Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 10:17:51 Player: Olga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (30) 150 Value Destroyed (1072) 1072 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (704) 704 TOTAL SCORE: 6166 Bonus ------- Follower Combat Kills 104 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 265/275 System Corruption 4% Temperature Cool (4) Movement Walking (122) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Titanium Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit 0b10 Alert Chip Hardened Heavy Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Deuterium Engine Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Titanium Leg Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Particle Gun Heavy Ion Cannon Plasma Cannon Assault Rifle [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 60 | 6 2 3 . 3 21 9 2 1 . 13 Power 6 | 1 . . . 1 2 . 1 . . 1 Engine 5 | 1 . . . 1 1 . 1 . . 1 Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . . . 7 1 . . . 4 Treads . | . . . . . . . . . . . Leg 9 | 2 . . . . 3 . . . . 4 Wheel 5 | . . . . . 4 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 2 2 . . 7 6 . 1 . 3 Device 3 | . . . . . . 2 . 1 . . Storage 6 | 1 2 1 . . 2 . . . . . Processor 2 | . . 1 . . 1 . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 10 | . . . . . 3 4 . . . 3 Artifact . | . . . . . . . . . . . Weapon 18 | 2 . 1 . 2 5 2 1 . . 5 Energy Gun 2 | . . . . . 1 1 . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 12 | 2 . 1 . 2 3 1 1 . . 2 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 32 | . . . . 2 10 1 1 . . 18 Power 3 | . . . . . 1 . 1 . . 1 Propulsion 6 | . . . . . 3 . . . . 3 Utility 10 | . . . . . 3 . . . . 7 Weapon 13 | . . . . 2 3 1 . . . 7 Highest Loss Streak 18 | . . . . 1 5 1 1 . . 18 Average Slot Usage (%) 89 | . 85 97 100 99 92 97 84 84 84 64 Engine 8 | . 14 14 14 14 5 . 6 7 7 6 Core 1 | . . . . . 3 7 . . . . Leg 12 | . 28 28 28 28 13 . . . . 7 Wheel 13 | . . . . . 19 29 23 23 23 14 Device 3 | . . . . . . 6 7 7 7 4 Storage 10 | . 14 14 14 14 11 7 7 7 7 4 Processor 8 | . . 12 14 14 11 7 7 7 7 4 Hackware 3 | . . . . . 2 7 7 7 7 4 Protection 4 | . . . . . 7 13 7 7 7 5 Energy Gun 1 | . . . . . 3 13 . . . . Ballistic Gun 17 | . 28 28 28 27 13 1 14 15 15 9 Naked Turns 17 | . . . . . . . . . . 17 Heaviest Build 62 | 10 10 17 17 21 36 54 60 62 62 62 Greatest Support 53 | 20 20 20 20 20 52 52 52 52 52 53 Greatest Overweight (x) 2 | . . . . 1 1 2 1 1 1 2 Average Overweight (x) . | . . . . . . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 9 10 10 14 15 15 15 15 11 Most Carried 15 | 6 8 10 10 10 13 15 15 15 15 15 Average Carried 11 | 4 7 9 9 9 6 14 14 14 15 10 Final Capacity 15 | 8 8 10 10 10 15 15 15 15 15 5 Final Carried 15 | 6 8 10 10 9 13 15 15 15 15 . Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1093 | 221 49 54 . 73 259 89 138 28 . 182 Remotely . | . . . . . . . . . . . Salvage Created 1090 | . 49 . . 166 329 97 197 47 . 205 Parts 49 | . 6 . . 5 16 1 10 5 . 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 8 4 . 11 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 29 | . 3 . . 4 8 2 6 2 . 4 Guns 27 | . 3 . . 4 8 2 6 2 . 2 Cannons 2 | . . . . . . . . . . 2 Classes Destroyed 6 | . 1 . . 1 1 2 1 . . . Recycler 1 | . . . . . 1 . . . . . Swarmer 13 | . 3 . . . 3 . 4 2 . 1 Grunt 10 | . . . . 4 5 . . . . 1 Sentry 3 | . . . . . . 1 1 . . 1 Hunter 2 | . . . . . . . 1 . . 1 Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 4 | . 3 . . 2 4 1 4 2 . 2 Combat Bots Only 4 | . 