Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 19:25:48 Player: skkpq Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (197) 985 Value Destroyed (7910) 7910 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3009) 3009 TOTAL SCORE: 19504 Bonus ------- High Alert Combat Kills 2041 Follower Combat Kills 1017 Aligned with FarCom 300 Friendly Fire -349 Cogmind --------- Core Integrity 0/1300 Matter 191/300 Energy 21/395 System Corruption 19% Temperature Warm (116) Movement Rolling (145) Ox3 Location -3/Testing Parts ------- > --- POWER (2) -------- Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (8) ------ Medium Storage Unit Advanced Target Analyzer Graphene Brace Advanced Force Field > --- WEAPON (6) ------- Dispersion Rifle > --- INVENTORY (10) --- Compact Wheel Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Weight Redist. System Advanced Particle Charger Advanced Force Field Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler > --- WEAPON ----------- Phase Gun Dispersion Rifle Long-range Phase Cannon Advanced KE Penetrator Hardcell Cannon Power Sword > --- INVENTORY -------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Graphene Brace Phase Gun Heavy Disruptor Cannon [Rating: 128] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Experimental Core Analyzer Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Slots Evolved 14 | . . . . . 4 2 . 2 . . . . . . 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Utility 6 | . . . . . 2 1 . . . . . . . . 1 1 . 1 . Weapon 4 | . . . . . 1 . . 1 . . . . . . 1 1 . . . Parts Attached 144 | 6 5 . 2 1 7 5 14 3 3 . 1 5 2 2 28 20 6 29 5 Power 22 | 1 1 . 1 . 1 . 1 1 . . . . . . 8 2 2 2 2 Engine 7 | 1 1 . 1 . . . . 1 . . . . . . 2 . . 1 . Core 12 | . . . . . 1 . 1 . . . . . . . 6 1 2 1 . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . 2 Propulsion 41 | 2 . . . 1 2 3 8 . 3 . . . . . 6 4 1 11 . Treads 29 | 2 . . . 1 2 1 8 . 2 . . . . . 5 4 1 3 . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . Wheel 11 | . . . . . . 2 . . 1 . . . . . 1 . . 7 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 36 | 1 1 . . . 2 2 4 . . . 1 1 2 1 3 7 2 7 2 Device 22 | . 1 . . . 1 1 2 . . . . 1 . 1 2 5 1 5 2 Storage 7 | 1 . . . . 1 1 1 . . . 1 . . . . 1 . 1 . Processor 3 | . . . . . . . . . . . . . 2 . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . 1 . . . . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 . 1 . 2 . 1 2 . . . 4 . 1 11 7 1 9 1 Energy Gun 18 | . . . . . 1 . . 2 . . . 1 . . 4 4 1 4 1 Energy Cannon 7 | . 1 . . . 1 . . . . . . . . . 3 . . 2 . Ballistic Gun 7 | 2 . . 1 . . . . . . . . 1 . . 1 1 . 1 . Ballistic Cannon 9 | . . . . . . . 1 . . . . 1 . . 3 2 . 2 . Launcher 2 | . 2 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 1 . . 2 . . . 1 2 . 2 2 . 2 1 Parts Lost 56 | . . . . . . . 3 . . . . . . . 7 8 1 31 6 Power 8 | . . . . . . . . . . . . . . . 2 2 . 3 1 Propulsion 16 | . . . . . . . . . . . . . . . 2 1 . 12 1 Utility 18 | . . . . . . . 3 . . . . . . . 1 3 1 6 4 Weapon 14 | . . . . . . . . . . . . . . . 2 2 . 10 . Highest Loss Streak 12 | . . . . . . . 1 . . . . . . . 3 4 1 12 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 95 85 84 85 89 86 76 73 73 84 86 86 89 97 99 85 45 Engine 4 | . 14 14 14 14 1 . . 6 6 6 6 6 6 6 . 4 . . . Core 5 | . . . . . 7 7 7 6 6 6 6 6 6 6 9 1 6 7 1 Treads 19 | . 28 28 28 28 23 19 29 26 13 13 13 13 13 13 14 19 21 13 2 Device 18 | . 13 14 14 14 17 22 23 26 26 26 26 26 16 13 15 18 15 18 15 Storage 8 | . 