Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 11:21:36 Player: M4NZ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1261) 1261 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3074 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 26/100 System Corruption 11% Temperature Warm (100) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Large Storage Unit Large Matter Pod (150) Weight Redist. System Visual Processing Unit System Restoration Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Hardlight Generator > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Large Matter Pod Weight Redist. System Visual Processing Unit ECM Suite System Restoration Module Particle Gun Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 46 | 6 4 19 17 Power 6 | 1 1 2 2 Engine 6 | 1 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 2 9 7 Treads . | . . . . Leg 18 | 2 . 9 7 Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 4 | . . . 4 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 7 4 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 1 . 4 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . . 6 20 Power 4 | . . 1 3 Propulsion 11 | . . 2 9 Utility 4 | . . . 4 Weapon 7 | . . 3 4 Highest Loss Streak 8 | . . 2 8 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 90 | . 92 94 81 Engine 9 | . 14 10 4 Leg 33 | . 23 36 30 Hover 2 | . 4 2 . Device 3 | . . . 15 Storage 10 | . 14 11 8 Processor 9 | . 7 11 9 Energy Gun 9 | . 14 11 5 Ballistic Gun 8 | . 14 8 4 Naked Turns . | . . . . Heaviest Build 38 | 13 13 32 38 Greatest Support 52 | 20 20 52 48 Greatest Overweight (x) 12 | 4 . 4 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 12 14 Most Carried 14 | 2 7 14 13 Average Carried 8 | 1 3 9 9 Final Capacity 15 | 8 8 15 5 Final Carried 14 | 2 6 14 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1082 | 208 111 540 223 Remotely . | . . . . Salvage Created 1712 | . 170 955 587 Parts 77 | . 9 48 20 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 2 21 7 Guns 22 | . 2 14 6 Cannons 6 | . . 6 . AOE 1 | . . 1 . Classes Destroyed 11 | . 3 5 3 Worker 2 | . . 2 . Hauler 1 | . . . 1 Recycler 3 | . 1 . 2 Operator 1 | . . 1 . Watcher 3 | . 1 1 1 Swarmer 3 | . . 3 . Grunt 13 | . 2 9 2 Brawler 1 | . . 1 . Sentry 10 | . . 8 2 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 3 | . 2 3 3 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3240 | . 214 1079 1947 Core 679 | . 12 111 556 Absorbed by Shields 8 | . . . 8 Regen/Repaired (Parts) 131 | . . 131 . Core Remaining (%) 89 | 100 95 72 . Volleys Fired 145 | . 21 69 55 Largest 2 | . 2 2 2 Hottest 156 | . 70 156 79 Shots Fired 235 | . 42 130 63 Gun 215 | . 42 110 63 Cannon 16 | . . 16 . Launcher . | . . . . Special 4 | . . 4 . Kinetic 95 | . 21 41 33 Thermal 124 | . 21 73 30 Explosive . | . . . . Electromagnetic 16 | . . 16 . Robot Hit Streak 12 | . 7 12 10 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 165 | . 26 93 46 Core Hits 69 | . 10 38 21 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 11 | . 3 6 2 Burn 9 | . 3 5 1 Corrupt 1 | . . 1 . Smash 1 | . . . 1 Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2594 | . 247 1508 839 Guns 1984 | . 247 1095 642 Cannons 289 | . . 289 . Explosions 76 | . . 76 . Melee 188 | . . . 188 Ramming 9 | . . . 9 Kinetic 850 | . 135 403 312 Thermal 1258 | . 112 816 330 Explosive . | . . . . Electromagnetic 289 | . . 289 . Impact 188 | . . . 188 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 69 | . . . 69 Projectiles . | . . . . Explosions . | . . . . Melee 69 | . . . 69 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . . . 4 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 411 | . 293 411 91 Average Temperature 71 | . 93 75 14 Received Heat Transfer 942 | . 123 429 390 Effects 3 | . . 3 . Matter Decay 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . . 1 6 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 1 5 1 Heat Transferred 3876 | . 555 2433 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 439 | . 92 439 339 Initial 166 | . . 38 166 Average 167 | . 36 171 242 Maximum Alert Level 2 | . . 2 1 Low Security (%) 68 | 100 100 74 34 Level 1 29 | . . 21 65 Level 2 2 | . . 3 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . . 4 5 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 8 | . . 3 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 4 34 20 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats 8 | . . 3 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . . 5 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . . 15 . Successful 10 | . . 10 . Failed 5 | . . 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 9 | . . 9 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Locate Traps 2 | . . 2 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2169 | 65 257 1312 535 Spaces Moved 1241 | 43 169 779 250 Core 25 | 17 . 7 1 Treads . | . . . . Legs 1011 | 26 102 634 249 Wheels . | . . . . Hover 205 | . 67 138 . Flight . | . . . . Fastest Speed 50 | 50 56 56 120 Average Speed 115 | 127 94 116 128 Slowest Speed 650 | 250 120 250 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 27 45 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile . | . . . . AOE 2 | . . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1717 | 50 227 1049 391 Wait 245 | . 29 159 57 Move 1238 | 42 168 778 250 Hop . | . . . . Pick Up 21 | 2 3 13 3 Fast Attach 18 | 6 1 8 3 Attach 18 | . 2 3 13 Detach 5 | . 2 2 1 Swap 10 | . 1 8 1 Drop 9 | . . 9 . Fire 145 | . 21 69 55 Melee 4 | . . . 4 Ram . | . . . . Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x2 649 | -9/Materials | Build established: Mutant 895 | -9/Materials | Repaired Imp. Aluminum Leg 928 | -9/Materials | Repaired Imp. Aluminum Leg 1253 | -9/Materials | Build established: Scavenger-Mutant 1378 | -9/Materials | Discovered new exit (range 15) 1397 | -9/Materials | Identified exit to Mines 1565 | -9/Materials | Discovered new exit (range 15) 1633 | -9/Materials | Identified exit to Materials 1635 | -9/Materials | Entered another Materials area 1635 | -8/Materials | Evolved 2 slots: Utility x2 1878 | -8/Materials | Core integrity fell below 50% 1910 | -8/Materials | Lost 8 parts (2p4n2w) 2000 | -8/Materials | Lost 3 parts (1p1u1w) 2056 | -8/Materials | Core integrity fell below 20% 2093 | -8/Materials | Lost 3 parts (2n1w) 2170 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02128_ Penetrated by Slug. 02132_ K-01 Serf collects debris. 02135_ Kicked K-01 Serf. 02139_ Acquired 10 matter. 02157_ Kicked X-62 Marksman. 02157_ Penetrated by Slug. 02158_ Kicked X-62 Marksman. 02160_ Penetrated by Slug. 02160_ Aluminum Leg destroyed. 02160_ X-62 Marksman suffers critical hit (Burn). 02166_ Penetrated by Slug. 02166_ Imp. Aluminum Leg destroyed. 02167_ ECM Suite destroyed. 02167_ System corrupted by crushing effect (+2). 02169_ Penetrated by Slug. 02170_ Critical hit (Smash). 02170_ Signal Interpreter destroyed. 02170_ Sensor Array destroyed. 02170_ System corrupted by crushing effect (+5). 02170_ System corrupted by crushing effect (+4). 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T """ # % + # | | ?????????????# """ ######### # | | ?????????????# = """ #???????# # | | ?????????????# #???????# # | | ?????????????#########???????###### | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationSensorClaws Manual? 0 Play Time 00:30:54 Cumulative 45.1 hours Start 2022.12.28 @ 20:07:39 End 2022.12.29 @ 11:21:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f062fee-d83f-4283-9b60-2fa904a9593f