Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.30 @ 18:56:08 Player: monistgf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2703) 2703 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 6197 Bonus ------- High Alert Combat Kills 329 Cogmind --------- Core Integrity 0/700 Matter 16/300 Energy 100/100 System Corruption 18% Temperature Cool (60) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Armored Treads Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Armored Treads Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Medium Armor Plating Hardened Medium Armor Plating Particle Gun Heavy Particle Cannon Gauss Rifle Gauss Cannon Grenade Launcher Improved Datajack Katana [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . . 2 2 . . Weapon 1 | . . 1 . . . . Parts Attached 92 | . 5 22 61 2 . 2 Power 7 | . 1 2 4 . . . Engine 6 | . 1 2 3 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 33 | . 2 6 24 . . 1 Treads 4 | . . . 4 . . . Leg 29 | . 2 6 20 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | . 2 5 20 2 . 1 Device 11 | . . 2 7 2 . . Storage 3 | . . 3 . . . . Processor 5 | . . . 5 . . . Hackware . | . . . . . . . Protection 11 | . 2 . 8 . . 1 Artifact . | . . . . . . . Weapon 22 | . . 9 13 . . . Energy Gun 8 | . . 7 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . . 2 6 . . . Ballistic Cannon 3 | . . . 3 . . . Launcher 3 | . . . 3 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 21 | . . 1 12 . 4 4 Power . | . . . . . . . Propulsion 10 | . . 1 5 . 2 2 Utility 7 | . . . 4 . 1 2 Weapon 4 | . . . 3 . 1 . Highest Loss Streak 5 | . . 1 5 . 4 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 93 99 99 100 93 38 Engine 8 | . 14 11 6 7 6 . Core 1 | . . . 2 . . . Leg 26 | . 28 32 25 23 21 7 Device 5 | . . 7 4 15 14 6 Storage 9 | . 14 11 9 7 6 . Processor 12 | . . . 18 23 23 23 Protection 4 | . 8 3 4 . . . Energy Gun 12 | . 28 27 5 . . . Ballistic Gun 7 | . . 5 9 15 12 . Ballistic Cannon 6 | . . . 10 7 5 . Naked Turns . | . . . . . . . Heaviest Build 71 | 11 14 57 71 65 65 9 Greatest Support 60 | 20 20 30 60 42 42 30 Greatest Overweight (x) 2 | . . 2 2 1 1 2 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 20 | . 8 20 20 20 20 5 Average Capacity 17 | . 8 17 20 20 18 5 Most Carried 20 | . 8 20 20 18 17 5 Average Carried 16 | . 7 15 19 17 16 4 Final Capacity 20 | 8 8 20 20 20 5 5 Final Carried 20 | 6 8 20 19 17 5 4 Class Distribution -------------------- 33% | Scavenger-Gunner 20% | Mutant 20% | Gunner 9% | Skirmisher 8% | Scavenger-Skirmisher 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 1950 | 200 50 268 1423 . . 9 Remotely . | . . . . . . . Salvage Created 2765 | . 184 890 1691 . . . Parts 151 | . 10 48 93 . . . Haulers Intercepted 5 | . . 1 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 65 | . 5 18 42 . . . Guns 41 | . 5 18 18 . . . Cannons 13 | . . . 13 . . . AOE 11 | . . . 11 . . . Classes Destroyed 13 | . 1 6 6 . . . Worker 1 | . . . 1 . . . Builder 3 | . . . 3 . . . Hauler 5 | . . 1 4 . . . Recycler 1 | . . . 1 . . . Operator 1 | . . 1 . . . . Watcher 2 | . . 1 1 . . . Swarmer 6 | . . 3 3 . . . Grunt 39 | . 5 10 24 . . . Brawler 2 | . . 1 1 . . . Duelist 3 | . . . 3 . . . Protector 1 | . . . 1 . . . Sentry 12 | . . 4 8 . . . Hunter 2 | . . . 2 . . . Best Kill Streak 10 | . 2 3 10 . . . Combat Bots Only 10 | . 2 3 10 . . . Max Kills in Single Turn 3 | . 1 1 3 . . . Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 4683 | . 190 821 2681 . 132 859 Core 1251 | . 43 122 381 . 81 624 Absorbed by Shields . | . . . . . . . Redirected to Shielding 25 | . 4 4 17 . . . Core Remaining (%) 70 | 100 82 69 30 . . . Volleys Fired 163 | . 13 49 101 . . . Largest 3 | . 2 3 3 . . . Hottest 168 | . 90 168 145 . . . Shots Fired 416 | . 26 137 253 . . . Gun 313 | . 26 137 150 . . . Cannon 90 | . . . 90 . . . Launcher 13 | . . . 13 . . . Special . | . . . . . . . Kinetic 229 | . . 33 196 . . . Thermal 174 | . 26 104 44 . . . Explosive 13 | . . . 13 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 21 17 18 . . . Robot Miss Streak 3 | . 1 3 3 . . . Penetration Max 1 | . . . 1 . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 257 | . 23 80 154 . . . Core Hits 145 | . 11 34 99 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 20 | . 1 4 15 . . . Burn 8 | . 1 4 3 . . . Destroy 1 | . . . 1 . . . Blast 11 | . . . 11 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5917 | . 284 1066 4556 . . 11 Guns 3146 | . 274 1058 1814 . . . Cannons 1462 | . . . 1462 . . . Explosions 1274 | . . . 1274 . . . Melee . | . . . . . . . Ramming 35 | . 10 8 6 . . 11 Kinetic 2864 | . . 185 2679 . . . Thermal 1744 | . 274 873 597 . . . Explosive 1274 | . . . 1274 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . 1 6 . 18 18 Average Corruption 6 | . . 1 5 . 13 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 90 | . . 5 67 . 7 11 Message Errors 25 | . . . 20 . 3 2 Matter Fused 16 | . . 3 10 . 1 2 Heat Flow Errors 11 | . . 2 5 . . 4 Energy Discharges 13 | . . . 11 . 1 1 Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 14 | . . . 12 . 2 . Data Loss (major) 4 | . . . 3 . . 1 Misfires 2 | . . . 2 . . . Alerts 2 | . . . 2 . . . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 28 | . . . 28 . . . Projectiles 28 | . . . 28 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 25 | . 1 . 24 . . . Impact 1 | . 1 . . . . . Kinetic 23 | . . . 23 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 81 | . . . 81 . . . Shots 5 | . . . 5 . . . Rammed . | . . . . . . . Targets Rammed 12 | . 4 2 1 . . 5 Kicked 12 | . 4 2 1 . . 5 Crushed . | . . . . . . . Highest Temperature 494 | . 174 293 494 . . 196 Average Temperature 109 | . 83 109 114 . . 99 Received Heat Transfer 1689 | . 105 306 1206 . . 72 Effects 8 | . . 3 5 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 4 | . . 1 3 . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . 4 7 3 . . . Heat Transferred 4717 | . 805 2432 1480 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 913 | . 115 298 913 415 165 309 Initial 415 | . . 27 125 415 145 94 Average 284 | . 51 166 390 415 151 222 Maximum Alert Level 3 | . . 1 3 2 . 1 Low Security (%) 36 | . 100 59 11 . 100 41 Level 1 40 | . . 40 50 . . 58 Level 2 11 | . . . 17 100 . . Level 3 11 | . . . 20 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 2 9 . . 2 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 10 | . 1 2 6 . . 1 Assault 2 | . . . 2 . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 3 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 6 | . 2 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 11 26 68 . 4 8 Peak Tracking Total 7 | . 3 4 7 . 4 6 Tactical Retreats 4 | . 1 . 3 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 4 | . . . 3 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 4 | . . . 4 . . . Max in Single Turn 2 | . . . 2 . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 15 | . 2 8 4 . . 1 Terminals 14 | . 2 8 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 37 | . 5 19 11 . . 2 Successful 16 | . 2 10 3 . . 1 Failed 21 | . 3 9 8 . . 1 Catastrophic 9 | . 2 4 2 . . 1 Database Lockouts . | . . . . . . . Manual 20 | . 3 9 7 . . 1 Terminals 35 | . 5 19 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 10 | . 1 8 1 . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Alert Level 2 | . . 2 . . . . Investigation Status 1 | . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 2 2 . . 1 Terminals 5 | . 1 2 2 . . . Assimilate 1 | . . 1 . . . . Botnet 4 | . 1 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Jam 1 | . . . . . . 1 Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 14 | . 2 7 4 . . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 5213 | . 621 1123 2927 75 190 277 Spaces Moved 2327 | 1 393 477 1082 40 98 236 Core 25 | . . . . . . 25 Treads 60 | . . . 60 . . . Legs 2242 | 1 393 477 1022 40 98 211 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 186 186 120 50 Average Speed 166 | 120 120 166 192 186 178 113 Slowest Speed 265 | 120 120 260 265 186 186 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 51 53 74 2 83 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 110 | . . . 110 . . . Melee . | . . . . . . . Projectile 40 | . . . 40 . . . AOE 70 | . . . 