14 14 14 14 18 15 12 6 6 6 6 6 6 6 5 5 5 4 4 Processor 4 | . . . . . . . . . . . . . 9 13 11 10 10 9 12 Energy Gun 5 | . . . . . 6 . . 6 6 6 6 6 6 6 10 13 10 8 2 Energy Cannon 2 | . 3 14 9 . 1 7 6 . . . . . . . 3 1 . 1 . Ballistic Gun 5 | . 17 . 4 14 9 7 6 . . . . 5 6 6 . 3 5 4 . Ballistic Cannon 3 | . . . . . . . . 6 6 6 6 4 6 6 5 5 10 4 . Launcher 1 | . 6 14 9 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 6 6 6 5 5 5 2 . Peak Build Rating 128 | 6 7 7 24 24 35 47 57 64 81 82 82 82 85 87 108 118 114 128 85 Average Rating 67 | 4 6 7 12 23 33 43 47 63 74 81 82 65 80 85 101 112 112 111 68 On Entrance 57 | . 6 7 7 24 24 35 44 57 64 81 82 82 71 85 87 101 112 112 75 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 17 15 21 21 33 41 83 91 91 91 91 91 43 38 74 86 92 106 61 Greatest Support 140 | 40 40 40 40 40 60 68 96 88 140 140 140 140 140 140 140 110 110 103 75 Greatest Overweight (x) 34 | 3 . . . . . 1 1 1 3 . . . . . 2 . . 34 3 Average Overweight (x) . | 1 . . . . . . . 1 1 . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 8 8 8 8 8 10 10 9 9 10 10 10 10 10 10 10 10 10 9 Average Carried 8 | 4 7 8 7 8 7 9 9 7 7 9 9 9 9 9 9 8 9 8 7 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 8 8 8 10 10 7 7 10 10 10 10 10 9 10 10 8 7 Class Distribution -------------------- 30% | Scavenger-Gunner 20% | Mutant 15% | Scavenger-Executioner 13% | Gunner 7% | Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -6/Factory Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Scavenger-Executioner | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Matter Collected 3421 | 160 53 56 . 134 152 28 163 . 40 . 30 57 . 87 571 587 557 746 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10590 | . 58 . . 90 939 28 1692 . 1206 . 28 12 . 29 1086 2124 1167 2067 64 Parts 478 | . 13 . . 7 66 2 80 . 6 . . . . 2 53 95 37 112 5 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 13 | . . . . . 1 . 1 . . . . . . . 3 4 1 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 10 . 4 . . . . . Prevented 5 | . . . . . . . . . . . . 3 . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Combat Hostiles Destroyed 132 | . 6 . . 2 20 . 27 . 5 . 1 1 . 1 17 21 11 19 1 Melee 7 | . . . . . . . 1 . . . . 1 . . 2 2 . 1 . Guns 79 | . 4 . . 2 20 . 14 . . . . . . 1 6 13 6 12 1 Cannons 43 | . . . . . . . 11 . 5 . 1 . . . 9 6 5 6 . AOE 2 | . 2 . . . . . . . . . . . . . . . . . . Classes Destroyed 23 | . 2 . . 2 7 . 6 . 1 . . 1 . . 3 . 1 . . Worker 14 | . . . . . . . 3 . . . . . . . . 5 . 6 . Builder 15 | . . . . . 1 . 3 . . . . . . . 1 4 . 6 . Tunneler 3 | . 1 . . . . . . . . . . . . . . 1 . 1 . Hauler 2 | . . . . . . . 2 . . . . . . . . . . . . Recycler 14 | . . . . . . . 1 . . . . . . . 1 5 3 4 . Mechanic 4 | . . . . . . . 2 . . . . . . . 1 1 . . . Operator 4 | . . . . . 1 1 . . . . . . . . . . 1 1 . Watcher 9 | . . . . . 3 . 2 . . . . . . . 1 2 1 . . Swarmer 18 | . 6 . . . 4 . 3 . . . . . . 1 . 4 . . . Cutter 3 | . . . . . 3 . . . . . . . . . . . . . . Grunt 42 | . . . . 1 7 . 16 . . . . . . . 2 2 3 11 . Brawler 6 | . . . . 1 1 . 1 . . . . . . . . 2 1 . . Duelist 2 | . . . . . . . 1 . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . Sentry 20 | . . . . . 3 . 5 . . . 1 . . . 4 2 4 1 . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . Specialist 4 | . . . . . . . . . . . . . . . 2 . . 2 . Hunter 8 | . . . . . 1 . . . . . . . . . 3 2 . 2 . Programmer 17 | . . . . . . . 1 . . . . . . . 3 9 1 2 1 Heavy 2 | . . . . . 1 . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . . Compactor 5 | . . . . . . . . . 5 . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 19 | . 4 . . 2 8 1 17 . 5 . 1 1 . 1 5 7 6 19 1 Combat Bots Only 9 | . 3 . . 2 8 . 9 . 5 . 1 1 . 1 5 6 4 7 1 Max Kills in Single Turn 4 | . 2 . . 1 2 1 3 . 1 . 1 1 . 1 2 3 2 4 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Hostile Shots Fired 970 | . 52 . . . 31 . 121 . . . . 9 . 2 169 152 22 352 60 Missed 301 | . 17 . . . 9 . 39 . . . . 1 . . 50 45 10 108 22 Damage Taken 13111 | . 263 . . . 278 30 1118 . . . . 137 . 28 2633 2068 267 5464 825 Core 2051 | . 51 . . . 50 . 118 . . . . . . . 311 175 43 1187 116 Absorbed by Shields 225 | . . . . . . . . . . . . . . . . . 158 . 67 Ignored by Resistances 11 | . . . . . . 11 . . . . . . . . . . . . . Regen/Repaired (Parts) 161 | . . . . . . . 97 . 12 . . 33 . . 19 . . . . Core Remaining (%) 85 | 100 . . . 79 90 . 83 . . . . . . 100 68 . 81 . . Volleys Fired 246 | . 17 . . . 18 2 26 . 6 . 1 5 . 3 34 45 22 62 5 Largest 5 | . 2 . . . 1 1 1 . 1 . 1 3 . 3 4 5 5 5 1 Hottest 426 | . 50 . . . 80 80 80 . 75 . 75 156 . 146 296 371 309 426 88 Shots Fired 917 | . 28 . . 2 78 8 103 . 33 . 4 12 . 9 123 204 106 202 5 Gun 595 | . 25 . . 2 77 6 58 . 6 . 1 8 . 6 52 146 62 141 5 Cannon 319 | . . . . . 1 2 45 . 27 . 3 4 . 3 71 58 44 61 . Launcher 3 | . 3 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 514 | . 25 . . 2 60 6 77 . 27 . 3 7 . 6 49 86 65 101 . Thermal 319 | . . . . . 18 2 26 . 6 . 1 5 . . 48 92 19 97 5 Explosive 3 | . 3 . . . . . . . . . . . . . . . . . . Electromagnetic 81 | . . . . . . . . . . . . . . 3 26 26 22 4 . Robot Hit Streak 21 | . 6 . . 5 14 5 21 . 20 . 2 3 . 2 7 8 15 7 7 Robot Miss Streak 9 | . 3 . . . 2 2 2 . 3 . 2 6 . 2 9 5 4 8 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 . Autonomous 177 | . . . . 2 60 6 78 . 27 . 3 1 . . . . . . . Shots Hit Robots 585 | . 16 . . 2 57 6 87 . 30 . 3 11 . 4 82 125 57 102 3 Core Hits 340 | . 10 . . 2 32 2 46 . 10 . 2 4 . 4 76 58 31 62 1 Critical Kills 16 | . . . . . . . 3 . . . . . . . . 3 2 7 1 Critical Parts Destroyed 12 | . . . . . . . 2 . . . . . . . . 3 1 6 . Critical Strikes 51 | . . . . . 2 . 7 . . . . . . . 1 16 6 18 1 Burn 9 | . . . . . 2 . . . . . . . . . 1 4 . 2 . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . Destroy 27 | . . . . . . . 4 . . . . . . . . 6 3 13 1 Blast 12 | . . . . . . . 2 . . . . . . . . 5 2 3 . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 41 | . . . . . . . . . . . . 1 . . 16 18 3 3 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . 1 . . 16 18 3 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . 2 7 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23989 | . 351 . . 58 1797 169 4371 . 2426 . 212 303 . 83 2467 4910 2702 4041 99 Guns 11718 | . 121 . . 58 1757 144 1946 . 155 . 20 112 . 38 773 2710 1094 2691 99 Cannons 9550 | . . . . . . 25 2302 . 2271 . 192 153 . 45 1021 1257 1127 1157 . Explosions 903 | . 230 . . . . . 72 . . . . . . . 211 69 321 . . Melee 1712 | . . . . . . . . . . . . 38 . . 462 874 160 178 . Ramming 106 | . . . . . 40 . 51 . . . . . . . . . . 15 . Kinetic 14979 | . 121 . . 58 1557 144 3706 . 2271 . 192 200 . 45 822 2091 1647 2125 . Thermal 5979 | . . . . . 200 25 542 . 155 . 20 65 . . 821 1761 611 1680 99 Explosive 439 | . 230 . . . . . 72 . . . . . . . 137 . . . . Electromagnetic 774 | . . . . . . . . . . . . . . 38 225 184 284 43 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1712 | . . . . . . . . . . . . 