Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 11:14:38 Player: BVrutally Odd Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (287) 1435 Value Destroyed (17633) 17633 Prototype IDs (380) 7600 Alien Tech Used (13) 2600 Bonus (60883) 60883 TOTAL SCORE: 99851 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 3552 Follower Combat Kills 104 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -173 Cogmind --------- Core Integrity 1632/2100 Matter 290/300 Energy 1196/1200 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Hybrid Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Advanced Force Field > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Advanced Energy Well (500) Experimental Energy Well (600) Vortex Lance (22) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Desublimator Advanced Coolant Injector Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Advanced Force Field > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Advanced Energy Well Vortex Lance CR-A16's Behemoth Slayer [Rating: 264] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Reinforced Fission Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Electron Diverter Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Experimental System Shield Protection Layered Medium Armor Plating Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Special Weapon CPS Tube Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Utility 13 | . . . . . 5 . . . . 1 . . . . 1 . . . . 2 . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 206 | 8 5 22 2 6 18 1 2 8 7 23 . 1 2 9 8 6 7 12 1 12 10 9 4 4 16 3 Power 20 | 2 . 1 . . 4 . . . 1 2 . . . 1 1 . . 1 . 2 . 1 . 1 3 . Engine 7 | 2 . 1 . . 2 . . . 1 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . 2 . . . . 1 . . . 1 . . . . . 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 3 . Propulsion 53 | 2 . 7 1 . 4 . . 1 3 12 . . 2 2 2 3 4 4 1 1 3 1 . . . . Treads 25 | 2 . 2 1 . 2 . . 1 2 5 . . 1 2 1 3 2 1 . . . . . . . . Leg 11 | . . 4 . . . . . . . . . . 1 . . . 2 2 1 1 . . . . . . Wheel 11 | . . 1 . . 2 . . . 1 7 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . 1 . . 1 . . 3 1 . . . . Utility 79 | 2 1 4 1 1 8 1 . 6 1 2 . 1 . 3 3 3 2 3 . 7 4 4 4 3 13 2 Device 41 | 1 . 3 1 1 2 . . . . 1 . . . 1 2 1 2 2 . 3 2 4 4 . 10 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 18 | . . . . . 3 . . 5 . . . . . . 1 2 . 1 . . . . . 3 2 1 Hackware 6 | . . . . . . . . 1 . . . . . . . . . . . 3 2 . . . . . Protection 12 | . . 1 . . 3 1 . . 1 1 . 1 . 2 . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 4 10 . 5 2 . 2 1 2 7 . . . 3 2 . 1 4 . 2 3 3 . . . 1 Energy Gun 10 | 2 . 3 . . . . . . . 1 . . . . . . . 2 . . . 2 . . . . Energy Cannon 13 | . . 1 . 4 . . . 1 1 1 . . . 1 2 . . . . . 1 1 . . . . Ballistic Gun 5 | . 1 1 . . . . . . . 1 . . . . . . 1 1 . . . . . . . . Ballistic Cannon 7 | . . 2 . . 1 . . . . 1 . . . 1 . . . . . 1 . . . . . 1 Launcher 8 | . 2 1 . . 1 . 2 . . 1 . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . 1 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 4 | . . . . . . . . . 1 1 . . . . . . . 1 . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . . . 5 . 3 . . 2 . 2 . . 8 . 2 3 . 1 . . 2 Corrupted Parts 7 | . . . . . . . . . 2 . . . . . . 3 1 1 . . . . . . . . System Corruption 56 | . . . . . . . . . 27 . . . . . . 12 8 9 . . . . . . . . Parts Lost 50 | . . 11 . . . 5 . . 4 6 . . . . . 5 7 . . 9 3 . . . . . Power 6 | . . 2 . . . . . . 1 1 . . . . . . . . . 1 1 . . . . . Propulsion 23 | . . 5 . . . 2 . . 3 4 . . . . . 3 4 . . 1 1 . . . . . Utility 11 | . . 2 . . . 1 . . . 1 . . . . . 2 . . . 5 . . . . . . Weapon 10 | . . 2 . . . 2 . . . . . . . . . . 3 . . 2 1 . . . . . Highest Loss Streak 9 | . . 4 . . . 5 . . 3 4 . . . . . 2 4 . . 9 1 . . . . . To Critical Strikes 3 | . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Average Backups 17 | 2 10 16 21 20 22 22 24 23 22 22 23 23 22 23 22 22 20 21 22 21 19 4 4 3 3 4 Power . | . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . . . . . . Propulsion 1 | . 3 2 . . 2 . . . . . 1 1 2 3 3 5 3 2 3 5 7 . . . . . Utility 6 | . 2 3 9 9 9 13 14 13 11 9 10 9 8 9 9 7 7 8 8 7 4 . . . . 1 Weapon 7 | . 3 10 12 9 8 6 7 7 7 8 8 8 7 6 5 6 5 7 7 6 4 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . . . . 2 5 1 2 1 2 2 . 1 . . 1 . . 2 2 1 7 . . 1 1 2 Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . . 1 . . . . . . . . . 1 . . . . . 5 . . . . . Utility 13 | . . . . . 1 . . 1 2 2 . 1 . . . . . . 1 . 2 . . . 1 2 Weapon 9 | . . . . 2 2 1 2 . . . . . . . . . . . 1 1 . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Average Slot Usage (%) 91 | . 100 99 100 96 90 90 100 98 92 96 100 100 100 89 81 83 89 90 94 89 90 78 57 47 68 76 Engine 7 | . 14 13 14 13 5 5 6 6 5 5 5 5 5 2 . . . . . . . . . . . . Core 2 | . . . . . 4 5 6 6 6 4 5 5 5 8 6 5 5 3 . 1 4 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 5 4 5 4 1 . 7 . 6 7 Treads 14 | . 28 5 26 28 13 21 26 26 16 14 17 17 20 22 18 19 17 8 5 1 . . . . . . Leg 7 | . . 21 . . . . . . . . . . . . . . 4 18 26 24 22 1 9 7 7 7 Wheel 1 | . . . 1 . 12 4 . . 2 10 11 11 7 . . . . . . . . . . . . . Device 15 | . 14 13 9 12 10 11 13 10 3 4 5 4 5 2 5 12 10 11 15 15 9 13 31 29 43 32 Storage 8 | . 14 14 14 13 6 5 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 . . . . . Processor 9 | . . . . . 16 17 20 22 26 23 23 23 23 23 20 18 26 24 21 19 18 11 . 1 1 20 Hackware 2 | . . . . . . . . 1 6 5 5 5 5 5 5 5 5 5 5 7 19 19 . . . . Protection 1 | . . . 4 . 6 4 6 4 2 4 5 5 5 4 5 . . . . . . . . . . . Energy Gun 2 | . 17 7 . . 2 3 . . . . . . . . . . . 3 5 3 2 1 . . . . Energy Cannon 6 | . . 4 14 18 3 3 5 . 6 5 . 1 . 8 6 5 4 1 5 2 . 1 8 6 6 6 Ballistic Gun 3 | . 5 6 14 8 . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . 4 . . 1 3 5 5 3 2 5 5 . 1 1 2 2 . . . 3 . . . . . Slashing Weapon 1 | . 3 5 . . 2 . . 5 1 1 5 3 5 . 1 2 . . . . . 2 . . . . Peak Build Rating 264 | 7 8 19 18 23 57 73 58 80 81 102 94 96 109 115 128 128 118 153 156 169 163 228 239 238 260 264 Average Rating 85 | 5 7 12 17 18 46 61 57 63 77 85 94 94 101 109 120 117 107 125 153 158 153 164 230 231 249 261 On Entrance 104 | . 