Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 06:54:43 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (201) 1005 Value Destroyed (7858) 7858 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2942) 2942 TOTAL SCORE: 16065 Bonus ------- High Alert Combat Kills 342 Entered Garrisons 600 Used RIF Installer 2000 Cogmind --------- Core Integrity 818/850 Matter 269/300 Energy 455/455 System Corruption 1% Temperature Cool (-150) Movement Rolling (150) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Wheel Compact Wheel > --- UTILITY (6) ------ Improved Cryofiber Web Improved Heat Sink High-capacity Storage Unit Layered Heavy Armor Plating Improved Shield Generator > --- WEAPON (3) ------- Gatling Laser Gatling Laser Heavy Plasma Cannon > --- INVENTORY (20) --- Heavy Ion Engine Armored Treads Armored Treads Wheel Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved EM Pulse Cannon Heavy Ion Cannon Phase Cannon Magnetic Acceleration Cannon Grenade Launcher Improved Grenade Launcher Remote Datajack Multitool Heavy Mace Heavy Flail Impact Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink High-capacity Storage Unit Layered Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Plasma Cannon > --- INVENTORY -------- Heavy Ion Engine Armored Treads Armored Treads Wheel Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved EM Pulse Cannon Heavy Particle Cannon Heavy Ion Cannon Magnetic Acceleration Cannon Grenade Launcher Improved Grenade Launcher Remote Datajack Multitool Heavy Mace Heavy Flail Impact Mace [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Scrap Shield Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Slots Evolved 8 | . . . 4 . . . 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 2 . . . 1 . 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 119 | 1 11 17 26 10 . 4 28 9 13 Power 6 | . . . 3 . . . 1 1 1 Engine 5 | . . . 2 . . . 1 1 1 Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 25 | . 2 3 6 3 . 1 5 2 3 Treads 20 | . 2 2 5 3 . 1 3 2 2 Leg . | . . . . . . . . . . Wheel 5 | . . 1 1 . . . 2 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 1 2 1 11 1 . 3 11 3 6 Device 16 | 1 . . 6 . . 1 4 1 3 Storage 2 | . 1 . . . . . 1 . . Processor 4 | . . . . . . 1 2 . 1 Hackware 6 | . . . 1 1 . . 2 . 2 Protection 11 | . 1 1 4 . . 1 2 2 . Artifact . | . . . . . . . . . . Weapon 49 | . 7 13 6 6 . . 11 3 3 Energy Gun 13 | . . 2 4 1 . . 4 2 . Energy Cannon 13 | . . 4 . 4 . . 3 . 2 Ballistic Gun 10 | . 5 4 1 . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . Launcher 5 | . 2 2 . . . . . 1 . Special Weapon 2 | . . . . 1 . . 1 . . Impact Weapon 4 | . . 1 1 . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . 1 Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 2 | . . . . . . . 2 . . Parts Lost 14 | . 1 1 1 . . 2 4 2 3 Power . | . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 1 1 1 Utility 6 | . . . . . . 1 2 1 2 Weapon 3 | . 1 . 1 . . . 1 . . Highest Loss Streak 1 | . 1 1 1 . . 1 1 1 1 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 6 12 5 13 13 13 12 16 18 18 Power 1 | 1 1 1 1 1 1 1 1 2 1 Propulsion . | 4 1 . . . 1 1 . 1 2 Utility 3 | . 2 . 3 4 3 3 6 4 3 Weapon 6 | 1 8 3 6 6 6 5 6 7 8 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 7 8 7 1 . 1 2 . 5 Power 1 | . . . 1 . . . . . . Propulsion 4 | . . 1 . . . . . . 3 Utility 11 | . 2 4 1 1 . . 1 . 2 Weapon 15 | . 5 3 5 . . 1 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 85 93 100 100 99 93 91 89 Engine 10 | . 14 14 7 9 9 9 7 7 11 Treads 24 | . 27 26 19 27 27 26 25 21 13 Wheel 2 | . . 1 6 . . . 1 8 11 Device 7 | . . . 11 17 18 17 13 7 13 Storage 6 | . 14 2 9 9 9 9 7 7 6 Hackware 1 | . . . 3 . . . 