38 . . 462 874 160 178 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 1 . . . . . . . 2 8 9 6 17 Average Corruption 4 | . . . . . . . 1 . . . . . . . 1 5 8 4 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . . 5 . . . . . . . 10 23 11 2 2 Message Errors 7 | . . . . . . . 1 . . . . . . . 2 3 1 . . Matter Fused 16 | . . . . . . . 2 . . . . . . . 5 5 3 . 1 Heat Flow Errors 11 | . . . . . . . 2 . . . . . . . 1 4 3 1 . Energy Discharges 8 | . . . . . . . . . . . . . . . 1 4 1 1 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . 1 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . 1 1 . . Weapon Failures 5 | . . . . . . . . . . . . . . . . 4 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1130 | . 34 . . . . . 345 . 84 . 40 2 . . 120 210 203 92 . Projectiles 638 | . . . . . . . 345 . 84 . 40 2 . . 2 44 31 90 . Explosions 131 | . 34 . . . . . . . . . . . . . 25 . 72 . . Melee 361 | . . . . . . . . . . . . . . . 93 166 100 2 . Knockbacks 33 | . . . . . . . 1 . 1 . . 1 . . 11 12 3 4 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . 1 . 1 . . 1 . . 11 12 3 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 258 | . . . . . . . . . . . . . . . 172 25 61 . . Shots 4 | . . . . . . . . . . . . . . . 2 1 1 . . Rammed 14 | . . . . . 6 . 7 . . . . . . . . . . 1 . Targets Rammed 18 | . . . . . 6 . 10 . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 3 . . . . . . . . . . 1 . Highest Temperature 771 | . . . . . 16 12 190 . . . . 12 . 15 685 408 422 771 188 Average Temperature 160 | . . . . . 7 7 49 . . . . 4 . 10 218 130 182 216 78 Received Heat Transfer 2156 | . . . . . 90 . 414 . . . . 45 . . 444 54 13 1096 . Effects 34 | . . . . . . . . . . . . . . . 12 . . 22 . Shutdowns 6 | . . . . . . . . . . . . . . . 6 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 . Interference 7 | . . . . . . . . . . . . . . . 6 . . 1 . Matter Decay 4 | . . . . . . . . . . . . . . . . . . 4 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (major) 7 | . . . . . . . . . . . . . . . . . . 7 . Damage (core) 5 | . . . . . . . . . . . . . . . . . . 5 . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . . . . Total Turns 4 | . . . . . . . . . . . . . . . 4 . . . . Longest Duration 4 | . . . . . . . . . . . . . . . 4 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 1 . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Melted 16 | . . . . . 2 . 2 . . . . . . . 1 8 . 3 . Heat Transferred 8803 | . . . . . 518 50 1050 . 130 . 15 55 . . 1234 2727 582 2331 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Peak Influence 1105 | . 195 75 . 80 541 275 764 279 119 83 . . . . 1086 1105 1016 817 460 Initial 509 | . . 75 . . 31 245 33 279 97 83 . . . . 75 509 467 435 445 Average 403 | . 84 75 . 79 162 236 317 279 109 83 . . . . 678 735 681 552 439 Maximum Alert Level 4 | . . . . . 2 1 3 1 . . . . . . 3 4 3 3 2 Low Security (%) 39 | 100 100 100 . 100 72 10 39 . 100 100 . . . . 23 . . . . Level 1 12 | . . . . . 13 89 32 100 . . . . . . 2 . . . . Level 2 24 | . . . . . 14 . 22 . . . . . . . 10 45 47 79 100 Level 3 22 | . . . . . . . 5 . . . . . . . 63 47 52 20 . Level 4 . | . . . . . . . . . . . . . . . . 6 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . . . 5 . 6 . . . . . . . 10 6 . 7 . Investigation 4 | . . . . . . . 2 . . . . . . . 1 . . 1 . Extermination 7 | . . . . . . . 1 . . . . . . . 1 3 . 2 . Reinforcement 13 | . . . . . 5 . 1 . . . . . . . 2 1 . 4 . Assault 5 | . . . . . . . 