7 8 17 17 12 56 57 58 79 79 94 94 95 109 114 125 113 118 153 156 160 157 228 233 235 257 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 14 90 102 98 100 126 150 128 122 127 131 121 135 115 154 156 159 137 138 139 147 141 58 61 60 63 58 Greatest Support 196 | 40 40 40 40 40 86 86 86 94 94 141 20 20 145 167 195 196 149 140 145 173 148 60 60 60 69 60 Greatest Overweight (x) 12 | 1 2 5 4 2 9 5 1 1 7 12 6 6 5 . . 1 2 1 . . . 2 1 . . . Average Overweight (x) 1 | . 1 3 2 1 3 2 1 1 4 5 6 6 3 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 21 | 7 23 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 5 Most Carried 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Carried 18 | 2 10 17 24 23 24 23 24 24 24 24 25 24 24 24 24 24 22 23 24 24 24 4 4 3 3 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 21 25 25 25 5 5 4 4 2 4 Class Distribution -------------------- 44% | Mutant 15% | Alien-Sigix 10% | Scavenger-Skirmisher 7% | Skirmisher 6% | Scavenger-Assassin 5% | Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Assassin | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Hacker-Skirmisher | -3/Quarantine Wizard-Ninja | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 6197 | 280 118 750 138 20 376 220 191 100 126 526 66 92 . 467 198 552 515 157 40 134 436 402 73 15 160 45 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17225 | 99 419 671 488 . 597 299 187 . 206 970 128 92 . 422 1117 745 750 . 132 314 732 661 268 566 3145 4217 Parts 749 | 7 23 53 17 . 21 11 6 . 13 48 . 4 . 22 44 21 24 . 6 18 29 31 11 24 96 220 Haulers Intercepted 8 | . 2 . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . 1 . . Recyclers Shooed 7 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . 13 . . . 4 3 . 3 . . 4 . 9 . 14 26 . 3 . . . . . . . Prevented 39 | . . . . . . 6 . . 6 . . . . 12 . 14 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 228 | . 7 20 2 . 5 6 7 . 7 15 . 2 . 9 18 15 17 . 2 7 10 9 2 2 24 42 Melee 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Guns 23 | . 7 7 . . 1 2 . . . . . . . . . . . . 1 3 2 . . . . . Cannons 130 | . . 10 2 . 3 2 . . . 6 . 2 . 5 14 8 7 . . . . 4 1 1 23 42 AOE 60 | . . 3 . . 1 2 7 . 5 8 . . . 3 4 6 9 . 1 3 5 3 . . . . Classes Destroyed 24 | 2 5 4 . . 3 2 . . 1 2 . . . . . . 1 . . . . 2 . . 2 . Worker 11 | . . . . . 3 . . . . 4 . . . . . . . . . . 3 1 . . . . Builder 6 | . . . . . 1 . . . . 2 . . . . . . . . . . 1 1 . 1 . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 8 | . 2 . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . 1 . . Recycler 15 | 1 . . 5 . 1 . . . . 2 . . . . . . . . . . 2 1 . 1 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . 2 . . . 1 . . . . . . . . . 2 . . . . 1 1 . 1 . . . Swarmer 47 | . 3 4 . . . 4 4 . 5 5 . . . 4 5 3 5 . . . . . . . 5 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 38 | . 4 . . . . . 2 . . 4 . . . 4 7 7 7 . . . 2 . . 1 . . Brawler 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . Sentry 13 | . . 1 2 . 3 . 1 . 1 . . . . . . 2 1 . . 1 . . 1 . . . Hunter 11 | . . . . . . 2 . . . . . . . . . . 2 . 2 2 2 . . . 1 . Programmer 26 | . . . . . 2 . . . . 3 . 2 . . 6 1 . . . 3 6 . . . 3 . Behemoth 8 | . . . . . . . . . 1 1 . . . 1 . . . . . 1 . 1 1 1 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 2 4 3 . 4 4 4 . 5 11 . 2 . 4 5 7 9 . 2 8 6 4 4 5 10 8 Combat Bots Only 10 | . 2 4 1 . 1 4 4 . 5 9 . 2 . 4 5 7 9 . 2 3 3 4 1 2 10 8 Max Kills in Single Turn 6 | 1 1 3 1 . 1 3 3 . 2 6 . 1 . 2 4 5 4 . 1 2 3 3 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 . . 1 2 3 . 2 6 . . . 2 4 5 4 . 1 2 3 3 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 1593 | . 23 126 2 . 79 70 32 . 61 83 . 14 . 30 109 111 60 . 16 142 79 67 15 28 120 326 Missed 694 | . 8 41 . . 33 20 14 . 14 28 . 3 . 11 36 31 17 . 6 48 42 34 2 23 40 243 Hits 899 | . 15 85 2 . 46 50 18 . 47 55 . 11 . 19 73 80 43 . 10 94 37 33 13 5 80 83 Melee 10 | . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . 5 Projectile 889 | . 15 85 2 . 46 50 18 . 47 55 . 11 . 19 73 78 43 . 10 94 37 30 13 5 80 78 AOE 11 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . 8 . Critical Strikes 53 | . . 2 . . . 2 1 . . 5 . 1 . . 11 4 1 . . 4 2 3 1 . 5 11 Part Disruptions 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Damage Taken 16113 | . 197 1509 35 . 499 813 197 . 1073 1181 . 217 . 416 1598 1325 989 57 167 1905 812 589 159 25 1755 595 Core 2624 | . 45 129 . . 100 78 5 . 258 95 . 43 . 40 177 31 97 38 36 342 150 180 43 7 555 175 Absorbed by Shields 1707 | . . . . . . . . . . . . . . . . 300 . . . 273 70 84 53 27 266 634 Reduced by Siege Mode 92 | . . . . . . . . . . . . . . . 38 9 45 . . . . . . . . . Ignored by Resistances 4168 | . . . . . . . . . . . . . . 56 49 44 . . 45 . . 404 220 54 2064 1232 Regen/Repaired (Parts) 410 | . . . . . . . . . . . . . . . . . . 291 . . . 119 . . . . Core Remaining (%) 70 | 100 . . . 30 . . . . 48 . . . . 82 . . . . 67 . . 62 97 . . 77 Volleys Fired 740 | 7 33 87 24 . 41 22 9 . 9 47 . 8 . 20 72 29 36 . 3 34 25 13 6 9 107 99 Largest 2 | 2 2 2 2 . 2 2 2 . 2 2 . 2 . 2 2 2 2 . 1 1 1 2 1 1 1 1 Hottest 200 | 80 80 120 105 . 160 140 82 . 138 170 . 134 . 170 170 181 181 . 60 90 60 200 180 180 180 180 Shots Fired 996 | 14 62 148 36 . 70 40 11 . 12 61 . 14 . 24 103 47 52 . 3 33 26 19 6 9 107 99 Gun 255 | 14 59 68 12 . 16 25 . . . 3 . . . . . . 4 . 3 23 16 12 . . . . Cannon 702 | . . 78 24 . 53 15 5 . 6 54 . 14 . 21 102 45 45 . . 7 6 6 6 9 107 99 Launcher 36 | . 3 2 . . 1 . 6 . 6 3 . . . 2 1 2 3 . . 2 4 1 . . . . Special 3 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . Kinetic 231 | . 6 90 12 . 20 6 1 . . 20 . 8 . 11 16 9 25 . . 1 6 . . . . . Thermal 334 | 7 29 56 24 . 33 9 4 . . 33 . 6 . 10 86 11 20 . . 6 . . . . . . Explosive 34 | . 3 . . . 1 . 6 . 6 3 . . . 2 1 2 3 . . 2 4 1 . . . . Electromagnetic 113 | 7 24 2 . . 16 25 . . 6 4 . . . . . 25 4 . . . . . . . . . Slashing 239 | . . . . . . . . . . . . . . . . . . . . . . 18 6 9 107 99 Entropic 42 | . . . . . . . . . . . . . . . . . . . 3 23 16 . . . . . Robot Hit Streak 26 | 4 10 14 8 . 19 5 4 . 13 12 . 15 . 3 26 9 10 . 4 7 11 7 3 4 22 15 Robot Miss Streak 17 | 2 4 5 3 . 4 4 1 . . 3 . 3 . 5 4 2 3 . 2 6 11 17 2 5 7 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 89 | . . . . . . . . . . . . . . . . . . . . . . . 3 9 77 . Shots Hit Robots 659 | 8 40 90 12 . 47 27 6 . 12 46 3 6 . 15 69 33 25 . 3 25 20 13 3 8 58 90 Core Hits 835 | 4 21 34 8 . 20 19 9 . 7 28 1 3 . 26 50 57 43 . 