Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.07 @ 15:08:10 Player: haldagan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1944) 1944 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 6141 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 89 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -119 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 45% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Light Nuclear Core Light Nuclear Core Enhanced Nuclear Core Improved Heat Shielding Improved Heat Sink Improved Heat Sink High-capacity Battery (400) Compact Battery (300) Compact Battery (300) Hardened Light Armor Plating XL Autogun Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Modified TNC Recalibrator > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Latent Energy Streamer > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Heat Sink Improved Heat Sink High-capacity Battery Compact Battery Compact Battery Energy Filter Hardened Light Armor Plating Reactive Plating Improved EM Pulse Cannon XL Autogun Array Scythe [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device System Backup Module Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 65 | 7 8 . 4 . 16 21 9 Power 13 | 1 1 . 1 . 4 5 1 Engine 8 | 1 1 . 1 . 1 3 1 Core 5 | . . . . . 3 2 . Reactor . | . . . . . . . . Propulsion 18 | 2 2 . . . 5 5 4 Treads 4 | 2 . . . . 2 . . Leg 14 | . 2 . . . 3 5 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 3 . 1 . 3 5 4 Device 9 | . . . . . 2 4 3 Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . 1 . . . . . . Protection 3 | . 1 . . . . 1 1 Artifact . | . . . . . . . . Weapon 17 | 3 2 . 2 . 4 6 . Energy Gun 8 | 2 2 . 1 . 2 1 . Energy Cannon 5 | . . . 1 . 2 2 . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 2 . Parts Lost 24 | . . 1 . . 1 7 15 Power 3 | . . . . . . . 3 Propulsion 10 | . . . . . . 3 7 Utility 5 | . . . . . 1 2 2 Weapon 6 | . . 1 . . . 2 3 Highest Loss Streak 9 | . . 1 . . 1 3 9 Average Slot Usage (%) 94 | . 99 85 98 100 97 95 87 Engine 9 | . 14 14 14 14 6 2 13 Core 4 | . . . . . 11 11 . Leg 26 | . 21 28 28 28 25 26 28 Device 4 | . . . . . 7 10 6 Storage 17 | . 14 14 23 28 18 15 15 Hackware 3 | . 5 14 4 . . . . Protection 1 | . 8 . . . . 1 5 Energy Gun 11 | . 25 14 16 14 16 . . Energy Cannon 9 | . . . 9 14 9 17 7 Naked Turns . | . . . . . . . . Heaviest Build 76 | 11 34 26 52 52 66 76 73 Greatest Support 60 | 40 40 26 26 26 43 58 60 Greatest Overweight (x) 21 | . 1 . 1 1 2 21 2 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 Average Capacity 13 | 5 8 10 14 16 16 16 16 Most Carried 16 | 4 10 10 15 16 16 16 16 Average Carried 13 | 3 7 9 13 15 15 15 15 Final Capacity 16 | 6 10 10 16 16 16 16 16 Final Carried 16 | 4 10 10 15 16 16 16 14 Class Distribution -------------------- 76% | Mutant 18% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 1041 | 244 106 . . . 225 298 168 Remotely . | . . . . . . . . Salvage Created 2148 | . 405 . . . 428 979 336 Parts 96 | . 25 . . . 23 40 8 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 31 | . 8 . . . 6 11 6 Melee 3 | . . . . . . 2 1 Guns 10 | . 7 . . . 3 . . Cannons 1 | . . . . . . 1 . AOE 12 | . 1 . . . 3 7 1 Classes Destroyed 12 | . 3 . . . 2 6 1 Worker 2 | . . . . . 1 1 . Builder 2 | . . . . . . 2 . Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . . . . 1 . Recycler 2 | . . . . . . 2 . Operator 2 | . 1 . . . . 1 . Watcher 4 | . 2 . . . 1 1 . Grunt 23 | . 8 . . . 5 5 5 Duelist 1 | . . . . . . . 1 Sentry 4 | . . . . . 2 2 . Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 3 . Best Kill Streak 5 | . 5 . . . 4 5 2 Combat Bots Only 3 | . 3 . . . 2 3 2 Max Kills in Single Turn 3 | . 2 . . . 2 3 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 1 . . . 