1 7 3 Protection 10 | . 12 13 8 9 9 9 6 7 6 Energy Gun 7 | . 1 2 23 6 . . 7 10 12 Energy Cannon 11 | . . 17 . 18 27 25 11 9 2 Ballistic Gun 4 | . 25 2 3 . . . . . . Peak Build Rating 58 | 7 11 15 38 38 32 33 46 51 58 Average Rating 27 | 6 7 12 32 35 32 31 41 46 52 On Entrance 26 | 6 7 11 14 38 32 32 33 42 50 Avg Prop Armor Cover (%) 8 | . . 6 7 . . . 11 14 8 Naked Turns . | . . . . . . . . . . Heaviest Build 106 | 13 34 39 52 59 59 59 87 97 106 Greatest Support 82 | 20 40 40 66 66 60 60 82 40 60 Greatest Overweight (x) 6 | . . 1 4 . . 1 5 6 5 Average Overweight (x) . | . . . . . . . . 4 3 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Average Capacity 13 | 8 13 6 15 15 15 15 18 20 20 Most Carried 20 | 6 15 15 15 15 14 15 20 20 20 Average Carried 12 | 6 12 5 14 14 14 13 17 18 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Final Carried 20 | 6 15 12 15 14 14 15 20 20 20 Class Distribution -------------------- 24% | Scavenger-Tank 21% | Subdweller-Mutant 20% | Mutant 18% | Tank 4% | Derelict-Mutant 3% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Matter Collected 3711 | 210 641 586 430 290 10 187 639 172 546 Remotely 60 | 10 50 . . . . . . . . Salvage Created 8374 | 100 844 966 1507 1326 10 607 1734 365 915 Parts 395 | 4 52 56 70 47 1 30 72 30 33 Haulers Intercepted 8 | . 2 . 4 . . . 2 . . Recyclers Shooed 9 | . 2 . . . . . 4 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 157 | . 19 20 21 20 . 19 21 16 21 Guns 62 | . 12 1 20 5 . . 8 4 12 Cannons 50 | . . 14 . 10 . 10 10 6 . AOE 37 | . 7 5 . 4 . 7 . 6 8 Classes Destroyed 17 | 1 7 2 2 1 . 2 2 . . Worker 7 | . 3 . 2 . . . 1 . 1 Builder 1 | . . . . . . . 1 . . Tunneler 4 | . 1 . 1 . . . . . 2 Hauler 8 | . 2 . 4 . . . 2 . . Recycler 11 | 1 1 . 1 . . . 6 . 2 Operator 5 | . 1 . 1 . 1 . 2 . . Watcher 8 | . 3 . 2 . . . 3 . . Swarmer 37 | . 6 3 . . . 8 3 11 6 Grunt 71 | . 13 . 17 12 . 4 13 . 12 Brawler 2 | . . . . 1 . . . . 1 Duelist 2 | . . . . . . . 1 . 1 Sentry 16 | . . . 3 7 . 3 2 1 . Specialist 2 | . . . . . . 2 . . . Hunter 4 | . . . 1 . . . . 3 . Programmer 6 | . . . . . . 2 2 1 1 Artisan 3 | . . 3 . . . . . . . Subdweller 17 | . . 17 . . . . . . . Best Kill Streak 8 | 1 7 2 6 8 1 5 7 6 8 Combat Bots Only 8 | . 3 2 5 8 . 5 3 6 7 Max Kills in Single Turn 5 | 1 2 2 2 2 1 3 2 3 5 Gunslinging . | . . . . . . . . . . Exploded 5 | . 2 2 . 2 . 3 . 3 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 772 | . 58 76 54 69 . 61 206 174 74 Missed 255 | . 17 25 14 17 . 20 79 63 20 Hits 517 | . 41 51 40 52 . 41 127 111 54 Melee 3 | . . . . . . . 3 . . Projectile 514 | . 41 51 40 52 . 41 124 111 54 AOE 2 | . . . . . . . 2 . . Critical Strikes 17 | . . . 1 4 . 1 7 2 2 Damage Taken 7073 | . 413 996 563 839 . 536 1706 1196 824 Core 534 | . 71 94 44 91 . 51 96 55 32 Absorbed by Shields 497 | . . . . . . . 132 183 182 Regen/Repaired (Parts) 172 | . 60 . 55 . . . . . 57 Core Remaining (%) 69 | 100 . 34 . . . 66 . 78 . Volleys Fired 567 | 3 61 117 67 54 1 57 110 43 54 Largest 3 | 2 2 2 3 3 3 3 3 3 3 Hottest 250 | 80 40 160 183 240 240 240 240 225 250 Shots Fired 1118 | 6 113 136 200 138 3 103 237 87 95 Gun 530 | 6 104 18 199 46 . . 70 23 64 Cannon 529 | . . 107 . 81 3 100 163 60 15 Launcher 43 | . 9 11 1 3 . 3 . 4 12 Special 16 | . . . . 8 . . 4 . 4 Kinetic 156 | . 104 14 9 . . . 8 14 7 Thermal 840 | 6 . 110 190 135 3 100 155 69 72 Explosive 43 | . 9 11 1 3 . 3 . 4 12 Electromagnetic 71 | . . 1 . . . . 70 . . Robot Hit Streak 25 | 2 15 15 22 25 5 9 13 9 8 Robot Miss Streak 5 | 1 2 4 5 2 . 3 3 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 2 . . 1 . . 4 . 2 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . 1 Shots Hit Robots 652 | 4 73 75 124 92 1 42 129 41 71 Core Hits 355 | 2 45 27 53 46 1 19 52 29 81 Critical Kills 3 | . . 1 . . . 1 1 . . Critical Parts Destroyed 3 | . 1 1 1 . . . . . . Critical Strikes 19 | . 1 2 10 2 . 1 3 . . Burn 11 | . . . 9 2 . . . . . Meltdown 3 | . . 1 . . . 1 1 . . Destroy 3 | . 1 1 1 . . . . . . Blast 1 | . . . . . . . 1 . . Corrupt 1 | . . . . . . . 1 . . Melee Attacks 30 | . . 10 3 1 . 4 10 . 2 Impact 30 | . . 10 3 1 . 4 10 . 2 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18005 | 45 1509 2202 2510 2434 25 1497 3382 1498 2903 Guns 6872 | 45 900 136 2510 620 . . 916 425 1320 Cannons 7407 | . . 1690 . 1466 25 1136 2261 572 257 Explosions 3603 | . 599 376 . 297 . 361 143 501 1326 Melee . | . . . . . . . . . . Ramming 72 | . 10 . . . . . 62 . . Kinetic 1404 | . 900 123 56 . . . 122 93 110 Thermal 12174 | 45 34 1690 2454 2137 25 1136 2282 904 1467 Explosive 3426 | . 565 376 . 297 . 361 . 501 1326 Electromagnetic 929 | . . 13 . . . . 916 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 3 3 . . . . 4 1 1 Average Corruption 2 | . 2 3 . . . . 1 1 1 Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 89 | . 1 70 . . . . 14 3 1 Message Errors 23 | . . 21 . . . . 1 1 . Matter Fused 19 | . . 10 . . . . 9 . . Heat Flow Errors 12 | . . 12 . . . . . . . Energy Discharges 12 | . . 9 . . . . 1 1 1 Parts Fused 2 | . . 1 . . . . 1 . . Data Loss (minor) 10 | . . 9 . . . . 1 . . Data Loss (major) 3 | . . 3 . . . . . . . Misfires 5 | . . 5 . . . . . . . Alerts 1 | . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 177 | . 2 57 . 2 . 59 31 18 8 Projectiles 110 | . . 57 . 2 . 24 27 . . Explosions 67 | . 2 . . . . 35 4 18 8 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . 1 1 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 1 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 59 | . . 35 . . . 11 . 13 . Shots 4 | . . 2 . . . 1 . 1 . Rammed 6 | . 2 . . . . . 4 . . Targets Rammed 7 | . 2 . . . . . 5 . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 463 | 54 12 309 435 458 . 350 359 463 431 Average Temperature 132 | 29 5 72 131 192 . 159 60 163 194 Received Heat Transfer 2269 | . 144 135 279 432 . 135 727 66 351 Effects 14 | . . 1 3 1 . 1 . 5 3 Shutdowns 2 | . . . 1 . . . . 1 . Energy Bleed 3 | . . . 1 1 . . . 1 . Interference 6 | . . 1 . . . 1 . 3 1 Short Circuit 2 | . . . 1 . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 8 | . . . . . . . 8 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 11 | . . 1 2 2 . 2 3 . 1 Combat Hostiles 8 | . . 1 1 1 . 2 2 . 1 Parts Melted 50 | . . 3 12 8 . 6 8 5 8 Heat Transferred 22524 | 100 50 2257 5180 4283 50 2100 3793 1525 3186 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Maximum Alert Level 3 | . 1 . 1 3 1 2 1 2 1 Low Security (%) 51 | 100 78 . 74 3 . . 60 12 74 Level 1 33 | . 21 . 25 21 100 43 39 63 25 Level 2 11 | . . . . 31 . 56 . 23 . Level 3 3 | . . . . 43 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 791 | 5 244 . 291 791 390 679 356 552 319 Initial 385 | . . . 5 169 385 247 356 158 289 Average 239 | 3 146 . 101 589 384 491 179 345 119 Influence Increases 4117 | 5 704 85 789 622 5 452 545 414 496 Destroy 0b10 Robot/C 2405 | . 380 60 420 390 . 285 315 240 315 Destroy 0b10 Robot/NC 214 | 5 55 . 55 15 4 . 60 . 20 Destroy Leader 418 | . 100 10 92 30 . 16 82 24 64 Successful Hack 126 | . 25 . 47 . . . 22 11 21 Select Force Hacks 113 | . 30 . 60 . . . 23 . . Disable Machine 270 | . 45 . 105 . . 24 12 48 36 Anti-Garrison Action 264 | . . . . 150 . 76 . 38 . Destroy Structure 241 | . 69 . 10 22 1 39 19 41 40 Lose Combat Pursuer 66 | . . 15 . 15 . 12 12 12 . Influence Decreases 3946 | 5 516 261 540 92 416 153 997 89 877 Entered New Map 1384 | . . 91 7 92 406 133 323 69 263 Time Decay 1991 | 5 506 170 367 . 