Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.21 @ 04:33:49 Player: gammafunk Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (3439) 3439 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 7086 Bonus ------- Follower Combat Kills 52 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Heavy Ion Engine Light Treads Improved Treads Large Storage Unit High-capacity Matter Pod (0) Advanced Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Kinecellerator Transmission Jammer Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Dynamic Insulation System Gauss Rifle Gauss Rifle Mini Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Treads High-capacity Matter Pod Advanced Signal Interpreter Armor Integrity Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Dynamic Insulation System Arc Projector Arc Projector Mini Grenade Launcher Chainsword [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 1 . 1 1 Weapon 2 | . . . 1 . . 1 Parts Attached 132 | 6 15 2 39 5 42 23 Power 7 | 1 1 1 3 . 1 . Engine 7 | 1 1 1 3 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 30 | 2 2 . 11 3 10 2 Treads 30 | 2 2 . 11 3 10 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 5 1 8 . 14 7 Device 4 | . . . . . 1 3 Storage 6 | 1 1 . 1 . 2 1 Processor 5 | . 1 . . . 4 . Hackware 1 | . . . . . . 1 Protection 20 | . 3 1 7 . 7 2 Artifact . | . . . . . . . Weapon 59 | 2 7 . 17 2 17 14 Energy Gun 7 | 1 . . . . . 6 Energy Cannon . | . . . . . . . Ballistic Gun 46 | 1 6 . 16 2 14 7 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 . 2 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 14 | . . 1 2 . . 11 Power 2 | . . 1 . . . 1 Propulsion 3 | . . . . . . 3 Utility 3 | . . . . . . 3 Weapon 6 | . . . 2 . . 4 Highest Loss Streak 11 | . . 1 2 . . 11 Average Slot Usage (%) 99 | . 99 97 99 100 99 97 Engine 10 | . 14 11 11 11 9 6 Treads 24 | . 27 28 22 22 27 22 Device 1 | . . . . . . 11 Storage 17 | . 14 14 20 22 18 15 Processor 2 | . . . . . 5 6 Protection 10 | . 13 14 12 11 11 1 Ballistic Gun 28 | . 25 28 32 33 25 26 Naked Turns . | . . . . . . . Heaviest Build 78 | 10 28 26 56 54 59 78 Greatest Support 63 | 40 40 40 40 40 63 63 Greatest Overweight (x) 3 | . . . 1 1 1 3 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 18 | 6 10 10 16 16 16 18 Average Capacity 14 | 4 9 10 15 16 16 17 Most Carried 18 | 2 10 10 16 16 16 18 Average Carried 13 | . 8 9 14 16 15 16 Final Capacity 18 | 6 10 10 16 16 16 18 Final Carried 18 | 2 10 10 16 16 16 18 Class Distribution -------------------- 36% | Scavenger-Tank 36% | Mutant 8% | Skirmisher 8% | Tank 4% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 4182 | 217 696 125 1008 277 1208 651 Remotely . | . . . . . . . Salvage Created 5107 | 80 762 191 1630 278 1497 669 Parts 331 | 3 63 5 100 11 103 46 Haulers Intercepted 14 | . 2 . 6 . 6 . Recyclers Shooed 5 | . 2 . 1 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 94 | . 14 2 33 6 29 10 Guns 90 | . 14 2 33 6 25 10 AOE 4 | . . . . . 4 . Classes Destroyed 13 | 1 6 1 1 2 . 2 Worker 7 | . 2 . . . 1 4 Tunneler 3 | . . 2 . . 1 . Hauler 14 | . 2 . 6 . 6 . Recycler 5 | 1 1 1 . . 2 . Operator 5 | . 3 . . . 1 1 Watcher 7 | . 3 . 2 . 1 1 Swarmer 27 | . 3 . 10 . 14 . Grunt 37 | . 11 2 13 4 4 3 Brawler 2 | . . . . 1 1 . Duelist 1 | . . . . 1 . . Sentry 22 | . . . 10 . 10 2 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 7 | 1 6 2 7 3 4 3 Combat Bots Only 7 | . 6 2 7 3 4 2 Max Kills in Single Turn 4 | 1 2 1 2 2 4 2 Gunslinging 1 | . 1 . 1 1 1 . Exploded 4 | . . . . . 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 5653 | . 382 297 1335 238 1206 2195 Core 1022 | . 103 11 99 22 79 708 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 54 . 69 85 . Volleys Fired 345 | 2 80 15 95 21 85 47 Largest 4 | 2 2 2 3 3 3 4 Hottest 166 | 60 100 40 69 69 84 166 Shots Fired 954 | 4 156 30 282 63 246 173 Gun 951 | 4 155 30 282 63 244 173 Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special 1 | . 