Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.26 @ 19:35:01 Player: Pitt Result: Destroyed by YD-KL0(z) with Makeshift Spear Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2886) 2886 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7716 Bonus ------- High Alert Combat Kills 246 Met Imprinter 300 Was Imprinted 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 73/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Hacking Suite Phasing AFG > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Heat Sink Advanced Weight Redist. System Improved Light Armor Plating System Restoration Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Makeshift Leg Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Machine Analyzer Advanced Visual Processing Unit Core Analyzer > --- WEAPON ----------- Plasma Rifle Gauss Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Improved Heat Sink Advanced Weight Redist. System Propulsion Shielding Improved Light Armor Plating Hacking Suite System Restoration Module Heavy Missile Launcher CR-A16's Pointy Stick [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Zio Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . . 1 2 . . . Utility 3 | . . 2 1 . . . . Weapon 1 | . . . . . 1 . . Parts Attached 119 | 8 11 24 40 22 9 1 4 Power 11 | 1 1 3 2 2 2 . . Engine 7 | 1 1 3 1 1 . . . Core 4 | . . . 1 1 2 . . Reactor . | . . . . . . . . Propulsion 28 | 2 . 5 14 5 1 1 . Treads 7 | . . 1 6 . . . . Leg 6 | 2 . 3 . . . 1 . Wheel 4 | . . . 4 . . . . Hover 10 | . . . 4 5 1 . . Flight 1 | . . 1 . . . . . Utility 34 | 3 2 7 15 3 1 . 3 Device 11 | 1 1 1 6 . . . 2 Storage 7 | 2 1 2 2 . . . . Processor 10 | . . 2 5 2 1 . . Hackware 2 | . . . 1 . . . 1 Protection 4 | . . 2 1 1 . . . Artifact . | . . . . . . . . Weapon 46 | 2 8 9 9 12 5 . 1 Energy Gun 8 | 1 1 2 1 1 2 . . Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 15 | 1 5 5 3 . 1 . . Ballistic Cannon 11 | . 1 1 1 6 2 . . Launcher 7 | . . 1 3 3 . . . Special Weapon 2 | . 1 . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 13 | . 1 5 1 2 1 . 3 Corrupted Parts 2 | . . . . . 1 . 1 System Corruption 12 | . . . . . 10 . 2 Parts Lost 30 | . . 2 3 7 6 . 12 Power 5 | . . . 1 1 1 . 2 Propulsion 10 | . . 1 1 1 3 . 4 Utility 8 | . . 1 1 3 . . 3 Weapon 7 | . . . . 2 2 . 3 Highest Loss Streak 7 | . . 1 2 3 6 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 99 95 95 97 80 91 83 Engine 7 | . 13 11 6 1 6 6 5 Core 2 | . . . 1 5 3 6 5 Treads 3 | . . 1 14 . . . . Leg 8 | . 28 18 2 . . 4 5 Wheel 1 | . . . 6 . . . . Hover 11 | . . . . 37 26 20 16 Device 8 | . 13 16 8 2 . . 5 Storage 9 | . 14 11 10 7 6 6 5 Processor 16 | . . 12 21 20 23 26 19 Protection 1 | . . 2 2 4 . . . Energy Gun 2 | . 1 1 2 1 4 6 5 Ballistic Gun 10 | . 23 17 10 1 2 6 5 Ballistic Cannon 4 | . 2 3 4 6 2 6 4 Naked Turns . | . . . . . . . . Heaviest Build 38 | 18 20 28 31 30 38 38 38 Greatest Support 64 | 20 20 20 64 40 40 25 37 Greatest Overweight (x) 8 | . . 2 2 . 1 1 8 Average Overweight (x) . | . . 1 . . . 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 10 Average Carried 8 | 3 7 8 9 9 9 10 9 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 6 7 10 9 10 10 10 5 Class Distribution -------------------- 54% | Mutant 32% | Scavenger-Mutant 7% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Zio Matter Collected 2680 | 346 170 327 946 462 313 76 40 Remotely 713 | . . . 713 . . . . Salvage Created 2929 | 270 183 606 960 568 288 54 . Parts 166 | 26 15 28 51 35 10 . 1 Haulers Intercepted 5 | . . 3 2 . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Zio Combat Hostiles Destroyed 52 | . 5 13 14 18 2 . . Guns 17 | . 5 6 6 . . . . Cannons 16 | . . 5 4 6 1 . . AOE 18 | . . 2 4 12 . . . Classes Destroyed 15 | 3 3 2 2 4 . . 1 Worker 6 | 2 . . 2 2 . . . Builder 4 | . . . 