10 . 634 . 299 Lost Part 126 | . 10 . 6 . . 20 40 20 30 Lost Ally 20 | . . . 10 . . . . . 10 Purge Threat 425 | . . . 150 . . . . . 275 Squads Dispatched 20 | . 5 . 2 . . . 9 . 4 Investigation 8 | . 4 . 2 . . . 2 . . Extermination 3 | . . . . . . . 2 . 1 Reinforcement 8 | . 1 . . . . . 4 . 3 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Distress Signals 11 | . 2 . 5 . . . 2 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 24 21 35 22 1 18 32 17 23 Peak Tracking Total 7 | . 4 3 6 4 1 6 4 7 5 Tactical Retreats 5 | . . 1 . 1 . 1 1 1 . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Traps Triggered 11 | . 4 2 . 1 . . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Machines Disabled 30 | . 3 . 7 6 . 5 1 5 3 Max in Single Turn 2 | . 2 . 1 2 . 1 1 1 1 Garrison Access 4 | . . . . . . . 3 . 1 Garrison Relay 4 | . . . . 1 . 2 . 1 . Phase Generator 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Machines Accessed 45 | . 9 2 15 1 1 1 11 2 3 Terminals 25 | . 7 . 10 1 . 1 3 2 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations 3 | . 1 . 1 . . . . . 1 Recycling Units 4 | . 1 . 2 . . . 1 . . Scanalyzers 3 | . . . 1 . . . 2 . . Garrison Access 7 | . . . 1 . 1 . 4 . 1 Total Hacks 117 | . 30 6 44 2 1 2 22 3 7 Successful 69 | . 15 6 27 1 1 . 12 1 6 Failed 46 | . 15 . 16 1 . 2 9 2 1 Catastrophic 4 | . . . 2 . . 1 1 . . Database Lockouts 2 | . . . 1 . . . 1 . . Manual 66 | . 21 . 32 . . 1 10 1 1 Terminals 76 | . 26 . 37 2 . 2 5 3 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations 9 | . 3 . 2 . . . . . 4 Recycling Units 6 | . 1 . 2 . . . 3 . . Scanalyzers 7 | . . . 2 . . . 5 . . Garrison Access 12 | . . . 1 . 1 . 8 . 2 Terminal Hacks 22 | . 4 6 10 1 . . . 1 . Record 5 | . . 5 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . Terminal Index 2 | . . . 2 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Garrison Registry 2 | . . . . 1 . . . 1 . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 7 | . 2 . 2 . . . . . 3 Scan Component 4 | . 1 . 1 . . . . . 2 Repair 3 | . 1 . 1 . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 3 | . . . 1 . . . 2 . . Insert Component 2 | . . . 1 . . . 1 . . Retrieve Study 1 | . . . . . . . 1 . . Garrison Access Hacks 8 | . . . 1 . 1 . 4 . 2 Unlock Access 3 | . . . 1 . 1 . 1 . . Seal Access 4 | . . . . . . . 3 . 1 Coupler Status 1 | . . . . . . . . . 1 Unauthorized Hacks 27 | . 9 . 13 . . . 4 . 1 Terminals 21 | . 8 . 11 . . . 1 . 1 Assimilate 1 | . . . 1 . . . . . . Botnet 6 | . 1 . 3 . . . 1 . 1 Operators 2 | . 1 . 1 . . . . . . Skim 12 | . 6 . 6 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . Tunnel 4 | . 1 . 2 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Restock 1 | . . . . . . . 1 . . Reprogram 1 | . . . . . . . 1 . . Data Cores Recovered 2 | . . . 1 . 1 . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 31 | . 8 . 11 1 . 1 7 1 2 Full Trace Events 3 | . 1 . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 47 | . . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . . 10 . . Part Studies Acquired 1 | . . . . . . . 1 . . Parts Repaired 3 | . 1 . 1 . . . . . 1 Time 119 | . 26 . 32 . . . . . 61 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . . . . 4 . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 4 | . . . . 2 . 1 . 1 . Threat Obfuscator 1 | . . . . 1 . . . . . Zone Cloak 1 | . . . . . . 1 . . . Autoassimilate 1 | . . . . . . . . 1 . Robots Hacked 3 | . . . . . . . 2 . 1 Non-combat 3 | . . . . . . . 2 . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 2 . 3 purge_threat 2 | . . . . . . . . . 2 map_route 2 | . . . . . . . 2 . . formatsys_low 1 | . . . . . . . . . 1 Relay Couplers Released 19 | . . . . 