1 . . . . . Kinetic 900 | 2 132 30 282 63 244 147 Thermal 26 | 2 24 . . . . . Explosive 2 | . . . . . 2 . Electromagnetic 26 | . . . . . . 26 Robot Hit Streak 21 | 3 13 13 17 13 21 13 Robot Miss Streak 6 | . 3 1 6 3 4 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 17 | . 2 1 10 1 3 . Max Gunslinging Chain 2 | . 1 1 2 1 1 . Shots Hit Robots 622 | 3 99 24 190 42 172 92 Core Hits 214 | 2 43 7 65 10 58 29 Critical Hits 6 | . . . 2 . 3 1 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 4 | . . . 2 . 2 . Melee Attacks 8 | . . . . . 4 4 Impact . | . . . . . . . Slashing 8 | . . . . . 4 4 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9801 | 38 1064 312 2439 656 3138 2154 Guns 9115 | 35 1042 308 2334 627 2654 2115 Cannons . | . . . . . . . Explosions 234 | . . . . . 234 . Melee 102 | . . . . . 102 . Ramming 350 | 3 22 4 105 29 148 39 Kinetic 8859 | 24 871 308 2334 627 2654 2041 Thermal 182 | 11 171 . . . . . Explosive 234 | . . . . . 234 . Electromagnetic 74 | . . . . . . 74 Impact . | . . . . . . . Slashing 102 | . . . . . 102 . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 3 3 . 4 Average Corruption 2 | . 1 1 2 3 . 1 Corruption Purged . | . . . . . . . Effects 52 | . 1 2 11 13 . 25 Message Errors 13 | . 1 1 1 4 . 6 Matter Fused 7 | . . . . 4 . 3 Heat Flow Errors 4 | . . . 3 1 . . Energy Discharges 7 | . . . 2 1 . 4 Data Loss (minor) 5 | . . . 2 1 . 2 Targeting Errors 13 | . . 1 3 2 . 7 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 1 | . . . . . 1 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1 | . . . . . 1 . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . . . . 43 Shots 1 | . . . . . . 1 Rammed 41 | 1 6 . 11 2 11 10 Targets Rammed 49 | 1 9 2 11 2 14 10 Kicked . | . . . . . . . Crushed 8 | . 3 2 . . 3 . Highest Temperature 749 | . 177 29 278 400 211 749 Average Temperature 81 | . 41 17 48 140 55 183 Received Heat Transfer 1581 | . 201 174 357 90 360 399 Effects 30 | . . . . 1 . 29 Shutdowns 3 | . . . . 1 . 2 Energy Bleed 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Matter Decay 7 | . . . . . . 7 Short Circuit 5 | . . . . . . 5 Damage (minor) 4 | . . . . . . 4 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 400 | 25 375 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 356 | 5 200 60 356 194 286 240 Initial 124 | . 3 1 1 124 . 48 Average 103 | 1 24 29 194 91 137 66 Maximum Alert Level 1 | . 1 . 1 . 1 1 Low Security (%) 82 | 100 99 100 56 100 70 97 Level 1 17 | . . . 43 . 29 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 4 . 3 . 1 6 Investigation 4 | . 1 . 2 . 1 . Extermination 3 | . . . . . . 3 Reinforcement 7 | . 3 . 1 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 7 | . 4 . 1 . 2 . Communications Jammed 7 | . . . . . . 7 Distress Signals 7 | . . . . . . 7 Times Spotted 160 | . 36 2 45 6 49 22 Peak Tracking Total 5 | . 4 2 4 3 5 3 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 9 | . 2 . 4 . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 5 | . . . 1 . . 4 Max in Single Turn 1 | . . . 1 . . 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 37 | . 7 . 11 . 13 6 Terminals 30 | . 6 . 10 . 10 4 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . 1 . 1 . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 107 | . 21 . 32 . 39 15 Successful 56 | . 15 . 11 . 24 6 Failed 48 | . 5 . 20 . 14 9 Catastrophic 2 | . . . 1 . 1 . Database Lockouts 3 | . 1 . 1 . 1 . Manual 56 | . 6 . 22 . 19 9 Terminals 84 | . 13 . 30 . 29 12 Fabricators 3 | . . . . . . 3 Repair Stations 18 | . 8 . 2 . 8 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 25 | . 5 . 6 . 11 3 Part Schematic 3 | . . . . . 2 1 Robot Analysis 3 | . 1 . 2 . . . Prototype ID Bank 5 | . 1 . 1 . 