1 3 . . . Tunneler 9 | 7 . . 2 . . . . Hauler 5 | . . 3 2 . . . . Recycler 4 | 1 . . 2 . 1 . . Operator 3 | . . . 1 2 . . . Watcher 10 | . 3 1 4 1 1 . . Swarmer 3 | . 3 . . . . . . Grunt 35 | . 2 9 11 13 . . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 7 | . . 4 3 . . . . Hunter 4 | . . . . 2 2 . . Heavy 1 | . . . . 1 . . . Zionite 1 | . . . . . . . 1 Best Kill Streak 8 | 3 3 4 6 8 2 . . Combat Bots Only 6 | . 3 4 3 6 2 . . Max Kills in Single Turn 3 | 2 1 1 3 2 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 2 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Zio Damage Taken 4740 | . 224 561 705 1083 443 51 1673 Core 1265 | . 18 49 128 193 21 . 856 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 52 | . . . . 52 . . . Core Remaining (%) 85 | 100 92 87 76 72 . . . Volleys Fired 279 | 22 22 50 81 75 23 4 2 Largest 2 | 2 2 2 2 2 1 1 2 Hottest 103 | 60 100 62 79 103 55 75 75 Shots Fired 427 | 44 38 92 121 102 23 4 3 Gun 268 | 44 32 61 85 21 19 4 2 Cannon 129 | . 3 27 30 65 4 . . Launcher 26 | . . 4 6 16 . . . Special 4 | . 3 . . . . . 1 Kinetic 294 | 22 33 88 80 67 4 . . Thermal 68 | 22 5 . 35 . . 4 2 Explosive 27 | . . 4 6 16 . . 1 Electromagnetic 38 | . . . . 19 19 . . Robot Hit Streak 21 | 6 6 10 21 9 5 8 . Robot Miss Streak 5 | 2 3 4 4 5 2 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 277 | 26 20 61 96 52 18 4 . Core Hits 146 | 11 10 22 53 41 7 1 1 Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . Critical Strikes 6 | 1 . 3 1 . 1 . . Burn 1 | . . . 1 . . . . Destroy 3 | 1 . 2 . . . . . Blast 2 | . . 1 . . 1 . . Melee Attacks 6 | . . . 6 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . 6 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7956 | 314 303 1356 2065 3269 459 89 101 Guns 2921 | 314 269 671 1080 151 347 89 . Cannons 1820 | . 34 286 460 952 88 . . Explosions 3183 | . . 399 520 2166 . . 98 Melee . | . . . . . . . . Ramming 32 | . . . 5 . 24 . 3 Kinetic 3355 | 132 292 957 1075 811 88 . . Thermal 1360 | 182 11 . 465 613 . 89 . Explosive 2570 | . . 399 520 1553 . . 98 Electromagnetic 639 | . . . . 292 347 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 10 10 10 Average Corruption 9 | . . . . . 10 10 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . 3 10 4 Message Errors 3 | . . . . . . 1 2 Matter Fused 8 | . . . . . 2 4 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 3 | . . . . . 1 2 . Data Loss (minor) 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 325 | . . 18 . 307 . . . Projectiles 27 | . . 7 . 20 . . . Explosions 298 | . . 11 . 287 . . . Melee . | . . . . . . . . Knockbacks 11 | . . . 3 7 1 . . Impact . | . . . . . . . . Kinetic 11 | . . . 3 7 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 107 | . . . 2 93 11 . 1 Shots 2 | . . . . 2 . . . Rammed 6 | . . . 1 . 2 . 3 Targets Rammed 6 | . . . 1 . 2 . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 272 | . 36 36 199 211 83 272 41 Average Temperature 58 | . 8 9 98 64 39 108 19 Received Heat Transfer 1189 | . 30 228 387 183 . . 361 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 9 | . . . . . 9 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2173 | 425 25 . 1073 450 . 200 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Zio Peak Influence 982 | 50 174 370 331 982 520 . . Initial 480 | . 32 15 95 103 480 . . Average 216 | 26 48 133 178 485 506 . . Maximum Alert Level 3 | . . 1 1 3 2 . . Low Security (%) 58 | 100 100 73 54 17 . . . Level 1 21 | . . 26 45 14 . . . Level 2 18 | . . . . 63 100 . . Level 3 . | . . . . 4 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 4 2 7 . . . Investigation 4 | . . 2 . 2 . . . Extermination . | . . . . . . . . Reinforcement 7 | . 1 2 2 2 . . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Zio Distress Signals 4 | . . 