70 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 3380 | . 517 705 1760 42 113 243 Wait 641 | . 92 121 414 . 14 . Move 2322 | . 392 476 1081 40 97 236 Hop . | . . . . . . . Pick Up 69 | . 5 17 46 . 1 . Fast Attach 15 | . 1 3 10 . . 1 Attach 18 | . . 2 13 2 . 1 Detach 3 | . . 2 1 . . . Swap 59 | . 4 17 38 . . . Drop 78 | . 6 16 55 . 1 . Fire 163 | . 13 49 101 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick 12 | . 4 2 1 . . 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 15) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1239 | -9/Materials | Discovered new exit (range 3) 1333 | -9/Materials | Build established: Scavenger-Gunner 1445 | -9/Materials | Discovered new exit (range 11) 1459 | -9/Materials | Identified exit to Mines 1665 | -9/Materials | Discovered new exit (range 15) 1745 | -9/Materials | Entered another Materials area 1745 | -8/Materials | Evolved 2 slots: Utility x2 2407 | -8/Materials | Lost 5 parts (2n2u1w) 2462 | -8/Materials | Discovered new exit (range 4) 3010 | -8/Materials | Discovered new exit (range 4) 3223 | -8/Materials | Build established: Skirmisher 3452 | -8/Materials | Destroyed 10 combat bots 3845 | -8/Materials | Build established: Gunner 4031 | -8/Materials | Core integrity fell below 50% 4048 | -8/Materials | Discovered new exit (range 4) 4545 | -8/Materials | First assault squad dispatched 4601 | -8/Materials | Lost 4 parts (1n2u1w) 4605 | -8/Materials | Garrison activated, responded to threat 4671 | -8/Materials | Identified exit to Factory 4672 | -8/Materials | Entered Factory 4672 | -7/Factory | Evolved 2 slots: Utility x2 4747 | -7/Factory | Sucked down chute 4747 | -7/Factory | Entered Waste 4762 | -7/Waste | EMP discharged 4762 | -7/Waste | System corruption reached 10% 4789 | -7/Waste | Spotted C-40 Crusher 4827 | -7/Waste | Spotted C-40 Crusher 4862 | -7/Waste | EMP discharged 4875 | -7/Waste | Spotted C-40 Crusher 4879 | -7/Waste | Spotted C-40 Crusher 4895 | -7/Waste | Spotted C-40 Crusher 4899 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4903 | -7/Waste | Spotted C-40 Crusher 4919 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4923 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4923 | -7/Waste | Discovered new exit (range 11) 4936 | -7/Waste | Identified exit to Factory 4937 | -7/Waste | Entered Factory 4954 | -7/Factory | Lost 4 parts (2n1u1w) 5141 | -7/Factory | Core integrity fell below 50% 5203 | -7/Factory | Core integrity fell below 20% 5214 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05167_ U-05 Engineer builds a Wall. 05171_ U-05 Engineer lays Concrete. 05171_ U-05 Engineer builds a Door. 05171_ Critical hit (Burn: +37). 05172_ U-05 Engineer builds a Wall. 05172_ K-01 Serf cleans the Fusion Modulator. 05174_ System corrupted: Heat flow error (+222). 05176_ U-05 Engineer builds a Wall. 05180_ K-01 Serf collects debris. 05180_ U-05 Engineer lays Concrete. 05183_ U-05 Engineer builds a Wall. 05184_ K-01 Serf collects debris. 05186_ U-05 Engineer lays Concrete. 05188_ K-01 Serf collects debris. 05193_ System corrupted: Heat flow error (+114). 05196_ Carbon-fiber Leg destroyed. 05201_ U-05 Engineer lays Concrete. 05204_ Imp. Terrain Scanner destroyed. 05206_ Hrd. Medium Armor Plating destroyed. 05209_ System corrupted: Heat flow error (+230). 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T s # """ | | ???????????######## """ + """ | | ??????????## [/ """ # """ | | ???????????# [ # """ # | | ???????????# # ###### | | ???????????# # """ | | ???????????# # """ | | ???#???#??#" + """ / " " "" | | ??????????#" " """" "" | | ??????????#" " """" "" | | ??????????#" ####+########## | | ????? ????#" #? ???????# """" "" | | ??????????## ## ""##????# """" "" | | ???????????# ## ""#?????# """" "" | | ???????????###"""""####### T"#?????" | | ???? ??? ????######??????# ""#?#??#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyTrackerSuperbattery Manual? 0 Play Time 00:47:14 Cumulative 67.5 hours Start 2023.09.30 @ 18:06:24 End 2023.09.30 @ 18:56:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5954ab4-c716-48ad-ab96-3f128732b454