Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 23:32:58 Player: Zedx Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (45) 225 Value Destroyed (1719) 1719 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6544 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 82/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Fission Core Target Analyzer Core Analyzer Weapon Cycler Peak State ------------ > --- POWER ------------ Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Weapon Cycler Weapon Cycler > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Improved Grenade Launcher > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Flak Gun Power Maul [Rating: 71] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Advanced Visual Processing Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Reflective Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 3 | . . 2 . . 1 . . . . . Weapon 4 | . . . . 1 . . . 1 2 . Parts Attached 72 | 5 6 2 . 17 10 1 6 25 . . Power 23 | 1 2 . . 4 5 . 1 10 . . Engine 15 | 1 1 . . 3 1 . 1 8 . . Core 8 | . 1 . . 1 4 . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . 1 . 2 1 . 2 2 . . Treads 8 | 2 . 1 . 2 . . 1 2 . . Leg . | . . . . . . . . . . . Wheel 2 | . . . . . 1 . 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 1 2 1 . 5 2 1 . 8 . . Device 9 | . 1 1 . 1 1 . . 5 . . Storage 6 | 1 1 . . 1 . 1 . 2 . . Processor 4 | . . . . 2 1 . . 1 . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 1 2 . . 6 2 . 3 5 . . Energy Gun 3 | . 2 . . 1 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 10 | 1 . . . 3 . . 2 4 . . Ballistic Cannon 2 | . . . . 1 1 . . . . . Launcher 2 | . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 2 . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 1 | . . . . . . . 1 . . . Parts Lost 34 | . 2 . . 8 . 6 . 17 1 . Power 7 | . 1 . . 1 . 1 . 3 1 . Propulsion 5 | . . . . 1 . 1 . 3 . . Utility 10 | . . . . 2 . 3 . 5 . . Weapon 12 | . 1 . . 4 . 1 . 6 . . Highest Loss Streak 10 | . 2 . . 8 . 6 . 10 1 . To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 78 | . 96 88 88 88 90 66 50 72 4 . Engine 7 | . 6 11 11 13 2 5 . 11 4 . Core 4 | . 6 . . 1 11 5 . . . . Treads 12 | . 28 22 22 17 9 4 7 9 . . Wheel 1 | . . . . . 5 6 4 . . . Device 12 | . 13 22 22 14 13 9 . 14 . . Storage 6 | . 14 11 11 9 7 5 . 1 . . Processor 9 | . . . . 7 15 15 15 11 . . Energy Gun 4 | . 11 11 11 9 3 . . . . . Ballistic Gun 12 | . 14 11 11 8 15 9 13 16 . . Ballistic Cannon 1 | . . . . 5 . 4 . . . . Launcher 1 | . . . . . . . 6 4 . . Naked Turns 187 | . . . . . . . . 50 15 122 Heaviest Build 55 | 12 30 31 31 47 55 53 17 47 3 . Greatest Support 140 | 40 40 43 43 43 43 28 70 140 3 3 Greatest Overweight (x) 10 | 2 . . . 1 1 1 1 10 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 6 14 15 15 15 15 11 5 5 5 5 Most Carried 15 | 3 9 10 10 15 15 15 5 5 5 5 Average Carried 8 | 1 5 8 10 12 14 11 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 1 9 10 10 15 15 5 5 5 5 5 Class Distribution -------------------- 55% | Skirmisher 31% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Matter Collected 1830 | 219 140 . . 374 126 423 62 486 . . Remotely 474 | . . . . . 113 361 . . . . Salvage Created 1711 | . 189 . . 475 122 293 88 544 . . Parts 85 | . 10 . . 20 13 3 6 33 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 35 | . 5 . . 14 1 1 1 13 . . Guns 27 | . 5 . . 8 1 . 1 12 . . Cannons 4 | . . . . 3 . 1 . . . . AOE 3 | . . . . 3 . . . . . . Classes Destroyed 12 | . 2 . . 3 3 1 1 2 . . Worker 4 | . . . . . . . 2 2 . . Builder 2 | . . . . . 2 . . . . . Recycler 1 | . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 5 | . . . . 3 . . . 2 . . Grunt 14 | . 5 . . 7 . . . 2 . . Duelist 2 | . . . . 1 . . . 1 . . Sentry 7 | . . . . 3 . . 1 3 . . Demolisher 2 | . . . . . . . . 2 . . Programmer 4 | . . . . . 1 . . 3 . . Compactor 1 | . . . . . . 1 . . . . Best Kill Streak 5 | . 3 . . 5 3 1 1 5 . . Combat Bots Only 5 | . 3 . . 5 1 1 1 4 . . Max Kills in Single Turn 2 | . 1 . . 2 2 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Hostile Shots Fired 544 | . 