . 11 Investigation 11 | . . . 1 . . . 2 . . 2 2 . . . . . 1 . 3 Extermination 13 | . . . . . . . . . . 3 1 . . . . . 4 . 5 Reinforcement 9 | . . . 1 . . . 2 . 1 . . . . . . . 2 . 3 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 10 | . 1 . 1 . . . . . . . 1 . . . 2 . 1 3 1 Communications Jammed 75 | . . . . . . . . . . . . . . . . . 19 . 56 Distress Signals 57 | . . . . . . . . . . . . . . . . . 14 . 43 Times Spotted 220 | . 6 2 19 . . 2 24 . 7 18 11 1 9 . 19 2 25 18 57 Peak Tracking Total 12 | . 4 2 4 . . 2 12 . 4 6 3 1 3 . 8 1 6 9 11 Tactical Retreats 19 | . . . 1 . . . 1 . 2 1 . . 3 . 4 . 2 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 21 | . 5 . . . . . . . 2 5 2 . . . 1 . 3 . 3 Indirectly 3 | . . . . . . . . . . 2 . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 1 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 2 1 . . . . . . . . . Triggered 17 | . . . . . . . . . 1 2 . . . . 13 . 1 . . Most Traps Carried 3 | . . . . . . . . . 3 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 10 | . . . 3 . . . 2 . 1 . . . . . 1 . . 1 2 Max in Single Turn 1 | . . . 1 . . . 1 . 1 . . . . . 1 . . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 47 | . 6 . 4 1 1 . 5 1 . 6 2 . . 1 1 . 8 2 9 Terminals 38 | . 6 . 4 1 . . 5 1 . 4 2 . . 1 . . 6 1 7 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 1 1 Total Hacks 124 | . 14 . 14 2 4 . 12 1 . 18 3 . . 1 1 . 20 7 27 Successful 63 | . 9 . 7 . 4 . 5 1 . 12 1 . . 1 1 . 10 4 8 Failed 61 | . 5 . 7 2 . . 7 . . 6 2 . . . . . 10 3 19 Catastrophic 6 | . . . . . . . 1 . . . 1 . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 94 | . 12 . 14 2 1 . 12 . . 12 3 . . . . . 14 2 22 Terminals 106 | . 14 . 14 2 . . 12 1 . 13 3 . . 1 . . 18 6 22 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 1 1 Terminal Hacks 37 | . 8 . 5 . 4 . 3 1 . 6 . . . 1 1 . 3 3 2 Record 11 | . . . . . 4 . . . . 1 . . . 1 . . 2 3 . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 6 . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 . . 1 . . . . . . 1 . 1 Unreport Threat 2 | . . . . . . . 1 . . 1 . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . 2 1 1 Seal Access 4 | . . . . . . . . . . . . . . . . . 2 1 1 Unauthorized Hacks 16 | . 1 . 2 . . . 2 . . 2 1 . . . . . 5 . 3 Terminals 16 | . 1 . 2 . . . 2 . . 2 1 . . . . . 5 . 3 Botnet 15 | . 1 . 2 . . . 2 . . 2 1 . . . . . 4 . 3 Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 34 | . 2 . 3 1 . . 4 . . 6 2 . . 1 . . 6 1 8 Full Trace Events 8 | . . . 1 . . . 2 . . 1 . . . . . . 1 . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . 47 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 Time 16 | . . . . . . . . . . . . . . . . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 15071 | 68 487 1083 511 336 282 541 582 121 226 1593 1077 268 454 519 835 559 1675 1081 2773 Spaces Moved 9278 | 42 240 652 320 246 242 254 217 109 148 875 610 180 297 407 684 437 787 868 1663 Core 29 | 11 9 . . . . . . . . 9 . . . . . . . . . Treads 917 | 31 231 652 . . . . . . . 3 . . . . . . . . . Legs 5878 | . . . . . . . . . . . 555 180 297 407 684 437 787 868 1663 Wheels 2454 | . . . 320 246 242 254 217 109 148 863 55 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 100 115 115 115 105 101 101 95 110 108 110 110 108 108 108 103 105 Average Speed 116 | 131 173 160 113 115 115 115 111 101 101 128 124 111 110 110 109 108 110 104 105 Slowest Speed 950 | 160 450 160 130 115 115 115 115 101 101 950 260 127 110 110 110 108 113 110 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . 1 Exploration Rate (%) 43 | 4 51 99 37 44 63 63 30 3 79 19 18 4 47 62 85 69 24 28 41 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 18 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . . . 2 2 . 1 . . . Spaces Dug 56 | . . . . . . . 11 . . 4 3 . . . . . 11 2 25 Terrain Destroyed 189 | . . . 2 . . 10 46 . . 10 4 . . . 34 . 23 9 51 Melee 43 | . . . . . . . 2 . . 4 3 . . . . . 7 2 25 Projectile 51 | . . . . . . . . . . 