Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 17:15:49 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (134) 670 Value Destroyed (3835) 3835 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 7788 Bonus ------- High Alert Combat Kills 183 Cogmind --------- Core Integrity 189/850 Matter 21/300 Energy 54/100 System Corruption 1% Temperature Warm (100) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Cooling System Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Powered Armor Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag Array Antigrav System > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Medium Storage Unit Weight Redist. System Improved Signal Interpreter Improved Reaction Control System Drone Bay > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Gravmag System Improved Cooling System Powered Armor Powered Armor Powered Armor Improved System Restoration Module Gatling Laser Proton Cannon Heavy Ion Cannon [Rating: 68] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 5 | . . 2 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 146 | 7 17 24 41 25 32 Power 8 | . 1 2 1 1 3 Engine 6 | . . 2 1 1 2 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 45 | 4 8 5 18 6 4 Treads 12 | 2 4 1 5 . . Leg . | . . . . . . Wheel 12 | 2 4 4 2 . . Hover 21 | . . . 11 6 4 Flight . | . . . . . . Utility 46 | 1 4 8 14 9 10 Device 26 | . 3 4 8 5 6 Storage 3 | 1 . 1 1 . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 15 | . 1 2 4 4 4 Artifact . | . . . . . . Weapon 47 | 2 4 9 8 9 15 Energy Gun 19 | 1 2 7 6 1 2 Energy Cannon 13 | . . . 2 5 6 Ballistic Gun 11 | 1 2 2 . . 6 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 2 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 2 1 . Parts Lost 33 | . . 2 8 . 23 Power 5 | . . 1 1 . 3 Propulsion 7 | . . . 4 . 3 Utility 10 | . . 1 2 . 7 Weapon 11 | . . . 1 . 10 Highest Loss Streak 11 | . . 2 4 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 92 96 88 92 71 Engine 6 | . . 9 8 7 4 Core 2 | . 11 1 . . . Treads 9 | . 18 4 9 17 . Wheel 5 | . 9 17 3 . . Hover 7 | . . . 12 5 17 Device 16 | . 5 16 19 18 18 Storage 9 | . 14 11 9 7 6 Processor 4 | . . 6 2 7 5 Protection 6 | . 3 6 6 8 4 Energy Gun 8 | . 10 15 15 . 1 Energy Cannon 3 | . . . 2 13 . Ballistic Gun 5 | . 17 5 . . 8 Naked Turns . | . . . . . . Heaviest Build 64 | 9 17 39 45 57 64 Greatest Support 60 | 40 40 40 60 60 46 Greatest Overweight (x) 9 | . . 3 4 2 9 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 10 10 Average Capacity 10 | 6 8 13 10 10 10 Most Carried 15 | 4 8 15 14 10 10 Average Carried 8 | 1 6 9 9 9 7 Final Capacity 15 | 8 8 15 10 10 10 Final Carried 13 | 3 7 13 10 10 2 Class Distribution -------------------- 52% | Mutant 27% | Scavenger-Mutant 9% | Scavenger-Tank 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2402 | 294 420 356 422 392 518 Remotely . | . . . . . . Salvage Created 5060 | 85 810 874 1510 743 1038 Parts 316 | 3 51 59 82 59 62 Haulers Intercepted 5 | . . 2 2 1 . Recyclers Shooed 16 | 1 3 3 3 . 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 86 | . 14 20 21 10 21 Guns 63 | . 14 20 17 . 12 Cannons 13 | . . . 2 7 4 AOE 8 | . . . . 3 5 Classes Destroyed 16 | 2 5 3 5 1 . Worker 3 | . 3 . . . . Builder 4 | . . 2 . 1 1 Tunneler 5 | 1 3 . 1 . . Hauler 5 | . . 2 2 1 . Recycler 16 | 1 3 3 6 2 1 Operator 4 | . 1 1 1 . 1 Watcher 11 | . 1 3 3 4 . Swarmer 27 | . 3 10 . 4 10 Grunt 34 | . 11 7 7 . 9 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 13 | . . 3 7 3 . Specialist 2 | . . . 2 . . Hunter 4 | . . . 2 . 2 Programmer 3 | . . . . 3 . Heavy 1 | . . . 1 . . Best Kill Streak 7 | 1 5 6 7 4 6 Combat Bots Only 5 | . 5 4 3 4 3 Max Kills in Single Turn 3 | 1 1 1 2 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6438 | . 429 746 1336 410 3517 Core 1310 | . 119 111 397 22 661 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 81 | . . 81 . . . Core Remaining (%) 69 | 100 52 72 27 96 . Volleys Fired 342 | 13 64 74 67 38 86 Largest 3 | 2 2 2 2 3 3 Hottest 210 | 70 130 130 160 190 210 Shots Fired 670 | 17 128 135 130 97 163 Gun 538 | 17 128 135 120 . 138 Cannon 124 | . . . 10 94 20 Launcher 3 | . . . . 3 . Special 5 | . . . . . 5 Kinetic 291 | 13 80 46 . 22 130 Thermal 374 | 4 48 89 130 72 31 Explosive 3 | . . . . 3 . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 20 | 5 8 9 20 13 10 Robot Miss Streak 9 | 6 8 9 5 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 456 | 9 90 102 117 42 96 Core Hits 345 | 3 68 116 78 24 56 Critical Kills 9 | . 