3 . 10 2 3 1 Machine Destruction 19 | . . . . 3 . 10 2 3 1 Attached 3 | . . . . . . . 1 . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Total Allies 2 | . . . 1 . . . . . 1 Largest Group 1 | . . . 1 . . . . . 1 Highest-Rated Group 26 | . . . 10 . . . . . 26 Highest-Rated Ally 26 | . . . 10 . . . . . 26 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Active Infowar (turns) 283 | . . . 123 . . . 41 . 119 Optics 119 | . . . . . . . . . 119 Sensors 41 | . . . . . . . 41 . . Terrain 123 | . . . 123 . . . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Turns Passed 13042 | 23 1462 4202 1720 810 37 1009 2238 671 870 Spaces Moved 6483 | 11 709 2414 851 390 19 489 903 292 405 Core . | . . . . . . . . . . Treads 4897 | . 709 2005 465 390 19 489 792 2 26 Legs 11 | 11 . . . . . . . . . Wheels 1575 | . . 409 386 . . . 111 290 379 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 107 | 120 160 120 107 145 160 160 130 130 135 Average Speed 158 | 120 160 153 142 149 160 161 188 170 145 Slowest Speed 490 | 120 160 260 320 160 160 240 250 490 325 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 8 | . . 4 2 . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 2 92 92 62 57 2 72 28 51 14 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 11 | . 5 1 4 . . . 1 . . Known Exits Taken 5 | . 1 1 1 . 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 13 | . . 13 . . . . . . . Spaces Dug 29 | . . 12 2 . . 4 10 . 1 Terrain Destroyed 313 | . 87 85 10 23 2 16 24 21 45 Melee 14 | . . . 2 . . 3 8 . 1 Projectile 36 | . . 13 1 . 2 . 16 . 4 AOE 263 | . 87 72 7 23 . 13 . 21 40 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Total 8193 | 14 927 2743 1205 502 23 609 1206 380 584 Wait 672 | . 114 123 198 32 4 31 86 2 82 Move 6476 | 10 708 2413 851 389 18 488 903 291 405 Hop . | . . . . . . . . . . Pick Up 84 | . 17 15 21 2 . 4 14 3 8 Fast Attach 56 | 1 2 11 14 2 . 2 15 4 5 Attach 29 | . 3 2 5 1 . 2 8 1 7 Detach 11 | . 1 2 . . . . 8 . . Swap 119 | . 8 14 18 15 . 15 25 14 10 Drop 108 | . 11 22 28 5 . 4 22 5 11 Fire 567 | 3 61 117 67 54 1 57 110 43 54 Melee 30 | . . 10 3 1 . 4 10 . 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . 2 . . . . . 5 . . Escape Stasis 16 | . . . . . . . . 16 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 18 | . . 14 . 1 . 2 . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / [Fac]) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 14) 768 | -10/Materials | Discovered new exit (range 9) 891 | -10/Materials | Discovered new exit (range 8) 940 | -10/Materials | Discovered new exit (range 15) 1234 | -10/Materials | Repaired Lgt. Armor Plating 1258 | -10/Materials | Discovered new exit (range 11) 1307 | -10/Materials | Identified exit to Materials 1307 | -10/Materials | Identified exit to Subcaves 1340 | -10/Materials | Learned Recycling recycling unit intel 1363 | -10/Materials | Learned location of Subcaves (-10) 1378 | -10/Materials | Learned Storage garrison access intel 1380 | -10/Materials | Learned location of 2 exits from Subcaves 1398 | -10/Materials | Learned location of 2 exits from Materials 1486 | -10/Materials | Entered Subcaves 1487 | -10/Subcaves | Approached by a straggling Scientist 1487 | -10/Subcaves | Identified exit to Materials 1524 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1525 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1528 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1674 | -10/Subcaves | Learned location of Zion (-7) 1674 | -10/Subcaves | Met a Zionite searching for "candidates" 1682 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1700 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1751 