Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.16 @ 11:36:44 Player: F-forge Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (2982) 2982 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1042) 1042 TOTAL SCORE: 8849 Bonus ------- Follower Combat Kills 331 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -189 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Improved Melee Analysis Suite Improved Actuator Array Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Improved Terrain Scanner Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Phase Cannon Gauss Cannon > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Small Storage Unit Improved Actuator Array Gauss Rifle Datajack Phasing Sabre [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Slots Evolved 8 | . . 2 . . . 6 . . . Power 1 | . . 1 . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . 1 . . . 3 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 62 | 7 2 17 . 3 3 15 6 6 3 Power 9 | 1 . 5 . . . 1 1 . 1 Engine 8 | 1 . 5 . . . 1 1 . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 7 . 1 1 5 . . . Treads . | . . . . . . . . . . Leg 16 | 2 . 7 . 1 1 5 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 . 2 . . 1 6 2 4 1 Device 6 | 1 . . . . 1 1 . 2 1 Storage 2 | 1 . 1 . . . . . . . Processor 8 | . . 1 . . . 4 1 2 . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 19 | 2 2 3 . 2 1 3 3 2 1 Energy Gun 3 | . . 1 . . . 1 1 . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 7 | 2 2 . . 1 . . . 2 . Ballistic Cannon 3 | . . 2 . . . 1 . . . Launcher 1 | . . . . . 1 . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 3 | . . 1 . 1 . . . . 1 Parts Lost 35 | . . 3 . . 2 6 8 3 13 Power 6 | . . 1 . . . 1 1 . 3 Propulsion 8 | . . . . . . 2 2 2 2 Utility 10 | . . . . . 1 1 3 1 4 Weapon 11 | . . 2 . . 1 2 2 . 4 Highest Loss Streak 13 | . . 3 . . 1 1 7 3 13 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 7 | . 4 7 8 7 7 6 7 8 7 Power . | . . . 1 1 1 . . 1 . Propulsion . | . 1 1 . . . . . . . Utility 3 | . 1 3 5 4 3 3 2 2 3 Weapon 2 | . 2 2 1 2 1 2 2 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . . 8 1 2 1 1 . 3 1 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . 3 . . 1 . . . . Utility 6 | . . 1 1 1 . 1 . 1 1 Weapon 6 | . . 4 . 1 . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 100 87 88 87 78 89 87 88 71 Engine 11 | . 14 11 11 11 11 9 12 13 8 Leg 21 | . 28 21 22 22 22 23 25 16 9 Device 7 | . 14 11 11 11 1 8 1 5 5 Storage 9 | . 14 11 11 11 11 6 6 6 6 Processor 14 | . . 11 11 11 11 16 19 25 23 Energy Gun 3 | . . 5 11 5 . 3 6 . . Ballistic Gun 8 | . 28 10 . 5 10 2 . 12 9 Ballistic Cannon 6 | . . 5 11 11 10 9 1 . . Slashing Weapon 1 | . . . . . . . 4 5 4 Peak Build Rating 55 | 7 9 16 13 19 22 52 55 55 55 Average Rating 27 | 4 8 12 13 15 18 40 49 54 48 On Entrance 24 | . 7 9 13 13 19 22 52 51 55 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 13 17 22 19 20 20 52 52 45 40 Greatest Support 73 | 20 20 20 20 30 35 73 73 65 40 Greatest Overweight (x) 7 | 1 . 1 . . . 1 1 . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 9 10 10 10 Most Carried 10 | 2 8 9 8 8 8 10 9 10 10 Average Carried 7 | . 4 7 8 7 7 7 7 9 8 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 Final Carried 10 | . 8 8 8 8 7 9 9 10 4 Class Distribution -------------------- 44% | Scavenger-Mutant 27% | Mutant 13% | Scavenger-Assassin 7% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Matter Collected 2662 | 286 104 809 65 135 328 596 110 229 . Remotely . | . . . . . . . . . . Salvage Created 4267 | 89 251 2005 86 . 273 920 376 267 . Parts 268 | 7 23 138 18 . 15 39 16 12 . Haulers Intercepted 6 | . . 6 . . . . . . . Recyclers Shooed 7 | 1 . 1 1 . . 4 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 45 | . . . . . 22 . 12 11 . Prevented 8 | . . . . . 8 . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Combat Hostiles Destroyed 72 | . 3 25 . . 12 19 9 4 . Melee 3 | . . . . . . . 3 . . Guns 50 | . 