Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.08 @ 20:35:40 Player: Waste Result: Destroyed by 2E-82B(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (315) 315 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 985 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 120/150 System Corruption 0% Temperature Cool (9) Movement Walking (330) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Riot Gun Subdweller Beam Cannon > --- INVENTORY (20) --- Light Treads Light Treads Wheel Wheel Compact Wheel Small Storage Unit EM Pulse Gun Small Laser Particle Gun Subdweller Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Subdweller Laser Battle Cannon > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Wheel Compact Wheel Small Storage Unit EM Pulse Gun Small Laser Particle Gun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 1 7 . 7 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 1 . 2 Treads . | . . . . Leg 3 | . 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 1 3 . 4 Energy Gun 4 | 1 1 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . 2 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 8 | 6 7 8 8 Power . | 1 . . . Propulsion 4 | 4 4 5 5 Utility . | . . 1 1 Weapon 2 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 10 | . 2 . 8 Power 1 | . 1 . . Propulsion 7 | . 1 . 6 Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 100 97 Engine 14 | . 14 14 14 Leg 27 | . 28 28 27 Device 12 | . 10 14 12 Storage 14 | . 14 14 14 Energy Gun 13 | . 5 14 16 Energy Cannon 1 | . . . 3 Ballistic Gun 10 | . 22 14 1 Ballistic Cannon 2 | . . . 4 Peak Build Rating 16 | 6 8 8 16 Average Rating 10 | 6 7 8 13 On Entrance 7 | 6 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 62 | 10 50 50 62 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 6 | . 2 2 6 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 8 19 20 20 Most Carried 11 | 6 8 8 11 Average Carried 8 | 6 7 8 8 Final Capacity 20 | 8 20 20 20 Final Carried 10 | 6 8 8 10 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 487 | 172 106 74 135 Remotely . | . . . . Salvage Created 328 | . 169 19 140 Parts 19 | . 7 5 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 6 2 6 Guns 11 | . 6 2 3 Cannons 3 | . . . 3 Classes Destroyed 3 | . 2 . 1 Swarmer 8 | . 3 2 3 Grunt 3 | . 3 . . Subdweller 3 | . . . 3 Best Kill Streak 3 | . 3 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 107 | . 49 12 46 Missed 29 | . 18 3 8 Hits 78 | . 31 9 38 Projectile 78 | . 31 9 38 Damage Taken 952 | . 369 70 513 Core 253 | . 70 31 152 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 59 | . 30 6 23 Largest 2 | . 2 2 2 Hottest 140 | . 85 85 140 Shots Fired 109 | . 60 12 37 Gun 87 | . 60 12 15 Cannon 22 | . . . 22 Launcher . | . . . . Special . | . . . . Kinetic 64 | . 45 6 13 Thermal 45 | . 15 6 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 11 4 19 Robot Miss Streak 4 | . 4 1 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 74 | . 37 8 29 Core Hits 23 | . 13 3 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1152 | . 424 98 630 Guns 801 | . 423 98 280 Cannons 350 | . . . 350 Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 526 | . 292 29 205 Thermal 625 | . 131 69 425 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles 13 | . . . 13 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 270 | . 270 184 76 Average Temperature 78 | . 83 87 49 Received Heat Transfer 222 | . 165 . 57 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 954 | . 296 148 510 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 94 | . 94 40 . Initial 6 | . . 6 . Average 15 | . 23 4 . Influence Increases 260 | . 140 50 70 Destroy 0b10 Robot/C 220 | . 120 40 60 Destroy Leader 40 | . 20 10 10 Influence Decreases 232 | . 122 68 42 Entered New Map 12 | . . 12 . Time Decay 210 | . 112 56 42 Lost Part 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 9 3 7 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 4 | . 4 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 106 | . . . 106 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2117 | . 555 530 1032 Sensors 2117 | . 555 530 1032 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2426 | 2 704 530 1190 Spaces Moved 860 | 1 247 198 414 Core . | . . . . Treads . | . . . . Legs 860 | 1 247 198 414 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 260 260 Average Speed 259 | 120 246 260 267 Slowest Speed 540 | 120 260 260 540 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 2 45 52 34 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 946 | 1 285 204 456 Wait 7 | . . 