Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 13:02:28 Player: Lunace Result: Destroyed by W1-JH1(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (2811) 2811 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1655) 1655 TOTAL SCORE: 8796 Bonus ------- High Alert Combat Kills 90 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 95/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Experimental Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Makeshift Flight Unit Medium Battery (150) Structural Scanner 0b10 Decoder Chip [Scout] Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Visual Processing Unit Experimental Optical Array Advanced Terrain Scan Processor Experimental Target Analyzer > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cooling System Medium Battery Large Matter Pod Terrain Scanner Propulsion Shielding Improved Utility Shielding Advanced System Shield System Restoration Module Plasma Cannon Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Weapon Shielding Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 109 | 7 6 1 1 7 14 31 24 4 1 5 8 Power 6 | 1 . . . . 1 3 1 . . . . Engine 6 | 1 . . . . 1 3 1 . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 3 . 1 5 4 14 1 . . . . Treads 4 | . . . . . . 4 . . . . . Leg 2 | . . . . . 1 1 . . . . . Wheel 22 | 2 3 . 1 4 3 9 . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . 1 . . 1 . . . . Utility 33 | 2 3 . . . 2 5 11 3 1 5 1 Device 14 | 1 1 . . . . 4 3 2 1 2 . Storage 2 | 1 1 . . . . . . . . . . Processor 10 | . 1 . . . 2 1 2 . . 3 1 Hackware . | . . . . . . . . . . . . Protection 7 | . . . . . . . 6 1 . . . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 . 1 . 2 7 9 11 1 . . 7 Energy Gun 6 | 1 . . . 1 2 . 2 . . . . Energy Cannon 4 | . . . . . . . 2 . . . 2 Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 8 | . . . . . 2 5 1 . . . . Launcher 12 | . . 1 . 1 1 2 4 . . . 3 Special Weapon 2 | . . . . . 1 1 . . . . . Impact Weapon 4 | . . . . . 1 1 2 . . . . Slashing Weapon 3 | . . . . . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 4 1 . . 3 . Parts Lost 26 | . . . . 2 . 13 4 . . 1 6 Power 3 | . . . . . . 1 1 . . . 1 Propulsion 11 | . . . . 1 . 9 . . . . 1 Utility 7 | . . . . . . 2 3 . . 1 1 Weapon 5 | . . . . 1 . 1 . . . . 3 Highest Loss Streak 6 | . . . . 2 . 4 2 . . 1 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 100 95 91 88 72 73 69 68 69 Engine 8 | . 14 14 14 14 9 6 7 7 7 7 5 Treads 1 | . . . . . . 5 . . . . . Wheel 13 | . 28 28 28 23 31 23 . . . . . Flight 3 | . . . . . . . 7 7 7 7 5 Device 11 | . 9 14 14 14 9 9 11 15 15 14 6 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 6 Processor 12 | . 4 . . . 14 16 12 15 15 20 28 Protection 3 | . . . . . . . 10 7 7 1 . Energy Gun 4 | . 14 14 14 14 3 . 2 4 . . . Ballistic Cannon 5 | . . . . . 9 17 1 . . . . Launcher 3 | . . 9 14 13 3 . 3 . . . 8 Impact Weapon 1 | . . . . . . . 4 4 . . . Slashing Weapon 1 | . . . . . . . . 2 7 7 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 15 30 31 31 31 44 44 47 38 36 36 44 Greatest Support 50 | 32 32 20 20 20 46 48 50 50 50 50 50 Greatest Overweight (x) 11 | . 1 1 1 3 1 11 . . . . . Average Overweight (x) . | . . 1 1 1 . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 15 14 15 15 15 15 14 15 15 15 15 Average Carried 13 | 3 9 14 14 14 14 14 10 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 14 14 15 15 15 12 14 15 14 15 5 Class Distribution -------------------- 45% | Scout 36% | Mutant 13% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 3479 | 246 60 126 325 264 265 1343 689 54 20 35 52 Remotely . | . . . . . . . . . . . . Salvage Created 2629 | 44 40 16 . 69 231 1341 607 103 . . 178 Parts 159 | 7 1 9 . 8 12 71 36 3 . . 