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2192 | -10/Subcaves | Disturbed a concealed Subdweller 2524 | -10/Subcaves | Build established: Subdweller-Mutant 2529 | -10/Subcaves | Disturbed a concealed Subdweller 2651 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3065 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 3082 | -10/Subcaves | Learned Materials garrison access intel 3114 | -10/Subcaves | Build established: Derelict-Mutant 3123 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3470 | -10/Subcaves | Build established: Subdweller-Mutant 4014 | -10/Subcaves | Core integrity fell below 50% 4753 | -10/Subcaves | Visited Clippyterm 4758 | -10/Subcaves | Learned Factory trap positions 4758 | -10/Subcaves | Learned Factory garrison access intel 4982 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5325 | -10/Subcaves | Visited 4L-MR0's lab 5688 | -10/Subcaves | Entered Materials 5688 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5689 | -8/Materials | Identified exit to Factory 5690 | -8/Materials | Loaded intel: 1 garrison access location 5762 | -8/Materials | Central database locked down 5830 | -8/Materials | Repaired Hvy. Assault Rifle 6115 | -8/Materials | Build established: Tank 6914 | -8/Materials | Learned Factory emergency access door positions 6967 | -8/Materials | Learned location of 1 exit from Lower Caves 6981 | -8/Materials | Learned 2 Storage zone layouts 6989 | -8/Materials | Learned Storage stockpile data 6990 | -8/Materials | Learned location of Extension (-6) 6993 | -8/Materials | Learned Factory interactive machine intel 7005 | -8/Materials | Learned location of 1 exit from Extension 7408 | -8/Materials | Identified exit to Garrison 7408 | -8/Materials | Entered Garrison 7439 | -8/Garrison | Phase Generator disabled 7566 | -8/Garrison | Triggered checkpoint 7615 | -8/Garrison | Garrison Relay disabled 7697 | -8/Garrison | Destroyed 8 combat bots 7730 | -8/Garrison | Triggered checkpoint 7766 | -8/Garrison | Triggered checkpoint 7820 | -8/Garrison | Discovered new exit (range 19) 7820 | -8/Garrison | Discovered new exit (range 65) 7820 | -8/Garrison | Discovered new exit (range 74) 8002 | -8/Garrison | Installed Relay Interface Framework 8111 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 8218 | -8/Garrison | Entered Materials 8247 | -8/Materials | Identified exit to Garrison 8255 | -8/Materials | Entered Garrison 8420 | -8/Garrison | Triggered checkpoint 8546 | -8/Garrison | Garrison Relay disabled 8565 | -8/Garrison | Discovered exit to Factory (range 10) 8655 | -8/Garrison | Build established: Scavenger-Tank 8691 | -8/Garrison | Garrison Relay disabled 8701 | -8/Garrison | Triggered checkpoint 8796 | -8/Garrison | Triggered checkpoint 8936 | -8/Garrison | Discovered exit to Factory (range 14) 9005 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 9109 | -8/Garrison | Triggered checkpoint 9149 | -8/Garrison | Triggered checkpoint 9201 | -8/Garrison | Discovered exit to Factory (range 12) 9264 | -8/Garrison | Entered Factory 9264 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9265 | -7/Factory | Identified exit to Lower Caves 9266 | -7/Factory | Loaded intel: 87 trap records 9268 | -7/Factory | Loaded intel: 52 interactive machine locations 9269 | -7/Factory | Loaded intel: 4 garrison access locations 9675 | -7/Factory | Fabricated Magnetic Acceleration Cannon (x2) 9826 | -7/Factory | Build established: Scavenger-Gunner 9839 | -7/Factory | Discovered exit to Lower Caves (range 3) 10478 | -7/Factory | Central database locked down 11344 | -7/Factory | Garrison activated, responded to threat 11502 | -7/Factory | Identified exit to Garrison 11502 | -7/Factory | Entered Garrison 