Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.12 @ 04:47:13 Player: Occam Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2209) 2209 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-955) -955 TOTAL SCORE: 4784 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 299 Friendly Fire -1394 Cogmind --------- Core Integrity 566/700 Matter 45/300 Energy 43/310 System Corruption 0% Temperature Cool (0) Movement Flying (94) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Improved Flight Unit Improved VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Improved Signal Interpreter Layered Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Precision Grenade Launcher > --- INVENTORY (5) ---- Light Nuclear Core Small Storage Unit Improved Light Armor Plating Gatling Laser Rocket Array Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Layered Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Improved Light Armor Plating Gatling Laser Rocket Array [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility System Shield Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 71 | 6 4 4 23 4 6 12 12 Power 9 | 1 . 1 5 1 . . 1 Engine 4 | 1 . . 1 1 . . 1 Core 5 | . . 1 4 . . . . Reactor . | . . . . . . . . Propulsion 23 | 2 . 2 7 1 1 4 6 Treads 5 | 1 . . 3 . 1 . . Leg . | . . . . . . . . Wheel 7 | 1 . 2 3 1 . . . Hover 1 | . . . . . . . 1 Flight 10 | . . . 1 . . 4 5 Utility 21 | 1 2 1 8 . 4 5 . Device 7 | . 1 . 2 . 2 2 . Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . . . 1 . Hackware 4 | . . . 2 . 2 . . Protection 6 | . . 1 3 . . 2 . Artifact . | . . . . . . . . Weapon 18 | 2 2 . 3 2 1 3 5 Energy Gun 10 | . 2 . 3 1 . 2 2 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . 1 . 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . . 2 . 2 . 6 Parts Lost 7 | . . . 1 . 1 . 5 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 2 | . . . . . 1 . 1 Weapon 1 | . . . 1 . . . . Highest Loss Streak 3 | . . . 1 . 1 . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 92 100 99 100 90 99 88 Engine 5 | . 14 11 . 8 9 7 4 Core 4 | . . 2 10 2 . . . Treads 9 | . 14 14 10 11 9 . . Wheel 9 | . 14 14 11 11 9 . . Flight 4 | . . . . . . 29 27 Device 2 | . 7 3 . . 10 7 5 Storage 9 | . 14 14 11 11 9 . . Processor 1 | . . . . . . 6 7 Hackware 18 | . . . 21 22 17 23 23 Protection 9 | . . 10 10 11 9 6 7 Energy Gun 18 | . 20 28 21 22 13 8 3 Ballistic Gun 1 | . 7 . . . 4 5 . Naked Turns . | . . . . . . . . Heaviest Build 65 | 12 30 34 59 58 65 19 19 Greatest Support 20 | 10 10 10 20 10 10 20 20 Greatest Overweight (x) 6 | 1 2 3 5 5 6 . 1 Average Overweight (x) 2 | . 1 2 4 5 5 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 5 Average Capacity 16 | 7 11 15 19 20 20 5 5 Most Carried 20 | 3 14 15 20 20 20 18 5 Average Carried 15 | 1 9 14 18 19 18 5 4 Final Capacity 20 | 8 15 15 20 20 20 5 5 Final Carried 20 | 3 13 15 20 20 18 5 5 Class Distribution -------------------- 67% | Hacker-Mutant 15% | Hacker-Sprinter 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Matter Collected 1359 | 200 208 192 230 62 100 . 367 Remotely . | . . . . . . . . Salvage Created 2050 | . 208 174 869 146 231 . 422 Parts 131 | . 20 6 56 18 12 . 19 Haulers Intercepted 7 | . 2 . 4 . . . 1 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 58 | . 3 4 25 10 5 . 11 Guns 43 | . 3 4 25 6 5 . . AOE 15 | . . . . 4 . . 11 Classes Destroyed 10 | . 4 3 2 . . . 1 Worker 3 | . 1 . . . . . 2 Builder 2 | . . 1 . . . . 1 Tunneler 2 | . . 1 . 1 . . . Hauler 7 | . 2 . 4 . . . 1 Operator 1 | . . . . . . . 1 Watcher 9 | . 3 . 4 . 1 . 1 Swarmer 20 | . 3 . 6 7 . . 4 Grunt 24 | . . 4 8 2 3 . 7 Duelist 3 | . . . 2 1 . . . Sentry 14 | . . . 9 . 2 . 3 Best Kill Streak 7 | . 4 5 4 7 2 . 7 Combat Bots Only 7 | . 3 4 4 7 2 . 6 Max Kills in Single Turn 5 | . 