6 1 . . . 6 . 10 2 26 AOE 95 | . . . 2 . . 10 44 . . . . . . . 28 . 6 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp Upp War Pro Res Res Acc Total 12825 | 55 284 688 408 299 246 500 499 122 210 1248 890 243 389 479 751 517 1506 1008 2483 Wait 2679 | . 2 34 31 51 . 239 233 . 23 247 217 29 72 65 22 69 628 71 646 Move 9257 | 41 239 651 319 245 241 253 216 108 147 874 608 179 296 406 683 436 786 867 1662 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 7 15 1 14 2 2 1 6 5 5 17 8 11 1 2 13 2 14 12 16 Fast Attach 19 | 1 . . . . . . . . . . 8 1 . . . . 3 3 3 Attach 107 | 6 7 . 4 1 1 . 6 3 2 20 7 11 . 2 10 4 4 8 11 Detach 17 | . . . . . . . . . 1 7 3 1 . . . 2 2 . 1 Swap 111 | . 5 . 8 . . 3 6 . 2 9 7 1 1 1 2 . 24 17 25 Drop 78 | . 3 . 3 . 2 2 . 6 3 4 7 5 . 3 8 . 6 13 13 Fire 287 | . 13 2 29 . . 2 30 . 9 48 13 5 4 . 13 4 28 15 72 Melee 85 | . . . . . . . 2 . . 13 11 . 15 . . . 11 2 31 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 16 8 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . 2 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Qua x2) -2/Research (discovered 2 exits: *Acc / Tes) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 76 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Hacker-Mutant 427 | -10/Materials | Identified exit to Materials 427 | -10/Materials | Discovered exit to Materials (range 13) 556 | -10/Materials | Entered Mines 722 | -10/Mines | Discovered exit to Materials (range 15) 1143 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1160 | -10/Mines | Discovered exit to Materials (range 12) 1639 | -10/Mines | Entered Materials 1639 | -9/Materials | Evolved 2 slots: Utility x2 1924 | -9/Materials | Identified exit to Mines 2150 | -9/Materials | Entered Mines 2168 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2170 | -9/Mines | Found Prototype Device 2171 | -9/Mines | Identified Exp. Sensor Array 2297 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2480 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2482 | -9/Mines | Identified exit to Exiles 2482 | -9/Mines | Discovered exit to Exiles (range 5) 2486 | -9/Mines | Entered Exiles 2516 | -9/Exiles | Met 8R-AWN 2532 | -9/Exiles | Met EX-HEX 2567 | -9/Exiles | Met EX-BIN 2583 | -9/Exiles | Aligned with FarCom system 2584 | -9/Exiles | Given EX-Vault access code 2611 | -9/Exiles | Opened EX-Vault 2617 | -9/Exiles | Found Prototype Device 2618 | -9/Exiles | Identified Skeleton Box 2646 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2714 | -9/Exiles | Met EX-DEC 2753 | -9/Exiles | Identified exit to Mines 2753 | -9/Exiles | Discovered exit to Mines (range 15) 2768 | -9/Exiles | Left Exiles lab with Skeleton Box 2768 | -9/Exiles | Entered Mines 3069 | -8/Mines | Build established: Hacker-Skirmisher 3294 | -8/Mines | Identified exit to Materials 3294 | -8/Mines | Discovered exit to Materials (range 17) 3309 | -8/Mines | Entered Materials 3309 | -8/Materials | Evolved 2 slots: Utility x2 3534 | -8/Materials | Build established: Hacker-Mutant 3817 | -8/Materials | Lost 3 parts (1n1u1w) 3836 | -8/Materials | Destroyed 11 combat bots 3845 | -8/Materials | Identified exit to Factory 3845 | -8/Materials | Discovered exit to Factory (range 4) 3891 | -8/Materials | Entered Factory 3891 | -7/Factory | Evolved 2 slots: Propulsion x2 4001 | -7/Factory | Identified exit to DSF 4012 | -7/Factory | Entered DSF 4063 | -7/DSF | Build established: Hacker-Skirmisher 4099 | -7/DSF | Additional patrols routed to DSF 4185 | -7/DSF | Identified exit to Factory 4185 | -7/DSF | Discovered exit to Factory (range 11) 4238 | -7/DSF | Entered Factory 4238 | -6/Factory | Evolved 2 slots: Propulsion x2 4291 | -6/Factory | Spotted B-75 Beast 4427 | -6/Factory | Build established: Hacker-Mutant 4490 | -6/Factory | Identified exit to Factory 4636 | -6/Factory | Lost 4 parts (2n1u1w) 4790 | -6/Factory | Lost 3 parts (2n1u) 4800 | -6/Factory | Identified exit to Lower Caves 