Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 09:42:26 Player: NeoBioHazard Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (83) 415 Value Destroyed (1985) 1985 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (66) 66 TOTAL SCORE: 9766 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/1600 Matter 181/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Maul Thunder Hammer Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Transmission Jammer Advanced ECM Suite Cloaking Device > --- WEAPON ----------- Thunder Hammer Sigix Broadsword > --- INVENTORY -------- Compact Particle Reactor Light Quantum Reactor Advanced Sensor Array Powered Hammer Power Maul [Rating: 167] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Power Maul Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . . . 1 1 1 . . 1 . . 2 Utility 10 | . . 2 . 1 1 1 . 2 1 . 2 . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 133 | 6 2 8 3 10 39 10 11 8 8 7 9 12 Power 18 | 1 . 1 . 1 3 1 1 1 1 2 3 3 Engine 3 | 1 . 1 . . 1 . . . . . . . Core 7 | . . . . 1 2 1 1 1 . 1 . . Reactor 8 | . . . . . . . . . 1 1 3 3 Propulsion 38 | 2 . 2 2 2 13 4 3 1 3 2 2 2 Treads . | . . . . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . Wheel 4 | . . . . . 4 . . . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight 29 | . . . 2 2 8 4 3 1 3 2 2 2 Utility 52 | 1 2 2 1 5 13 4 5 6 4 2 3 4 Device 33 | . . 2 1 2 6 2 3 6 4 . 3 4 Storage 5 | 1 1 . . . 3 . . . . . . . Processor 11 | . 1 . . 2 3 2 1 . . 2 . . Hackware 3 | . . . . 1 1 . 1 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 . 3 . 2 10 1 2 . . 1 1 3 Energy Gun 8 | 2 . 2 . . 4 . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 9 | . . 1 . . 1 1 2 . . . 1 3 Slashing Weapon 4 | . . . . 2 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . 2 1 2 . 1 1 2 . Parts Lost 50 | . . 3 . 3 22 5 1 . 4 . . 12 Power 6 | . . . . . 3 . . . 1 . . 2 Propulsion 18 | . . 1 . 1 9 3 . . 2 . . 2 Utility 19 | . . 2 . 2 5 1 1 . 1 . . 7 Weapon 7 | . . . . . 5 1 . . . . . 1 Highest Loss Streak 11 | . . 3 . 3 6 2 1 . 4 . . 11 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 84 | . 94 93 55 75 80 86 92 98 99 87 76 56 Engine 4 | . 14 11 11 3 3 . . . . . . . Core 3 | . . . . 5 3 6 8 10 4 7 1 . Leg 5 | . 28 20 . . . . . . . . . . Wheel 3 | . . . . . 11 . . . . . . . Flight 14 | . . . 22 27 11 26 27 26 27 20 14 10 Device 12 | . . 19 11 14 12 11 8 19 22 19 19 17 Storage 3 | . 14 11 . . 3 . . . . . . . Processor 16 | . 8 8 . 10 16 26 24 21 19 22 21 15 Hackware 3 | . . . . 5 5 6 5 5 4 4 4 . Energy Gun 6 | . 28 19 . . 5 . . . . . . . Impact Weapon 4 | . . 2 11 1 1 6 14 15 14 5 4 3 Slashing Weapon 1 | . . . . 7 1 . . . . 3 4 2 Peak Build Rating 167 | 6 7 19 20 37 47 53 81 93 114 142 159 167 Average Rating 49 | 4 6 17 11 28 31 49 70 87 109 133 150 113 On Entrance 54 | . 6 7 14 11 30 46 50 74 91 91 142 149 Naked Turns 83 | . . . . . . . . . . . . 83 Heaviest Build 53 | 14 29 31 8 14 32 13 27 29 36 43 47 53 Greatest Support 65 | 20 20 20 10 15 58 25 30 29 40 47 48 65 Greatest Overweight (x) 4 | 1 1 2 . . 4 . . . 1 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 10 5 5 5 5 5 5 5 Average Capacity 7 | 7 14 15 5 5 7 5 5 5 5 5 5 5 Most Carried 13 | 2 4 13 12 5 9 5 5 5 5 5 5 5 Average Carried 4 | 1 3 10 5 4 4 4 4 4 4 3 4 3 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 2 4 12 5 3 4 5 5 5 5 5 5 2 Class Distribution -------------------- 26% | Mutant 23% | Scout 13% | Sprinter 11% | Infiltrator-Ninja 8% | Ninja 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Sprinter | -5/Factory Ninja | -4/Factory Ninja | -3/Research Infiltrator-Ninja | -3/Quarantine Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Matter Collected 1389 | 256 24 60 48 70 475 95 113 80 20 32 102 14 Remotely . | . . . . . . . . . . . . . Salvage Created 2640 | . 