6 25 55 24 5 7 121 262 Critical Kills 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Critical Strikes 32 | . . 2 . . . . . . . 2 . . . . 1 2 2 . 1 2 5 2 . . 6 7 Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . . 1 . . . . 1 2 1 . . . 1 . . . . . Sever 16 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 6 7 Detonate 4 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 119 | . 3 17 . . 12 . . . 5 14 3 1 . 1 2 1 . 1 . 1 14 29 1 4 10 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . 3 17 . . 12 . . . . 11 3 1 . . 2 1 . . . . . 22 . . . . Piercing 15 | . . . . . . . . . 5 3 . . . 1 . . . . . 1 . 2 1 1 1 . Entropic 32 | . . . . . . . . . . . . . . . . . . 1 . . 14 5 . 3 9 . Sneak Attacks 18 | . . . . . 4 . . . . 8 . . . . . . . . . . 2 4 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66998 | 97 507 2069 326 . 1841 797 701 . 865 3283 173 230 . 1016 2724 2278 1720 . 237 2237 2844 2775 1041 793 15642 22802 Guns 4050 | 97 506 634 66 . 297 350 . . . 50 . . . . . . 50 . 164 1120 716 . . . . . Cannons 50226 | . . 1095 238 . 811 150 75 . 142 1029 . 230 . 377 2323 1089 715 . . . 45 1716 954 793 15642 22802 Explosions 9809 | . . 340 . . 436 297 626 . 659 1506 . . . 639 401 1189 955 . 73 1019 1309 360 . . . . Melee 2564 | . . . . . 297 . . . 64 698 173 . . . . . . . . . 723 609 . . . . Ramming 349 | . 1 . 22 . . . . . . . . . . . . . . . . 98 51 90 87 . . . Kinetic 3611 | . 41 1279 66 . 328 20 24 . . 214 . 151 . 196 603 320 324 . . . 45 . . . . . Thermal 7444 | 31 227 771 238 . 712 341 51 . . 1778 . 79 . 181 1720 525 455 . 73 262 . . . . . . Explosive 7044 | . . . . . 207 . 626 . 628 495 . . . 639 401 837 785 . . 757 1309 360 . . . . Electromagnetic 2079 | 66 238 19 . . 297 436 . . 173 98 . . . . . 596 156 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43366 | . . . . . 297 . . . . 515 173 . . . . . . . . . . 2190 954 793 15642 22802 Piercing 247 | . . . . . . . . . 64 183 . . . . . . . . . . . . . . . . Entropic 2858 | . . . . . . . . . . . . . . . . . . . 164 1120 1439 135 . . . . Highest Corruption 41 | . . . . . . . . . 27 3 3 7 7 7 12 30 31 41 . 18 19 . . . . . Average Corruption 11 | . . . . . . . . . 25 1 3 3 7 7 4 17 26 40 . 10 15 . . . . . Corruption Purged 8 | . . . . . . . . . . . . . . . . . 7 . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 208 | . . . . . . . . . 2 6 4 17 6 21 21 33 51 4 . 9 34 . . . . . Message Errors 44 | . . . . . . . . . . 2 . 6 . 5 4 7 12 . . 4 4 . . . . . Matter Fused 41 | . . . . . . . . . . . 3 5 2 3 3 5 9 1 . 3 7 . . . . . Heat Flow Errors 24 | . . . . . . . . . . 1 . . 2 3 4 3 4 . . 1 6 . . . . . Energy Discharges 27 | . . . . . . . . . 1 1 . 3 . 1 4 6 6 . . . 5 . . . . . Parts Rejected 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 38 | . . . . . . . . . . . 1 2 . 7 3 3 11 3 . . 8 . . . . . Data Loss (major) 7 | . . . . . . . . . . . . 1 . . . 1 4 . . . 1 . . . . . Misfires 10 | . . . . . . . . . . 1 . . . 1 . 5 2 . . . 1 . . . . . Alerts 5 | . . . . . . . . . 1 . . . 2 1 . . . . . . 1 . . . . . Weapon Failures 8 | . . . . . . . . . . . . . . . 2 3 2 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2044 | . . 21 2 . 91 . 56 . . 461 84 1 . 41 33 46 28 . . 153 212 265 76 49 210 215 Projectiles 800 | . . . 2 . 52 . 20 . . 41 . 1 . 41 33 11 16 . . . . 70 39 49 210 215 Explosions 424 | . . 21 . . 4 . 36 . . 219 . . . . . 35 12 . . 93 4 . . . . . Melee 820 | . . . . . 35 . . . . 201 84 . . . . . . . . 60 208 195 37 . . . Knockbacks 22 | . . 7 . . . . . . . 2 . 1 . . 2 3 3 . . 1 1 2 . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Kinetic 19 | . . 7 . . . . . . . 2 . 1 . . 2 3 3 . . . 1 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 1020 | . . . 4 . 70 101 35 . 18 82 . . . . . 54 156 . 51 307 83 59 . . . . Shots 33 | . . . . . 3 2 1 . 1 2 . . . . . 1 6 . 1 11 2 3 . . . . Rammed 7 | . 1 . 3 . . . . . . . . . . . . . . . . . . 3 . . . . Targets Rammed 21 | . 1 . 4 . . . . . . . . . . . . . . . . 2 1 8 5 . . . Kicked 13 | . . . . . . . . . . . . . . . . . . . . 2 1 5 5 . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 54 108 14 250 . 354 311 64 . 306 275 . 328 215 396 239 342 228 . . 371 185 15 80 210 213 123 Average Temperature 91 | 22 34 5 103 . 92 120 29 . 112 84 . 200 99 115 88 119 58 . . 152 93 8 75 100 129 45 Received Heat Transfer 3076 | . 96 327 9 . 78 . 36 . 90 102 . . . 75 210 154 123 . . 449 27 21 35 8 1163 73 Effects 17 | . . . 3 . . 2 . . 1 . . 3 . 1 . 1 . . . . . . . . 6 . Energy Bleed 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . Interference 12 | . . . 3 . . 1 . . . . . 3 . . . . . . . . . . . . 5 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . Total Turns 136 | . . . . . . . . . . . . . . . 75 19 42 . . . . . . . . . Longest Duration 46 | . . . . . . . . . . . . . . . 46 19 42 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Fried 21 | . . . . . 3 5 . . 2 2 . . . . . 3 3 . . . 2 . 1 . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 27 | . . 3 1 . 1 4 . . . 4 . 1 . . 9 . 4 . . . . . . . . . Heat Transferred 9725 | 75 525 1042 333 . 1050 500 100 . . 1700 . 100 . 300 2750 600 550 . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 3 4 . . 1 1 . . . . . 2 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 1 5 5 5 5 . Low Security (%) 58 | 100 100 . 100 . 100 . . . . 47 . . . . 98 . . . . 81 89 3 . . . . Level 1 12 | . . . . . . . . . . 52 . . . . 1 . . . . 18 10 81 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 68 25 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 9 40 9 . Level 5 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 90 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . 14 22 34 . . Peak Influence 1846 | 5 57 . 64 . 47 . . . . 367 . . . . 201 . . . . 235 216 1712 1719 1846 1601 . Initial 1180 | . . . 64 . . . . . . 9 . . . . 16 . . . . 9 96 101 1100 1100 1180 . Average 201 | . 7 . 12 . 15 . . . . 170 . . . . 88 . . . . 71 103 456 1197 1308 1436 . Influence Increases 9273 | 15 259 155 243 . 327 155 150 . 160 606 . 50 . 215 626 349 370 . 50 389 456 610 170 580 989 2349 Destroy 0b10 Robot/C 3440 | . 140 140 40 . 100 120 140 . 140 300 . 40 . 180 360 320 340 . 40 140 200 180 40 80 400 . Destroy 0b10 Robot/NC 310 | 15 25 . 25 . 40 . . . . 45 . . . 5 20 . . . . 10 45 15 10 20 35 . Destroy Leader 512 | . 