12 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 7 | 1 . . . . 1 3 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 75 | . 1 6 . 17 4 29 12 1 . . 5 Melee 3 | . . . . . . . . 1 . . 2 Guns 4 | . 1 . . 1 . . 2 . . . . Cannons 29 | . . . . . 4 23 2 . . . . AOE 39 | . . 6 . 16 . 6 8 . . . 3 Classes Destroyed 17 | 1 1 1 . 1 3 7 1 1 . . 1 Worker 5 | . . . . . . 2 3 . . . . Builder 6 | . . . . . . 4 2 . . . . Tunneler 5 | 2 . . . 1 . . 2 . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 8 | . . . . . 2 3 3 . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 4 | . . . . . . 1 3 . . . . Watcher 3 | . . . . . . 2 1 . . . . Swarmer 18 | . . 6 . 3 1 1 7 . . . . Grunt 19 | . 1 . . . . 16 2 . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 13 | . . . . . 2 11 . . . . . Hunter 2 | . . . . . 1 . 1 . . . . Programmer 2 | . . . . . . . 2 . . . . Z-Light 4 | . . . . . . . . . . . 4 Packrat 1 | . . . . . . . . 1 . . . Thief 1 | . . . . . . . . 1 . . . Assembled 14 | . . . . 14 . . . . . . . Best Kill Streak 9 | 2 1 3 . 9 4 4 6 1 . . 3 Combat Bots Only 9 | . 1 3 . 9 2 4 4 1 . . 3 Max Kills in Single Turn 3 | 1 1 3 . 3 2 2 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . 3 . 1 2 . . . 1 Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 318 | . 13 6 . 25 20 92 73 14 . . 75 Missed 107 | . 3 2 . 11 5 28 28 8 . . 22 Damage Taken 4947 | . 114 46 . 415 226 1483 989 105 . . 1569 Core 1280 | . 11 13 . 211 27 302 106 23 . . 587 Absorbed by Shields 29 | . . . . . . . 29 . . . . Redirected to Shielding 168 | . . . . . . . 149 19 . . . Regen/Repaired (Parts) 138 | . 5 . . . 40 36 . . . 57 . Core Remaining (%) 48 | 100 . . . 6 . 40 . . . . . Volleys Fired 225 | 5 4 3 . 26 18 102 52 . . . 15 Largest 2 | 2 2 2 . 2 2 2 2 . . . 2 Hottest 160 | 70 70 80 . 90 100 96 123 . . . 160 Shots Fired 386 | 10 8 6 . 51 33 188 62 . . . 28 Gun 59 | 10 8 3 . 32 2 . 4 . . . . Cannon 254 | . . . . . 28 174 40 . . . 12 Launcher 63 | . . 3 . 19 1 6 18 . . . 16 Special 10 | . . . . . 2 8 . . . . . Kinetic 244 | 5 4 . . . 28 174 33 . . . . Thermal 79 | 5 4 3 . 32 4 8 11 . . . 12 Explosive 63 | . . 3 . 19 1 6 18 . . . 16 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | 4 6 1 . 9 5 13 11 . . . 4 Robot Miss Streak 5 | 1 2 5 . 5 3 3 2 . . . 3 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 220 | 6 6 1 . 28 15 109 33 5 . . 17 Core Hits 148 | 2 2 5 . 29 7 59 28 1 . . 15 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . Critical Strikes 31 | 1 . . . 1 5 21 2 1 . . . Burn 2 | 1 . . . 1 . . . . . . . Blast 26 | . . . . . 5 21 . . . . . Smash 2 | . . . . . . . 2 . . . . Sever 1 | . . . . . . . . 1 . . . Melee Attacks 78 | . . . . . 2 9 33 9 . 17 8 Impact 52 | . . . . . 2 9 33 8 . . . Slashing 26 | . . . . . . . . 1 . 17 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 8 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9386 | 79 71 268 . 1019 458 3526 2594 243 . . 1128 Guns 441 | 79 71 . . 194 10 . 87 . . . . Cannons 3989 | . . . . . 372 2992 468 . . . 157 Explosions 3580 | . . 268 . 825 74 534 1173 . . . 706 Melee 1316 | . . . . . . . 866 243 . . 207 Ramming 60 | . . . . . 2 . . . . . 58 Kinetic 3783 | 41 34 . . . 372 2992 344 . . . . Thermal 715 | 38 37 . . 194 10 . 279 . . . 157 Explosive 3512 | . . 268 . 825 74 534 1105 . . . 706 Electromagnetic . | . . . . . . . . . . . . Impact 1060 | . . . . . . . 866 194 . . . Slashing 256 | . . . . . . . . 49 . . 207 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . 8 . 4 1 1 . . 4 Average Corruption 2 | . . . . 7 . 4 1 1 . . 4 Corruption Purged 1 | . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . . . 6 . 6 8 . . . . Message Errors 6 | . . . . 2 . 2 2 . . . . Matter Fused 7 | . . . . 2 . 1 4 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . 2 1 . . . . Misfires 2 | . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 708 | . . 20 . 23 8 72 526 46 . . 13 Projectiles 50 | . . . . . 8 40 . . . . 2 Explosions 146 | . . 20 . 23 . 32 60 . . . 11 Melee 512 | . . . . . . . 466 46 . . . Knockbacks 28 | . . . . . 4 16 7 1 . . . Impact 6 | . . . . . . . 5 1 . . . Kinetic 19 | . . . . . 3 14 2 . . . . Secondary 3 | . . . . . 1 2 . . . . . Self-Inflicted Damage 345 | . . 14 . 154 13 64 71 . . . 29 Shots 15 | . . 1 . 7 1 2 4 . . . . Rammed 2 | . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 400 | 27 66 36 . 208 84 231 274 . . . 400 Average Temperature 68 | 11 36 17 . 59 28 56 69 . . . 170 Received Heat Transfer 1290 | . 60 . . 40 18 549 110 36 . . 477 Effects 6 | . . . . . . 2 . . . . 4 Shutdowns 1 | . . . . . . . . . . . 1 Interference 2 | . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . . . . 9 . . . . Impact Corruptions 22 | . . . . . 1 . 19 2 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 1646 | 185 111 . . 642 25 . 383 . . . 300 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 745 | 10 81 193 . 117 210 412 745 . . . . Initial 144 | . 6 31 . . 11 39 144 . . . . Average 242 | 2 34 112 . 70 51 256 435 . . . . Maximum Alert Level 3 | . . . . . 1 2 3 . . . . Low Security (%) 52 | 100 100 100 . 100 98 24 27 . . . . Level 1 28 | . . . . . 1 70 16 . . . . Level 2 16 | . . . . . . 4 45 . . . . Level 3 3 | . . . . . . . 10 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . . 2 12 . . . . Investigation 4 | . 1 . . . . . 3 . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 7 | . . . . . . 2 5 . . . . Assault 2 | . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 5 | . 1 . . . 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 5 6 . 14 13 34 36 8 1 . 5 Peak Tracking Total 7 | . 2 3 . 3 3 5 6 7 7 . 4 Tactical Retreats 18 | . 1 . . . 3 3 8 3 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Objects Rigged 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 26 | . . . . . 1 6 19 . . . . Max in Single Turn 5 | . . . . . 1 1 5 . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 28 | . 2 . 4 . 2 12 6 . 1 1 . Terminals 15 | . 1 . . . 1 8 5 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 4 | . 1 . . . 1 2 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 90 | . 3 . 27 . 6 32 16 . 1 5 . Successful 55 | . 3 . 27 . 4 13 2 . 1 5 . Failed 35 | . . . . . 2 19 14 . . . . Catastrophic 9 | . . . . . . 4 5 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 1 . 1 . 4 13 13 . . 1 . Terminals 43 | . 1 . . . 4 24 14 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 8 | . 2 . . . 2 4 . . . . . Recycling Units 3 | . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 40 | . . . 27 . 1 5 1 . 1 5 . Record 28 | . . . 27 . . . 1 . . . . Part Schematic 5 | . . . . . . . . . . 5 . Open Door 4 | . . . . . . 3 . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 8 | . 2 . . . 2 4 . . . . . Scan Component 4 | . 1 . . . 1 2 . . . . . Repair 4 | . 1 . . . 1 2 . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 3 | . 1 . . . 1 1 . . . . . Terminals 3 | . 1 . . . 1 1 . . . . . Track 1 | . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Detonate 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . . . . . 1 9 6 . . . . Full Trace Events 3 | . . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 18 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 1 . . . . . Time 116 | . 26 . . . 26 64 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . Total Orders 2 | . . . . . 2 . . . . . . STAY 1 | . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 6472 | 90 304 122 427 479 563 1424 1391 481 299 711 181 Spaces Moved 6776 | 53 266 118 440 381 381 708 1670 802 502 1271 184 Core 5 | 1 . . . . . 