Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.25 @ 15:08:36 Player: Golinth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (173) 173 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2763 Bonus ------- None Cogmind --------- Core Integrity 602/700 Matter 236/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Structural Scanner Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ion Engine Micro Nuclear Core Faulty Improved Airjet VTOL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Bomb Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Storage Unit Structural Scanner Light Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 36 | 6 12 8 5 2 3 Power 5 | 1 1 2 1 . . Engine 5 | 1 1 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 4 3 . . 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 7 | . 4 3 . . . Utility 8 | 1 1 . 4 1 1 Device 4 | . . . 3 1 . Storage 2 | 1 . . 1 . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 6 3 . 1 1 Energy Gun 5 | 2 2 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon 6 | . 3 1 . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 10 | . . 7 1 . 2 Power 2 | . . 2 . . . Propulsion 4 | . . 2 1 . 1 Utility 1 | . . 1 . . . Weapon 3 | . . 2 . . 1 Highest Loss Streak 5 | . . 5 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 83 94 60 59 40 Engine 9 | . 14 10 6 9 . Leg 3 | . 16 . . . . Flight 22 | . 11 44 32 18 6 Device 8 | . . . 10 18 15 Storage 10 | . 14 11 11 9 7 Processor 4 | . 9 9 . . 7 Energy Gun 4 | . 17 . . . . Ballistic Gun 1 | . . 9 . . . Ballistic Cannon 4 | . . 8 . 5 3 Peak Build Rating 21 | 6 8 13 21 10 18 Average Rating 9 | 5 6 12 9 9 9 On Entrance 6 | . 6 8 7 8 10 Naked Turns . | . . . . . . Heaviest Build 14 | 14 14 14 10 14 14 Greatest Support 20 | 20 20 16 18 14 14 Greatest Overweight (x) 2 | . 1 . . . 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 8 8 Most Carried 8 | 5 8 7 5 2 5 Average Carried 3 | 2 6 4 2 1 3 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 3 2 1 4 Class Distribution -------------------- 68% | Sprinter 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 499 | 194 176 46 83 . . Remotely . | . . . . . . Salvage Created 317 | . 271 46 . . . Parts 13 | . 10 3 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 8 | . 5 3 . . . Guns 7 | . 4 3 . . . Classes Destroyed 4 | . 4 . . . . Recycler 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Grunt 2 | . 2 . . . . Best Kill Streak 3 | . 2 3 . . . Combat Bots Only 3 | . 2 3 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 152 | . 20 86 7 16 23 Missed 61 | . 8 34 3 8 8 Damage Taken 1062 | . 117 612 36 78 219 Core 337 | . 16 191 15 17 98 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 93 . 48 96 . Volleys Fired 38 | . 21 11 . 1 5 Largest 2 | . 2 2 . 1 1 Hottest 90 | . 90 65 . 35 35 Shots Fired 66 | . 41 19 . 1 5 Gun 57 | . 38 19 . . . Cannon 9 | . 3 . . 1 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 21 | . 4 11 . 1 5 Thermal 4 | . 4 . . . . Explosive . | . . . . . . Electromagnetic 41 | . 33 8 . . . Robot Hit Streak 6 | . 6 6 . . 1 Robot Miss Streak 6 | . 6 6 . 1 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 35 | . 22 12 . . 1 Core Hits 14 | . 8 6 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 473 | . 353 101 . . 19 Guns 357 | . 256 101 . . . Cannons 72 | . 53 . . . 19 Explosions 44 | . 44 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 125 | . 62 44 . . 19 Thermal 44 | . 44 . . . . Explosive . | . . . . . . Electromagnetic 304 | . 247 57 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . 4 . . . . Projectiles 4 | . 4 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 208 | . 208 125 . 9 . Average Temperature 55 | . 66 44 . 9 . Received Heat Transfer 309 | . 42 231 9 27 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 232 | . 232 191 107 105 59 Initial 72 | . . 21 72 41 24 Average 63 | . 100 49 72 63 26 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 84 100 100 100 100 Level 1 3 | . 15 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 2 1 1 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 10 29 9 11 6 Peak Tracking Total 17 | . 3 17 8 6 3 Tactical Retreats 10 | . 2 3 1 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 4 1 1 2 . Terminals 7 | . 4 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 9 2 1 12 . Successful 14 | . 6 . 