Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 10:25:55 Player: pindsvinesluger Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (238) 238 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 871 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Assault Rifle Subdweller Shrapnel Launcher > --- INVENTORY (8) ---- Ion Engine Signal Interpreter Hacking Suite System Shield System Shield System Shield System Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Assault Rifle Subdweller Shrapnel Launcher > --- INVENTORY -------- Ion Engine Subdweller Monowheel Subdweller Monowheel Signal Interpreter Hacking Suite Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 6 1 4 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 2 | . . 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 3 1 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 5 | 1 3 5 5 Power . | . 1 1 1 Propulsion 2 | . 2 2 1 Utility 1 | . . 1 1 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 96 100 98 Engine 13 | . 14 14 12 Leg 6 | . . 1 28 Wheel 21 | . 28 26 . Storage 14 | . 14 14 14 Hackware 13 | . 11 14 14 Ballistic Gun 21 | . 28 21 14 Launcher 6 | . . 6 14 Peak Build Rating 11 | 6 9 10 11 Average Rating 9 | 4 8 9 10 On Entrance 6 | . 6 9 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 13 13 20 20 Greatest Support 32 | 32 32 32 20 Greatest Overweight (x) 4 | . . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 5 8 7 Average Carried 5 | 1 4 5 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 3 5 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 511 | 198 72 92 149 Remotely . | . . . . Salvage Created 284 | . . 99 185 Parts 15 | . . 5 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 19 | . . 19 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 7 | . . 7 . AOE 7 | . . 7 . Classes Destroyed 4 | . . 3 1 Recycler 3 | . . . 3 Turret 2 | . . 2 . Swarmer 4 | . . 4 . Subdweller 3 | . . 3 . Best Kill Streak 6 | . . 6 3 Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 2 | . . 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 129 | . . 75 54 Missed 51 | . . 27 24 Hits 78 | . . 48 30 Projectile 78 | . . 48 30 Damage Taken 806 | . . 568 238 Core 254 | . . 180 74 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 20 | . . 15 5 Largest 2 | . . 2 2 Hottest 60 | . . 60 60 Shots Fired 38 | . . 30 8 Gun 21 | . . 16 5 Cannon . | . . . . Launcher 17 | . . 14 3 Special . | . . . . Kinetic 27 | . . 19 8 Thermal . | . . . . Explosive 11 | . . 11 . Electromagnetic . | . . . . Robot Hit Streak 5 | . . 5 4 Robot Miss Streak 4 | . . 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | . . 17 6 Core Hits 19 | . . 11 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1418 | . . 979 439 Guns 145 | . . 97 48 Cannons . | . . . . Explosions 1273 | . . 882 391 Melee . | . . . . Ramming . | . . . . Kinetic 788 | . . 349 439 Thermal . | . . . . Explosive 630 | . . 630 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . 14 3 Projectiles . | . . . . Explosions 17 | . . 14 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . 16 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 25 | . . 10 25 Average Temperature 16 | . . 8 18 Received Heat Transfer 288 | . . 204 84 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 96 | . 14 . 96 Initial 96 | . . . 96 Average 30 | . 2 . 58 Influence Increases 320 | . 20 255 45 Destroy 0b10 Robot/C 120 | . . 120 . Destroy 0b10 Robot/NC 15 | . . . 15 Successful Hack 23 | . 20 . 3 Destroy Structure 27 | . . . 27 Lose Combat Pursuer 135 | . . 135 . Influence Decreases 269 | . 20 54 195 Entered New Map 105 | . . . 105 Time Decay 124 | . 20 24 80 Lost Part 40 | . . 30 10 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . . 19 2 Peak Tracking Total 4 | . . 4 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 . 7 Successful 5 | . 2 . 3 Failed 6 | . 3 . 3 Catastrophic 1 | . 1 . . Database Lockouts 1 | . . . 1 Manual 5 | . . . 5 Terminals 12 | . 5 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 2 | . . . 2 Investigation Status 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 913 | 44 130 562 177 Spaces Moved 746 | 33 127 455 131 Core 2 | 1 . 1 . Treads . | . . . . Legs 144 | . . 13 131 Wheels 600 | 32 127 441 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 120 Average Speed 103 | 98 100 100 120 Slowest Speed 250 | 100 100 250 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 27 27 28 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 103 | . . 74 29 Melee . | . . . . Projectile . | . . . . AOE 103 | . . 74 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 842 | 41 129 528 144 Wait 51 | . . 51 . Move 743 | 32 126 454 131 Hop . | . . . . Pick Up 13 | 3 2 3 5 Fast Attach 7 | 6 1 . . Attach 4 | . . 4 . Detach 1 | . . 1 . Swap . | . . . . Drop 3 | . . . 3 Fire 20 | . . 15 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Rec / [Scr]) -7/Recycling History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Met a group of wandering Federalists 159 | -10/Materials | Discovered new exit (range 16) 173 | -10/Materials | Discovered new exit (range 3) 175 | -10/Materials | Entered Subcaves 175 | -10/Subcaves | Accompanied by 1 ally 176 | -10/Subcaves | Continued accompanying wandering Federalists (4) 176 | -10/Subcaves | Approached by a straggling Scientist 185 | -10/Subcaves | Learned 8 Materials zone layouts 208 | -10/Subcaves | Learned 8 Materials zone layouts 317 | -10/Subcaves | Build established: Mutant 396 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 464 | -10/Subcaves | Learned location of Zion (-6) 464 | -10/Subcaves | Met a Zionite searching for "candidates" 606 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 635 | -10/Subcaves | Core integrity fell below 50% 672 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 692 | -10/Subcaves | Discovered new exit (range 10) 737 | -10/Subcaves | Entered Recycling 742 | -7/Recycling | Lost 3 parts (2n1w) 907 | -7/Recycling | Core integrity fell below 20% 914 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- been tested and confirmed non-faulty, they are often distributed through the [Garrison] network for added security. >>Query(Garrison) Network of corridors linking [Complex 0b10] zones to facilitate movement of combat squads responding to threats. Major entrances are reinforced [Garrison Access] points. Garrisons also house the relays responsible for transmitting commands and remotely augmenting the system defenses of activated squads. >>Inventory(Prototypes) Retrieving prototype inventory records... No registered prototype stockpiles. 00891_ Dropped Sub. Monowheel. 00892_ Dropped Lgt. Assault Rifle. 00892_ Acquired System Shield. 00893_ Y-54 Guardian springs to life. 00895_ Acquired System Shield. 00899_ Ion Engine destroyed. 00904_ Destroyed Imp. Deuterium Engine. 00907_ R-06 Scavenger destroyed. 00910_ Sub. Shrapnel Launcher shoots sparks and powers down. 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