1 1 2 3 1 . 5 Gunslinging 1 | . . . 1 1 . . . Exploded 4 | . . . . 3 . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 01-MTF (-7/Storage) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Damage Taken 1791 | . 91 86 525 211 129 39 710 Core 360 | . 4 21 116 59 26 4 130 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 74 | . . . 74 . . . . Core Remaining (%) 85 | 100 . 90 . 56 95 . . Volleys Fired 138 | . 16 10 59 9 16 1 27 Largest 2 | . 2 2 2 2 2 1 1 Hottest 130 | . 130 130 130 130 130 39 45 Shots Fired 246 | . 32 20 118 16 32 1 27 Gun 216 | . 32 20 118 14 32 . . Cannon . | . . . . . . . . Launcher 30 | . . . . 2 . 1 27 Special . | . . . . . . . . Kinetic 30 | . 20 . . . 10 . . Thermal 186 | . 12 20 118 14 22 . . Explosive 30 | . . . . 2 . 1 27 Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | . 10 19 23 20 14 . 16 Robot Miss Streak 7 | . 5 3 7 2 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 1 2 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . Shots Hit Robots 215 | . 25 19 109 15 29 . 18 Core Hits 339 | . 20 35 147 26 43 . 68 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5538 | . 321 299 1661 521 504 . 2232 Guns 2971 | . 321 299 1661 186 504 . . Cannons . | . . . . . . . . Explosions 2567 | . . . . 335 . . 2232 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 295 | . 174 . . . 121 . . Thermal 2676 | . 147 299 1661 186 383 . . Explosive 2567 | . . . . 335 . . 2232 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 143 | . . . . . . . 143 Projectiles . | . . . . . . . . Explosions 143 | . . . . . . . 143 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 220 | . . . . 30 . . 190 Shots 11 | . . . . 2 . . 9 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 369 | . 138 279 369 318 258 . 19 Average Temperature 104 | . 49 131 109 114 90 . 6 Received Heat Transfer 546 | . . 63 162 36 81 12 192 Effects 4 | . . . 3 1 . . . Energy Bleed 1 | . . . 1 . . . . Interference 3 | . . . 2 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 3345 | . 180 375 2075 225 490 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Peak Influence 916 | . 182 252 359 229 140 230 916 Initial 89 | . . 59 16 10 22 22 89 Average 157 | . 132 183 140 119 58 68 500 Maximum Alert Level 3 | . . 1 1 1 . 1 3 Low Security (%) 75 | 100 100 85 78 55 100 96 24 Level 1 19 | . . 14 21 44 . 3 16 Level 2 2 | . . . . . . . 22 Level 3 3 | . . . . . . . 35 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 . 4 . 2 2 1 Investigation 4 | . 1 . 2 . . 1 . Extermination . | . . . . . . . . Reinforcement 6 | . . . 2 . 2 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Distress Signals 9 | . . . 2 . 1 1 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 7 5 41 10 9 10 25 Peak Tracking Total 9 | . 3 3 5 7 2 7 9 Tactical Retreats 10 | . . . 1 . . 3 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Traps Triggered 9 | . 2 . 4 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Disabled 9 | . . . . . . 1 8 Max in Single Turn 3 | . . . . . . 1 3 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Accessed 27 | . 4 . 9 2 3 4 5 Terminals 21 | . 4 . 7 . 2 4 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 147 | . 14 . 53 2 22 22 34 Successful 100 | . 9 . 45 2 12 15 17 Failed 47 | . 5 . 8 . 10 7 17 Catastrophic 4 | . 1 . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual 86 | . 15 . 18 . 15 16 22 Terminals 113 | . 14 . 24 . 21 22 32 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 3 | . . . . . 1 . 2 Scanalyzers 25 | . . . 25 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 52 | . 6 . 12 2 10 12 10 Part Schematic 1 | . . . 1 . . . . Robot Schematic 1 | . . . . . . . 1 Robot Analysis 11 | . 3 . . . 1 4 3 Open Door 2 | . . . . 2 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 2 | . . . . . 