4800 | -6/Factory | Discovered exit to Lower Caves (range 17) 4851 | -6/Factory | System corruption reached 10% 5498 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 5831 | -6/Factory | Entered another Factory area 5831 | -5/Factory | Evolved 2 slots: Utility x2 6543 | -5/Factory | Identified exit to Factory 6543 | -5/Factory | Discovered exit to Factory (range 13) 6624 | -5/Factory | Build established: Hacker-Assassin 6860 | -5/Factory | Crushed by falling debris 6891 | -5/Factory | Lost 6 parts (1n4u1w) 6908 | -5/Factory | Entered another Factory area 6908 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7142 | -4/Factory | Identified exit to Upper Caves 7142 | -4/Factory | Discovered exit to Upper Caves (range 12) 7176 | -4/Factory | Entered Upper Caves 7180 | -4/Upper Caves | Identified exit to Upper Caves 7246 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7357 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7388 | -4/Upper Caves | Encountered a Warlord checkpoint 7395 | -4/Upper Caves | Learned location of Testing (-2) 7630 | -4/Upper Caves | Entered another Upper Caves area 7771 | -4/Upper Caves | Spotted B-86 Titan 7888 | -4/Upper Caves | System corruption reached 10% 8074 | -4/Upper Caves | Identified exit to Warlord 8074 | -4/Upper Caves | Discovered exit to Warlord (range 18) 8126 | -4/Upper Caves | Learned location of 1 exit from Research 8149 | -4/Upper Caves | Entered Warlord 8176 | -4/Warlord | Identified exit to Proximity Caves 8176 | -4/Warlord | Discovered exit to Proximity Caves (range 20) 8191 | -4/Warlord | System corruption cleaned by Quarantine Array 8277 | -4/Warlord | Remotely autohacked Sealed Heavy Doors 8293 | -4/Warlord | Visited the Vortex Lab 8293 | -4/Warlord | Warlord's base attacked by MAIN.C 8302 | -4/Warlord | Found Prototype Energy Gun 8304 | -4/Warlord | Found Prototype Energy Gun 8538 | -4/Warlord | Met Warlord 8561 | -4/Warlord | Remotely autohacked Sealed Heavy Doors 8564 | -4/Warlord | Found Prototype Reactor 8566 | -4/Warlord | Identified Vortex Chain Reactor 8584 | -4/Warlord | Found Prototype Hackware 8588 | -4/Warlord | Found Prototype Processor 8590 | -4/Warlord | Found Prototype Device 8643 | -4/Warlord | Warlord forces counterattacked 8811 | -4/Warlord | Spotted Striker 8815 | -4/Warlord | Destroyed Striker 8817 | -4/Warlord | Spotted Executioner 8862 | -4/Warlord | Identified Exp. Focal Shield 8864 | -4/Warlord | Spotted Executioner 8867 | -4/Warlord | Identified Vortex Shotgun (x2) 8869 | -4/Warlord | Identified Exp. Core Analyzer 8885 | -4/Warlord | Destroyed Executioner 8894 | -4/Warlord | Destroyed Executioner 8921 | -4/Warlord | Destroyed 8 combat bots 8922 | -4/Warlord | Lost 7 parts (4u3w) 8936 | -4/Warlord | Opened side exit 8968 | -4/Warlord | Warlord base infiltrated, sounded retreat 8984 | -4/Warlord | Entered Proximity Caves 9031 | -3/Proximity Caves | Identified Ghost Barrier 9111 | -3/Proximity Caves | Build established: Hacker-Skirmisher 9256 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9533 | -3/Proximity Caves | Identified exit to Research 9533 | -3/Proximity Caves | Discovered exit to Research (range 10) 9543 | -3/Proximity Caves | Entered Research 9543 | -3/Research | Evolved 2 slots: Utility x2 9544 | -3/Research | Identified exit to Quarantine 9545 | -3/Research | Identified exit to Research 10066 | -3/Research | Found Prototype Processor 10197 | -3/Research | Found Enh. Force Lance 10400 | -3/Research | Discovered exit to Quarantine (range 23) 10849 | -3/Research | Cargo convoy interrupted 10921 | -3/Research | Found Prototype Launcher 11129 | -3/Research | Discovered exit to Research (range 20) 11155 | -3/Research | Identified Com. Tesla Bomb Launcher 11195 | -3/Research | Destroyed 7 combat bots 11201 | -3/Research | Lost 3 parts (1n2u) 11218 | -3/Research | Entered another Research area 11218 | -2/Research | Warlord forces began assault on 0b10 11218 | -2/Research | Evolved 