1 6 Move 857 | . 246 197 414 Hop . | . . . . Pick Up 4 | . . . 4 Fast Attach 2 | . 2 . . Attach 4 | . 1 . 3 Detach 1 | . 1 . . Swap 11 | 1 4 . 6 Drop . | . . . . Fire 59 | . 30 6 23 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Discovered new exit (range 8) 707 | -10/Materials | Entered Mines 864 | -10/Mines | Discovered new exit (range 5) 1009 | -10/Mines | Escorted by a lone wolf Derelict 1029 | -10/Mines | Learned location of Storage (-8) 1131 | -10/Mines | Discovered new exit (range 11) 1133 | -10/Mines | Learned Materials non-interactive machine intel 1230 | -10/Mines | Discovered new exit (range 4) 1237 | -10/Mines | Entered Subcaves 1237 | -10/Subcaves | Accompanied by 1 ally 1238 | -10/Subcaves | Approached by a straggling Scientist 1362 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1370 | -10/Subcaves | Identified exit to Recycling 1387 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1443 | -10/Subcaves | Core integrity fell below 50% 1469 | -10/Subcaves | Learned Materials terminal intel 1591 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1880 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2279 | -10/Subcaves | Core integrity fell below 20% 2427 | -10/Subcaves | Destroyed by 2E-82B(R) with Subdweller Beam Cannon Last Messages --------------- 02266_ Acquired Wheel. 02269_ Sensor Array destroyed. 02273_ Subatomizers dissect the Cobbler Unit. 02276_ Sub. Laser shoots sparks and powers down. 02281_ Carbon-fiber Leg destroyed. 02283_ S-10 Pest destroyed. 02287_ Subatomizers dissect the Cobbler Unit. 02287_ Destroyed Flight Unit. 02287_ S-10 Pest destroyed. 02292_ Flight Unit fries itself beyond repair. 02295_ Lgt. Assault Rifle fries itself beyond repair. 02296_ Flight Unit fries itself beyond repair. 02298_ Lgt. Assault Rifle fries itself beyond repair. 02302_ Subatomizers dissect the Cobbler Unit. 02304_ Lgt. Ion Engine fries itself beyond repair. LR-FG7(c): "I think it's somewhere south of here" 02315_ Subatomizers dissect the Cobbler Unit. 02328_ Subatomizers dissect the Cobbler Unit, destroying it. 02331_ Acquired 10 matter. LR-FG7(c): "I think it's somewhere south of here" Map ----- +----------------------------------------------------+ | ?####????????# ##???# ?? #??????????????????? | | #????????????##### ##???? ????????????????????? | | #????????????????## #????? #???????????????????? | | #?????????????????## ##???????##?????????????????? | | #?????????????????## #??????? ####??????????????? | | #?????????????????# #??????? #??????????????? | | #?????????????????## #?????## #???????????????? | | ##????????????????## ####?# #????????????????? | | ##???????????????# # ## #?????????????????? | | #???????????????## #?????????????????? | | ###???????????????# #??????????????????? | | ??##??????????????### ###??????????????????? | | # #????????????????#### ##????????????????????? | | #???????????????????# ##????????????????????? | | #???????????????????### #????????????????????? | | ##???????????????????### #????????????????????? | | ##???????????????????## #????????????????????? | | ?????????????????????# ###???????????????????? | | ????????????????????## ##??????????????????? | | ???????????????????## ###????????????????? | | ???????????????????# c ##???????????????? | | ??????????????????# ## #???????????????? | | ??????????????????# ?## #???????????????? | | ??????????????????# ???## ##???????????????? | | ??????????????????# #### ##???????????????? | | ????????????????????# @ #??????????????? | | ????????????????????# ## #?????????????? | | ????????????????????# #? ###?????????????? | | ???????????????????# #?? #???????????????? | | ???????????????????#### #?? #???????????????? | | ??????????????????????# #??? #???????????????? | | ??????????????????????### ????#???????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????##R ???????????????????? | | ?????????????????????????? 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"" ??????????????????? | | ?????????????????????????? ## ??????????????????? | | ??????????????????????????##??##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveAlloyManipulator Manual? 0 Play Time 00:08:39 Cumulative 416.3 hours Start 2025.09.08 @ 20:29:49 End 2025.09.08 @ 20:35:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 531 Rogue 531 Adventurer 0 Explorer 0 Win Type - Total 32 Types 16/1/9/1/1/1/0/1/1/1 Lore% 88 Gallery% 83 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7599240c-b180-426b-a51d-42c4e67f6b0c