11574 | -7/Garrison | Triggered checkpoint 11740 | -7/Garrison | H-XX Assembler disabled 11824 | -7/Garrison | Discovered new exit (range 12) 11845 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 11914 | -7/Garrison | Build established: Scavenger-Tank 12032 | -7/Garrison | Garrison Relay disabled 12082 | -7/Garrison | Discovered new exit (range 14) 12133 | -7/Garrison | Discovered new exit (range 37) 12133 | -7/Garrison | Discovered new exit (range 15) 12133 | -7/Garrison | Discovered new exit (range 62) 12133 | -7/Garrison | Discovered new exit (range 20) 12173 | -7/Garrison | Entered Factory 12173 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12688 | -6/Factory | Destroyed 7 combat bots 12730 | -6/Factory | Discovered new exit (range 3) 12999 | -6/Factory | Repaired Broken Gatling Laser 13043 | -6/Factory | Self-destructed Last Messages --------------- Gatling Laser Rating: 4 Time: 44 >>Scan(Broken Gatling Laser) Scanning Broken Gatling Laser... Ready to Repair: Broken Gatling Laser Rating: 4 Time: 61 >>Repair Repairing Broken Gatling Laser... ETC: 61 12999_ Repair station completes Broken Gatling Laser repairs. 12999_ Acquired Gatling Laser. 13001_ M-28 Smith resupplies. 13014_ ALERT: Cargo convoy en route, clear transfer corridor. 13041_ Dropped Hvy. Particle Cannon. 13041_ Acquired Phase Cannon. Map ----- +----------------------------------------------------+ | ########## " #?????????????????????# # #?? | | ?????????# ! #?????????????????????# # #?? | | ?????????#######?????????????????????# # #?? | | ??????????????????????????????"??????# # #?? | | ???????????????????????????+ " ?????# # [ #?? | | ???????????????????????????# " "????# # [[ #?? | | ???????????????????????????# " "????# # [ !#?? | | ???????????????????????????# " " ???# # #?? | | ???????????????????????????# " " ???# # #?? | | ???????????????????????????# ??# # #?? | | ???????????????????????????# ?## ###+####### | | ???????????????????????????# # | | ???????????????????????????# # | | ??????????????????########## +% | | ?????????????????? # # ##+####### | | ????????????????""" ########## ## ????? | | ????????????????"Y" ## ! ! # # "??? | | ????????????????" " ## # "" # """? | | ???????????????? ## + "T # """" | | ????????????????? ## # # | | ?????????????#? "" "" ## # # | | ????????????? / "" "" ## ?### ### | | ??????????????# """ """ #######???# ########+## | | ??????????????# """ """ #?????????# # #??? | | ??????????????# """ """ #?????????# # """ #??? | | ??????????????# @ #?????????# # "R" #??? | | ??????????????#######+################ # " " #??? | | ??????????????????# / =#??? | | ??????????????????# # #??? | | ??????????????????# ########??? | | ??????????????????# ??? | | ????????????? + #? | | ??????????? # #? | | ??????????? # #? | | ??????????? ?# ############## | | ??????????# ?# #????????????+ | | ??????????? ??# #?????????????######## | | ??????????? ??# #?????????????????????? # | | ???????????##?#???# #??????????????????????? ? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 800 Evasion (%) 45 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Magnetic Acceleration Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 33% | -10/Materials Hvy. Assault Rifle | 52% | -8/Materials Gatling Laser | 32% | -6/Factory | Broken Studied --------- Plasma Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupPlexusDoomcannon Manual? 0 Play Time 01:24:21 Cumulative 480.7 hours Start 2026.05.17 @ 04:15:46 End 2026.05.17 @ 06:54:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 370 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 81 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5179eb0d-1236-4236-8e0e-623d02b08c4a