38 . . . 54 20 10 . 20 62 . 10 . 30 68 10 30 . 10 42 34 10 12 12 40 . Allied During Kill 145 | . . . . . . . . . . . . . . . . 4 . . . . . . . 9 132 . Successful Hack 157 | . 18 . 17 . 26 . . . . . . . . . 51 . . . . 12 . 6 . 27 . . Select Force Hacks 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 570 | . . . . . 60 . . . . 75 . . . . 30 . . . . 15 30 150 . 60 45 105 Destroy Structure 3479 | . 23 . 11 . 32 . . . . 124 . . . . 82 . . . . 170 102 114 108 162 322 2229 Partial Spotted 105 | . . . . . 15 . . . . . . . . . . . . . . . 15 60 . . . 15 Lose Combat Pursuer 405 | . 15 15 . . . 15 . . . . . . . . 15 15 . . . . 30 75 . 210 15 . Influence Decreases 9514 | 15 259 20 356 22 325 157 114 36 144 375 247 50 . 189 555 387 353 76 36 230 449 447 829 1008 1006 1829 Entered New Map 4459 | . . . 71 22 . 2 . 36 . 7 93 . . . 10 37 12 76 . 5 77 79 749 688 666 1829 Time Decay 4276 | 15 259 11 285 . 325 135 114 . 144 344 154 50 . 189 385 320 271 . 36 149 342 368 80 120 180 . Lost Part 259 | . . 9 . . . 20 . . . 24 . . . . . 30 70 . . 76 30 . . . . . Lost Ally 370 | . . . . . . . . . . . . . . . 10 . . . . . . . . 200 160 . Purge Threat 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Squads Dispatched 64 | . . . . . 3 . . . . 8 . . . . 2 . 1 . . 3 4 17 7 16 3 . Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination 16 | . . . . . 3 . . . . 3 . . . . 2 . . . . 2 2 2 . 1 1 . Reinforcement 7 | . . . . . . . . . . 1 . . . . . . . . . 1 2 3 . . . . Assault 33 | . . . . . . . . . . . . . . . . . 1 . . . . 12 6 12 2 . Garrison 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 22 | . 1 . . . 1 . . . . . . . . . 1 . . . . 2 . 2 2 . 13 . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 13 20 1 . 13 6 7 . 7 17 . 2 . 6 22 17 16 6 2 13 20 39 14 22 25 54 Peak Tracking Total 17 | . 2 6 . . 2 4 3 . 5 7 . 2 . 4 5 8 5 6 2 6 3 17 11 17 9 7 Tactical Retreats 16 | . 1 1 . . . 1 . . . . . . . . 1 1 . . . . 2 5 . 3 1 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 7 | . . . . . . . . . . 1 . . . . . . . 1 . 2 . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 47 | . . 5 . . 4 . . . . 5 . . . . 2 2 . 1 . 1 2 10 . 4 3 8 Max in Single Turn 4 | . . 4 . . 1 . . . . 3 . . . . 1 1 . 1 . 1 1 3 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 66 | . 5 2 11 8 3 1 1 . . 3 1 . 3 . 6 . . 2 . 1 6 6 2 1 2 2 Terminals 36 | . 4 . 6 . 3 . . . . 2 . . . . 5 . . . . 1 6 5 2 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Total Hacks 224 | . 10 5 23 68 7 1 1 . . 7 1 . 12 . 18 . . 8 . 3 15 20 4 1 2 18 Successful 171 | . 6 5 17 68 3 1 1 . . 1 1 . 12 . 6 . . 8 . 1 9 11 1 1 1 18 Failed 53 | . 4 . 6 . 4 . . . . 6 . . . . 12 . . . . 2 6 9 3 . 1 . Catastrophic 16 | . 3 . 1 . 2 . . . . 1 . . . . 4 . . . . 1 2 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 2 . 20 . 4 . . . . . . . . . 9 . . . . . 6 11 4 . . . Terminals 94 | . 9 . 15 . 7 . . . . 5 . . . . 17 . . . . 3 15 17 4 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 8 . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . Terminal Hacks 145 | . 4 5 2 68 2 1 1 . . 1 1 . 12 . 5 . . 8 . 1 7 7 . 1 1 18 Record 93 | . . 4 . 68 . . . . . . . . 4 . . . . . . 1 . . . . . 16 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 2 . . . . . . . . . . . 4 . . . . 7 . . 1 . . . . . Open Door 7 | . . . . . . 1 1 . . . 1 . . . . . . 1 . . . 2 . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 23 | . 1 . 14 . 1 . . . . . . . . . 1 . . . . . 2 3 1 . . . Terminals 18 | . 1 . 9 . 1 . . . . . . . . . 1 . . . . . 2 3 1 . . . Assimilate 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . Botnet 7 | . . . 3 . . . . . . . . . . . . . . . . . 1 2 1 . . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 4 . 2 . . . . 3 . . . . 5 . . . . 1 5 3 2 1 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Total Allies 87 | . . . . . 1 . . . . . . . . . 1 2 . . . . . . 7 26 50 . Largest Group 8 | . . . . . 1 . . . . . . . . . 1 2 . . . . . . 6 7 8 . Highest-Rated Group 115 | . . . . . 26 . . . . . . . . . 26 77 . . . . . . 85 98 115 . Highest-Rated Ally 47 | . . . . . 26 . . . . . . . . . 26 47 . . . . . . 15 15 15 . Total Orders 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . . . . . . . . 2 . . . . . . . 32 31 . Total Damage 1079 | . . . . . . . . . . . . . . . . 61 . . . . . . . 616 402 . Kills 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Allies Corrupted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Active Infowar (turns) 34473 | 55 1944 6979 1455 4518 998 609 663 2216 1248 1331 334 753 238 600 1029 771 1062 1038 428 595 1103 979 205 377 2945 . Optics 12050 | . . . . . . . . 719 1248 1331 334 741 238 600 1029 771 1062 1038 428 595 1103 813 . . . . Sensors 14909 | . . 985 65 . 710 583 663 2193 707 1262 334 722 236 240 783 703 1061 1038 428 327 1094 775 . . . . Structural 10109 | . . . 1390 4518 914 609 663 1484 . . . . . . . . . . . . . 531 . . . . Seismic 7993 | 55 1944 5994 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 11213 | . . . . . 998 609 663 2216 1248 1331 334 753 238 600 64 404 1062 693 . . . . . . . . T.N.C. 95 | . . . . . . . . . . . . . . . . . . . . . . . . 87 8 . Cloaking 6491 | . . . . . . . . . . . . . . . . . . 329 417 594 953 671 205 377 2945 . Jamming 29 | . . . . . . . . . . . . . . . 29 . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 4 . . 1 1 1 . 2 1 . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 65 | . . . . . 28 . . . . 36 . . . . 1 . . . . . . . . . . . Traps 8 | . . . . . 2 . . . . 6 . . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Items 43 | . . . . . 20 . . . . 22 . . . . 1 . . . . . . . . . . . Machines 10 | . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guards 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 38128 | 159 1944 7312 2121 4987 1000 609 663 2216 1248 1331 334 753 238 600 1029 771 1062 1038 428 595 1103 981 207 377 3540 1482 Spaces Moved 18645 | 79 508 1728 723 1647 489 252 245 913 397 633 190 378 139 303 448 369 410 631 344 314 764 2005 395 475 2296 1570 Core 111 | 4 . . . 107 . . . . . . . . . . . . . . . . . . . . . . Treads 6052 | 75 508 396 559 1540 21 134 245 913 218 28 . . 50 303 448 369 245 . . . . . . . . . Legs 8618 | . . 1306 . . . . . . . . . . . . . . 165 631 344 314 752 370 395 475 2296 1570 Wheels 2217 | . . 26 164 . 