2 . . . . . . . 1 2 . . . Garrison 5 | . . . . . . . . . . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Distress Signals 10 | . . . . . . . 1 . . . . . . . 4 . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 6 . . 1 23 1 35 . 5 . 1 8 . 6 27 34 15 43 3 Peak Tracking Total 14 | . 3 . . 1 5 1 8 . 3 . 1 4 . 4 6 5 4 14 3 Tactical Retreats 10 | . . . . . . . 2 . . . . . . . 4 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Traps Triggered 11 | . . . . . . 1 6 1 . . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 2 . 1 . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Machines Disabled 21 | . 2 . . 1 2 . 2 . . . . . . . 4 3 7 . . Max in Single Turn 3 | . 2 . . 1 1 . 1 . . . . . . . 2 1 3 . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Machines Accessed 39 | . 2 . 4 . 4 4 8 . . . . 2 . 1 4 1 5 4 . Terminals 24 | . 2 . . . 3 2 7 . . . . . . 1 2 . 5 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . Total Hacks 126 | . 6 . 49 . 13 7 14 . . . . 2 . 1 9 5 12 8 . Successful 81 | . 3 . 49 . 8 4 4 . . . . 2 . 1 3 4 2 1 . Failed 45 | . 3 . . . 5 3 10 . . . . . . . 6 1 10 7 . Catastrophic 12 | . 1 . . . 2 2 3 . . . . . . . 1 . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 16 | . 5 . 1 . 5 3 . . . . . . . . . . . 2 . Terminals 48 | . 6 . . . 6 4 11 . . . . . . 1 4 . 12 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 3 . . . . . . . 3 . . . . Recycling Units 7 | . . . . . . 2 . . . . . . . . . 5 . . . Scanalyzers 9 | . . . . . 7 . . . . . . . . . . . . 2 . Garrison Access 5 | . . . . . . 1 . . . . . . . . 2 . . 2 . Terminal Hacks 65 | . 3 . 49 . 1 2 2 . . . . 2 . 1 2 . 2 1 . Record 52 | . . . 49 . . 1 . . . . . 1 . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . 2 . . . . 1 . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 1 . . . . . . . . . 1 . . 1 . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 2 . . . . . . . . . 4 . . . Process 1 | . . . . . . . . . . . . . . . . 1 . . . Report Inventory 2 | . . . . . . 1 . . . . . . . . . 1 . . . Retrieve Matter 3 | . . . . . . 1 . . . . . . . . . 2 . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . . . 3 4 7 . . . . . . . 2 . 4 4 . Full Trace Events 2 | . . . . . . . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 3 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . Time 22 | . . . . . . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 96 | . . . . . . . . . . . . . . . . 96 . . . Retrieved Matter 96 | . . . . . . . . . . . . . . . . 96 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Total Allies 26 | . . . . 1 . . 2 . 19 . . . 2 . . . 2 . . Largest Group 19 | . . . . 1 1 . 2 . 19 17 16 15 17 17 16 . 2 1 . Highest-Rated Group 684 | . . . . 31 31 . 62 . 684 628 603 557 626 626 601 . 197 151 . Highest-Rated Ally 159 | . . . . 31 31 . 31 . 50 50 50 50 51 51 51 . 159 151 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 174 | . . . . . . . 5 . 5 . 9 31 . 22 91 . 11 . . Total Damage 6084 | . . . . . . . 86 . 435 . 338 914 . 685 3215 . 411 . . Kills 37 | . . . . . . . 1 . 3 . . 6 . 6 19 . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Turns Passed 10006 | 67 355 236 909 368 769 449 807 54 281 213 525 718 283 749 1134 816 460 768 45 Spaces Moved 5475 | 33 183 148 565 225 420 313 416 22 167 122 319 424 166 459 575 347 220 330 21 Core 17 | 15 . . . . . . . . . . . . . . . . . 2 . Treads 5053 | 18 183 148 565 225 420 149 416 22 77 122 319 424 166 459 533 347 220 238 2 Legs 1 | . . . . . . . . . . . . . . . . . . 