2 2 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 3829 | . 224 21 . . 349 1143 2092 Core 796 | . 50 . . . 44 147 555 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 . . . 80 92 . . Volleys Fired 85 | . 16 5 . . 16 35 13 Largest 2 | . 2 2 . . 2 2 1 Hottest 138 | . 90 90 . . 90 138 69 Shots Fired 116 | . 32 6 . . 22 41 15 Gun 58 | . 32 6 . . 20 . . Cannon 58 | . . . . . 2 41 15 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 116 | . 32 6 . . 22 41 15 Robot Hit Streak 10 | . 10 3 . . 6 10 7 Robot Miss Streak 5 | . 2 3 . . 5 4 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 97 | . 22 3 . . 10 37 25 Core Hits 59 | . 12 . . . 11 27 9 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 35 | . . . . . . 8 27 Impact 30 | . . . . . . 3 27 Slashing 5 | . . . . . . 5 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4742 | . 567 67 . . 625 2559 924 Guns 638 | . 378 67 . . 193 . . Cannons 472 | . . . . . . 316 156 Explosions 2875 | . 189 . . . 424 2049 213 Melee 746 | . . . . . . 194 552 Ramming 11 | . . . . . 8 . 3 Kinetic . | . . . . . . . . Thermal 483 | . 189 . . . 54 240 . Explosive . | . . . . . . . . Electromagnetic 3502 | . 378 67 . . 563 2125 369 Impact 623 | . . . . . . 71 552 Slashing 123 | . . . . . . 123 . Piercing . | . . . . . . . . Highest Corruption 45 | . . . . . 10 34 45 Average Corruption 26 | . . . . . 7 23 42 Corruption Purged 7 | . . . . . . 1 6 Effects 123 | . . . . . 6 60 57 Message Errors 14 | . . . . . 1 8 5 Matter Fused 22 | . . . . . . 12 10 Heat Flow Errors 7 | . . . . . . 5 2 Energy Discharges 11 | . . . . . 2 8 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 12 | . . . . . 2 6 4 Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . 1 . Misdirections 22 | . . . . . . 11 11 Targeting Errors 29 | . . . . . 1 7 21 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 112 | . 3 . . . . 77 32 Projectiles 11 | . . . . . . 11 . Explosions 69 | . 3 . . . . 66 . Melee 32 | . . . . . . . 32 Knockbacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 411 | . 12 . . . 93 173 133 Shots 7 | . 1 . . . 1 2 3 Rammed 2 | . . . . . . . 2 Targets Rammed 4 | . . . . . 1 . 3 Kicked 2 | . . . . . 1 . 1 Crushed . | . . . . . . . . Highest Temperature 395 | . 222 69 . . 72 395 243 Average Temperature 97 | . 76 41 . . 30 144 76 Received Heat Transfer 903 | . 117 12 . . 45 54 675 Effects 3 | . . . . . . 3 . Interference 2 | . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . . 2 2 Combat Hostiles 3 | . . . . . . 1 2 Parts Fried 19 | . 1 . . . 1 15 2 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 450 | . 250 . . . 50 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 3 . . . 1 1 . Missiles Intercepted . | . . . . . . . . Latent Energy Used 2628 | . . . . . 400 1600 628 LE Corruption 43 | . . . . . 6 24 13 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 615 | . 204 52 . . 265 341 615 Initial 238 | . . 32 . . . 120 238 Average 129 | . 65 27 . . 58 162 504 Maximum Alert Level 2 | . 1 . . . 1 1 2 Low Security (%) 79 | 100 98 100 . 100 93 74 . Level 1 12 | . 1 . . . 6 25 23 Level 2 8 | . . . . . . . 76 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 5 . . . 1 4 . Investigation 5 | . 3 . . . 1 1 . Extermination 3 | . . . . . . 3 . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 13 2 . . 15 17 23 Peak Tracking Total 8 | . 3 2 . . 4 3 8 Tactical Retreats 9 | . 1 . . . . 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 17 | . 1 1 . . 4 10 1 Max in Single Turn 4 | . 1 1 . . 2 4 1 Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 15 | . 1 . 5 . 2 7 . Terminals 4 | . 1 . . . 1 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . . . . . 1 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 73 | . 