Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 21:19:04 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2487) 2487 TOTAL SCORE: 6807 Bonus ------- Pacifist 1987 Entered DSFs 500 Cogmind --------- Core Integrity 958/1000 Matter 250/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Flying (24) Location -5/Factory Parts ------- > --- POWER (3) -------- Fission Core > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Surge Thruster > --- UTILITY (6) ------ Transmission Jammer Hardened Light Armor Plating > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Ion Engine Fusion Compressor Microactuators Peak State ------------ > --- POWER ------------ Ion Engine Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Surge Thruster > --- UTILITY ---------- Transmission Jammer Reaction Control System Hardened Light Armor Plating > --- WEAPON ----------- Hammer > --- INVENTORY -------- Fusion Compressor Microactuators [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Cesium-ion Thruster Flight Unit Improved Cesium-ion Thruster Utility Hardened Light Armor Plating Device Transmission Jammer Protection Hardened Light Armor Plating Weapon Hammer Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 2 | . . . . 1 . . . . 1 Propulsion 4 | . . 1 1 . . 1 . . 1 Utility 4 | . . 1 1 1 . 1 . . . Weapon . | . . . . . . . . . . Parts Attached 10 | . . . . . . 9 1 . . Power 2 | . . . . . . 1 1 . . Engine 1 | . . . . . . 1 . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 4 | . . . . . . 4 . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . 4 . . . Utility 3 | . . . . . . 3 . . . Device 2 | . . . . . . 2 . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 1 | . . . . . . . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 2 | . 1 1 2 2 3 2 2 3 2 Power . | . 1 1 1 1 1 . 1 1 1 Propulsion . | . . . . . . . . . . Utility . | . . . 1 1 1 1 1 1 1 Weapon . | . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 2 | . . . . . . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 20 | . . . . . . 44 60 60 50 Engine 1 | . . . . . . 4 6 6 2 Flight 9 | . . . . . . 20 26 26 23 Device 4 | . . . . . . 8 13 13 9 Protection 2 | . . . . . . 4 6 6 5 Impact Weapon 1 | . . . . . . 4 3 . 2 Peak Build Rating 36 | . . . . . . 31 36 36 36 Average Rating 11 | . . . . . . 25 33 36 34 On Entrance 10 | . . . . . . . 31 36 36 Avg Prop Armor Cover (%) 1 | . . . . . . 1 1 . . Naked Turns 297 | . 34 55 60 100 44 4 . . . Heaviest Build 22 | . . . . . . 14 22 22 22 Greatest Support 22 | 3 3 3 3 3 3 22 22 22 22 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | 1 1 2 2 2 4 4 3 3 3 Average Carried 2 | . 1 1 2 2 3 1 2 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 1 1 2 2 2 4 2 3 3 3 Class Distribution -------------------- 61% | Mutant 38% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Matter Collected 246 | 194 . . . . . . 52 . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 109 | . . 28 33 9 4 18 . . 17 Missed 52 | . . 11 16 4 2 12 . . 7 Hits 57 | . . 17 17 5 2 6 . . 10 Projectile 57 | . . 17 17 5 2 6 . . 10 Critical Strikes 1 | . . . . . . . . . 1 Damage Taken 841 | . . 166 258 46 108 52 . . 211 Core 626 | . . 166 258 46 108 6 . . 42 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 100 58 53 . 78 . . 99 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . 5 Impact 5 | . . . . . . . . . 5 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 25 | . . . . 20 . 5 . . . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 25 | . . . . 20 . 5 . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 11 | . . . . 9 . 2 . . . Shots . | . . . . . . . . . . Rammed 4 | . . . . 3 . 1 . . . Targets Rammed 4 | . . . . 3 . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 200 | . . . . . . . 200 44 8 Average Temperature 75 | . . . . . . . 101 23 4 Received Heat Transfer 183 | . . 36 108 12 . 18 . . 9 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 35 | . 9 35 14 . . 15 . . 4 Initial 14 | . . . 14 . . . . . . Average 3 | . 3 10 8 . . 1 . . 1 Influence Increases 89 | . 9 45 12 . . 15 . . 8 Successful Hack 21 | . 9 . 12 . . . . . . Destroy Structure 8 | . . . . . . . . . 8 Lose Combat Pursuer 60 | . . 45 . . . 15 . . . Influence Decreases 85 | . 9 10 47 . . 10 5 . 4 Entered New Map 24 | . . . 21 . . . 3 . . Time Decay 59 | . 9 10 26 . . 10 2 . 2 Lost Part 2 | . . . . . . . . . 2 Squads Dispatched 10 | . . 