468 118 . . 179 605 190 378 89 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1647 | . . . . . . . . . . . . . . . . . . . . . 12 1635 . . . . Fastest Speed 22 | 50 160 150 150 50 135 150 240 240 190 125 170 170 155 162 162 160 160 112 112 112 27 22 30 30 30 30 Average Speed 159 | 155 289 378 281 298 149 204 240 240 273 164 170 170 157 162 162 163 218 155 112 112 110 27 39 30 30 30 Slowest Speed 560 | 160 320 480 320 320 240 240 240 245 560 260 170 170 162 163 163 240 260 190 112 113 115 205 90 30 30 30 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 55 | 5 96 88 93 88 17 45 49 82 72 17 45 56 61 56 17 55 62 73 59 13 76 84 13 15 75 77 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 17 | . . 2 6 4 . . 1 . . . . . 3 . . . 1 . . . . . . . . . Known Exits Taken 20 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 36 | . . 13 . 3 . 2 3 3 . . 1 3 . 2 . 3 2 . 1 . . . . . . . Spaces Dug 347 | . 24 5 7 . 9 1 13 . . 10 . 3 . 2 17 . 4 . . 7 16 15 50 39 71 54 Terrain Destroyed 1991 | . 24 32 12 . 26 14 57 . 54 89 . 8 . 125 49 39 139 . 15 109 51 69 53 74 264 688 Melee 35 | . 2 3 . . 7 . . . . 4 . 1 . . 2 . . . . . . 15 . . 1 . Projectile 1194 | . . 4 12 . 4 4 . . . 12 . 7 . 10 21 7 23 . 1 21 5 2 53 57 263 688 AOE 762 | . 22 25 . . 15 10 57 . 54 73 . . . 115 26 32 116 . 14 88 46 52 . 17 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Total 25964 | 97 910 2328 771 1721 675 304 308 938 537 832 200 474 157 387 636 477 514 688 384 517 974 2340 444 706 5110 2535 Wait 5656 | . 350 423 7 8 67 9 47 . 110 79 1 81 . 26 81 50 46 23 28 132 123 246 21 200 2647 851 Move 18602 | 78 507 1727 722 1646 488 251 244 912 396 632 189 377 138 302 447 368 409 630 343 313 763 1987 395 474 2295 1569 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Pick Up 172 | 4 9 21 5 31 17 7 2 5 4 6 2 2 5 3 5 4 3 4 3 9 8 1 2 3 4 3 Fast Attach 137 | 7 . 4 1 7 7 4 . 4 3 14 . . 2 7 3 3 4 8 . 3 3 25 5 4 14 5 Attach 88 | . . 10 . 3 11 6 . 2 . 2 . . . 2 3 4 7 2 . 11 7 3 2 4 8 1 Detach 35 | . . 1 . 6 5 . . . . 2 . . . 4 1 . 1 5 . 2 1 2 . 2 3 . Swap 184 | 1 7 32 2 . 13 2 4 5 6 23 . 3 6 8 15 9 8 5 3 5 13 3 . . 7 4 Drop 193 | . . 6 6 20 14 3 2 10 4 13 2 2 6 14 7 2 . 10 4 5 16 15 8 6 15 3 Fire 740 | 7 33 87 24 . 41 22 9 . 9 47 . 8 . 20 72 29 36 . 3 34 25 13 6 9 107 99 Melee 119 | . 3 17 . . 12 . . . 5 14 3 1 . 1 2 1 . 1 . 1 14 29 1 4 10 . Ram 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . 2 1 4 4 . . . Crush 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . 3 . . . . 7 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 7) 660 | -10/Materials | Derelicts attacked the area 709 | -10/Materials | Discovered new exit (range 4) 1296 | -10/Materials | Discovered new exit (range 11) 1516 | -10/Materials | Discovered new exit (range 16) 2104 | -10/Materials | Entered Subcaves 2225 | -10/Subcaves | Learned Materials security intel 3537 | -10/Subcaves | Discovered new exit (range 6) 3569 | -10/Subcaves | Disturbed a concealed Subdweller 3627 | -10/Subcaves | Lost 4 parts (2n1u1w) 3764 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4662 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 6156 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 6168 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 6274 | -10/Subcaves | Core integrity fell below 50% 6679 | -10/Subcaves | Visited Clippyterm 6691 | -10/Subcaves | Learned location of Section 7 (-3) 6804 | -10/Subcaves | Build established: Scavenger-Mutant 6813 | -10/Subcaves | Disturbed a concealed Subdweller 6820 | -10/Subcaves | Disturbed a concealed Subdweller 7146 | -10/Subcaves | Build established: Mutant 8047 | -10/Subcaves | Discovered new exit (range 9) 8325 | -10/Subcaves | Visited 4L-MR0's lab 8370 | -10/Subcaves | Found Tower Shield 8610 | -10/Subcaves | Learned location of Zion (-6) 9381 | -10/Subcaves | Discovered new exit (range 16) 9416 | -10/Subcaves | Entered Recycling 9417 | -9/Recycling | Met a Zionite searching for Scraptown 10758 | -9/Recycling | Loaded intel: 5 recycling unit locations 10810 | -9/Recycling | Learned Materials garrison access intel 10850 | -9/Recycling | Identified exit to Scraptown 10881 | -9/Recycling | Learned Storage stockpile data 10902 | -9/Recycling | Learned Storage trap positions 10915 | -9/Recycling | Identified exit to Factory 11461 | -9/Recycling | Scanned before Scraplab entrance 11505 | -9/Recycling | Entered Scraplab 11537 | -9/Recycling | Entered Scraptown 11710 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12033 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 12040 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 12049 | -9/Scraptown | Learned Research stockpile data 12081 | -9/Scraptown | Discovered new exit (range 11) 12328 | -9/Scraptown | Visited SPCMW 12417 | -9/Scraptown | Visited Cave Peace 12856 | -9/Scraptown | Visited Shadow of the Wyrm 12910 | -9/Scraptown | Visited Symbiants 13089 | -9/Scraptown | Visited Comm Corps 13217 | -9/Scraptown | Visited Cyclists 13237 | -9/Scraptown | Visited IN-MT5's Study 13342 | -9/Scraptown | Visited UFD Registry 13342 | -9/Scraptown | Registered with UFD as "Plasmadisc" 13614 | -9/Scraptown | Guru changed UFD alias to "Alpharanger" 13989 | -9/Scraptown | Entered Cyclist Reading Room 14232 | -9/Scraptown | Visited Curators Association 14401 | -9/Scraptown | Visited Supply Room 14504 | -9/Scraptown | Visited Chapter 10 14603 | -9/Scraptown | Delivered Scrap Shield to a Scientist 14896 | -9/Scraptown | Visited Scrapoid Research Area 15008 | -9/Scraptown | Visited DA-N13 Charitable Foundation 15037 | -9/Scraptown | Found DCF Scrap (31 items) 15171 | -9/Scraptown | Discovered new exit (range 3) 15401 | -9/Scraptown | Visited Botcube Research 15494 | -9/Scraptown | Visited Junk Repository 15615 | -9/Scraptown | Visited Derelict Rescue Squad 15669 | -9/Scraptown | Visited Cartography Club 15733 | -9/Scraptown | Learned 8 Materials zone layouts 15733 | -9/Scraptown | Learned 12 Materials zone layouts 15733 | -9/Scraptown | Learned 12 Research zone layouts 15733 | -9/Scraptown | Learned 16 Research zone layouts 15733 | -9/Scraptown | Learned 12 Lower Caves zone layouts 15733 | -9/Scraptown | Learned 20 Lower Caves zone layouts 15733 | -9/Scraptown | Learned 8 Upper Caves zone layouts 15733 | -9/Scraptown | Learned 20 Upper Caves