1 . Wheels 404 | . . . . . . 164 . . 90 . . . . . 42 . . 89 19 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 160 240 145 160 160 160 160 160 130 162 162 100 100 Average Speed 159 | 161 160 160 160 160 160 137 161 240 152 160 160 160 160 160 162 166 162 165 126 Slowest Speed 1750 | 200 160 160 160 160 160 240 240 240 240 160 160 160 160 160 245 170 162 1750 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 37 45 93 40 44 8 84 2 85 4 92 60 11 79 20 13 44 12 9 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . 1 1 . . . . . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . 1 . 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . . . . . 3 2 . 3 . . . . . Spaces Dug 12 | . . . . . . . . . . . . . . . . 1 . 11 . Terrain Destroyed 324 | . 11 . . . 44 3 58 . 3 . 1 1 . . 36 55 37 75 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Projectile 242 | . . . . . 44 3 36 . 3 . 1 1 . . . 51 28 75 . AOE 81 | . 11 . . . . . 22 . . . . . . . 36 3 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Res Tes Total 6258 | 44 226 147 572 233 496 332 518 26 189 140 333 455 184 467 699 453 260 450 34 Wait 144 | . . . . 7 34 . 40 . 7 16 9 8 13 . 8 1 . . 1 Move 5455 | 32 182 147 564 224 419 312 415 22 166 121 318 423 165 458 572 346 219 329 21 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . Pick Up 97 | 6 11 . 1 . 5 5 5 . 2 3 2 7 1 1 17 12 3 15 1 Fast Attach 89 | 6 3 . 1 1 6 5 11 . . . . 2 2 2 16 10 5 16 3 Attach 52 | . 2 . 1 . 1 . 3 3 3 . . 3 . . 12 9 1 12 2 Detach 4 | . . . . . . 1 . . 1 . . . . . 2 . . . . Swap 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . Drop 108 | . 11 . 5 1 7 7 8 1 4 . 2 6 3 3 21 11 7 10 1 Fire 246 | . 17 . . . 18 2 26 . 6 . 1 5 . 3 34 45 22 62 5 Melee 41 | . . . . . . . . . . . . 1 . . 16 18 3 3 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 18 | . . . . . 6 . 10 . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Sto) -7/Storage -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Extension -3/Research -3/Testing History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered Mines 462 | -10/Mines | Learned Materials emergency access door positions 646 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 647 | -10/Mines | Discovered new exit (range 5) 659 | -10/Mines | Entered Exiles 687 | -10/Exiles | Discovered new exit (range 15) 707 | -10/Exiles | Met 8R-AWN 731 | -10/Exiles | Met EX-HEX 797 | -10/Exiles | Met EX-DEC 900 | -10/Exiles | Visited The Gauntlet 1120 | -10/Exiles | Learned location of Zion (-6) 1168 | -10/Exiles | Met EX-BIN 1218 | -10/Exiles | Aligned with FarCom system 1219 | -10/Exiles | Given EX-Vault access code 1272 | -10/Exiles | Opened EX-Vault 1280 | -10/Exiles | Found Prototype Ballistic Gun 1280 | -10/Exiles | Identified AWS/Gauss 1293 | -10/Exiles | Found Prototype Ballistic Cannon 1331 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1496 | -10/Exiles | Discovered new exit (range 14) 1568 | -10/Exiles | Stole two prototypes: AWS/Gauss, AWS/Autocannon 1568 | -10/Exiles | Entered Mines 1612 | -9/Mines | Discovered new exit (range 14) 1747 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1797 | -9/Mines | Learned Materials security intel 1798 | -9/Mines | Received a Mining Laser from a helpful Derelict 1936 | -9/Mines | Entered Materials 1936 | -8/Materials | Accompanied by 1 ally 1936 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2313 | -8/Materials | Build established: Skirmisher 2497 | -8/Materials | Identified AWS/Autocannon 2562 | -8/Materials | Destroyed 8 combat bots 2649 | -8/Materials | Discovered new exit (range 11) 2705 | -8/Materials | Entered Factory 2705 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2707 | -7/Factory | FarCom data flow suspended 2967 | -7/Factory | Identified exit to Factory 3037 | -7/Factory | Discovered new exit (range 8) 3039 | -7/Factory | Build established: Tank 3154 | -7/Factory | Entered Storage 3244 | -7/Storage | Repaired Med. Treads 3771 | -7/Storage | Build established: Gunner 3849 | -7/Storage | AWS/Gauss suddenly broke down 3856 | -7/Storage | Discovered exit to Factory (range 16) 3862 | -7/Storage | Met a pair of Derelict thieves 3946 | -7/Storage | Destroyed 9 combat bots 3961 | -7/Storage | Entered Factory 3961 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4015 | -6/Factory | Sucked down chute 4015 | -6/Factory | Entered Waste 4020 | -6/Waste | Spotted C-40 Crusher 4025 | -6/Waste | Spotted C-40 Crusher 4027 | -6/Waste | Spotted C-40 Crusher 4032 | -6/Waste | Destroyed C-40 Crusher 4034 | -6/Waste | Destroyed C-40 Crusher 4052 | -6/Waste | Destroyed C-40 Crusher 4062 | -6/Waste | Spotted C-40 Crusher 4064 | -6/Waste | Destroyed C-40 Crusher 4069 | -6/Waste | Spotted C-40 Crusher 4080 | -6/Waste | Destroyed C-40 Crusher 4124 | -6/Waste | Warlord forces began an assault 4142 | -6/Waste | Spotted C-40 Crusher 4145 | -6/Waste | Allies destroyed C-40 Crusher 4234 | -6/Waste | Discovered new exit (range 12) 4296 | -6/Waste | Entered Factory 4296 | -6/Factory | Accompanied by 17 allies 4456 | -6/Factory | Build established: Scavenger-Gunner 4479 | -6/Factory | Discovered new exit (range 5) 4509 | -6/Factory | Entered Lower Caves 4509 | -6/Lower Caves | Accompanied by 16 allies 4572 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4681 | -6/Lower Caves | Identified exit to Lower Caves 5034 | -6/Lower Caves | Entered another Lower Caves area 5034 | -6/Lower Caves | Accompanied by 15 allies 5034 | -6/Lower Caves | Spotted 8C-ECR(f) 5036 | -6/Lower Caves | Encountered a Master Thief 5036 | -6/Lower Caves | AWS/Autocannon stolen by Master Thief 5580 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5654 | -6/Lower Caves | Discovered new exit (range 11) 5752 | -6/Lower Caves | Entered Zion 5752 | -6/Zion | Accompanied by 15 allies 5835 | -6/Zion | Found Prototype Processor 5835 | -6/Zion | Identified Exp. Armor Integrity Analyzer 5838 | -6/Zion | Found Prototype Processor 5838 | -6/Zion | Identified Exp. Core Analyzer 5872 | -6/Zion | Found Prototype Processor 5913 | -6/Zion | Discovered new exit (range 16) 5977 | -6/Zion | Gained Derelict followers 6035 | -6/Zion | Entered Proximity Caves 6035 | -5/Proximity Caves | Accompanied by 17 allies 6048 | -5/Proximity Caves | Spotted B-75 Beast 6053 | -5/Proximity Caves | Learned Factory stockpile data 6057 | -5/Proximity Caves | Allies destroyed B-75 Beast 6733 | -5/Proximity Caves | Discovered new exit (range 11) 6784 | -5/Proximity Caves | Entered Factory 6784 | -5/Factory | Accompanied by 16 allies 6784 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7076 | -5/Factory | Lost 3 allies 7084 | -5/Factory | First assault squad dispatched 7089 | -5/Factory | Build established: Gunner 7181 | -5/Factory | Garrison activated, responded to threat 7232 | -5/Factory | Lost 5 allies 7344 | -5/Factory | Lost 5 allies 7581 | -5/Factory | Lost 3 parts (1n1u1w) 7730 | -5/Factory | Garrison activated, responded to threat 