1 . . . 8 Critical Parts Destroyed 13 | . . . . . 13 Critical Strikes 22 | . 1 . . . 21 Destroy 22 | . 1 . . . 21 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8178 | 113 1089 1325 2541 1327 1783 Guns 5841 | 113 1083 1325 2356 . 964 Cannons 1716 | . . . 185 1178 353 Explosions 585 | . . . . 144 441 Melee . | . . . . . . Ramming 27 | . 6 . . 5 16 Kinetic 1930 | 88 588 313 . 197 744 Thermal 6045 | 25 495 1012 2541 981 991 Explosive 144 | . . . . 144 . Electromagnetic 32 | . . . . . 32 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 2 . 1 1 Average Corruption 2 | . 3 2 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 10 3 . 1 1 Message Errors 5 | . 4 1 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 4 | . 1 1 . 1 1 Energy Discharges 3 | . 3 . . . . Data Loss (minor) 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . 11 3 10 Projectiles 21 | . . . 11 3 7 Explosions . | . . . . . . Melee 3 | . . . . . 3 Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 88 | . 3 . . 18 67 Shots 3 | . . . . 1 2 Rammed 11 | . 1 . . 2 8 Targets Rammed 11 | . 1 . . 2 8 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | . 318 372 248 141 163 Average Temperature 64 | . 76 75 50 54 45 Received Heat Transfer 1464 | . 192 243 387 54 588 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 16 | . 2 . 10 2 2 Heat Transferred 10562 | 74 857 1309 5646 1332 1344 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 553 | 10 304 423 553 414 418 Initial 198 | . 6 65 172 198 147 Average 254 | 5 105 249 365 293 229 Maximum Alert Level 2 | . 1 2 2 2 2 Low Security (%) 33 | 100 87 29 11 14 36 Level 1 47 | . 12 52 29 82 59 Level 2 18 | . . 18 58 3 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 24 | . 2 3 8 2 9 Investigation 6 | . 1 1 1 . 3 Extermination 3 | . . . . 2 1 Reinforcement 8 | . 1 2 3 . 2 Assault . | . . . . . . Garrison 7 | . . . 4 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 8 | . 4 1 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 24 32 31 14 35 Peak Tracking Total 9 | . 4 5 5 3 9 Tactical Retreats 9 | . 2 . 2 . 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 10 | . 4 3 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 10 | . . 1 . 6 3 Max in Single Turn 3 | . . 1 . 2 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 13 | . 2 6 1 3 1 Terminals 7 | . 2 2 1 2 . Fabricators 1 | . . . . . 1 Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . 5 28 4 6 2 Successful 31 | . 2 21 3 3 2 Failed 14 | . 3 7 1 3 . Catastrophic 3 | . 1 1 . 1 . Database Lockouts . | . . . . . . Manual 11 | . 1 6 4 . . Terminals 18 | . 5 5 4 4 . Fabricators 2 | . . . . . 2 Repair Stations 5 | . . 5 . . . Recycling Units . | . . . . . . Scanalyzers 18 | . . 18 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 8 | . 2 1 2 3 . Open DSF 1 | . . . . 1 . Recycling Unit Index 1 | . . . . 1 . Alert Level 2 | . . . 1 1 . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Recall Reinforcements 2 | . . 1 1 . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 17 | . . 17 . . . Insert Component 9 | . . 9 . . . Analyze 8 | . . 8 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 10 | . 2 4 1 2 1 Full Trace Events 3 | . . 1 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . 8 . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 62 | . . . . . 62 Total Part Build Rating 4 | . . . . . 4 Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 8 | . . 8 . . . Part Schematics Acquired 8 | . . 8 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . . 2 EXPLORE 1 | . . . . . 1 RETURN 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5554 | 135 861 1087 1293 1213 965 Spaces Moved 3319 | 73 482 674 621 667 802 Core 30 | 17 . . . . 13 Treads 1046 | 43 237 65 235 466 . Legs . | . . . . . . Wheels 1058 | 13 245 609 191 . . Hover 1185 | . . . 195 201 789 Flight . | . . . . . . Fastest Speed 48 | 50 80 90 105 112 48 Average Speed 114 | 120 120 108 145 149 59 Slowest Speed 500 | 160 160 160 300 196 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 70 40 41 19 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 106 | . . . 1 40 65 Melee . | . . . . . . Projectile 15 | . . . 1 11 3 AOE 85 | . . . . 29 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4455 | 104 633 899 869 813 1137 Wait 398 | . 