1 7 . Failed 10 | . 3 2 . 5 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 11 | . 8 2 . 1 . Terminals 23 | . 9 2 . 12 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 1 7 . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Maintenance Status 2 | . . . . 2 . Surveillance Status 1 | . 1 . . . . Transport Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 5 . . . . Terminals 5 | . 5 . . . . Assimilate 2 | . 2 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 1 . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1928 | 119 427 370 212 659 141 Spaces Moved 1703 | 95 511 428 272 294 103 Core 37 | 15 . . . . 22 Treads . | . . . . . . Legs 223 | 80 143 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1443 | . 368 428 272 294 81 Fastest Speed 26 | 50 32 26 29 32 32 Average Speed 48 | 108 59 26 29 32 120 Slowest Speed 195 | 120 120 29 32 32 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 21 | . . 18 . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 53 31 65 30 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . 5 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . 5 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2729 | 110 596 648 404 854 117 Wait 920 | . 21 219 120 560 . Move 1661 | 94 510 396 271 287 103 Hop 16 | . . 13 . 3 . Pick Up 32 | 10 14 1 4 1 2 Fast Attach . | . . . . . . Attach 28 | 6 6 6 5 2 3 Detach 12 | . 7 . 1 . 4 Swap 8 | . 6 2 . . . Drop 14 | . 11 . 3 . . Fire 38 | . 21 11 . 1 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x2 781 | -9/Materials | Build established: Sprinter 904 | -9/Materials | Lost 5 parts (1p1n1u2w) 915 | -9/Materials | Discovered new exit (range 9) 917 | -9/Materials | Entered Mines 938 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 996 | -9/Mines | Learned 2 Materials zone layouts 1000 | -9/Mines | Found the Drone Emporium 1001 | -9/Mines | Found Prototype Device 1003 | -9/Mines | Identified Bomb Drone Bay 1096 | -9/Mines | Met a Derelict testing a Signal Generator 1112 | -9/Mines | Learned Materials stockpile data 1119 | -9/Mines | Core integrity fell below 50% 1122 | -9/Mines | Discovered new exit (range 8) 1129 | -9/Mines | Entered Materials 1129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1748 | -8/Materials | Discovered new exit (range 7) 1788 | -8/Materials | Entered Factory 1788 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1929 | -7/Factory | Self-destructed Last Messages --------------- >>Enumerate(Maintenance) Found 24 registered maintenance bots. 9 Workers 5 Builders 4 Tunnelers 5 Recyclers 1 Mechanic Downloaded coordinate data. 01787_ Critical hit (Burn: +37). PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01792_ Acquired Prototype Hover Unit. 01793_ Identified Imp. Airjet. 01793_ VTOL Module broken. 01793_ Faulty integration triggers power surge. 01856_ Acquired Mic. Nuclear Core. 01892_ VTOL Module destroyed. 01892_ ALERT: All DSF locations entering lockdown mode. 01928_ Lgt. Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? #???????? | | ????????????????????/ #???????? | | ?????????????????????? +???????? | | ???????????????????????? #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ??????????????############s#???????? | | ??????????????# @ #???????? | | ??????????????# #???????? | | ??????????????# #???????? | | ??????????????# s #???????? | | ??????????????# s #???????? | | ? ############ """" """ #???????? | | ############### """" """ #???????? | | # """" """ #???????? | | # """" #???????? | | # """" #???????? | | + """" ! #???????? | | # #???????? | | ?###+#### ##############???????? | | ???????## # ##??????????? | | ???????## # """ ! ##??????????? | | ???????## # """ ##??????????? | | ???????## # """ ##??????????? | | ???????## + ##??????????? | | ???????## # """ ##??????????? | | ???????## # """ ##??????????? | | ???????## # """ ##??????????? | | ???????######## ##??????????? | | ???????##################??????????? | | ?????????????############??????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Shopping List True Hacker Challenges ------------ None Game ------ Seed DisassembledXenonAmplifier Manual? 0 Play Time 00:21:59 Cumulative 8.2 hours Start 2024.12.25 @ 14:47:43 End 2024.12.25 @ 15:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 5 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36f363c8-3572-4a41-8aea-758fedbc9664