96 334 58 141 830 525 367 102 85 32 30 40 Parts 106 | . 6 14 1 9 37 15 9 2 4 3 3 3 Haulers Intercepted 7 | . 1 . . 1 . 1 3 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 34 | . . 6 . 2 19 7 . . . . . . Melee 9 | . . . . 2 4 3 . . . . . . Guns 11 | . . 5 . . 6 . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . AOE 3 | . . . . . 3 . . . . . . . Classes Destroyed 12 | . 3 4 . 1 2 1 . . . 1 . . Worker 6 | . . 1 1 . 2 . 1 1 . . . . Builder 6 | . . . . . . 4 2 . . . . . Tunneler 12 | . 1 . 2 . 3 2 4 . . . . . Hauler 7 | . 1 . . 1 . 1 3 1 . . . . Recycler 1 | . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . 2 . . Watcher 15 | . 1 1 . 2 1 5 . . 3 . 1 1 Swarmer 17 | . . . . 2 11 4 . . . . . . Grunt 7 | . . 2 . . 5 . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 5 | . . 3 . . 2 . . . . . . . Programmer 4 | . . . . . 1 3 . . . . . . Best Kill Streak 7 | . 1 3 3 2 7 4 3 2 1 1 1 1 Combat Bots Only 4 | . . 3 . 2 4 4 . . . . . . Max Kills in Single Turn 2 | . 1 2 1 1 2 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee 1 | . . . . 1 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 631 | . . 28 . 38 241 62 5 . 29 1 . 227 Missed 274 | . . 8 . 20 99 21 2 . 15 1 . 108 Damage Taken 7073 | . 91 612 . 453 2001 563 298 . 216 . . 2839 Core 2883 | . 20 57 . 127 689 217 140 . 13 . . 1620 Absorbed by Shields 53 | . . . . . . . . . 53 . . . Regen/Repaired (Parts) 52 | . . . . . . . . . . . . 52 Core Remaining (%) 81 | 100 92 . 85 76 1 74 86 100 . 99 100 . Volleys Fired 76 | . 13 15 . . 48 . . . . . . . Largest 2 | . 2 2 . . 2 . . . . . . . Hottest 145 | . 100 122 . . 145 . . . . . . . Shots Fired 120 | . 25 30 . . 65 . . . . . . . Gun 104 | . 25 30 . . 49 . . . . . . . Cannon 9 | . . . . . 9 . . . . . . . Launcher 7 | . . . . . 7 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 15 | . . . . . 15 . . . . . . . Thermal 92 | . 25 30 . . 37 . . . . . . . Explosive 7 | . . . . . 7 . . . . . . . Electromagnetic 6 | . . . . . 6 . . . . . . . Robot Hit Streak 16 | . 4 13 . . 16 . . . . . . . Robot Miss Streak 4 | . 4 1 . . 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 168 | . 8 26 3 12 61 32 12 4 4 2 1 3 Core Hits 61 | . 4 11 . 4 31 3 2 1 2 1 1 1 Critical Kills 4 | . . . . . . 1 1 1 1 . . . Critical Parts Destroyed 18 | . . . 1 . 4 8 4 1 . . . . Critical Strikes 26 | . . 2 1 1 5 9 5 2 1 . . . Burn 2 | . . 2 . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . Smash 22 | . . . 1 . 4 9 5 2 1 . . . Sever 1 | . . . . 1 . . . . . . . . Melee Attacks 236 | . . 7 3 27 38 62 28 7 35 13 3 13 Impact 172 | . . 7 3 . 18 62 28 7 35 10 . 2 Slashing 64 | . . . . 27 20 . . . . 3 3 11 Piercing . | . . . . . . . . . . . . . Sneak Attacks 29 | . . . 3 1 4 6 11 3 . 1 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks 6 | . . . . . . . 1 1 4 . . . Damage Inflicted 8346 | . 99 482 166 538 2152 2037 1428 500 325 263 76 280 Guns 1295 | . 99 482 . . 714 . . . . . . . Cannons 160 | . . . . . 160 . . . . . . . Explosions 278 | . . . . . 278 . . . . . . . Melee 6596 | . . . 166 538 983 2037 1428 500 325 263 76 280 Ramming 17 | . . . . . 17 . . . . . . . Kinetic 192 | . . . . . 192 . . . . . . . Thermal 1190 | . 99 482 . . 609 . . . . . . . Explosive 278 | . . . . . 278 . . . . . . . Electromagnetic 73 | . . . . . 73 . . . . . . . Impact 5362 | . . . 166 . 643 2037 1428 500 325 263 . . Slashing 1234 | . . . . 538 340 . . . . . 76 280 Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . 2 7 7 8 3 6 . . . . . 21 Average Corruption 3 | . 1 7 7 8 2 4 . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . 6 3 1 1 23 8 . . . . . 9 Message Errors 10 | . 1 1 . . 5 2 . . . . . 1 Matter Fused 6 | . . 1 . . 3 1 . . . . . 1 Heat Flow Errors 8 | . 1 . . 1 5 1 . . . . . . Energy Discharges 3 | . . 1 . . 1 1 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 12 | . 