Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 16:01:25 Player: OctagonalPrism Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2526) 2526 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 5425 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 60 Entered Garrisons 200 Friendly Fire -192 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 280/280 System Corruption 6% Temperature Cool (9) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Terrain Scanner > --- WEAPON (3) ------- Katana Scythe Scythe > --- INVENTORY (5) ---- Small Matter Pod (50) Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Pulse Rifle Light Cannon Flail > --- INVENTORY -------- Light Nuclear Core Small Matter Pod Improved Light Armor Plating Reactive Plating Grenade Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 99 | 8 11 . 37 11 32 . Power 11 | 1 1 . 5 1 3 . Engine 7 | 1 1 . 2 1 2 . Core 4 | . . . 3 . 1 . Reactor . | . . . . . . . Propulsion 21 | 2 1 . 8 1 9 . Treads 14 | 2 1 . 5 . 6 . Leg 7 | . . . 3 1 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 . . 9 5 8 . Device 14 | 1 . . 6 2 5 . Storage 1 | 1 . . . . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . 1 . . Protection 7 | . . . 3 1 3 . Artifact . | . . . . . . . Weapon 43 | 3 9 . 15 4 12 . Energy Gun 20 | 2 6 . 6 3 3 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon 6 | . . . 6 . . . Launcher 4 | . 2 . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon 6 | . . . 2 1 3 . Slashing Weapon 3 | . . . . . 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Parts Lost 33 | . 2 . 11 1 19 . Power 6 | . 1 . 2 . 3 . Propulsion 11 | . . . 5 . 6 . Utility 8 | . . . 1 . 7 . Weapon 8 | . 1 . 3 1 3 . Highest Loss Streak 10 | . 2 . 6 1 10 . To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 94 | . 98 100 92 99 91 72 Engine 8 | . 13 14 5 1 8 9 Core 2 | . . . 5 7 . . Treads 21 | . 28 28 19 17 19 9 Leg 5 | . . . 7 9 5 18 Device 15 | . 14 14 18 15 14 9 Storage 7 | . 14 14 11 . . . Processor 3 | . . . . 8 8 . Hackware 3 | . . . . 9 7 . Protection 1 | . . . 2 2 2 . Energy Gun 13 | . 19 14 13 6 13 . Ballistic Gun 2 | . 7 14 . . . . Ballistic Cannon 4 | . . . 7 16 1 . Impact Weapon 1 | . . . . 4 3 . Slashing Weapon 1 | . . . . . 1 27 Naked Turns . | . . . . . . . Heaviest Build 32 | 12 14 14 25 23 32 15 Greatest Support 60 | 40 40 40 60 40 60 30 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 Most Carried 8 | 3 4 3 8 6 5 5 Average Carried 4 | 1 2 3 6 4 4 5 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 7 | 2 3 3 7 5 5 5 Class Distribution -------------------- 43% | Mutant 40% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Matter Collected 1628 | 203 183 . 627 26 589 . Remotely . | . . . . . . . Salvage Created 2561 | 15 367 . 1065 187 851 76 Parts 145 | 5 25 . 64 12 36 3 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 66 | . 13 . 25 6 20 2 Melee 5 | . . . . . 3 2 Guns 29 | . 8 . 11 1 9 . Cannons 19 | . . . 11 5 3 . AOE 12 | . 5 . 3 . 4 . Classes Destroyed 14 | 1 4 . 2 2 5 . Builder 1 | . . . . . 1 . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . 1 . Recycler 3 | . . . 2 1 . . Operator 3 | . 2 . 1 . . . Watcher 4 | . 2 . 2 . . . Swarmer 16 | . 8 . 4 3 . 1 Grunt 29 | . 5 . 15 . 8 1 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Protector 1 | . . . . . 1 . Sentry 13 | . . . 6 . 7 . Specialist 2 | . . . . 2 . . Hunter 2 | . . . . 1 1 . Thug 1 | . . . 1 . . . Best Kill Streak 9 | 1 5 . 7 7 9 2 Combat Bots Only 7 | . 4 . 7 3 7 2 Max Kills in Single Turn 5 | 1 3 . 2 1 5 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 1 . 