3 . 50 . 4 16 . Successful 62 | . 1 . 50 . 3 8 . Failed 11 | . 2 . . . 1 8 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 4 | . . . 4 . . . . Terminals 12 | . 3 . . . 3 6 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . . . 3 . Recycling Units 4 | . . . . . 1 3 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 56 | . 1 . 50 . 2 3 . Record 52 | . . . 49 . 1 2 . Terminal Index 1 | . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 1 1 . Report Inventory 2 | . . . . . 1 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 7 | . 1 . . . 1 5 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . . 27 . . Total Damage 267 | . . . . . 267 . . Kills 7 | . . . . . 7 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 5870 | 114 478 763 1321 224 1070 1414 486 Spaces Moved 3473 | 67 257 585 895 147 532 780 210 Core 9 | 8 . . . . . 1 . Treads 130 | 59 62 . . . 9 . . Legs 3334 | . 195 585 895 147 523 779 210 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 152 122 Average Speed 145 | 146 148 120 146 150 155 154 151 Slowest Speed 1100 | 160 160 120 150 150 180 1100 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 43 | 4 27 99 94 30 38 17 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 330 | . 8 . . . 116 204 2 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 330 | . 8 . . . 116 204 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 4109 | 83 324 642 908 151 750 929 322 Wait 363 | . 22 49 . 4 164 67 57 Move 3466 | 66 256 584 894 146 531 779 210 Hop . | . . . . . . . . Pick Up 55 | 9 12 2 7 1 12 11 1 Fast Attach 16 | 1 2 . . . 3 7 3 Attach 24 | 6 2 . 1 . 6 6 3 Detach 1 | 1 . . . . . . . Swap 26 | . 4 . 3 . 7 8 4 Drop 34 | . 10 2 3 . 10 8 1 Fire 85 | . 16 5 . . 16 35 13 Melee 35 | . . . . . . 8 27 Ram 2 | . . . . . . . 2 Kick 2 | . . . . . 1 . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Met 8R-AWN 294 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 3) 593 | -10/Materials | Entered Mines 597 | -10/Mines | Followed 8R-AWN into the Mines 612 | -10/Mines | Met a Derelict bent on vengeance 721 | -10/Mines | Learned location of Storage (-7) 725 | -10/Mines | Discovered new exit (range 14) 771 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 776 | -10/Mines | Found Prototype Device 1116 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Discovered new exit (range 5) 1356 | -10/Mines | Entered Exiles 1378 | -10/Exiles | Discovered new exit (range 14) 1410 | -10/Exiles | Welcomed by 8R-AWN 1431 | -10/Exiles | Met EX-HEX 1524 | -10/Exiles | Met EX-DEC 1584 | -10/Exiles | Learned location of Zion (-6) 1618 | -10/Exiles | Met EX-BIN 1642 | -10/Exiles | Aligned with FarCom system 1644 | -10/Exiles | Given EX-Vault access code 1716 | -10/Exiles | Opened EX-Vault 1730 | -10/Exiles | Found Prototype Energy Cannon 1731 | -10/Exiles | Identified Latent Energy Streamer 1781 | -10/Exiles | Found Prototype Ballistic Gun 1794 | -10/Exiles | Found Prototype Processor 1803 | -10/Exiles | Identified Modified TNC 1803 | -10/Exiles | Identified XL Autogun Array 1846 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1997 | -10/Exiles | Visited The Gauntlet 2253 | -10/Exiles | Discovered new exit (range 15) 2467 | -10/Exiles | Learned about 8R-AWN's background 2677 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Modified TNC, XL Autogun Array 2677 | -10/Exiles | Entered Mines 2827 | -9/Mines | Found a hidden stash of uninstalled traps 2873 | -9/Mines | Discovered new exit (range 8) 2894 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2901 | -9/Mines | Entered Materials 2901 | -8/Materials | Accompanied by 3 allies 2901 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2903 | -8/Materials | Identified Exp. Sensor Array 3201 | -8/Materials | Build established: Skirmisher 3756 | -8/Materials | Crushed by falling debris 3907 | -8/Materials | System corruption reached 10% 3908 | -8/Materials | Discovered new exit (range 15) 3971 | -8/Materials | Entered Factory 3971 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3972 | -7/Factory | Identified exit to Storage 3973 | -7/Factory | FarCom data flow suspended 4569 | -7/Factory | System corruption reached 10% 4614 | -7/Factory | Lost 3 parts (1n1u1w) 4850 | -7/Factory | Build established: Mutant 4851 | -7/Factory | Lost 3 parts (2n1u) 4959 | -7/Factory | Repaired Titanium Leg 5223 | -7/Factory | System corruption reached 30% 5384 | -7/Factory | Identified exit to Garrison 5385 | -7/Factory | Entered Garrison 5418 | -7/Garrison | Triggered checkpoint 5434 | -7/Garrison | Garrison Relay disabled 5671 | -7/Garrison | Lost 5 parts (1p2n2w) 5804 | -7/Garrison | Triggered checkpoint 5856 | -7/Garrison | Core integrity fell below 50% 5869 | -7/Garrison | Core integrity fell below 20% 5871 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05859_ G-47 Trooper heat damages Aluminum Leg. Garrison Door activated. 05861_ Powered Hammer destroyed. 05862_ Kicked G-47 Trooper out of the way. 05862_ Titanium Leg destroyed. 05863_ G-47 Trooper heat spikes uncontrollably. 05863_ G-47 Trooper overheating. 05864_ G-47 Trooper heat damages Particle Gun. 05864_ G-47 Trooper overheating. 05864_ Slammed into S-27 Virus. 05865_ G-47 Trooper heat damages Lgt. Nuclear Core. 05865_ G-47 Trooper overheating. 05865_ System Backup Module destroyed. 05866_ G-47 Trooper overheating. 05868_ G-47 Trooper heat spikes uncontrollably. 05868_ G-47 Trooper overheating. 05869_ Slammed into G-47 Trooper. 05870_ G-47 Trooper overheating. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????#???????????? | | ????????????????????????# #???????? #???????????? | | ????????????????????????# #??????? #???????????? | | ???????????????????????## ##""""## ##??????????? | | ?????????????????????### #??????????? | | ?????????????????????? ? ?? ????????? | | ??????????????????????? ? ?? ?????????? | | ???????????????????????# #? #?? ^#??????????? | | ?????????????????????### ## ## ###????????? | | ?????????????????????# s #????????? | | ?????????????????????# g@ g #????????? | | ?????????????????????# s%% g #????????? | | ?????????????????????# s ! s g #????????? | | ?????????????????????### ## ## ##?????????? | | ?????????????########### %## ## #??????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????# ############ ## #??????????? | | ???????####??# #??????# #?? #?? #??????????? | | ?????###""#### ######## #???####??? #??????????? | | ?????# #! 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" # ##### ####??????????????????????? | | ?????# #### #???# #?????????????????????????? | | ?????# ! #??# #???# #?????????????????????????? | | ?????# # #??# #???# #?????????????????????????? | | ?????### #??# ^^#???# #?????????????????????????? | | ???????# #??#^^ #???# #?????????????????????????? | | ???????# #??# #???# #?????????????????????????? | | ?????### #??# #???# #?????????????????????????? | | ?????# #??# #???# #?????????????????????????? | | ?????# %!#??# #???# #?????????????????????????? | | ?????# #??# #???# #?????????????????????????? | | ?????### #??# #???# #?????????????????????????? | | ???????# #### ##### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Librarian Made in Tau Ceti IV Remodeling System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed DirtyCorruptionAirjet Manual? 0 Play Time 01:18:31 Cumulative 7.1 hours Start 2021.04.07 @ 13:49:40 End 2021.04.07 @ 15:08:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6970c623-ab27-42f5-b6b5-e381bfe49856