3 21 . . 6 11 5 4 . Cannons 13 | . . 4 . . 1 8 . . . AOE 5 | . . . . . 5 . . . . Classes Destroyed 14 | 2 3 6 . . 1 2 . . . Worker 19 | . 3 11 3 . . 2 . . . Builder 5 | . . 4 1 . . . . . . Tunneler 5 | 1 1 1 2 . . . . . . Hauler 6 | . . 6 . . . . . . . Recycler 8 | 1 . 5 . . . 2 . . . Operator 2 | . . 1 . . . 1 . . . Drone 1 | . . . . . 1 . . . . Watcher 8 | . 2 5 . . . 1 . . . Swarmer 31 | . . 5 . . 9 9 5 3 . Grunt 24 | . 3 12 . . 1 6 2 . . Duelist 2 | . . 1 . . . . 1 . . Sentry 10 | . . 7 . . 1 . 1 1 . Hunter 2 | . . . . . . 2 . . . Programmer 2 | . . . . . . 2 . . . Best Kill Streak 7 | 1 4 7 4 . 4 5 4 3 . Combat Bots Only 4 | . 2 3 . . 4 3 4 3 . Max Kills in Single Turn 2 | 1 1 2 1 . 2 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Hostile Shots Fired 524 | . 13 113 . . 21 151 75 72 79 Missed 150 | . 1 30 . . 5 44 22 28 20 Hits 374 | . 12 83 . . 16 107 53 44 59 Melee 3 | . . 2 . . . . 1 . . Projectile 371 | . 12 81 . . 16 107 52 44 59 Critical Strikes 11 | . . 5 . . . 3 2 1 . Damage Taken 5817 | . 111 880 . . 308 1171 791 394 2162 Core 1199 | . 19 263 . . 28 111 86 107 585 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1632 | . 33 258 . . 89 346 217 123 566 Core Remaining (%) 73 | 100 92 . . . 27 . . . . Volleys Fired 314 | 8 16 121 10 20 25 74 20 16 4 Largest 3 | 2 2 2 2 2 2 3 3 2 3 Hottest 205 | 40 46 93 93 93 70 205 205 51 136 Shots Fired 596 | 16 32 238 20 40 45 142 25 30 8 Gun 398 | 16 32 182 10 20 22 60 19 30 7 Cannon 194 | . . 56 10 20 19 82 6 . 1 Launcher 4 | . . . . . 4 . . . . Special . | . . . . . . . . . . Kinetic 428 | 16 32 177 10 21 41 92 2 30 7 Thermal 164 | . . 61 10 19 . 50 23 . 1 Explosive 4 | . . . . . 4 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | 7 18 27 8 . 9 12 8 12 7 Robot Miss Streak 5 | 1 1 5 3 . 3 4 2 1 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . . 3 . . . . . 2 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . Shots Hit Robots 430 | 12 23 186 15 . 24 106 22 28 14 Core Hits 211 | 4 12 76 6 . 23 60 16 9 5 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . . . 1 . Critical Strikes 16 | 1 . 7 . . . 6 1 1 . Burn 4 | . . 3 . . . . 1 . . Destroy 4 | 1 . 2 . . . . . 1 . Blast 8 | . . 2 . . . 6 . . . Melee Attacks 19 | . . . . . . . 5 6 8 Impact 6 | . . . . . . . . . 6 Slashing 10 | . . . . . . . 3 5 2 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9003 | 98 344 3069 284 . 980 2591 546 626 465 Guns 5150 | 98 339 2204 116 . 331 1172 357 409 124 Cannons 2728 | . . 865 168 . 195 1419 59 . 22 Explosions 454 | . . . . . 454 . . . . Melee 666 | . . . . . . . 130 217 319 Ramming 5 | . 5 . . . . . . . . Kinetic 5522 | 98 339 2385 168 . 526 1446 27 409 124 Thermal 2356 | . . 684 116 . . 1145 389 . 22 Explosive 454 | . . . . . 454 . . . . Electromagnetic . | . . . . . . . . . . Impact 236 | . . . . . . . . . 236 Slashing 430 | . . . . . . . 130 217 83 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 2 Average Corruption 1 | . . . . . 1 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 50 | . . . . . 22 1 9 15 3 Message Errors 12 | . . . . . 6 . 2 4 . Matter Fused 13 | . . . . . 6 . 2 5 . Heat Flow Errors 10 | . . . . . 5 1 2 2 . Energy Discharges 6 | . . . . . 4 . . 2 . Parts Rejected 2 | . . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . . 1 1 . Data Loss (major) 3 | . . . . . 1 . . 1 1 Misfires 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 60 | . . 1 . . 1 27 . 31 . Projectiles 29 | . . 1 . . 1 27 . . . Explosions . | . . . . . . . . . . Melee 31 | . . . . . . . . 31 . Knockbacks 29 | . . 9 1 . 5 11 . . 3 Impact 3 | . . . . . . . . . 3 Kinetic 24 | . . 8 1 . 5 10 . . . Secondary 2 | . . 1 . . . 1 . . . Self-Inflicted Damage 29 | . . . . . 29 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked 2 | . 2 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 440 | . 4 258 48 57 278 440 424 230 65 Average Temperature 78 | . 2 40 20 22 96 114 145 44 40 Received Heat Transfer 1206 | . 81 477 . . 