zone layouts 15733 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 15733 | -9/Scraptown | Learned Research emergency access door positions 15733 | -9/Scraptown | Learned location of 3 exits from Lower Caves 15733 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 15733 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 16193 | -9/Scraptown | Visited Scrapoid Pod Storage 16371 | -9/Scraptown | Met Optimus 16371 | -9/Scraptown | Accepted into 0bPrime 16524 | -9/Scraptown | Entered Factory 16524 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 16525 | -6/Factory | Identified exit to Factory 16525 | -6/Factory | Identified exit to Lower Caves 17503 | -6/Factory | Build established: Scavenger-Skirmisher 17524 | -6/Factory | Entered Lower Caves 17525 | -6/Lower Caves | Identified exit to Lower Caves 17526 | -6/Lower Caves | UFD Scientist delivered a prototype 17540 | -6/Lower Caves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 17540 | -6/Lower Caves | Found Prototype Protection 17821 | -6/Lower Caves | Lost 5 parts (2n1u2w) 18073 | -6/Lower Caves | Build established: Skirmisher 18133 | -6/Lower Caves | Entered another Lower Caves area 18134 | -6/Lower Caves | Encountered a Warlord checkpoint 18134 | -6/Lower Caves | Identified exit to Zion 18728 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18796 | -6/Lower Caves | Entered Zion 19300 | -6/Zion | Build established: Assassin 19461 | -6/Zion | Found CR-A16's Pointy Stick 19865 | -6/Zion | Turned away by Imprinter 20084 | -6/Zion | Given the Hacking Drone Bay 20124 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20144 | -6/Zion | Identified exit to Deep Caves 20276 | -6/Zion | Found Prototype Hackware 20276 | -6/Zion | Identified Exp. System Shield 20280 | -6/Zion | Found Prototype Processor 20280 | -6/Zion | Identified Exp. Melee Analysis Suite 20284 | -6/Zion | Found Prototype Processor 20284 | -6/Zion | Identified Exp. Core Analyzer 20297 | -6/Zion | Found Prototype Processor 20297 | -6/Zion | Identified Exp. Terrain Scan Processor 20978 | -6/Zion | Discovered new exit (range 13) 21009 | -6/Zion | Identified exit to Proximity Caves 21012 | -6/Zion | Entered Proximity Caves 21287 | -5/Proximity Caves | Build established: Skirmisher 21443 | -5/Proximity Caves | Learned Factory emergency access door positions 21725 | -5/Proximity Caves | Spotted B-75 Beast 21743 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 21756 | -5/Proximity Caves | Destroyed B-75 Beast 21775 | -5/Proximity Caves | Lost 3 parts (1p2n) 22012 | -5/Proximity Caves | Build established: Mutant 22127 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22138 | -5/Proximity Caves | Core integrity fell below 50% 22215 | -5/Proximity Caves | System corruption reached 10% 22260 | -5/Proximity Caves | Entered Factory 22260 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22591 | -5/Factory | Garrison activated, responded to threat 22611 | -5/Factory | Build established: Scavenger-Skirmisher 22628 | -5/Factory | Lost 4 parts (1p2n1u) 22841 | -5/Factory | Garrison activated, responded to threat 22941 | -5/Factory | Destroyed 9 combat bots 23129 | -5/Factory | Discovered new exit (range 14) 23148 | -5/Factory | Identified exit to Factory 23158 | -5/Factory | Found Prototype Launcher 23158 | -5/Factory | Identified Scatter Rocket Array 23165 | -5/Factory | Found Scatter Rocket Array 23198 | -5/Factory | Spotted B-75 Beast 23234 | -5/Factory | Destroyed B-75 Beast 23544 | -5/Factory | Discovered new exit (range 4) 23550 | -5/Factory | Identified exit to Upper Caves 23591 | -5/Factory | Entered Upper Caves 23592 | -5/Upper Caves | Identified exit to Upper Caves 23661 | -5/Upper Caves | Entered a destroyed Warlord outpost 23828 | -5/Upper Caves | Build established: Scavenger-Assassin 23855 | -5/Upper Caves | Learned location of 1 exit from Factory 23913 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 23925 | -5/Upper Caves | Entered another Upper Caves area 23999 | -5/Upper Caves | Learned Factory stockpile data 24653 | -5/Upper Caves | Discovered new exit (range 16) 24677 | -5/Upper Caves | Identified exit to Zhirov 24678 | -5/Upper Caves | Entered Zhirov 24681 | -5/Zhirov | Discovered new exit (range 3) 24709 | -5/Zhirov | Met Zhirov 24737 | -5/Zhirov | Learned location of Testing (-2) 24737 | -5/Zhirov | Learned location of Command (-1) 24751 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24776 | -5/Zhirov | Found Alien Artifact 24776 | -5/Zhirov | Identified Integrated Reactor 24776 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24855 | -5/Zhirov | Found Alien Artifact 24914 | -5/Zhirov | Identified exit to Proximity Caves 24916 | -5/Zhirov | Entered Proximity Caves 25110 | -4/Proximity Caves | Spotted B-86 Titan 25147 | -4/Proximity Caves | Destroyed B-86 Titan 25177 | -4/Proximity Caves | Found Hvy. Reflective Plating 25454 | -4/Proximity Caves | Build established: Scavenger-Mutant 25516 | -4/Proximity Caves | Entered Factory 25516 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25517 | -4/Factory | Identified exit to Upper Caves 26053 | -4/Factory | Identified exit to Extension 26154 | -4/Factory | Build established: Scavenger-Skirmisher 26432 | -4/Factory | System corruption reached 10% 26545 | -4/Factory | Entered Upper Caves 26575 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26629 | -4/Upper Caves | Destroyed 7 combat bots 26736 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 26952 | -4/Upper Caves | Build established: Scavenger-Assassin 26998 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 27065 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27114 | -4/Upper Caves | Destroyed 7 combat bots 27139 | -4/Upper Caves | System corruption reached 30% 27162 | -4/Upper Caves | Learned location of 1 exit from Research 27162 | -4/Upper Caves | Discovered new exit (range 8) 27273 | -4/Upper Caves | Build established: Scavenger-Skirmisher 27314 | -4/Upper Caves | Identified exit to Upper Caves 27316 | -4/Upper Caves | Entered another Upper Caves area 27420 | -4/Upper Caves | Lost 3 parts (1n2w) 27481 | -4/Upper Caves | Discovered new exit (range 19) 27525 | -4/Upper Caves | Identified exit to Research 27904 | -4/Upper Caves | Encountered a Warlord checkpoint 27976 