2 1 Terminal Index 1 | . . . . . . 1 Alert Level 2 | . 1 . 1 . . . Unreport Threat 5 | . 1 . 1 . 3 . Locate Traps 4 | . 1 . . . 3 . Hauler Manifests 2 | . . . 1 . 1 . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 18 | . 8 . 2 . 8 . Scan Component 9 | . 4 . 1 . 4 . Repair 9 | . 4 . 1 . 4 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 11 | . 2 . 3 . 4 2 Terminals 11 | . 2 . 3 . 4 2 Assimilate 1 | . . . . . . 1 Botnet 10 | . 2 . 3 . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 31 | . 6 . 10 . 9 6 Full Trace Events 3 | . . . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 9 | . 4 . 1 . 4 . Time 270 | . 104 . 32 . 134 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . 2 . . . 1 Largest Group 2 | . . 2 2 . . 1 Highest-Rated Group 41 | . . 41 41 . . 26 Highest-Rated Ally 31 | . . 31 31 . . 26 Total Orders 3 | . . . . . . 3 STAY 2 | . . . . . . 2 FOLLOW 1 | . . . . . . 1 Ally Attacks 14 | . . . 14 . . . Total Damage 211 | . . . 211 . . . Kills 2 | . . . 2 . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 12511 | 98 2720 710 2882 975 2966 2160 Spaces Moved 6350 | 53 1412 412 1380 497 1495 1101 Core 4 | 4 . . . . . . Treads 6346 | 49 1412 412 1380 497 1495 1101 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 160 Average Speed 167 | 151 160 160 178 180 160 171 Slowest Speed 230 | 160 160 160 180 180 180 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 72 | 4 98 98 91 97 96 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 6 | . 1 . . . 2 3 Terrain Destroyed 35 | . 1 . . . 28 6 Melee 5 | . . . . . 2 3 Projectile 6 | . 1 . . . 2 3 AOE 24 | . . . . . 24 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 7474 | 63 1722 432 1626 531 1894 1206 Wait 426 | . 176 . 41 . 197 12 Move 6344 | 52 1411 411 1379 496 1494 1101 Hop . | . . . . . . . Pick Up 60 | 2 15 1 19 2 16 5 Fast Attach 28 | 6 6 . 4 . 12 . Attach 12 | . 1 1 4 . 4 2 Detach 6 | . 3 . . . 3 . Swap 92 | . 8 1 31 5 26 21 Drop 104 | . 13 1 42 5 39 4 Fire 345 | 2 80 15 95 21 85 47 Melee 8 | . . . . . 4 4 Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush 43 | 1 9 2 11 2 14 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Central database locked down 604 | -10/Materials | Discovered new exit (range 11) 897 | -10/Materials | Discovered new exit (range 4) 933 | -10/Materials | Repaired Lgt. Armor Plating 960 | -10/Materials | Repaired Lgt. Treads 988 | -10/Materials | Repaired Lgt. Treads 1015 | -10/Materials | Repaired Assault Rifle 1197 | -10/Materials | Discovered new exit (range 7) 1376 | -10/Materials | Discovered new exit (range 16) 2819 | -10/Materials | Entered Mines 3068 | -10/Mines | Discovered new exit (range 14) 3265 | -10/Mines | Discovered new exit (range 6) 3276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3276 | -10/Mines | Discovered new exit (range 5) 3348 | -10/Mines | Learned location of 1 exit from Materials 3529 | -10/Mines | Entered Materials 3529 | -9/Materials | Accompanied by 2 allies 3529 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3530 | -9/Materials | Identified exit to Materials 3534 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3566 | -9/Materials | Central database locked down 3891 | -9/Materials | Discovered new exit (range 15) 3893 | -9/Materials | Destroyed 7 combat bots 4101 | -9/Materials | Build established: Scavenger-Tank 4186 | -9/Materials | Repaired Hvy. Assault Rifle 4981 | -9/Materials | Discovered new exit (range 9) 5200 | -9/Materials | Discovered exit to Materials (range 3) 5811 | -9/Materials | Discovered exit to Materials (range 16) 6411 | -9/Materials | Entered Mines 6462 | -9/Mines | Discovered exit to Materials (range 6) 6664 | -9/Mines | Learned location of Storage (-7) 6698 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7069 | -9/Mines | Discovered exit to Materials (range 15) 7386 | -9/Mines | Entered