3 . . 2 3 1 4 2 . 2 Max Kills in Single Turn 1 | . 1 . . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5578 | . 128 . . 351 865 349 461 54 . 3370 Core 874 | . 10 . . 39 124 26 46 12 . 617 Absorbed by Shields 544 | . . . . . . 143 185 19 . 197 Core Remaining (%) 85 | 100 . . . 80 77 . . . . . Volleys Fired 108 | . 7 . . 17 36 12 12 2 . 22 Largest 2 | . 2 . . 2 2 2 2 2 . 2 Hottest 130 | . 40 . . 43 85 130 93 56 . 114 Shots Fired 209 | . 14 . . 33 68 24 24 4 . 42 Gun 197 | . 14 . . 33 68 24 24 4 . 30 Cannon 12 | . . . . . . . . . . 12 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 179 | . 14 . . 33 66 1 21 4 . 40 Thermal 30 | . . . . . 2 23 3 . . 2 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 3 . . 5 13 7 7 4 . 4 Robot Miss Streak 5 | . 2 . . 2 5 2 4 2 . 3 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 5 | . 1 . . . 1 . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . 1 Shots Hit Robots 141 | . 6 . . 22 46 17 18 2 . 30 Core Hits 86 | . 5 . . 10 21 5 20 8 . 17 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 3 | . . . . . . . . . . 3 Destroy 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2000 | . 64 . . 234 524 301 302 44 . 531 Guns 1783 | . 64 . . 234 524 301 302 44 . 314 Cannons 212 | . . . . . . . . . . 212 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 5 | . . . . . . . . . . 5 Kinetic 1623 | . 64 . . 234 524 15 269 44 . 473 Thermal 372 | . . . . . . 286 33 . . 53 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 . 2 2 2 2 4 Average Corruption 2 | . 2 2 2 2 . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Effects 35 | . 3 7 5 9 . . 6 1 . 4 Message Errors 7 | . 1 2 1 2 . . 1 . . . Heat Flow Errors 8 | . 1 1 3 1 . . 1 . . 1 Energy Discharges 8 | . . 1 . 2 . . 2 1 . 2 Data Loss (minor) 12 | . 1 3 1 4 . . 2 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . 2 Shots . | . . . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 365 | . 160 189 233 94 24 365 227 6 . 223 Average Temperature 79 | . 95 96 95 15 8 181 50 3 . 70 Received Heat Transfer 943 | . 9 . . 207 327 36 58 . . 306 Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . Heat Transferred 766 | . . . . . . 592 74 . . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 150 | . 122 47 . 65 150 82 . . . . Initial 47 | . . 47 . . 25 . . . . . Average 39 | . 63 37 . 11 58 41 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . . . . . 2 . . . . 1 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 69 | . 10 3 . 5 11 5 6 3 . 26 Peak Tracking Total 9 | . 4 2 . 2 6 2 4 3 . 9 Tactical Retreats 7 | . 1 . . 1 1 . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 16 | . 4 . 1 . 2 4 . 1 4 . Terminals 7 | . 4 . . . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 51 | . 8 . 1 . 4 9 . 1 28 . Successful 38 | . 2 . 1 . . 6 . 1 28 . Failed 13 | . 6 . . . 4 3 . . . . Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 8 . 1 . 1 2 . . . . Terminals 15 | . 8 . . . 1 6 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 3 1 . . . . Terminal Hacks 35 | . 2 . 1 . . 3 . 1 28 . Record 12 | . . . . . . 1 . . 11 . Part Schematic 7 | . . . . . . . . . 7 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 4 | . 1 . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 3 . . . 2 3 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 16 | . . . . . . 16 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . 1 . . . . . . . 1 Largest Group 1 | . . 1 1 . . . . . . 1 Highest-Rated Group 95 | . . 31 31 . . . . . . 95 Highest-Rated Ally 95 | . . 31 31 . . . . . . 