1 1 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 11 18 24 26 4 . 36 Peak Tracking Total 30 | . 3 3 4 6 2 . 30 Tactical Retreats 5 | . . . . 1 . . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Zio Traps Triggered 3 | . 1 1 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Zio Machines Disabled 24 | . . . 1 22 1 . . Max in Single Turn 6 | . . . 1 6 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Zio Machines Accessed 20 | . 2 4 3 7 4 . . Terminals 12 | . 1 3 1 3 4 . . Fabricators 2 | . . . . 2 . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 4 | . 1 1 1 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 5 10 9 19 8 . . Successful 27 | . 3 3 3 14 4 . . Failed 24 | . 2 7 6 5 4 . . Catastrophic 6 | . . 2 1 1 2 . . Database Lockouts . | . . . . . . . . Manual 22 | . 2 6 1 7 5 . 1 Terminals 28 | . 2 8 1 9 8 . . Fabricators 5 | . . . . 5 . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 14 | . 3 2 6 3 . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . 3 . 6 3 . . Part Schematic 1 | . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . Open DSF 1 | . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . Repair Station Index 1 | . . 1 . . . . . Alert Level 1 | . . . . . 1 . . Locate Traps 2 | . . . . 1 1 . . Maintenance Status 1 | . . . . 1 . . . Security Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 4 | . . . . 4 . . . Load Schematic 2 | . . . . 2 . . . Build 2 | . . . . 2 . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks 5 | . 3 . 2 . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . 2 1 . . Terminals 1 | . . . . . 1 . . Assimilate 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Reject 1 | . . . . 1 . . . Mask 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 17 | . 1 4 3 5 4 . . Full Trace Events 3 | . . 1 . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . . . . 2 . . 14 Parts Built 3 | . . . . 3 . . . Authchips . | . . . . . . . . Time 167 | . . . . 167 . . . Total Part Build Rating 5 | . . . . 5 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 231 | . 231 . . . . . . Retrieved Matter 231 | . 231 . . . . . . Retrieved Components 2 | . . . 2 . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . 2 . . . . Non-combat 2 | . . . 2 . . . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . no_distress 3 | . . . 3 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Zio Total Allies 5 | . . . . . 1 . 4 Largest Group 4 | . . . . . 1 1 4 Highest-Rated Group 151 | . . . . . 10 10 151 Highest-Rated Ally 39 | . . . . . 10 10 39 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Zio Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Zio Turns Passed 5266 | 366 638 929 1292 773 331 278 659 Spaces Moved 3521 | 240 277 324 619 868 399 239 555 Core 88 | 7 . . . . . . 81 Treads 450 | . . 42 408 . . . . Legs 792 | 233 277 282 . . . . . Wheels 177 | . . . 177 . . . . Hover 2014 | . . . 34 868 399 239 474 Flight . | . . . . . . . . Fastest Speed 34 | 50 120 190 42 34 34 105 50 Average Speed 104 | 117 120 210 153 35 56 112 114 Slowest Speed 450 | 120 120 260 240 38 106 115 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 7 35 27 41 19 13 24 59 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 2 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 1 1 Spaces Dug 28 | . 3 . 20 5 . . . Terrain Destroyed 289 | . 3 30 36 217 . . 3 Melee . | . . . . . . . . Projectile 12 | . 3 3 1 5 . . . AOE 277 | . . 27 35 212 . . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Zio Total 4668 | 275 545 486 834 1232 480 245 571 Wait 614 | . 216 63 42 248 42 . 3 Move 3514 | 239 276 323 618 867 398 238 555 Hop . | . . . . . . . . Pick Up 49 | 5 6 12 13 7 4 1 1 Fast Attach 59 | 8 6 6 19 10 6 1 3 Attach 15 | . . 3 2 6 3 . 1 Detach 18 | 1 3 2 6 5 . . 1 Swap 45 | . 5 15 19 6 . . . Drop 63 | . 