39 . . 109 6 8 27 272 29 54 Missed 160 | . 8 . . 33 2 . 12 73 10 22 Damage Taken 6081 | . 432 . . 1151 98 375 347 2648 244 786 Core 1810 | . 35 . . 129 . 106 31 506 217 786 Absorbed by Shields 37 | . . . . . . . . . 37 . Regen/Repaired (Parts) 223 | . . . . 223 . . . . . . Core Remaining (%) 80 | 100 86 . 100 76 . . 80 40 . . Volleys Fired 145 | . 22 . . 41 10 11 7 54 . . Largest 3 | . 2 . . 3 3 3 2 3 . . Hottest 111 | . 70 . . 109 111 96 56 84 . . Shots Fired 302 | . 44 . . 99 30 31 17 81 . . Gun 255 | . 44 . . 71 23 20 16 81 . . Cannon 44 | . . . . 26 7 11 . . . . Launcher 3 | . . . . 2 . . 1 . . . Special . | . . . . . . . . . . . Kinetic 228 | . 22 . . 58 20 31 16 81 . . Thermal 64 | . 22 . . 39 3 . . . . . Explosive 3 | . . . . 2 . . 1 . . . Electromagnetic 7 | . . . . . 7 . . . . . Robot Hit Streak 12 | . 11 . . 7 6 12 6 11 . . Robot Miss Streak 12 | . 3 . . 4 3 2 12 7 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 227 | . 33 . . 61 14 24 12 83 . . Core Hits 187 | . 13 . . 28 11 7 14 113 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 6 | . 2 . . 1 1 1 . 1 . . Burn 4 | . 2 . . 1 1 . . . . . Blast 1 | . . . . . . 1 . . . . Smash 1 | . . . . . . . . 1 . . Melee Attacks 7 | . . . . . . . . 7 . . Impact 7 | . . . . . . . . 7 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4825 | 5 523 . . 1240 376 524 232 1905 . 20 Guns 3240 | . 411 . . 565 169 250 174 1671 . . Cannons 703 | . . . . 409 20 274 . . . . Explosions 616 | . 109 . . 262 187 . 58 . . . Melee 226 | . . . . . . . . 226 . . Ramming 40 | 5 3 . . 4 . . . 8 . 20 Kinetic 3373 | . 184 . . 664 156 524 174 1671 . . Thermal 550 | . 227 . . 310 13 . . . . . Explosive 558 | . 109 . . 262 187 . . . . . Electromagnetic 78 | . . . . . 20 . 58 . . . Impact 226 | . . . . . . . . 226 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . . 4 3 21 22 9 . 1 Average Corruption 5 | . . . . 3 2 12 21 1 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . . . 13 5 7 19 7 . . Message Errors 14 | . . . . . 3 3 6 2 . . Matter Fused 14 | . . . . 9 . . 4 1 . . Heat Flow Errors 2 | . . . . . . 1 . 1 . . Energy Discharges 4 | . . . . 2 . . 1 1 . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . 2 1 . 1 . . Data Loss (major) 2 | . . . . . . . 1 1 . . Misfires 4 | . . . . . . . 4 . . . Alerts 2 | . . . . 1 . . 1 . . . Misdirections 2 | . . . . . . 1 1 . . . Weapon Failures 2 | . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 165 | . 114 . . . . . . 47 . 4 Projectiles . | . . . . . . . . . . . Explosions 114 | . 114 . . . . . . . . . Melee 51 | . . . . . . . . 47 . 4 Knockbacks 7 | . . . . 5 . . . 2 . . Impact 1 | . . . . . . . . 1 . . Kinetic 5 | . . . . 5 . . . . . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 344 | . 62 . . 4 41 . 228 . . 9 Shots 6 | . 1 . . 1 1 . 3 . . . Rammed 8 | 1 1 . . 1 . . . 1 . 4 Targets Rammed 8 | 1 1 . . 1 . . . 1 . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 340 | . 246 . . 340 132 322 8 255 . . Average Temperature 86 | . 92 . . 99 52 168 5 36 . . Received Heat Transfer 1314 | . 216 . . 567 . 9 42 387 . 93 Effects 2 | . . . . 2 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 2 . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 2 . . 3 1 . . . . . Heat Transferred 1924 | . 814 . . 999 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Peak Influence 176 | . 167 28 10 172 141 1 176 161 65 151 Initial 86 | . . 13 10 3 49 . . 86 30 31 Average 57 | . 60 16 10 75 33 . 99 64 44 81 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 3 . . 7 2 . . 11 . 3 Investigation 6 | . 2 . . . 1 . . 1 . 2 Extermination 4 | . . . . . 1 . . 3 . . Reinforcement 7 | . 1 . . 4 . . . 1 . 1 Assault . | . . . . . . . . . . . Garrison 9 | . . . . 3 . . . 6 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Distress Signals 6 | . 3 . . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 19 2 . 15 4 6 3 28 6 12 Peak Tracking Total 8 | . 7 2 . 6 1 5 1 6 5 8 Tactical Retreats 4 | . . . . . . . . 