1 . . . . 3 Treads 1 | . . . . . . 1 . . . . . Legs . | . . . . . . . . . . . . Wheels 2348 | 52 266 118 440 381 381 706 4 . . . . Hover . | . . . . . . . . . . . . Flight 4422 | . . . . . . . 1666 802 502 1271 181 Fastest Speed 50 | 50 80 95 95 95 80 82 50 50 50 50 50 Average Speed 66 | 99 88 95 95 101 83 103 50 50 50 50 50 Slowest Speed 600 | 100 100 95 95 125 95 600 87 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . 11 4 . 1 1 Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 55 | 3 59 27 73 68 29 96 34 82 77 83 37 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 1 . . . 2 . Known Exits Taken 2 | . . . . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 13 | . . 2 . 1 . . . 3 5 2 . Spaces Dug 28 | . . . . . 7 5 14 . . 2 . Terrain Destroyed 454 | . . 23 . 107 28 141 127 . . 2 26 Melee 18 | . . . . . 2 . 14 . . 2 . Projectile 94 | . . . . . 18 76 . . . . . AOE 342 | . . 23 . 107 8 65 113 . . . 26 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 8219 | 78 325 121 454 423 586 1188 2088 861 551 1314 230 Wait 920 | 4 35 . . 8 153 322 300 44 40 3 11 Move 6732 | 52 265 117 439 380 380 707 1648 793 501 1268 182 Hop 16 | . . . . . . . 10 4 . 1 1 Pick Up 61 | 8 11 . 6 . 8 5 9 2 3 8 1 Fast Attach 47 | 6 1 . . 1 4 18 11 2 1 3 . Attach 24 | 1 . . . 2 4 6 3 . . 3 5 Detach 7 | . . . . . 1 1 1 1 1 2 . Swap 39 | . 5 1 1 4 6 7 10 2 . . 3 Drop 68 | 2 4 . 8 2 9 11 11 4 5 9 3 Fire 225 | 5 4 3 . 26 18 102 52 . . . 15 Melee 78 | . . . . . 2 9 33 9 . 17 8 Ram 2 | . . . . . 1 . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / Pro) -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Repaired Wheel 235 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered Mines 512 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 512 | -10/Mines | Discovered new exit (range 6) 517 | -10/Mines | Entered Exiles 540 | -10/Exiles | Met 8R-AWN 557 | -10/Exiles | Met EX-HEX 587 | -10/Exiles | Met EX-BIN 600 | -10/Exiles | Aligned with FarCom system 601 | -10/Exiles | Given EX-Vault access code 656 | -10/Exiles | Opened EX-Vault 671 | -10/Exiles | Warned to stay clear of 0b10 Research branches 711 | -10/Exiles | Found Prototype Flight Unit 758 | -10/Exiles | Met EX-DEC 931 | -10/Exiles | Discovered new exit (range 14) 944 | -10/Exiles | Left Exiles lab with Flying Fortress v7 944 | -10/Exiles | Entered Mines 946 | -9/Mines | Met a Derelict bent on vengeance 1034 | -9/Mines | Learned Materials non-interactive machine intel 1095 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1139 | -9/Mines | Assembled infested the area 1263 | -9/Mines | Core integrity fell below 50% 1284 | -9/Mines | Destroyed 9 combat bots 1349 | -9/Mines | Core integrity fell below 20% 1414 | -9/Mines | Discovered new exit (range 10) 1423 | -9/Mines | Entered Materials 1423 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1424 | -8/Materials | Loaded intel: 36 non-interactive machine locations 1475 | -8/Materials | Identified exit to Storage 1564 | -8/Materials | Repaired Grenade Launcher 1986 | -8/Materials | Entered Storage 2041 | -8/Storage | Repaired Wheel 2119 | -8/Storage | Learned location of Armory (-4) 2366 | -8/Storage | Lost 4 parts (1p3n) 2521 | -8/Storage | Lost 4 parts (4n) 2608 | -8/Storage | Found Prototype Processor 2608 | -8/Storage | Identified Exp. Targeting Computer 3161 | -8/Storage | Crushed by falling debris 3161 | -8/Storage | Core integrity fell below 50% 3198 | -8/Storage | Lost 4 parts (1n2u1w) 3396 | -8/Storage | Discovered new exit (range 15) 3410 | -8/Storage | Entered Factory 3410 | -7/Factory | Evolved 2 slots: Utility x2 3416 | -7/Factory | Identified Flying Fortress v7 3717 | -7/Factory | Build established: Scout 4249 | -7/Factory | Cargo convoy interrupted 4610 | -7/Factory | First assault squad dispatched 4777 | -7/Factory | Discovered new exit (range 20) 4801 | -7/Factory | Entered Lower Caves 5245 | -7/Lower Caves | Learned Factory trap positions 5246 | -7/Lower Caves | Learned Factory interactive machine intel 5276 | -7/Lower Caves | Discovered new exit (range 7) 5282 | -7/Lower Caves | Entered another Lower Caves area 5353 | -7/Lower Caves | Discovered new exit (range 12) 5573 | -7/Lower Caves | Discovered new exit (range 9) 5580 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5581 | -7/Lower Caves | Entered Zion 5614 | -7/Zion | Learned Factory emergency access door positions 5711 | -7/Zion | Given the Hacking Drone Bay 5765 | -7/Zion | Identified exit to Deep Caves 5765 | -7/Zion | Identified exit to Proximity Caves 5782 | -7/Zion | Found Prototype Processor 5783 | -7/Zion | Identified Exp. Core Analyzer 5791 | -7/Zion | Found Prototype Processor 5791 | -7/Zion | Identified Exp. Target Analyzer 5913 | -7/Zion | Rebuked by Imprinter 6290 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6292 | -7/Zion | Entered Deep Caves 6349 | -7/Deep Caves | Attacked by Z-Imprinter 6359 | -7/Deep Caves | Destroyed Z-Imprinter 6414 | -7/Deep Caves | Z-Facility disabled 6452 | -7/Deep Caves | Core integrity fell below 50% 6465 | -7/Deep Caves | Core integrity fell below 20% 6473 | -7/Deep Caves | Destroyed by W1-JH1(z) with Zionite Laser-S Last Messages --------------- 06435_ Plasma Cannon destroyed. 06438_ Power failure, Cld. Ion Engine shutdown. 06438_ Overheating: Adv. Terrain Scan Processor damaged (-14). 06439_ Plasma Cannon broken. 06439_ Overheating: Short circuit. 06440_ Dropped Broken Plasma Cannon. 06441_ Overheating: Exp. Optical Array damaged (-22). 06447_ Slammed into OM-07E(z). 06447_ Flying Fortress v7 destroyed. 06447_ System corrupted by crushing effect (+4). 06449_ Hvy. Rocket Launcher destroyed. 06449_ Cld. Ion Engine destroyed. 06456_ 31-OIW(z) destroyed. 06458_ Greatsword destroyed. 06460_ Dropped Lrg. Storage Unit. 06467_ Destroyed Prototype Protection. 06469_ OM-07E(z) destroyed. 06471_ Acquired 52 matter. Map ----- +----------------------------------------------------+ | ????????????????"?""""""""""" | | ???????????????"??"""""""" | | ??????????????????""""""""""" | | ??????????????????""""""""""" | | ???????????????????"""""""""" | | ???????????????"???"""""""""" | | ??????????????????"""""" " " | | ??????????????? ???"""""" | | ?????????????????"?""""" | | ?????????????????"""""""" | | ?????????????????"""""""" | | ????????? ??????""""""""""" | | ???????? ? ?? """"""""""""" | | ????? ? ? """""" | | ???? """""" """ | | ? ? """""" """"" | | ? """""" """"""" | | """"" """"""" | | """" """"""" | | """" """"" | | """" """ | | """" | | """""""""! o ] | | """"""!!= | | =!!! | | @ == | | z !!%! | | [ | | | | | | ##;## | | ### ### #####?#### #### | | ? ????# ??## ####???#??######???# | | ??????#??????### ############?##??#???#??# | | ????????????#??#################??####???????????? | | ?????????????##?#??#?#??###?#?###??#?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 Base Temperature (-) 100 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 60 Targeting Accuracy 12 Recoil Reduction 1 Item Schematics ----------------- Fusion Compressor | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Force Field | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed ArmageddonZioniteTerminator Manual? 0 Play Time 01:27:17 Cumulative 54.5 hours Start 2024.04.11 @ 11:34:35 End 2024.04.11 @ 13:02:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 53 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7806575b-5e83-4c6d-b24a-0f9ae63f20b3