11 12 27 8 2 1 2 Fire 279 | 22 22 50 81 75 23 4 2 Melee 6 | . . . 6 . . . . Ram 6 | . . . 1 . 2 . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Zion History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 367 | -11/Scrapyard | Entered Materials 368 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 16) 1005 | -10/Materials | Entered another Materials area 1005 | -9/Materials | Evolved 2 slots: Utility x2 1359 | -9/Materials | Build established: Skirmisher 1640 | -9/Materials | Discovered new exit (range 18) 1814 | -9/Materials | Build established: Scavenger-Mutant 1934 | -9/Materials | Entered another Materials area 1934 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3025 | -8/Materials | Discovered new exit (range 20) 3226 | -8/Materials | Entered Factory 3226 | -7/Factory | Evolved 2 slots: Propulsion x2 3346 | -7/Factory | Fabricated Propulsion Shielding (x2) 3445 | -7/Factory | Build established: Mutant 3454 | -7/Factory | Garrison activated, responded to threat 3726 | -7/Factory | Fabricated Aerolev Unit? 3965 | -7/Factory | Discovered new exit (range 11) 3999 | -7/Factory | Entered another Factory area 3999 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4013 | -6/Factory | Lost 3 parts (1p1u1w) 4049 | -6/Factory | Spotted B-75 Beast 4183 | -6/Factory | System corruption reached 10% 4201 | -6/Factory | Lost 6 parts (1p3n2w) 4242 | -6/Factory | Discovered new exit (range 10) 4330 | -6/Factory | Entered Lower Caves 4330 | -6/Lower Caves | Accompanied by 1 ally 4602 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4608 | -6/Lower Caves | Entered Zion 4672 | -6/Zion | Found CR-A16's Pointy Stick 4687 | -6/Zion | System corruption cleaned by Quarantine Array 4847 | -6/Zion | Received a visual enhancement algorithm 4994 | -6/Zion | Imprinted 4996 | -6/Zion | Declared Zion's savior 5087 | -6/Zion | Found Prototype Special Weapon 5087 | -6/Zion | Identified RU-N14's Throwing Claymores 5139 | -6/Zion | Attacked by Zionites 5196 | -6/Zion | Lost 7 parts (2p4n1u) 5230 | -6/Zion | Core integrity fell below 50% 5250 | -6/Zion | Found Prototype Device 5250 | -6/Zion | Identified Phasing AFG 5255 | -6/Zion | Lost 4 parts (1u3w) 5265 | -6/Zion | Core integrity fell below 20% 5267 | -6/Zion | Destroyed by YD-KL0(z) with Makeshift Spear Last Messages --------------- 05228_ JF-9FA(z) heat damages Mak. Power Source. 05229_ BL-Z6G(z) heat short circuits Mak. Laser. 05229_ BL-Z6G(z) pulls a Mak. Hammer out of the Twisted Machinery. 05229_ T0-4BY(z) pulls a Mak. Laser out of the Twisted Machinery. 05233_ AB-USF(z) pulls a Mak. Laser out of the Twisted Machinery. 05234_ G8-TG5(z) pulls a Mak. Sword out of the Twisted Machinery. 05235_ 61-UF6(z) emerges from the Twisted Machinery. 05236_ 61-UF6(z) pulls a Mak. Spear out of the Twisted Machinery. 05237_ 70-5R1(z) pulls a Mak. Laser out of the Twisted Machinery. 05244_ OM-1TO(z) pulls a Mak. Spear out of the Twisted Machinery. 05245_ H3-R06(z) pulls a Mak. Hammer out of the Twisted Machinery. 05250_ Acquired Prototype Device. 05250_ Identified Phasing AFG. 05258_ Slammed into 1Y-6UK(z). 05261_ Knocked back. 05262_ Slammed into 1Y-6UK(z). 05264_ Critical hit (Impale). 05266_ Slammed into Q1-4YZ(z). 05267_ Core Analyzer destroyed. 05267_ System corrupted by crushing effect (+3). 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Coil Gun | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Mass Driver | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Propulsion Shielding | x2 | -7/Factory Aerolev Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldSuspensionBay Manual? 0 Play Time 01:15:00 Cumulative 136.0 hours Start 2022.11.26 @ 18:11:40 End 2022.11.26 @ 19:35:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6419795d-6b06-4a6f-9c96-3d8692bcde0d