2 . 1 . 5 2 . . . . . 2 Data Loss (major) 2 | . 1 . . . 1 . . . . . . . Alerts 2 | . . . . . 1 . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 3 | . 1 . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3001 | . . . 111 60 602 1121 798 49 86 139 . 35 Projectiles 22 | . . . . . 8 14 . . . . . . Explosions 7 | . . . . . 7 . . . . . . . Melee 2972 | . . . 111 60 587 1107 798 49 86 139 . 35 Knockbacks 15 | . . . . . 4 7 3 . 1 . . . Impact 13 | . . . . . 3 6 3 . 1 . . . Kinetic . | . . . . . . . . . . . . . Secondary 2 | . . . . . 1 1 . . . . . . Self-Inflicted Damage 98 | . . . . . 98 . . . . . . . Shots 5 | . . . . . 5 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 417 | . 171 291 294 120 417 198 17 . 90 . 362 . Average Temperature 76 | . 49 99 145 69 138 50 5 . 22 . 173 . Received Heat Transfer 540 | . . 90 . 18 411 . . . . . . 21 Effects 3 | . . . . . 1 . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . 1 . Interference 2 | . . . . . 1 . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 23 | . . . 2 . 5 10 5 . 1 . . . Combat Hostiles 7 | . . . . . 3 4 . . . . . . Parts Fried 49 | . . . 2 . 6 22 15 2 . 2 . . Impact Corruptions 88 | . . . 4 . 15 43 20 1 2 3 . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 11 | . 2 6 . . 3 . . . . . . . Heat Transferred 2738 | . 296 1184 . . 1258 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Peak Influence 602 | . 35 232 81 392 602 329 306 161 232 240 205 305 Initial 294 | . . 14 6 31 164 294 161 149 84 124 135 122 Average 208 | . 16 105 44 217 343 196 224 156 170 180 164 233 Maximum Alert Level 2 | . . 1 . 1 2 1 1 . 1 1 1 1 Low Security (%) 48 | 100 100 73 100 49 3 62 27 100 75 73 88 30 Level 1 42 | . . 26 . 50 70 37 72 . 24 26 11 69 Level 2 8 | . . . . . 26 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 9 3 . . 2 1 . 1 Investigation . | . . . . . . . . . . . . . Extermination 5 | . . . . . 3 1 . . . . . 1 Reinforcement 11 | . . . . . 6 2 . . 2 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Distress Signals 4 | . . 1 . . 2 . . . . 1 . . Communications Jammed 30 | . . . . . . . . . 4 4 . 22 Distress Signals 30 | . . . . . . . . . 4 4 . 22 Times Spotted 164 | . 3 8 3 22 64 16 4 . 14 4 1 25 Peak Tracking Total 12 | . 1 3 3 8 8 5 3 . 12 3 1 12 Tactical Retreats 29 | . . . 1 5 13 1 2 . . 2 . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 7 | . 2 . . 1 . . 1 . 2 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 3 | . . . . . 2 . . . . 1 . . Max in Single Turn 2 | . . . . . 2 . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 10 | . . . 1 1 2 2 1 . 1 1 . 1 Terminals 6 | . . . 1 . 2 1 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . 1 . . 1 Total Hacks 19 | . . . 1 2 4 4 1 . 1 4 . 2 Successful 9 | . . . 1 . 3 2 1 . 1 1 . . Failed 10 | . . . . 2 1 2 . . . 3 . 2 Catastrophic 1 | . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 12 | . . . 1 . 4 2 1 . . 4 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . 2 . . 1 . . 2 Terminal Hacks 7 | . . . 1 . 3 1 1 . . 1 . . Record 2 | . . . 1 . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . 1 . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . 1 1 1 . 1 . . 1 . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Turns Passed 5720 | 63 710 506 106 202 1818 766 339 128 319 208 192 363 Spaces Moved 7507 | 44 349 214 276 360 2050 1169 724 328 532 333 398 730 Core 193 | 4 . . . . 25 . . . . . . 164 Treads . | . . . . . . . . . . . . . Legs 603 | 40 349 214 . . . . . . . . . . Wheels 783 | . . . . . 783 . . . . . . . Hover 9 | . . . . . 9 . . . . . . . Flight 5919 | . . . 276 360 1233 1169 724 328 532 333 398 566 Fastest Speed 24 | 50 120 190 32 29 27 24 26 28 24 29 33 34 Average Speed 50 | 120 188 193 32 29 58 26 27 28 24 32 37 40 Slowest Speed 355 | 190 190 260 32 29 355 30 28 28 31 34 39 122 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 23 | . . . . 