72 180 342 54 . Effects 10 | . . . . . . 6 4 . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 2 | . . . . . . 1 1 . . Interference 5 | . . . . . . 2 3 . . Short Circuit 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 7 | . . 2 . . . 1 4 . . Heat Transferred 5614 | . . 1961 296 . . 2411 909 . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Maximum Alert Level 1 | . . 1 . . . 1 . . . Low Security (%) 50 | 100 100 23 100 . . 54 . . . Level 1 49 | . . 76 . . . 45 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 371 | 5 47 371 118 . . 331 . . . Initial 331 | . . 3 107 . . 331 . . . Average 173 | 1 14 222 88 . . 192 . . . Influence Increases 2917 | 10 123 994 32 . 547 926 190 95 . Destroy 0b10 Robot/C 1580 | . 60 500 . . 360 400 180 80 . Destroy 0b10 Robot/NC 285 | 10 30 165 30 . 15 30 . 5 . Destroy Leader 318 | . 14 142 . . 60 82 10 10 . Allied During Kill 68 | . . . . . 67 1 . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . Successful Hack 76 | . 7 59 . . . 10 . . . Disable Machine 63 | . . 27 . . . 36 . . . Destroy Structure 22 | . 2 11 2 . . 7 . . . Advance Influence 300 | . . . . . . 300 . . . Lose Combat Pursuer 195 | . . 90 . . 45 60 . . . Influence Decreases 2917 | 10 113 677 310 49 490 766 388 114 . Entered New Map 406 | . . 7 220 49 . 26 98 6 . Time Decay 2131 | 10 113 640 90 . 410 560 210 98 . Search Patrol Dispatched 100 | . . . . . . 100 . . . Lost Part 200 | . . 30 . . 20 60 80 10 . Lost Ally 80 | . . . . . 60 20 . . . Squads Dispatched 7 | . 1 1 . . . 5 . . . Investigation 3 | . 1 . . . . 2 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 2 | . . 1 . . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Distress Signals 2 | . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 8 40 . . 22 28 11 4 5 Peak Tracking Total 7 | . 3 4 . . 6 4 7 3 4 Tactical Retreats 9 | . . 4 . . 2 3 . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused 1 | . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Machines Disabled 7 | . . 3 . . . 4 . . . Max in Single Turn 1 | . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Machines Accessed 23 | . 4 10 . . . 4 . 1 4 Terminals 11 | . 4 7 . . . . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 3 | . . 2 . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 78 | . 10 27 . . . 12 . 1 28 Successful 61 | . 4 20 . . . 8 . 1 28 Failed 16 | . 6 6 . . . 4 . . . Catastrophic 2 | . 2 . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . Manual 6 | . . . . . . 4 . . 2 Terminals 26 | . 10 16 . . . . . . . Fabricators 5 | . . . . . . 5 . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers 12 | . . 9 . . . 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 44 | . 4 11 . . . . . 1 28 Record 11 | . . . . . . . . . 11 Part Schematic 9 | . . . . . . . . . 9 Robot Schematic 5 | . . . . . . . . . 5 Prototype ID Bank 6 | . . 3 . . . . . . 3 Open Door 1 | . . . . . . . . 1 . Level Access Points 2 | . 1 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . Zone Layout 5 | . 1 4 . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 2 | . . . . . . 2 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 1 | . . 1 . . . . . . . Refit 1 | . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 2 | . . . . . . 2 . . . Scanalyzer 10 | . . 8 . . . 2 . . . Insert Component 3 | . . 2 . . . 1 . . . Analyze 3 | . . 2 . . . 1 . . . Retrieve Study 4 | . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 8 . . . 4 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 2 . . . . 5 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 27 | . . 2 . 15 . 1 . . 9 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . 8 . . . Part Studies Acquired 4 | . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . 1 . . . Part Schematics Acquired 3 | . . 2 . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Total Allies 6 | . . . . 4 . . 2 . . Largest Group 4 | . . . . 4 4 1 2 2 . Highest-Rated Group 157 | . . . . 