Materials 7386 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8050 | -8/Materials | Discovered new exit (range 10) 8699 | -8/Materials | Build established: Scavenger-Gunner 8901 | -8/Materials | Identified exit to Factory 8994 | -8/Materials | Central database locked down 9126 | -8/Materials | Discovered exit to Factory (range 16) 9342 | -8/Materials | Build established: Gunner 9354 | -8/Materials | Repaired Hrd. Light Armor Plating 9393 | -8/Materials | Repaired Minigun 9710 | -8/Materials | Repaired Autogun 9743 | -8/Materials | Repaired Hvy. Assault Rifle 9971 | -8/Materials | Discovered exit to Factory (range 5) 10039 | -8/Materials | Build established: Tank 10352 | -8/Materials | Entered Factory 10352 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10450 | -7/Factory | Build established: Mutant 10571 | -7/Factory | Discovered new exit (range 5) 10576 | -7/Factory | Identified exit to Lower Caves 11136 | -7/Factory | Build established: Skirmisher 11359 | -7/Factory | Discovered new exit (range 7) 11369 | -7/Factory | Identified exit to Factory 12469 | -7/Factory | Core integrity fell below 50% 12492 | -7/Factory | Core integrity fell below 20% 12512 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Gauss Rifle destroyed. Arc Projector destroyed. Broken Gauss Rifle destroyed. Broken Lgt. Treads destroyed. Hrd. Light Armor Plating destroyed. K-01 Serf collects debris. Slammed into Y-54 Guardian. Arm. Treads destroyed. Slammed into Y-54 Guardian. U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. R-06 Scavenger collects Med. Matter Pod. Slammed into Y-54 Guardian. R-06 Scavenger collects Lgt. Ion Engine. Broken Adv. Signal Interpreter destroyed. Slammed into Y-54 Guardian. Hacking Suite destroyed. Slammed into Y-54 Guardian. Destabilizing: Core damaged (-35). Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ########? /[! !#??????????????????????????????? | | ???????????! #??????????????????????????????? | | ?????????? #??????????????????????????????? | | ???????????######??????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ######?????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# #?????????????????? | | ??????????????????????## ##????????????????? | | ??????????? ????????# #????????????????? | | ??????????? ####### #????????????????? | | ??????????# #????????????????? | | ??????????# Y = #????????????????? | | ??????????# @ +????????????????? | | ??????????# k #????????????????? | | ??????????# #????????????????? | | ???????????# ########## #????????????????? | | ???????????# #????????# t #????????????????? | | ??#####????# #????????### ###????????????????? | | ?? #????# #??????????#k #??????????????????? | | ?"" #????# #??????????# #??????????????????? | | """ #????# #??????????# #??????????????????? | | """ #????# #??????????# #??????????????????? | | #????# #??????????# #??????????????????? | | """ ###### ####?????### ###????? ??????????? | | """ # #?????# #???? ??????????? | | """ # #######/ #?? ??????????? | | # #? ???????????? | | ###+### # ?????????????? | | # # / ! / ???????????????? | | #[ =%# ??????????????? | | [ #"""?????????????? | | # ####### #?T ????????????? | | # !!! # #?????# #??" ????????????? | | ### #############?????## ##????????????????? | | ??#[#??????????????????# #?????????????????? | | ??# #??????????????????# ????????????????? | | ??# #?????????????????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Armor Integrity Analyzer | -8/Materials | Hacked Hcp. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetUtilityFilter Manual? 0 Play Time 01:11:23 Cumulative 189.8 hours Start 2021.04.21 @ 01:40:42 End 2021.04.21 @ 04:33:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/1/1/0/0/0/0/0/0 Lore% 60 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e9cf4782-1d05-4874-a23d-207f0adb0a86