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 28030 | -4/Upper Caves | Lost 3 allies 28069 | -4/Upper Caves | Destroyed 9 combat bots 28072 | -4/Upper Caves | Lost 4 parts (3n1w) 28102 | -4/Upper Caves | Learned location of Armory (-3) 28315 | -4/Upper Caves | Discovered new exit (range 5) 28327 | -4/Upper Caves | Identified exit to Warlord 28378 | -4/Upper Caves | Entered Warlord 28444 | -4/Warlord | System corruption cleaned by Quarantine Array 28550 | -4/Warlord | Rebuked by Warlord 28575 | -4/Warlord | Warlord's base attacked by MAIN.C 28922 | -4/Warlord | Found Prototype Piercing Weapon 28922 | -4/Warlord | Identified Vortex Lance 28925 | -4/Warlord | Warlord forces counterattacked 28926 | -4/Warlord | Found Vortex Lance 28933 | -4/Warlord | Found Prototype Energy Gun 28933 | -4/Warlord | Identified Vortex Shotgun 29068 | -4/Warlord | Found Prototype Hackware 29072 | -4/Warlord | Found Prototype Processor 29072 | -4/Warlord | Identified Spectral Analyzer 29075 | -4/Warlord | Found Prototype Device 29075 | -4/Warlord | Identified Exp. Focal Shield 29083 | -4/Warlord | Found Prototype Reactor 29083 | -4/Warlord | Identified Vortex Chain Reactor 29087 | -4/Warlord | Found Prototype Device 29087 | -4/Warlord | Identified Exp. Cloaking Device 29233 | -4/Warlord | Found Vortex Shotgun 29250 | -4/Warlord | Warlord base infiltrated, sounded retreat 29306 | -4/Warlord | Lost 6 allies 29376 | -4/Warlord | Spotted Striker 29405 | -4/Warlord | Discovered new exit (range 12) 29409 | -4/Warlord | Lost 7 allies 29415 | -4/Warlord | Identified exit to Proximity Caves 29416 | -4/Warlord | Entered Proximity Caves 29529 | -3/Proximity Caves | Build established: Skirmisher 29844 | -3/Proximity Caves | Entered Research 29844 | -3/Research | Evolved 2 slots: Utility x2 29845 | -3/Research | Identified exit to Armory 29845 | -3/Research | Identified exit to Quarantine 29846 | -3/Research | Identified exit to Research 30168 | -3/Research | Spotted B-86 Titan 30228 | -3/Research | Identified Enh. Scrap Shield 30256 | -3/Research | System corruption reached 10% 30276 | -3/Research | Destroyed B-86 Titan 30305 | -3/Research | Lost 9 parts (1p1n5u2w) 30357 | -3/Research | Found Prototype Device 30357 | -3/Research | Identified Exp. Shield Generator 30439 | -3/Research | Entered Quarantine 30754 | -3/Quarantine | Build established: Hacker-Skirmisher 31195 | -3/Quarantine | Found Alien Artifact 31195 | -3/Quarantine | Identified Core Reset Matrix 31195 | -3/Quarantine | Identified Transdimensional Reconstructor 31195 | -3/Quarantine | Used Core Reset Matrix 31199 | -3/Quarantine | Detected hypermatrix surge 31199 | -3/Quarantine | Sensed 9 artifacts in vicinity 31342 | -3/Quarantine | Found Sigix Broadsword 31385 | -3/Quarantine | Found Subatomic Replicator 31437 | -3/Quarantine | Spotted Fortress 31516 | -3/Quarantine | Discovered new exit (range 5) 31516 | -3/Quarantine | Discovered new exit (range 6) 31520 | -3/Quarantine | Identified exit to Section 7 31525 | -3/Quarantine | Identified Ghost Barrier 31540 | -3/Quarantine | Identified exit to Protoforge 31542 | -3/Quarantine | Entered Section 7 31543 | -3/Section 7 | Detected hypermatrix surge 31543 | -3/Section 7 | Sensed 24 artifacts in vicinity 31555 | -3/Section 7 | Spotted S7 Guard 31562 | -3/Section 7 | Found Integrated Thermoelectric Network 31562 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31631 | -3/Section 7 | Discovered exit to Research (range 21) 31810 | -3/Section 7 | Spotted B-86 Titan 31870 | -3/Section 7 | Build established: Wizard-Ninja 31963 | -3/Section 7 | Spotted S7 Guard 31967 | -3/Section 7 | Found Core Membrane 31967 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 32167 | -3/Section 7 | Found Integrated Mediator 32167 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 32187 | -3/Section 7 | Spotted Executioner 32187 | -3/Section 7 | Spotted Executioner 32222 | -3/Section 7 | Spotted B-99 Colossus 32230 | -3/Section 7 | Spotted Executioner 32240 | -3/Section 7 | Spotted Executioner 32253 | -3/Section 7 | Destroyed B-99 Colossus 32265 | -3/Section 7 | Found Integrated Reactor 32265 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32267 | -3/Section 7 | Found Integrated Reactor 32267 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32279 | -3/Section 7 | Found LRC Armor 32279 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 32282 | -3/Section 7 | Found LRC Armor 32282 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 32355 | -3/Section 7 | Integrated with Sigix Exoskeleton 32413 | -3/Section 7 | Spotted Striker 32413 | -3/Section 7 | Spotted Striker 32420 | -3/Section 7 | Found Sigix Shearcannon 32422 | -3/Section 7 | Destroyed Striker 32426 | -3/Section 7 | Destroyed Striker 32429 | -3/Section 7 | Spotted Striker 32430 | -3/Section 7 | Spotted Striker 32436 | -3/Section 7 | Destroyed Striker 32438 | -3/Section 7 | Destroyed Striker 32501 | -3/Section 7 | Spotted Alpha 7 32501 | -3/Section 7 | Spotted Alpha 7 32523 | -3/Section 7 | Entered Research 32523 | -2/Research | Evolved 2 slots: Utility x2 32528 | -2/Research | Emitted hypermatrix ping 32533 | -2/Research | Assembled emerged from beneath the floor 32647 | -2/Research | Build established: Alien-Sigix 32670 | -2/Research | Found Prototype Device 32670 | -2/Research | Identified Thermal Barrier 32692 | -2/Research | Spotted B-90 Cyclops 32695 | -2/Research | Destroyed B-90 Cyclops 32698 | -2/Research | Found Unknown Device 32698 | -2/Research | Identified Quantum Capacitor 32716 | -2/Research | Discovered new exit (range 18) 32730 | -2/Research | Entered Access 32730 | -1/Access | Evolved 2 slots: Utility x2 32735 | -1/Access | Emitted hypermatrix ping 32740 | -1/Access | Assembled emerged from beneath the floor 32839 | -1/Access | Identified exit to Command 32980 | -1/Access | Assembled emerged from beneath the floor 32994 | -1/Access | Spotted B-99 Colossus 32996 | -1/Access | Destroyed B-99 Colossus 33005 | -1/Access | Assembled emerged from beneath the floor 33017 | -1/Access | Lost 4 allies 33073 | -1/Access | Assembled emerged from beneath the floor 33107 | -1/Access | Entered Command 33107 | -1/Command | Accompanied by 1 ally 33112 | -1/Command | Emitted hypermatrix ping 33117 | -1/Command | Assembled emerged from beneath