Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.17 @ 20:38:03 Player: Skitgris Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (551) 551 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1786 Bonus ------- None Cogmind --------- Core Integrity 338/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Light Nuclear Core Improved Hover Unit Improved Hover Unit Light Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit > --- WEAPON ----------- Beam Rifle Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Improved Hover Unit Improved Hover Unit Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | 3 7 4 7 Power 3 | . . 1 2 Engine 1 | . . 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 2 | 1 1 . . Leg . | . . . . Wheel 5 | 1 1 2 1 Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 3 | 1 1 . 1 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . 4 1 2 Energy Gun 6 | . 4 1 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 4 4 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 2 | . 1 . 1 Weapon 4 | . . 2 2 Highest Loss Streak 4 | . 1 4 3 Average Slot Usage (%) 94 | . 98 93 92 Engine 11 | . 14 14 . Core 3 | . . . 19 Treads 9 | . 14 10 . Wheel 16 | . 14 15 22 Device 15 | . 12 14 22 Storage 13 | . 14 14 11 Energy Gun 18 | . 14 24 7 Ballistic Gun 3 | . 13 . . Launcher 1 | . . . 9 Naked Turns . | . . . . Heaviest Build 29 | 11 14 14 29 Greatest Support 26 | 10 20 20 26 Greatest Overweight (x) 4 | 1 1 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 6 8 Average Capacity 6 | 6 6 6 7 Most Carried 8 | 6 6 6 8 Average Carried 5 | 4 5 5 6 Final Capacity 8 | 6 6 6 8 Final Carried 7 | 4 6 6 7 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 477 | 266 36 110 65 Remotely 26 | 10 16 . . Salvage Created 946 | 118 166 416 246 Parts 64 | 1 10 41 12 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 4 12 3 Guns 19 | . 4 12 3 Classes Destroyed 10 | 2 1 4 3 Worker 1 | . . 1 . Builder 2 | . . 2 . Tunneler 4 | 1 . 3 . Recycler 2 | 1 . . 1 Watcher 1 | . . . 1 Swarmer 6 | . . 6 . Grunt 9 | . 4 4 1 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Assembled 2 | . . 2 . Best Kill Streak 8 | 2 2 8 3 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1048 | . 288 444 316 Core 258 | . 48 148 62 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 21 . Volleys Fired 98 | 9 18 41 30 Largest 2 | 2 2 2 1 Hottest 112 | 40 112 101 56 Shots Fired 150 | 18 36 66 30 Gun 150 | 18 36 66 30 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 38 | 18 20 . . Thermal 80 | . 16 34 30 Explosive . | . . . . Electromagnetic 32 | . . 32 . Robot Hit Streak 28 | 8 28 23 8 Robot Miss Streak 2 | 1 1 1 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 119 | 16 33 46 24 Core Hits 45 | 4 10 22 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1659 | 166 335 797 361 Guns 1509 | 166 335 647 361 Cannons . | . . . . Explosions 150 | . . 150 . Melee . | . . . . Ramming . | . . . . Kinetic 312 | 166 146 . . Thermal 1016 | . 189 466 361 Explosive . | . . . . Electromagnetic 331 | . . 331 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . . 26 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | . 270 180 22 Average Temperature 64 | . 100 52 9 Received Heat Transfer 468 | . 210 156 102 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 2320 | . 481 914 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 190 | 10 109 190 133 Initial 35 | . 5 35 26 Average 83 | 6 53 104 87 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 4 12 10 Peak Tracking Total 5 | . 2 3 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 14 . 1 Successful 10 | . 9 . 1 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 19 | . 18 . 1 Terminals 15 | . 14 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Disarm Traps 1 | . 1 . . Zone Layout 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage 18 | . . 18 . Kills . | . . . . Allies Corrupted 1 | . . 1 . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1160 | 57 286 596 221 Spaces Moved 664 | 27 128 347 162 Core 5 | . . 5 . Treads 298 | . 