95 Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . 4 . . . . . . . 24 Total Damage 682 | . . 63 . . . . . . . 619 Kills 4 | . . 1 . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 4924 | 66 294 579 438 543 593 562 846 509 87 407 Spaces Moved 3686 | 43 222 464 364 244 330 454 720 458 81 306 Core 34 | 4 . . . . . . . . . 30 Treads . | . . . . . . . . . . . Legs 1499 | 39 222 464 364 244 83 . . . . 83 Wheels 2153 | . . . . . 247 454 720 458 81 193 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 92 108 108 108 50 Average Speed 114 | 113 120 120 120 184 105 95 108 108 108 106 Slowest Speed 200 | 120 120 120 120 200 200 120 108 108 108 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 32 79 64 46 25 10 89 59 71 46 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . . . 1 1 1 1 1 . Scrap Searched 12 | . . 2 . 2 . . 5 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . 2 . . 3 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . 2 . . 2 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4202 | 60 239 489 365 309 511 566 764 472 80 347 Wait 237 | . 1 8 . 42 105 53 23 3 . 2 Move 3676 | 42 221 463 363 243 329 453 719 457 80 306 Hop . | . . . . . . . . . . . Pick Up 72 | 12 5 7 1 2 19 19 3 4 . . Fast Attach 6 | . . 1 . . . 5 . . . . Attach 39 | 6 . . . 2 14 3 1 . . 13 Detach . | . . . . . . . . . . . Swap 15 | . 2 2 . 1 7 1 1 1 . . Drop 41 | . 3 6 1 2 1 20 2 5 . 1 Fire 108 | . 7 . . 17 36 12 12 2 . 22 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 6 | . . 2 . . . . 3 . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 414 | -10/Mines | Discovered new exit (range 3) 546 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 727 | -10/Mines | Received a Mining Laser from a helpful Derelict 932 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 933 | -10/Mines | Discovered new exit (range 5) 937 | -10/Mines | Identified exit to Exiles 940 | -10/Mines | Entered Exiles 940 | -10/Exiles | Accompanied by 1 ally 956 | -10/Exiles | Discovered new exit (range 15) 982 | -10/Exiles | Met 8R-AWN 1004 | -10/Exiles | Met EX-HEX 1057 | -10/Exiles | Met EX-BIN 1071 | -10/Exiles | Aligned with FarCom system 1072 | -10/Exiles | Given EX-Vault access code 1100 | -10/Exiles | Opened EX-Vault 1109 | -10/Exiles | Found 0b10 Alert Chip 1135 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1172 | -10/Exiles | Met EX-DEC 1219 | -10/Exiles | Discovered new exit (range 14) 1231 | -10/Exiles | Identified exit to Mines 1378 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1378 | -10/Exiles | Entered Mines 1448 | -9/Mines | Met a Derelict bent on vengeance 1625 | -9/Mines | Found a hidden stash of uninstalled traps 1820 | -9/Mines | Discovered new exit (range 11) 1920 | -9/Mines | Identified exit to Materials 1921 | -9/Mines | Entered Materials 1921 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1922 | -8/Materials | Identified exit to Storage 2109 | -8/Materials | Lost 5 parts (1p2n2u) 2287 | -8/Materials | Lost 4 parts (1n1u2w) 2483 | -8/Materials | Discovered new exit (range 16) 2514 | -8/Materials | Entered Factory 2514 | -7/Factory | Evolved 2 slots: Utility x2 2717 | -7/Factory | Repaired Shield Generator 2856 | -7/Factory | Build established: Scavenger-Mutant 3038 | -7/Factory | Discovered new exit (range 14) 3076 | -7/Factory | Entered Lower Caves 3078 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3325 | -7/Lower Caves | Build established: Mutant 3343 | -7/Lower Caves | Encountered a Warlord checkpoint 3434 | -7/Lower Caves | Learned Factory emergency access door positions 3912 | -7/Lower Caves | Discovered new exit (range 11) 3922 | -7/Lower Caves | Entered another Lower Caves area 3938 | -7/Lower Caves | Encountered a Warlord checkpoint 4094 | -7/Lower Caves | Discovered new exit (range 11) 4270 | -7/Lower Caves | Identified exit to Factory 4431 | -7/Lower Caves | Entered Data Miner 4431 | -7/Data Miner | Discovered new exit (range 6) 4452 | -7/Data Miner | Met Data Miner 4476 | -7/Data Miner | Learned location of Section 7 (-2) 4476 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4494 | -7/Data Miner | Received God Mode back door access code from Data Miner 4518 | -7/Data Miner | Entered Proximity Caves 4692 | -6/Proximity Caves | Escorted by Enhanced Grunt 4701 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4717 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4793 | -6/Proximity Caves | Core integrity fell below 50% 4803 | -6/Proximity Caves | Core integrity fell below 20% 4833 | -6/Proximity Caves | Lost 18 parts (1p3n7u7w) 4925 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04795_ Penetrated by Slug. 04797_ 0b10 Alert Chip destroyed. 04797_ System corrupted by crushing effect (+2). 04798_ Penetrated by Slug. 04799_ H-66 Slayer destroyed. 04801_ Plasma Cannon destroyed. 04801_ Penetrated by Slug. 04802_ Autogun destroyed. 04802_ Dropped Lrg. Storage Unit. 04802_ Slammed into L-41 Fighter. 04803_ Acquired 23 matter. 04803_ Slammed into L-41 Fighter. 04804_ Penetrated by Slug. 04805_ Acquired 4 matter. 04806_ Lgt. Fission Core fries itself beyond repair. 04806_ Acquired 78 matter. 04824_ Identified Imp. Titanium Leg. 04863_ System corrupted: Energy discharge (-82). 04891_ Slug penetrates Wall. 04910_ Drone sends a signal. Map ----- +----------------------------------------------------+ | # ## #????????????????????? | | # ## ### ###### #????????????????????? | | ## #?# #?## #????# #????????????????????? | | #?## #?# #??# #????# ###??????????????????? | | ???## #?# #### ####### #??????????????????? | | ????####?# #??????????????????? | | ?????????# #??????????????????? | | ?????????# ###### #??????????????????? | | ?????????####### #??### ##??????????????????? | | ?? #####???#???# #??# #######??##??????????????? | | ?? ## ### #??# ### ## #??????????????? | | ?? #?## ## #??????????????? | | ?? ### #??????????????? | | ?? ## ##?????????????? | | ??# ## #??????? | | ??# #?# ### #???????? | | ???# #??# #????# ### ??????? | | ????# ??# ## ####????#??????????????? | | ????# ##???# ### s #???????????????????? | | ????? ??????# #?## #???????????????????? | | ????? ???????# #??## ss #???????????????????? | | ?????????????? #???## l #???????????????????? | | ?????????????# ?????##s ##???????????????????? | | ????????????? ?????## #????????????????????? | | ???????????? ??#### #????????????????????? | | ??????????? #??# @ #????????????????????? | | ??????????? ## #???## #????????????????????? | | ?????????? ??###?????## #????????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????### ????????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ##????????????????? | | ???????????????????????????## #?????????????????? | | ?????????????????????????????# #?????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 319 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed LauncherHeatSuite Manual? 0 Play Time 00:55:23 Cumulative 26.4 hours Start 2021.08.07 @ 09:14:49 End 2021.08.07 @ 10:17:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a458dbf0-ef14-4b7c-a4ba-8d80b69991e5