7821 | -5/Factory | Discovered new exit (range 13) 7918 | -5/Factory | Entered another Factory area 7918 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8163 | -4/Factory | Lost 4 parts (1p1u2w) 8213 | -4/Factory | First assault squad dispatched 8655 | -4/Factory | Discovered new exit (range 14) 8734 | -4/Factory | Entered Extension 8758 | -4/Extension | Build established: Scavenger-Executioner 8866 | -4/Extension | Energy Cycler disabled 8866 | -4/Extension | Rescued a captive Derelict 8867 | -4/Extension | Rescued a captive Derelict 8869 | -4/Extension | Rescued a captive Derelict 8870 | -4/Extension | Rescued A7 8870 | -4/Extension | Rescued a captive Derelict 8871 | -4/Extension | Rescued a captive Derelict 8885 | -4/Extension | Rescued a captive Derelict 9059 | -4/Extension | Spotted B-86 Titan 9065 | -4/Extension | Destroyed B-86 Titan 9086 | -4/Extension | Spotted B-86 Titan 9104 | -4/Extension | Destroyed B-86 Titan 9133 | -4/Extension | Discovered new exit (range 15) 9194 | -4/Extension | Entered Research 9194 | -3/Research | Accompanied by 1 ally (A7) 9194 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9540 | -3/Research | Core integrity fell below 50% 9714 | -3/Research | Lost 3 parts (1n2u) 9729 | -3/Research | Destroyed 7 combat bots 9800 | -3/Research | Lost 10 parts (1p4n2u3w) 9883 | -3/Research | Core integrity fell below 20% 9925 | -3/Research | Lost 12 parts (1p4n2u5w) 9944 | -3/Research | Discovered new exit (range 9) 9962 | -3/Research | Entered Testing 9970 | -3/Testing | System corruption reached 10% 9975 | -3/Testing | Found Prototype Device 9975 | -3/Testing | Identified Exp. EM Disruption Field 10007 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired Adv. Force Field. Backup Plating I tumbles out of repair station. Backup Propulsion I tumbles out of repair station. System corrupted: Energy discharge (-1). Acquired Adv. Force Field. Door malfunctions. Backup Power I tumbles out of repair station. Backup Laser I tumbles out of repair station. U-05 Engineer repairs door. Backup Propulsion I tumbles out of repair station. Backup Power I tumbles out of repair station. Exp. Armor Integrity Analyzer destroyed. P-80 Master suffers critical hit (Destroy). P-80 Master destroyed. Exp. Core Analyzer destroyed. Adv. Coolant Injector destroyed. System corrupted: Matter fused (-6). 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"" #?????????????????? | | ?????+ ! *[ #?????????????????? | | ?????# ??????????????????? | | ?????# #### ??????????????????? | | ?????#### #??############??????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ???????? #????????????????????????????????? | | ???????# ## #????????????????????????????????? | | ???????# ?##+##????????????????????????????????? | | ???????# ??????????????????????????????????????? | | ???????####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 115 Energy Generation 37 Energy Capacity 520 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: EX 25 Weapon Cycling 20 Evasion (%) 40 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- Heat Sink | -10/Materials | Hacked Wheel | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Explorer Prison Break Safety First Challenges ------------ None Game ------ Seed RocketTechDetonator Manual? 0 Play Time 02:32:01 Cumulative 30.7 hours Start 2024.08.11 @ 16:50:50 End 2024.08.11 @ 19:25:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83674480-0c79-47c2-a6e2-d156fe42addd