75 223 . Legs . | . . . . Wheels 361 | 27 53 119 162 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 80 80 80 80 Average Speed 119 | 82 130 133 89 Slowest Speed 250 | 90 160 250 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 31 73 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile . | . . . . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 881 | 46 214 413 208 Wait 75 | 5 50 20 . Move 661 | 26 127 346 162 Hop . | . . . . Pick Up 11 | 1 5 1 4 Fast Attach 8 | . 3 2 3 Attach 5 | 3 . 1 1 Detach . | . . . . Swap 8 | . 4 1 3 Drop 15 | 2 7 1 5 Fire 98 | 9 18 41 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Identified exit to Materials 344 | -10/Materials | Entered Mines 380 | -10/Mines | Learned location of Zion (-7) 450 | -10/Mines | Learned location of 1 exit from Materials 635 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 734 | -10/Mines | Excavation squad dispatched 734 | -10/Mines | A large section of the Mines collapsed 804 | -10/Mines | Core integrity fell below 50% 843 | -10/Mines | Discovered exit to Materials (range 5) 845 | -10/Mines | Lost 4 parts (2n2w) 931 | -10/Mines | Discovered exit to Materials (range 9) 940 | -10/Mines | Entered Materials 940 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 941 | -9/Materials | Identified exit to Mines 1112 | -9/Materials | Build established: Scavenger-Mutant 1161 | -9/Materials | Self-destructed Last Messages --------------- 01059_ Acquired 57 matter. 01060_ U-05 Engineer lays Concrete. 01060_ R-06 Scavenger collects Ion Engine. 01064_ K-01 Serf collects debris. 01067_ R-06 Scavenger destroyed. 01070_ Acquired Com. Wheel. 01070_ K-01 Serf collects debris. 01072_ Dropped Wheel. 01074_ K-01 Serf collects debris. 01077_ W-16 Scout distress signal alerts nearby ally. 01080_ K-01 Serf collects debris. 01081_ W-16 Scout distress signal alerts nearby ally. 01083_ K-01 Serf collects debris. 01089_ Beam Rifle destroyed. 01091_ K-01 Serf collects debris. 01099_ R-06 Scavenger collects Aluminum Leg. 01127_ Acquired 8 matter. 01135_ Lgt. Nuclear Core destroyed. 01150_ Imp. Grenade Launcher destroyed. 01160_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | >????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? #???????????? | | ????????????????????????????????? +???????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? ????????????? | | ????????????????????????????????# #????????????? | | ??????????????????????########### #????????????? | | ??????????????????????# """T""" # #????????????? | | ??????????????????????# / #????????????? | | ??????????????????????# = # #????????????? | | ??????????????????????# # #????????????? | | ????????????????#########+####### ##???????????? | | ????????????????# # ###### #???????????? | | ????????????????# # s #???????????? | | ????????????????# + T ##########??? | | ????????????????# """ #@ s # #??? | | ????????????????# """ ####+### # """"" #??? | | ????????????????# """ #? #### ## """"" #??? | | ????????????????# ## " #??# ## """"" #??? | | ????????????????# """ ## T #??# ## """"" #??? | | ????????????????# """ ## " #??# ## """"" #??? | | ????????????????# """ ## #??# ## """"" #??? | | ????????????????# ## #??# ## """"" #??? | | ????????????????????###### // #### ## #??? | | ?????????????????????????# // + ######/###### | | ?????????????????????????# / #### #???# | | ?????????????????????????# [ ???# ##### ### | | ?????????????????????????######???# =%* #?? | | ??????????????????????????????????# ! #?? | | ??????????????????????????????##### T ##+#?? | | ??????????????????????????? # ?? | | ?????????????????????????????####### # !?? | | ???????????????????????????????????# !!! # / ? | | ???????????????????????????????????# !!! # ! ? | | ???????????????????????????????????#% !! # | | ???????????????????????????????????# # ]! | | ???????????????????????????????????# + | | ???????????????????????????????????# !] # | | ???????????????????????????????????# ]] # | | ???????????????????????????????????# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OverloadMassRegulator Manual? 0 Play Time 00:14:23 Cumulative 43.4 hours Start 2022.02.17 @ 20:24:11 End 2022.02.17 @ 20:38:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 17 Adventurer 27 Explorer 9 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 7c684128-9e66-4a3e-b6ea-0b0486951a60