4 4 5 . . 1 . 5 4 Cave-ins Triggered 2 | . . 1 . 1 . . . . . . . . Exploration Rate (%) 33 | 4 68 18 82 31 58 40 24 8 18 36 15 27 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . Spaces Dug 99 | . . 5 . 10 17 23 13 . 14 8 1 8 Terrain Destroyed 111 | . . 5 . 10 29 23 13 . 14 8 1 8 Melee 94 | . . 5 . 10 12 23 13 . 14 8 1 8 Projectile . | . . . . . . . . . . . . . AOE 17 | . . . . . 17 . . . . . . . Terrain Rammed 1 | . . . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Acc Total 8856 | 51 376 261 291 403 2524 1499 816 352 672 413 430 768 Wait 808 | . 9 8 . 3 328 254 46 10 71 51 15 13 Move 7449 | 43 348 213 275 351 2041 1158 723 327 529 332 387 722 Hop 23 | . . . . 4 4 5 . . 1 . 5 4 Pick Up 49 | 2 3 9 . 2 11 4 6 1 4 5 2 . Fast Attach 65 | 6 1 . 1 7 24 6 2 3 3 3 5 4 Attach 32 | . 1 3 . 2 10 2 4 1 1 2 1 5 Detach 9 | . . . . . 4 1 . . 1 . 1 2 Swap 37 | . . 5 2 1 6 2 5 4 4 2 3 3 Drop 63 | . 1 1 10 6 9 5 6 2 7 6 8 2 Fire 76 | . 13 15 . . 48 . . . . . . . Melee 217 | . . 7 3 27 38 62 24 4 24 12 3 13 Ram 1 | . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . 27 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 328 | -10/Materials | Identified exit to Materials 461 | -10/Materials | Discovered exit to Materials (range 5) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Utility x2 1178 | -9/Materials | Crushed by falling debris 1209 | -9/Materials | Lost 3 parts (1n2u) 1238 | -9/Materials | Discovered new exit (range 16) 1280 | -9/Materials | Entered Mines 1287 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1362 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1363 | -9/Mines | Found Prototype Device 1363 | -9/Mines | Identified Exp. Sensor Array 1371 | -9/Mines | Identified exit to Materials 1386 | -9/Mines | Entered Materials 1386 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1573 | -8/Materials | Crushed by falling debris 1583 | -8/Materials | Discovered new exit (range 16) 1587 | -8/Materials | Identified exit to Factory 1588 | -8/Materials | Entered Factory 1588 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1604 | -7/Factory | Lost 3 parts (1n2u) 1825 | -7/Factory | Build established: Scout 1834 | -7/Factory | Lost 3 parts (2n1w) 1925 | -7/Factory | Lost 6 parts (1p2n2u1w) 2256 | -7/Factory | Build established: Scavenger-Mutant 2503 | -7/Factory | Discovered new exit (range 10) 2510 | -7/Factory | Identified exit to Storage 2725 | -7/Factory | Build established: Scavenger-Skirmisher 2831 | -7/Factory | Core integrity fell below 50% 2986 | -7/Factory | Discovered new exit (range 5) 3276 | -7/Factory | Core integrity fell below 20% 3280 | -7/Factory | Lost 3 parts (1n2u) 3406 | -7/Factory | Entered another Factory area 3406 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3750 | -6/Factory | Build established: Scout 3889 | -6/Factory | Found Prototype Processor 3889 | -6/Factory | Identified Exp. Targeting Computer 3893 | -6/Factory | Discovered new exit (range 16) 3949 | -6/Factory | Identified exit to Lower Caves 4120 | -6/Factory | Discovered new exit (range 10) 4124 | -6/Factory | Identified exit to Factory 4172 | -6/Factory | Entered another Factory area 4172 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4346 | -5/Factory | Discovered new exit (range 8) 4350 | -5/Factory | Identified exit to Upper Caves 4406 | -5/Factory | Build established: Sprinter 4462 | -5/Factory | Discovered new exit (range 19) 4510 | -5/Factory | Identified exit to Factory 4511 | -5/Factory | Entered another Factory area 4511 | -4/Factory | Evolved 2 slots: Utility x2 4532 | -4/Factory | Discovered new exit (range 10) 4537 | -4/Factory | Identified exit to Research 4639 | -4/Factory | Entered Research 4639 