1 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Traps Triggered 9 | . 1 . . 2 3 . . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 1 | . 1 . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Machines Disabled 10 | . 2 . . . 4 . 4 . . . Max in Single Turn 3 | . 2 . . . 3 . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Machines Accessed 20 | . 4 1 . 3 5 . . 3 1 3 Terminals 15 | . 4 1 . 1 3 . . 2 1 3 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 51 | . 9 1 . 14 12 . . 7 1 7 Successful 24 | . 5 . . 10 6 . . 2 1 . Failed 27 | . 4 1 . 4 6 . . 5 . 7 Catastrophic 7 | . 1 1 . 1 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 12 | . 6 1 . . 4 . . . . 1 Terminals 33 | . 9 1 . 3 7 . . 5 1 7 Fabricators 5 | . . . . . 5 . . . . . Repair Stations 10 | . . . . 10 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 9 | . 2 . . 1 3 . . 2 1 . Record 2 | . . . . . 1 . . 1 . . Robot Analysis 1 | . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 2 | . 1 . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Network Status 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 8 | . . . . 8 . . . . . . Scan Component 4 | . . . . 4 . . . . . . Repair 4 | . . . . 4 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 . . . . . Terminals 3 | . 3 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Detonate 2 | . 2 . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . Report 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 18 | . 3 1 . 3 5 . . 3 . 3 Full Trace Events 5 | . 1 . . . 1 . . 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . 4 . . . . . . Time 104 | . . . . 104 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Total Allies 2 | . . . . . 1 1 . . . . Largest Group 1 | . . . . . 1 1 . . . . Highest-Rated Group 31 | . . . . . 10 31 . . . . Highest-Rated Ally 31 | . . . . . 10 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . 15 . . . . Total Damage 253 | . . . . . . 253 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Turns Passed 4977 | 86 520 122 24 967 1224 145 399 1316 52 122 Spaces Moved 2822 | 51 252 74 16 398 632 118 319 646 81 235 Core 494 | 16 . . . . . 48 . 114 81 235 Treads 1536 | 35 252 74 16 398 188 . 64 509 . . Legs . | . . . . . . . . . . . Wheels 792 | . . . . . 444 70 255 23 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 50 100 50 50 50 Average Speed 132 | 145 160 160 160 172 128 85 113 156 50 50 Slowest Speed 550 | 160 160 160 160 240 240 115 160 550 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 3 38 7 5 25 18 87 10 17 3 37 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 109 | . 7 . . 20 32 1 49 . . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . 2 . 1 . . . . AOE 106 | . 7 . . 18 32 . 49 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Ext Total 3846 | 63 325 77 15 601 1042 144 342 906 92 239 Wait 597 | 1 25 . . 110 330 4 . 127 . . Move 2814 | 50 252 73 15 397 632 117 318 645 80 235 Hop . | . . . . . . . . . . . Pick Up 121 | 6 16 2 . 27 27 5 9 28 1 . Fast Attach . | . . . . . . . . . . . Attach 56 | 5 4 1 . 13 6 1 6 20 . . Detach 5 | . . . . . 1 . . 4 . . Swap 16 | . 2 1 . 4 4 . . 5 . . Drop 60 | . 4 . . 8 24 6 2 15 1 . Fire 145 | . 22 . . 41 10 11 7 54 . . Melee 7 | . . . . . . . . 7 . . Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush 3 | 1 . . . 1 . . . 1 . . Escape Stasis 18 | . . . . . 8 . . . 10 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Utility x2 650 | -9/Materials | Discovered new exit (range 15) 729 | -9/Materials | Entered Mines 736 | -9/Mines | Discovered new exit (range 9) 753 | -9/Mines | Entered Materials 753 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 775 | -8/Materials | Repaired Lgt. Treads 801 | -8/Materials | Repaired Assault Rifle 830 | -8/Materials | Repaired Lgt. Treads 858 | -8/Materials | Repaired Lgt. Treads 1251 | -8/Materials | Garrison activated, responded to threat 1452 | -8/Materials | Lost 8 parts (1p1n2u4w) 1570 | -8/Materials | Identified exit to Factory 1720 | -8/Materials | Entered Factory 1720 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1911 | -7/Factory | Build established: Skirmisher 1914 | -7/Factory | Noticed a derelict Sapper rigging charges 2863 | -7/Factory | Fabricated A-02 Transporter (x1) 2944 | -7/Factory | Sucked down chute 2944 | -7/Factory | Entered Waste 2945 | -7/Waste | Met a frightened Derelict 2950 | -7/Waste | Spotted C-40 Crusher 2959 | -7/Waste | EMP discharged 2959 | -7/Waste | System corruption reached 10% 2970 | -7/Waste | Destroyed C-40 Crusher 2993 | -7/Waste | Spotted C-40 Crusher 3002 | -7/Waste | Spotted C-40 Crusher 3020 | -7/Waste | Spotted C-40 Crusher 3024 | -7/Waste | 1 allies followed down the chute 3028 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3034 | -7/Waste | Crushed by Compactor (1 part destroyed) 3037 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3042 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3045 | -7/Waste | Crushed by Compactor (1 part destroyed) 3051 | -7/Waste | Crushed by Compactor (1 part destroyed) 3055 | -7/Waste | Spotted C-40 Crusher 3059 | -7/Waste | EMP discharged 3065 | -7/Waste | Spotted C-40 Crusher 3080 | -7/Waste | Discovered new exit (range 19) 3082 | -7/Waste | Lost 6 parts (1p1n3u1w) 3089 | -7/Waste | Identified exit to Factory 3089 | -7/Waste | Entered Factory 3246 | -7/Factory | Discovered new exit (range 15) 3278 | -7/Factory | Discovered new exit (range 11) 3456 | -7/Factory | Identified exit to Lower Caves 3487 | -7/Factory | Identified exit to Factory 3488 | -7/Factory | Entered another Factory area 3488 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3812 | -6/Factory | Build established: Gunner 4311 | -6/Factory | Build established: Skirmisher 4436 | -6/Factory | Assembled infested ambush trap array 4526 | -6/Factory | Lost 10 parts (1p2n3u4w) 4594 | -6/Factory | Garrison activated, responded to threat 4645 | -6/Factory | Lost 4 parts (2p1n1w) 4750 | -6/Factory | Core integrity fell below 50% 4771 | -6/Factory | Build established: Mutant 4772 | -6/Factory | Lost 3 parts (2u1w) 4791 | -6/Factory | Discovered new exit (range 9) 4804 | -6/Factory | Entered another Factory area 4804 | -5/Factory | Evolved 2 slots: Weapon x2 4844 | -5/Factory | Discovered new exit (range 6) 4856 | -5/Factory | Entered Extension 4955 | -5/Extension | Spotted B-75 Beast 4959 | -5/Extension | Spotted B-75 Beast 4964 | -5/Extension | Core integrity fell below 50% 4973 | -5/Extension | Core integrity fell below 20% 4978 | -5/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04918_ T-07 Excavator enters Transfer Station. 04959_ Penetrated by Slug. 04963_ Slug penetrates Wall. 04964_ Connecting with Door Terminal... 04964_ ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. 04964_ Slug penetrates Sealed Heavy Doors. 04966_ Knocked back. 04968_ Slug penetrates U-05 Engineer. 04970_ Penetrated by Slug. 04970_ Slug penetrates Wall. 04972_ Slug penetrates U-05 Engineer. 04972_ U-05 Engineer suffers critical hit (Destroy). 04972_ U-05 Engineer destroyed. 04972_ Slug penetrates Wall. 04974_ Penetrated by Slug. 04974_ Slug penetrates T-07 Excavator. 04974_ T-07 Excavator destroyed. 04975_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ##?# ????????????????????????????????????????????? | | ### ##??????????????????????????????????????????? | | "" ""#?????????????????????????????????????????? | | " " #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ############################??????????????? | | @ ????????? | | % ????????? | | ????????? | | !%=t k h ?????????? | | *% t k h h A ?????????? | | ################################??????????? | | #?????????????????????????????????????????? | | % #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "####"##?????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Weapon Cycling 30 Evasion (%) 50 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorIntegrityThruster Manual? 0 Play Time 00:48:16 Cumulative 26.3 hours Start 2024.04.28 @ 22:00:19 End 2024.04.28 @ 23:32:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94138606-3187-4b55-8049-6644d4f16815