157 157 38 49 49 . Highest-Rated Ally 43 | . . . . 43 43 38 29 29 . Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . . . 35 6 . 5 . Total Damage 1292 | . . . . . 1008 186 . 98 . Kills 9 | . . . . . 8 1 . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Active Infowar (turns) 8126 | 4 371 1295 180 1569 1573 1137 436 1414 147 Optics 7629 | . . 1295 180 1569 1573 1031 420 1414 147 Sensors 1241 | . . . . . . . . 1126 115 Terrain 1489 | . . . . . 258 1137 94 . . Seismic 3424 | 4 371 1295 180 1569 5 . . . . Machine Analysis 1996 | . . . . . . . 435 1414 147 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 1 . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Turns Passed 8190 | 68 371 1295 180 1569 1573 1137 436 1414 147 Spaces Moved 5299 | 30 249 695 112 1179 1078 651 279 946 80 Core 9 | 4 . . . . . . . . 5 Treads . | . . . . . . . . . . Legs 5290 | 26 249 695 112 1179 1078 651 279 946 75 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 105 105 105 117 118 118 118 125 Average Speed 116 | 112 120 106 105 110 118 120 119 123 139 Slowest Speed 400 | 120 120 175 105 117 125 190 195 125 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 4 39 60 30 92 97 12 41 95 76 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . 1 Known Exits Taken 4 | . 1 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . Scrap Searched 12 | . . . 1 3 4 . 1 3 . Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 43 | . . 7 2 . 26 4 4 . . Melee . | . . . . . . . . . . Projectile 17 | . . 7 2 . . 4 4 . . AOE 26 | . . . . . 26 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Total 6717 | 51 288 1019 154 1409 1329 858 349 1159 101 Wait 890 | . 12 138 31 200 214 99 28 164 4 Move 5291 | 29 249 694 111 1178 1077 650 278 945 80 Hop . | . . . . . . . . . . Pick Up 67 | 7 8 18 1 3 3 15 7 5 . Fast Attach 11 | . . 6 . 1 . 2 1 1 . Attach 39 | 7 . 4 . 1 2 12 7 2 4 Detach 4 | . . 3 . . . . 1 . . Swap 33 | . 2 11 . 2 6 4 2 5 1 Drop 37 | . . 24 1 4 2 2 . 4 . Fire 314 | 8 16 121 10 20 25 74 20 16 4 Melee 19 | . . . . . . . 5 6 8 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 11 | . . . . . . . . 11 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 567 | -9/Materials | Identified exit to Materials 611 | -9/Materials | Central database locked down 685 | -9/Materials | Discovered new exit (range 17) 820 | -9/Materials | Discovered new exit (range 18) 955 | -9/Materials | Identified exit to Mines 955 | -9/Materials | Identified exit to Storage 960 | -9/Materials | Build established: Scavenger-Mutant 1070 | -9/Materials | Lost 3 parts (1p2w) 1499 | -9/Materials | Core integrity fell below 50% 1735 | -9/Materials | Entered Mines 1791 | -9/Mines | Met a Derelict bent on vengeance 1794 | -9/Mines | Discovered exit to Materials (range 13) 1801 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1910 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1915 | -9/Mines | Entered Zion 2020 | -7/Zion | Discovered new exit (range 9) 2089 | -7/Zion | Learned location of 1 exit from Factory 2653 | -7/Zion | Found Prototype Special Weapon 2654 | -7/Zion | Identified RU-N14's Throwing Claymores 3024 | -7/Zion | Met Imprinter 3099 | -7/Zion | Imprinted 3102 | -7/Zion | Declared Zion's savior 3484 | -7/Zion | Entered Proximity Caves 3484 | -6/Proximity Caves | Accompanied by 4 allies 3486 | -6/Proximity Caves | Spotter reported a threat 3487 | -6/Proximity Caves | Spotter reported a threat 3641 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3801 | -6/Proximity Caves | Build established: Mutant 4238 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4783 | -6/Proximity Caves | Discovered new exit (range 13) 4878 | -6/Proximity Caves | Learned 4 Factory zone layouts 5057 | -6/Proximity Caves | Entered Factory 5057 | -6/Factory | Accompanied by 1 ally 5057 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5058 | -6/Factory | Identified exit to Factory 5356 | -6/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 5380 | -6/Factory | Build established: Scavenger-Skirmisher 5407 | -6/Factory | Search patrols dispatched 5837 | -6/Factory | Discovered exit to Factory (range 17) 5942 | -6/Factory | Build established: Scavenger-Gunner 6012 | -6/Factory | Discovered new exit (range 8) 6194 | -6/Factory | Entered Lower Caves 6197 | -6/Lower Caves | Encountered a Warlord checkpoint 6255 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6375 | -6/Lower Caves | Lost 7 parts (1p2n3u1w) 6533 | -6/Lower Caves | Identified exit to Lower Caves 6592 | -6/Lower Caves | Build established: Scavenger-Mutant 6630 | -6/Lower Caves | Entered another Lower Caves area 6630 | -6/Lower Caves | Accompanied by 2 allies 6698 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6820 | -6/Lower Caves | Entered a destroyed Warlord outpost 6912 | -6/Lower Caves | Encountered a Warlord checkpoint 7043 | -6/Lower Caves | Lost 3 parts (2n1u) 7287 | -6/Lower Caves | Discovered exit to Factory (range 3) 7327 | -6/Lower Caves | Build established: Scavenger-Assassin 7610 | -6/Lower Caves | Found Prototype Device 7874 | -6/Lower Caves | Discovered new exit (range 11) 8043 | -6/Lower Caves | Identified exit to Data Miner 8044 | -6/Lower Caves | Entered Data Miner 8044 | -6/Data Miner | Discovered new exit (range 6) 8061 | -6/Data Miner | Met Data Miner 8098 | -6/Data Miner | Learned location of Section 7 (-2) 8098 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8117 | -6/Data Miner | Received God Mode back door access code from Data Miner 8138 | -6/Data Miner | Data Conduit disabled 8149 | -6/Data Miner | Core integrity fell below 50% 8162 | -6/Data Miner | Identified Heart of Steel 8173 | -6/Data Miner | Core integrity fell below 20% 8191 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Data Miner disappears through a trap door. Flexi-carbon Leg destroyed. Data Conduit disabled. Lgt. Angular Momentum Engine destroyed. Slug penetrates Enhanced Grunt. Phase Cannon destroyed. Slug penetrates Enhanced Grunt. Gauss Rifle destroyed. Autogun destroyed. Adv. Signal Interpreter destroyed. Deuterium Engine destroyed. Adv. Sensor Array destroyed. Lgt. Nuclear Core destroyed. Phasing Sabre destroyed. Target Analyzer destroyed. Imp. Titanium Leg destroyed. Identified Heart of Steel. Enhanced Grunt knocked back. System corrupted: Mak. Hammer rejected. Heart of Steel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????####????? | | ??????###############?????##???????### #????? | | ??????""""""""""""""###### #?#?#?### #????? | | ?????"""""""" """"""""; # # # ## < ##????? | | ?????"""""""" ###### | | ?????""""" # | | ????"""""" # | | ????""""" @ # | | ????"""""" g ## | | ?????""""" ggg """""""""""""""#####? | | ?????"""""" / """"###############????? | | ?????"""""" """""###??????????????????? | | ?????"""""""" #####????????????????????? | | ??????######"#; "#???????????????????????? | | ???????????#"#;# # ???????????????????????? | | ???????????#?##; "###??????????????????????? | | ??????????????# "#????????????????????????? | | ?????????????## "#????????????????????????? | | ?????????????# "#????????????????????????? | | ?????????????### "#????????????????????????? | | ???????????????# "##???????????????????????? | | ??????????????## ""#???????????????????????? | | ???????????#?## ""#???????????????????????? | | ????????#"##"#"X ""#???????????????????????? | | ????????#"""""" "#####???????????????????? | | ????????##""""" X"""""#???????????????????? | | ?????????###"#"X "##"##???????????????????? | | ???????????#"## X""""#????????????????????? | | ??????????????## "##"#????????????????????? | | ???????????????#######??#????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Phasing Sabre | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakScanMonowheel Manual? 0 Play Time 01:36:43 Cumulative 40.6 hours Start 2026.08.16 @ 09:56:03 End 2026.08.16 @ 11:36:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45b534c4-ea88-4ae4-9935-a8d820d957ff