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4704 | -3/Research | Discovered new exit (range 19) 4708 | -3/Research | Identified exit to Quarantine 4812 | -3/Research | Build established: Ninja 4815 | -3/Research | Discovered exit to Quarantine (range 16) 4958 | -3/Research | Entered Quarantine 4985 | -3/Quarantine | Lost 4 parts (1p2n1u) 4990 | -3/Quarantine | Discovered new exit (range 20) 5002 | -3/Quarantine | Found Alien Slashing Weapon 5002 | -3/Quarantine | Identified Sigix Broadsword 5025 | -3/Quarantine | Identified exit to Research 5091 | -3/Quarantine | Spotted Fortress 5166 | -3/Quarantine | Entered Research 5166 | -2/Research | Evolved 2 slots: Utility x2 5201 | -2/Research | Discovered new exit (range 4) 5202 | -2/Research | Identified exit to Access 5251 | -2/Research | Build established: Infiltrator-Ninja 5358 | -2/Research | Entered Access 5358 | -1/Access | Evolved 2 slots: Propulsion x2 5456 | -1/Access | Spotted B-99 Colossus 5577 | -1/Access | Spotted B-99 Colossus 5638 | -1/Access | Released all parts (10) 5644 | -1/Access | System corruption reached 10% 5669 | -1/Access | Lost 11 parts (2p2n6u1w) 5678 | -1/Access | Core integrity fell below 50% 5681 | -1/Access | Spotted B-99 Colossus 5714 | -1/Access | Core integrity fell below 20% 5721 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05638_ Released Powered Hammer. 05639_ K-01 Serf collects debris. 05641_ P-80 Master resets P-80 Master, system corruption cleaned. 05659_ &ODE,PCZEUNNS QOOH5 W0ZT 05677_ P-80 Master resets P-80 Master, system corruption cleaned. 05683_ Penetrated by Slug. 05683_ Slug penetrates Wall. 05685_ K-01 Serf cleans the Terminal. 05686_ Slug penetrates Wall. 05686_ Penetrated by Slug. 05686_ Slug penetrates Wall. 05686_ Penetrated by Slug. 05686_ Slug penetrates Wall. 05688_ P-80 Master resets P-80 Master, system corruption cleaned. 05690_ Slug penetrates Wall. 05690_ Slug penetrates U-05 Engineer. 05690_ Slug penetrates Wall. 05692_ System corrupted: Matter fused (-7). 05712_ Door malfunctions. 05719_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????##################??????????????????????? | | ?????????# ## #?????????????????????? | | ########## ## #?????????????????????? | | # ## #?????????????????????? | | # ## =#?????????????????????? | | ####/####### #?????????????????????? | | ## #????? ??????????????????????? | | ## ########+########????????????????? | | + ^ @ +????????????????? | | ## pp #####????????????????? | | ## p p #????????????????????? | | ## p" " #????????????????????? | | ## """ """ #????????????????????? | | ! ## """p """ #????????????????????? | | [ ## " p " #????????????????????? | | ###+####### #????????????????????? | | #????????????????????? | | +????????????????????? | | ########????????????????????? | | ########+###### #???????????????????????????? | | +#####?????? ????# #???????????????????????????? | | ????????????] ????# #???????????????? #?????????? | | ??????????? ???# #??????????????? +?????????? | | ??????????? ??##+#######????????? #?????????? | | ?????????? ?# ! #???????? #?????????? | | ?????????? ?# #???????# ##????????? | | ?????????# = # ####+### #????????? | | ?????????# # # #????????? | | ?????????# # + +????????? | | ?????????########## # #????????? | | ??????????????????# # ""#????????? | | ??????????????????# # ""#????????? | | ??????????????????# ] + ""#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Evasion (%) 75 Melee Accuracy 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- Nope Challenges ------------ None Game ------ Seed TiamatRelaySabre Manual? 0 Play Time 01:37:04 Cumulative 63.9 hours Start 2025.01.25 @ 08:06:17 End 2025.01.25 @ 09:42:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 75 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48fc49a6-c383-461f-9998-b8583ce80928