2 slots: Utility x2 11277 | -2/Research | Identified exit to Testing 11277 | -2/Research | Discovered exit to Testing (range 19) 11328 | -2/Research | Research machine network offline 11676 | -2/Research | Spotted Executioner 11683 | -2/Research | Spotted Striker 11684 | -2/Research | Spotted Executioner 11685 | -2/Research | Spotted Striker 11712 | -2/Research | Destroyed Striker 11722 | -2/Research | Destroyed Executioner 11737 | -2/Research | Borebot progress halted 11739 | -2/Research | Found Exp. Core Analyzer 11741 | -2/Research | Found Exp. Core Analyzer 11744 | -2/Research | Identified Spectral Analyzer 11746 | -2/Research | Lost 4 parts (2u2w) 11837 | -2/Research | Borebot progress halted 11885 | -2/Research | Borebot progress halted 11895 | -2/Research | Found Prototype Device 12182 | -2/Research | Identified exit to Access 12182 | -2/Research | Discovered exit to Access (range 16) 12299 | -2/Research | Entered Access 12299 | -1/Access | Evolved 2 slots: Utility x2 12301 | -1/Access | Identified Exp. Weapon Cycler 12635 | -1/Access | Spotted B-99 Colossus 13113 | -1/Access | Spotted B-99 Colossus 13363 | -1/Access | Identified exit to Command 13363 | -1/Access | Discovered exit to Command (range 18) 14092 | -1/Access | Repaired Imp. Heavy Armor Plating 14265 | -1/Access | Build established: Hacker-Assassin 14670 | -1/Access | Energy Cycler disabled 14691 | -1/Access | System corruption reached 10% 14727 | -1/Access | Lost 3 parts (1p2u) 14803 | -1/Access | Crushed by falling debris 14912 | -1/Access | Destroyed 8 combat bots 15066 | -1/Access | Identified exit to Surface 15066 | -1/Access | Discovered exit to Surface (range 6) 15072 | *** | Escaped! Last Messages --------------- 14961_ K-01 Serf collects debris. 14962_ Acquired Lgt. Quantum Reactor. 14965_ K-01 Serf collects debris. 14965_ Dropped Tesla Rifle. 14966_ Acquired Adv. Phase Shifter. 14968_ Acquired 20 matter. 14972_ System corrupted: Energy discharge (-167). 14972_ K-01 Serf collects debris. 14999_ :RG5#&K CETUFGB&Y|JMCFLQDTNF&F0TVQPX 14999_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8I layout... Downloaded map data. 14999_ ALERT: Suspicious activity at Terminal A016. Dispatching Investigation squad. 15032_ System corrupted: Heat flow error (+225). 15041_ U-05 Engineer builds a Wall. 15061_ System corrupted: Heat flow error (+233). 15066_ The Access Shell folds into the floor. 15066_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????####??####### | | ????????????????????????????????????? ?? | | ????????????????????????????????????? ?? | | ?????????????????????????????????????# ###+###### | | ?????????????????????????????????????# ## | | ???????????????????????????????????#?# ## | | ???????????????????????????????????#?# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????###?????# ## | | ????????????????????########## ####### ;# | | ????????????????????" ## | | ??????????????BB????" ## | | ??????????????BB???"" k ########## | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #???#????? | | ????????????????????" #???#????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????####????# #??????#?? | | ?????????????????????????????????????# #????????? | | ????????????????????????????????? ???# #????#??#? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #????"???? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 70 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 6 Core Analysis 12 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 32 Defensive Hacking 20 Item Schematics ----------------- Adv. Terrain Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed GaussComponentRifle Manual? 0 Play Time 04:36:13 Cumulative 61.8 hours Start 2022.03.19 @ 16:02:00 End 2022.04.24 @ 11:30:19 Sessions 39 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 2 Adventurer 0 Explorer 18 Win Type 0 Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd9825d8-9592-4461-a5dd-12c872dcb58d