1 1 . Branch Access Points 4 | . 1 . 1 . 1 1 . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 5 | . 1 . 1 . 1 1 1 Alert Level 6 | . . . 3 . 1 . 2 Unreport Threat 2 | . . . 2 . . . . Locate Traps 2 | . . . 1 . . . 1 Maintenance Status 1 | . . . . . 1 . . Surveillance Status 1 | . . . 1 . . . . Investigation Status 1 | . . . . . . 1 . Recall Investigation 2 | . 1 . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . Registered Components 5 | . . . 1 . 2 1 1 Registered Prototypes 2 | . . . . . 1 1 . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 3 | . . . . . 1 . 2 Report Inventory 2 | . . . . . 1 . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 25 | . . . 25 . . . . Insert Component 11 | . . . 11 . . . . Analyze 14 | . . . 14 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 3 . 4 . 1 3 5 Terminals 16 | . 3 . 4 . 1 3 5 Assimilate 1 | . . . . . . . 1 Botnet 13 | . 3 . 3 . 1 3 3 Operators 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 4 . 5 . 2 3 5 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . . . 12 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 70 | . . . 70 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed 11 | . . . 11 . . . . Part Schematics Acquired 11 | . . . 11 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Total Allies 13 | . . 3 . . . . 10 Largest Group 9 | . . 3 3 . . . 9 Highest-Rated Group 241 | . . 40 40 . . . 241 Highest-Rated Ally 100 | . . 16 16 . . . 100 Total Orders . | . . . . . . . . Ally Attacks 88 | . . 9 43 . 2 . 34 Total Damage 1456 | . . 95 440 . . . 921 Kills 16 | . . 2 7 . . . 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Robot Analysis Total 10 | . 3 . . . 1 3 3 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 3 | . . . . . 3 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Turns Passed 4902 | 46 317 409 1997 862 487 346 438 Spaces Moved 3855 | 40 243 290 1023 531 230 893 605 Core 1 | 1 . . . . . . . Treads 1 | . . . 1 . . . . Legs . | . . . . . . . . Wheels 2355 | 39 243 290 1022 531 230 . . Hover . | . . . . . . . . Flight 1498 | . . . . . . 893 605 Fastest Speed 27 | 50 95 110 125 155 155 29 27 Average Speed 98 | 85 102 122 147 155 168 29 31 Slowest Speed 320 | 95 110 125 320 155 170 29 109 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 46 65 84 95 22 18 78 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 56 | . . . . . . 9 47 Terrain Destroyed 319 | . . . . 19 . 9 291 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 319 | . . . . 19 . 9 291 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Total 4696 | 48 279 325 1388 555 303 980 818 Wait 544 | . 2 15 255 3 46 58 165 Move 3846 | 39 242 289 1022 530 229 892 603 Hop 1 | . . . . . . . 1 Pick Up 42 | 3 10 3 14 4 2 5 1 Fast Attach 33 | 6 3 1 9 . 2 2 10 Attach 11 | . . . 5 . 3 3 . Detach 8 | . 2 . 1 . 1 3 1 Swap 27 | . 1 3 9 4 1 7 2 Drop 46 | . 3 4 14 5 3 9 8 Fire 138 | . 16 10 59 9 16 1 27 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Mines 218 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 467 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 573 | -10/Mines | Learned 2 Materials zone layouts 618 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 656 | -10/Mines | Discovered new exit (range 8) 698 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 773 | -10/Mines | Entered Materials 773 | -9/Materials | Accompanied by 3 allies 773 | -9/Materials | Evolved 2 slots: Utility x2 774 | -9/Materials | Identified exit to Materials 774 | -9/Materials | Identified exit to Mines 1126 | -9/Materials | Build established: Hacker-Mutant 1330 | -9/Materials | Discovered exit to Materials (range 7) 2042 | -9/Materials | Repaired Spread Laser 2081 | -9/Materials | Repaired Lgt. Nuclear Core 2228 | -9/Materials | Discovered exit to Materials (range 16) 2770 | -9/Materials | Entered Mines 2807 | -9/Mines | Destroyed 7 combat bots 2926 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3014 | -9/Mines | Discovered exit to Materials (range 8) 3400 | -9/Mines | Found the Drone Emporium 3406 | -9/Mines | Found Prototype Device 3632 | -9/Mines | Entered Materials 3632 | -8/Materials | Evolved 2 slots: Utility x2 3632 | -8/Materials | Identified Bomb Drone Bay 4031 | -8/Materials | Discovered new exit (range 7) 4077 | -8/Materials | Identified exit to Factory 4119 | -8/Materials | Entered Factory 4119 | -7/Factory | Evolved 2 slots: Propulsion x2 4221 | -7/Factory | Identified exit to DSF 4416 | -7/Factory | Identified exit to Storage 4416 | -7/Factory | Identified exit to Lower Caves 4416 | -7/Factory | Identified exit to Factory 4429 | -7/Factory | Build established: Hacker-Sprinter 4465 | -7/Factory | Entered Storage 4487 | -7/Storage | Met 01-MTF 4489 | -7/Storage | Found Prototype Launcher 4489 | -7/Storage | Identified Rocket Array 4587 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4646 | -7/Storage | Destroyed 01-MTF 4851 | -7/Storage | Lost 3 parts (2n1u) 4903 | -7/Storage | Self-destructed Last Messages --------------- 04826_ The unstable cave ceiling collapses. 04828_ Acquired Cld. VTOL Module. 04829_ The unstable cave ceiling collapses. 04835_ Acquired 20 matter. 04838_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Alert(Check) Current Alert Level: 3-O 04842_ The unstable cave ceiling collapses. 04850_ Connecting with Door Terminal... 04896_ Storage Shell breached. 04899_ Dropped Cld. VTOL Module. 04900_ Acquired Prototype Flight Unit. 04900_ Identified Imp. VTOL Module. 04902_ Acquired Prototype Engine. 04902_ Identified Hvy. Deuterium Engine. Map ----- +----------------------------------------------------+ | =#?# # ## """ ### ########### | | ##?# # ## """ ## ##### ] ]## | | ???# # ## """ ### ###T#]]] ## | | #### # ## ### ## " ## | | + ########+##+######+#### # ]## | | # #?# # " ## | | # #?# T + #! ]]## | | "" + #?# ########## | | "" # ########+############## ########## | | "" #????# #########+######?????? | | = ##???# !"""## ^ #?????? | | %* #???# = Y"## """ """ ##?????? | | ### %%= ##???# ]"""## """ """ #??????? | | ! % #????# """o""" ##### """ """ #??????? | | = #????# """ """ #???# #??????? | | % #????# """ """ #???# #??????? | | # # !?# #???# #??????? | | + # #+#########???# #??????? | | # #? # #???????????###"T"#####??????? | | # #?? # #?????????????#"""#??????????? | | # #!? # #?#################??????????? | | # #??? + ? # #????????????? | | #### #?????# ?? #?"""" #????????????? | | ???# #?????###??# #?"][" #????????????? | | ???# #??????????# #?"][" #????????????? | | ???# #?????????## #?"[@" #????????????? | | ???# #?????????? #?"= " #????????????? | | ???# #??????????# # " = #????????????? | | ???# ########???# + #????????????? | | ???# ## ## #???# ### ###????????????? | | ???# # ##### ### #??##??????????? | | ???# # ## ###### ###T#"?????????? | | #### "" "?????????? | | T "?????????? | | # # ############"?????????? | | # # #####?????????????????????? | | ######## #?????????????????????????? | | ???????### == ##?????????????????????????? | | ????????#### #??????????????????????????? | | ???????????## ####??????????????????????????? | | ????????????####????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Hacked System Shield | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalLaserKit Manual? 0 Play Time 01:16:29 Cumulative 67.8 hours Start 2022.12.11 @ 23:51:09 End 2022.12.12 @ 04:47:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 65 Rogue 0 Adventurer 65 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: df1fa4b7-5117-475a-a82e-1dc3a441a059