Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 09:57:07 Player: btrs Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (502) 502 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2192 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Visual Processing Unit EM Pulse Gun Particle Gun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Small Laser Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 4 | . . . 4 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 8 1 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 2 | . 2 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 4 . . Energy Gun 4 | 1 3 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 3 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 1 2 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Backups 5 | . 5 7 5 Power . | . . . . Propulsion . | . . 1 1 Utility 1 | . 1 2 1 Weapon 2 | . 3 3 3 Tool/Special . | . . . . Unused Backups 3 | . . 1 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 95 87 9 Engine 13 | . 14 11 . Treads 26 | . 28 24 . Device 11 | . 10 14 9 Storage 13 | . 14 12 . Energy Gun 12 | . 13 12 . Ballistic Gun 13 | . 14 12 . Peak Build Rating 10 | 6 10 9 1 Average Rating 8 | 4 8 7 1 On Entrance 3 | . 6 8 1 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 14 16 15 1 Greatest Support 40 | 40 40 40 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 6 8 7 5 Most Carried 8 | 1 8 8 5 Average Carried 5 | . 5 7 5 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 1 8 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 468 | 183 259 26 . Remotely . | . . . . Salvage Created 855 | . 742 113 . Parts 45 | . 38 7 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 11 | . 9 2 . Guns 11 | . 9 2 . Classes Destroyed 7 | . 5 2 . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 2 | . 2 . . Watcher 2 | . 2 . . Grunt 9 | . 9 . . Sentry 1 | . . 1 . Subdweller 1 | . . 1 . Best Kill Streak 4 | . 4 1 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 53 | . 34 19 . Missed 17 | . 11 6 . Hits 36 | . 23 13 . Projectile 36 | . 23 13 . Damage Taken 585 | . 306 279 . Core 134 | . 20 114 . Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 46 . Volleys Fired 41 | . 34 7 . Largest 2 | . 2 2 . Hottest 120 | . 120 60 . Shots Fired 82 | . 68 14 . Gun 81 | . 67 14 . Cannon . | . . . . Launcher . | . . . . Special 1 | . 1 . . Kinetic 41 | . 34 7 . Thermal 12 | . 12 . . Explosive . | . . . . Electromagnetic 29 | . 22 7 . Robot Hit Streak 16 | . 12 16 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 58 | . 47 11 . Core Hits 32 | . 27 5 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 799 | . 675 124 . Guns 762 | . 638 124 . Cannons . | . . . . Explosions 36 | . 36 . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 303 | . 255 48 . Thermal 154 | . 154 . . Explosive . | . . . . Electromagnetic 341 | . 265 76 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 58 | . 58 . . Average Temperature 22 | . 22 . . Received Heat Transfer 219 | . 174 45 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 396 | . 396 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 79 | . 79 . . Initial . | . . . . Average 26 | . 28 . . Influence Increases 341 | . 321 20 . Destroy 0b10 Robot/C 200 | . 180 20 . Destroy 0b10 Robot/NC 35 | . 35 . . Destroy Leader 58 | . 58 . . Disable Machine 45 | . 45 . . Destroy Structure 3 | . 3 . . Influence Decreases 341 | . 321 20 . Time Decay 331 | . 311 20 . Lost Part 10 | . 10 . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 21 5 . Peak Tracking Total 5 | . 5 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 196 | . 196 . . Retrieved Matter 196 | . 196 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 307 | . 18 278 11 Sensors 307 | . 18 278 11 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1273 | 77 907 278 11 Spaces Moved 718 | 43 453 201 21 Core 95 | 1 . 73 21 Treads 623 | 42 453 128 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 50 Average Speed 145 | 157 160 120 50 Slowest Speed 160 | 160 160 160 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 63 23 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 858 | 49 564 224 21 Wait 69 | . 57 12 . Move 715 | 42 452 200 21 Hop . | . . . . Pick Up 9 | 1 8 . . Fast Attach 8 | 6 1 1 . Attach 2 | . 2 . . Detach . | . . . . Swap 6 | . 6 . . Drop 7 | . 3 4 . Fire 41 | . 34 7 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 13) 584 | -10/Materials | Discovered new exit (range 14) 822 | -10/Materials | Discovered new exit (range 5) 950 | -10/Materials | Discovered new exit (range 11) 985 | -10/Materials | Entered Subcaves 986 | -10/Subcaves | Approached by a straggling Scientist 1229 | -10/Subcaves | Core integrity fell below 50% 1256 | -10/Subcaves | Discovered new exit (range 14) 1263 | -10/Subcaves | Entered Materials 1263 | -8/Materials | Evolved 4 slots: Power x4 1274 | -8/Materials | Self-destructed Last Messages --------------- 01185_ QT-WAC(R) destroyed. 01185_ 5D-9XW(R) destroyed. 01188_ Acquired 16 matter. 01191_ Acquired Sub. Power Source. 01192_ Subatomizers dissect the Heat Sink. 01196_ Acquired 10 matter. 01207_ Subatomizers dissect the Heat Sink. 01217_ Subatomizers dissect the Sub. Optics. 01224_ Assault Rifle destroyed. 01224_ EM Pulse Gun destroyed. 01225_ Dropped Lgt. Treads. 01226_ Dropped Sub. Power Source. 01226_ Dropped Sml. Storage Unit. 01227_ Subatomizers dissect the Machine Analyzer. 01228_ UR-RW3(R) destroyed. 01256_ EXIT=FOUND PARAMETERS=POWER+4 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????###########+###??? | | ?????????????????????????# #??? | | ?????????????????????????# """"" #??? | | ?????????????????????????# """"""""" #??? | | ?????????????????????????# """ """ #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ???????????????????????#########+#######??? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #######+######?? | | ???????????????????????# @ #???# #?? | | ???????????????????????# #???# """ #?? | | ???????????????????????+ #???# """ #?? | | ???????????????????????# #???# """ #?? | | ???????????????????????# #???# #?? | | ???????????????????????# #???# """ #?? | | ???????????????????????#a #???# """ #?? | | ???????????????????????# #???# """ #?? | | ???????????????????????# #???# ??? | | ???????????????????????+ #???#######????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# ??????????????? | | ???????????????????????##+##??????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ccc Manual? 1 Play Time 00:08:38 Cumulative 99.4 hours Start 2025.11.10 @ 09:48:30 End 2025.11.10 @ 09:57:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 60 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65782bf8-5678-4ac5-ba29-51953a10901c