2 4 2 . 2 . . . Investigation 7 | . . 1 3 1 . 2 . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . 1 1 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Distress Signals 2 | . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 31 | . . 12 11 1 1 2 . . 4 Peak Tracking Total 13 | . . 11 13 1 1 3 . . 4 Tactical Retreats 2 | . . 1 . . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 8 | . 1 . 3 2 . 2 . . . Terminals 8 | . 1 . 3 2 . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 24 | . 3 . 12 4 . 5 . . . Successful 7 | . 2 . 4 1 . . . . . Failed 17 | . 1 . 8 3 . 5 . . . Catastrophic 7 | . . . 3 1 . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 20 | . 3 . 12 3 . 2 . . . Terminals 24 | . 3 . 12 4 . 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 1 . 2 1 . . . . . Open DSF 1 | . . . . 1 . . . . . Level Access Points 2 | . 1 . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . . Terminals 3 | . 1 . 2 . . . . . . Botnet 3 | . 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . 3 1 . 2 . . . Full Trace Events 6 | . . . 3 1 . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Active Infowar (turns) 31 | . . . . . . 3 . . 28 Jamming 31 | . . . . . . 3 . . 28 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Turns Passed 498 | 17 34 55 60 100 44 69 77 9 33 Spaces Moved 1181 | 31 68 107 120 191 85 179 292 38 70 Core 609 | 31 68 107 120 191 85 7 . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 572 | . . . . . . 172 292 38 70 Fastest Speed 24 | 50 50 50 50 50 50 24 24 24 24 Average Speed 38 | 50 50 50 50 50 50 27 25 24 24 Slowest Speed 50 | 50 50 50 50 50 50 50 27 24 24 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 3 20 17 20 7 87 9 56 14 3 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . . . Unknown Exits Taken 5 | 1 . 1 . . . 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug 4 | . . . . . . . . . 4 Terrain Destroyed 4 | . . . . . . . . . 4 Melee 4 | . . . . . . . . . 4 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total 1205 | 31 67 107 119 195 86 193 293 37 77 Wait 6 | . . . . 1 . 5 . . . Move 1170 | 30 67 106 119 191 84 175 291 37 70 Hop 2 | . . . . . . 2 . . . Pick Up 6 | 1 . 1 . . 2 2 . . . Fast Attach 6 | . . . . . . 5 1 . . Attach 5 | . . . . . . 4 . . 1 Detach 2 | . . . . . . . 1 . 1 Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire . | . . . . . . . . . . Melee 5 | . . . . . . . . . 5 Ram 3 | . . . . 3 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Materials 52 | -10/Materials | Entered another Materials area 52 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 100 | -9/Materials | Discovered new exit (range 15) 107 | -9/Materials | Entered another Materials area 107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 148 | -8/Materials | Identified exit to Factory 167 | -8/Materials | Entered Factory 167 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 267 | -7/Factory | Identified exit to DSF 267 | -7/Factory | Entered DSF 286 | -7/DSF | Additional patrols routed to DSF 304 | -7/DSF | Discovered new exit (range 16) 305 | -7/DSF | Build established: Mutant 311 | -7/DSF | Entered Factory 311 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 378 | -6/Factory | Discovered new exit (range 6) 380 | -6/Factory | Entered Lower Caves 451 | -6/Lower Caves | Encountered a Warlord checkpoint 455 | -6/Lower Caves | Discovered new exit (range 7) 457 | -6/Lower Caves | Entered another Lower Caves area 463 | -6/Lower Caves | Encountered a Warlord checkpoint 465 | -6/Lower Caves | Discovered new exit (range 5) 466 | -6/Lower Caves | Entered Factory 466 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 499 | -5/Factory | Self-destructed Last Messages --------------- 00418_ Found 52 Matter. 00419_ Acquired 52 matter. 00419_ Acquired Fission Core. 00451_ 3V-V12(M): "If you spot any more Unaware lurking around the area, let us know." 00455_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00463_ 6J-OWP(M): "If you spot any more Unaware lurking around the area, let us know." 00465_ EXIT=FOUND PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE 00472_ ALERT: All DSF locations entering lockdown mode. 00482_ Critical hit (Destroy). 00482_ Reaction Control System destroyed. 00484_ U-05 Engineer builds a Wall. 00488_ Penetrated by Slug. 00489_ U-05 Engineer builds a Wall. 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