the floor 33221 | -1/Command | Discovered new exit (range 17) 33223 | -1/Command | Spotted B-99 Colossus 33225 | -1/Command | Destroyed B-99 Colossus 33276 | -1/Command | Spotted Combat Programmer 33278 | -1/Command | Destroyed Combat Programmer 33294 | -1/Command | Lost 8 allies 33303 | -1/Command | Spotted M Guard 33304 | -1/Command | Spotted M Guard 33312 | -1/Command | Destroyed M Guard 33327 | -1/Command | Destroyed M Guard 33357 | -1/Command | First assault squad dispatched 33377 | -1/Command | Spotted Combat Programmer 33380 | -1/Command | Destroyed Combat Programmer 33380 | -1/Command | All MAIN.C guards destroyed 33410 | -1/Command | Assembled emerged from beneath the floor 33465 | -1/Command | Met MAIN.C 33479 | -1/Command | 0b10 Conduit disabled 33480 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 33480 | -1/Command | Destroyed MAIN.C Shell 33480 | -1/Command | Spotted M Shell/Def 33480 | -1/Command | Spotted M Shell/Atk 33480 | -1/Command | Spotted M Shell/Def 33480 | -1/Command | Spotted M Shell/Atk 33480 | -1/Command | Spotted M Shell/Atk 33480 | -1/Command | Spotted M Shell/Def 33480 | -1/Command | Spotted M Shell/Atk 33480 | -1/Command | Spotted M Shell/Def 33481 | -1/Command | MAIN.C activated Command garrisons 33482 | -1/Command | Destroyed M Shell/Def 33484 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 33487 | -1/Command | Destroyed M Shell/Atk 33489 | -1/Command | Destroyed M Shell/Def 33489 | -1/Command | Destroyed M Shell/Def 33491 | -1/Command | Destroyed M Shell/Def 33493 | -1/Command | Destroyed M Shell/Atk 33493 | -1/Command | Destroyed M Shell/Atk 33494 | -1/Command | Destroyed M Shell/Atk 33500 | -1/Command | Destroyed MAIN.C 33501 | -1/Command | Discovered new exit (range 52) 33501 | -1/Command | Discovered new exit (range 89) 33501 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33503 | -1/Command | Found Exp. Weapon Cycler 33505 | -1/Command | Found Adv. Particle Accelerator 33521 | -1/Command | Destroyed 10 combat bots 33537 | -1/Command | Found Thermal Barrier 36095 | -1/Command | Assembled emerged from beneath the floor 36127 | -1/Command | Assembled emerged from beneath the floor 36166 | -1/Command | Assembled emerged from beneath the floor 36266 | -1/Command | Assembled emerged from beneath the floor 36288 | -1/Command | Found Exp. Core Analyzer 36313 | -1/Command | Assembled emerged from beneath the floor 36588 | -1/Command | Found Exp. Weapon Cycler 36595 | -1/Command | Found Exp. Phase Shifter 36644 | -1/Command | Warped through subspace to slip node 36644 | -1/Command | Discovered new exit (range 4) 36647 | -1/Command | Entered Access_0 36648 | -1/Access_0 | Sensed 3 artifacts in vicinity 36648 | -1/Access_0 | Met Architect 36651 | -1/Access_0 | Destroyed A8 36652 | -1/Access_0 | Architect warped through subspace 36662 | -1/Access_0 | Subspace Access Node disabled 36676 | -1/Access_0 | Architect warped through subspace 36686 | -1/Access_0 | Architect warped through subspace 36689 | -1/Access_0 | Subspace Access Node disabled 36696 | -1/Access_0 | Subspace Access Node disabled 36717 | -1/Access_0 | A6 warped into view 36735 | -1/Access_0 | Destroyed A6 36766 | -1/Access_0 | Architect warped through subspace 36797 | -1/Access_0 | Architect warped through subspace 36798 | -1/Access_0 | Found Prototype Device 36798 | -1/Access_0 | Identified Desublimator 36817 | -1/Access_0 | Destroyed A2 36818 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 36838 | -1/Access_0 | A5 warped into view 36848 | -1/Access_0 | Destroyed A5 36853 | -1/Access_0 | Architect warped through subspace 36887 | -1/Access_0 | Started Test 138-B, establishing a local singularity 36887 | -1/Access_0 | Singularity Gate disabled 36894 | -1/Access_0 | Architect warped through subspace 36910 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 36936 | -1/Access_0 | Singularity Gate disabled 36940 | -1/Access_0 | Architect warped through subspace 36965 | -1/Access_0 | Architect warped through subspace 36980 | -1/Access_0 | Architect warped through subspace 36997 | -1/Access_0 | Architect warped through subspace 37000 | -1/Access_0 | Subspace Access Node disabled 37002 | -1/Access_0 | A4 warped into view 37008 | -1/Access_0 | Destroyed 8 combat bots 37010 | -1/Access_0 | Destroyed A4 37022 | -1/Access_0 | Destroyed Architect 37025 | -1/Access_0 | Found Exp. Core Analyzer 37027 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 37038 | -1/Access_0 | Found Core Regenerator 37038 | -1/Access_0 | Used Core Regenerator, restored core integrity (+525) 37181 | -1/Access_0 | A3 warped into view 37191 | -1/Access_0 | Destroyed A3 38125 | -1/Access_0 | Warped through subspace to slip node 38125 | -1/Access_0 | Discovered new exit (range 8) 38129 | *** | Heading to fleet! Last Messages --------------- >>Record "Log L.JSI57FRK" [REDACTED] >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 38125_ Warped through subspace, drawn to slip node. 38125_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????###################################???????? | | ???????###################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ????????##########################???????????????? | | ?????############################????????????????? | | ????##########################???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 91 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 1010 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 EM Shielding 3 Armor Coverage 2000 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 40 Defensive Hacking 36 Authchip Count 3 Item Schematics ----------------- Gravity Neutralizer | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Sigix Broadsword Integrated Thermoelectric Network Core Membrane Integrated Mediator LRC Armor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Transdimensional Reconstructor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticNodeGenerator Manual? 0 Play Time 03:52:45 Cumulative 316.0 hours Start 2025.05.26 @ 06:50:57 End 2025.05.26 @ 11:14:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 89 Adventurer 16 Explorer 47 Win Type 2 Total 41 Types 23/5/6/1/0/1/2/1/1/1 Lore% 91 Gallery% 87 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c66c490-fac4-4179-bd85-a1606531c323