46 90 64 26 172 Move 3314 | 72 481 673 620 666 802 Hop . | . . . . . . Pick Up 116 | 9 13 24 32 20 18 Fast Attach 19 | . 2 . 8 5 4 Attach 68 | 7 2 8 20 6 25 Detach 23 | 2 . 1 8 6 6 Swap 59 | . 13 16 13 14 3 Drop 105 | 1 11 13 37 30 13 Fire 342 | 13 64 74 67 38 86 Melee . | . . . . . . Ram 9 | . 1 . . . 8 Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -6/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 13) 637 | -10/Materials | Discovered new exit (range 6) 949 | -10/Materials | Discovered new exit (range 10) 997 | -10/Materials | Entered another Materials area 997 | -9/Materials | Evolved 2 slots: Utility x2 1814 | -9/Materials | Discovered new exit (range 15) 2001 | -9/Materials | Repaired Lgt. Armor Plating 2083 | -9/Materials | Identified exit to Materials 2084 | -9/Materials | Entered another Materials area 2084 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2358 | -8/Materials | Garrison activated, responded to threat 2377 | -8/Materials | Build established: Scavenger-Mutant 2588 | -8/Materials | Garrison activated, responded to threat 2664 | -8/Materials | Discovered new exit (range 16) 2843 | -8/Materials | Core integrity fell below 50% 2891 | -8/Materials | Lost 4 parts (2n1u1w) 3256 | -8/Materials | Discovered new exit (range 15) 3310 | -8/Materials | Discovered new exit (range 14) 3344 | -8/Materials | Identified exit to Storage 3371 | -8/Materials | Identified exit to Factory 3377 | -8/Materials | Entered Factory 3377 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3491 | -7/Factory | Identified exit to DSF 3939 | -7/Factory | Build established: Scavenger-Skirmisher 4351 | -7/Factory | Found Powered Armor 4361 | -7/Factory | Found Powered Armor 4365 | -7/Factory | Found Powered Armor 4370 | -7/Factory | Found Powered Armor 4422 | -7/Factory | Discovered new exit (range 6) 4444 | -7/Factory | Identified exit to Factory 4590 | -7/Factory | Entered another Factory area 4590 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4700 | -6/Factory | Fabricated Weight Redist. System? 4752 | -6/Factory | Discovered new exit (range 16) 4780 | -6/Factory | Identified exit to Lower Caves 5041 | -6/Factory | Build established: Mutant 5236 | -6/Factory | Discovered new exit (range 24) 5280 | -6/Factory | Garrison activated, responded to threat 5383 | -6/Factory | Lost 11 parts (1p1n4u5w) 5398 | -6/Factory | Garrison activated, responded to threat 5440 | -6/Factory | Lost 5 parts (1p1n2u1w) 5455 | -6/Factory | Core integrity fell below 50% 5555 | -6/Factory | Self-destructed Last Messages --------------- Slammed into P-60 Hacker. P-60 Hacker misfires. Slammed into P-60 Hacker. Imp. Cooling System broken. Destabilizing: Short circuit. Slammed into P-60 Hacker. Destabilizing: System interference. Hvy. Machine Gun temporarily disabled. Slammed into P-60 Hacker. Hvy. Machine Gun destroyed. ALERT: Cargo convoy en route, clear transfer corridor. Lgt. Nuclear Core destroyed. Imp. Signal Interpreter destroyed. Acquired Autogun. Autogun destroyed. Acquired Welding Torch. R-10 Processor collects VTOL Module. System corrupted: Heat flow error (+181). R-10 Processor collects VTOL Module. Welding Torch destroyed. Map ----- +----------------------------------------------------+ | ?? ????????????????##### #??????????????###### | | ??? < ????????????????# "??????????????# | | ??? ????????????????# "??????????????# | | ??? ????????????????# ##?????????????# | | ??? ????????????????+ T#?????????????# | | ???# #???????????????# #?????????????# | | ???# #???????????????# #??????????????## # | | ???# #?############### ##??????######??# # | | ???# #?# "#????### #### # | | ???# #?# [ ##????# ## # | | ???# #?# !*%%*% #?????#"""""""""" # | | ???# #?# %[%%= #????##" * " # | | ???# #?# !!*!= #????# " # | | ???# #?# ##########/########### " + | | #### ### #????# *% " + = " # | | #????# *!= / "######= ! # # | | #????# # ## # # | | T #????# !! " ## " = # # | | #????# !!! "#### " + # | | """"""""" #????# ! 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Ion Engine | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Weight Redist. System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattlePointRecalibrator Manual? 0 Play Time 01:01:13 Cumulative 39.5 hours Start 2022.04.10 @ 16:09:21 End 2022.04.10 @ 17:15:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 57352732-3b44-46c0-8aaf-a4dcdd827311