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Hostile Shots Fired 503 | . 53 . 164 58 219 9 Missed 133 | . 16 . 46 13 55 3 Damage Taken 5147 | . 387 . 1480 631 2577 72 Core 840 | . 51 . 227 120 387 55 Absorbed by Shields . | . . . . . . . Ignored by Resistances 46 | . . . . . 46 . Core Remaining (%) 74 | 100 . 79 43 . . . Volleys Fired 166 | 1 35 . 53 19 58 . Largest 3 | 2 2 . 2 2 3 . Hottest 190 | 70 90 . 112 98 190 . Shots Fired 311 | 2 63 . 98 38 110 . Gun 209 | 2 59 . 52 13 83 . Cannon 87 | . . . 42 25 20 . Launcher 15 | . 4 . 4 . 7 . Special . | . . . . . . . Kinetic 86 | 1 7 . 42 25 11 . Thermal 191 | 1 33 . 52 13 92 . Explosive 15 | . 4 . 4 . 7 . Electromagnetic 19 | . 19 . . . . . Robot Hit Streak 17 | 1 6 . 9 17 15 . Robot Miss Streak 5 | 1 5 . 5 1 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 216 | 1 29 . 71 29 82 4 Core Hits 143 | 1 22 . 60 11 47 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 2 . 1 2 8 . Burn 11 | . 2 . 1 1 7 . Blast 1 | . . . . 1 . . Sever 1 | . . . . . 1 . Melee Attacks 25 | . . . 4 5 10 6 Impact 11 | . . . 4 5 2 . Slashing 14 | . . . . . 8 6 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . 3 1 Damage Inflicted 5247 | 19 593 . 1793 475 2241 126 Guns 2237 | 19 361 . 556 122 1179 . Cannons 1239 | . . . 614 353 272 . Explosions 1370 | . 232 . 555 . 583 . Melee 401 | . . . 68 . 207 126 Ramming . | . . . . . . . Kinetic 1131 | 6 9 . 614 353 149 . Thermal 2191 | 13 198 . 556 122 1302 . Explosive 1370 | . 232 . 555 . 583 . Electromagnetic 154 | . 154 . . . . . Impact 68 | . . . 68 . . . Slashing 333 | . . . . . 207 126 Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 5 | . . . . . 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 3 4 Message Errors 3 | . . . . . 1 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 99 | . . . 99 . . . Projectiles 4 | . . . 4 . . . Explosions 52 | . . . 52 . . . Melee 43 | . . . 43 . . . Knockbacks 29 | . . . 17 11 1 . Impact 1 | . . . 1 . . . Kinetic 25 | . . . 14 10 1 . Secondary 3 | . . . 2 1 . . Self-Inflicted Damage 81 | . 46 . 35 . . . Shots 2 | . 1 . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 589 | 30 244 . 144 183 589 . Average Temperature 98 | 18 57 . 34 73 163 . Received Heat Transfer 1809 | . 102 . 519 90 1071 27 Effects 17 | . 1 . . . 16 . Energy Bleed 2 | . 1 . . . 1 . Interference 5 | . . . . . 5 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 3 | . . . . . 3 . Damage (major) 4 | . . . . . 4 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions 3 | . . . 3 . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 6 | . 2 . 1 . 3 . Heat Transferred 5139 | 37 740 . 1332 333 2697 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Peak Influence 670 | 5 354 109 670 415 461 302 Initial 262 | . 3 109 42 226 174 262 Average 254 | 1 167 109 314 257 325 263 Maximum Alert Level 2 | . 1 . 2 2 2 1 Low Security (%) 37 | 100 68 100 37 . 9 . Level 1 46 | . 31 . 27 94 74 100 Level 2 15 | . . . 35 5 15 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 4 . 3 1 5 . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 2 1 1 . Assault 2 | . . . . . 2 . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Distress Signals 9 | . 2 . 5 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 20 . 45 8 30 5 Peak Tracking Total 11 | . 3 . 11 3 9 4 Tactical Retreats 9 | . 1 . 6 . 2 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Disabled 10 | . 2 . 6 . 2 . Max in Single Turn 4 | . 1 . 4 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Accessed 16 | . 3 . 7 2 3 1 Terminals 14 | . 3 . 6 2 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 34 | . 9 . 14 4 5 2 Successful 18 | . 4 . 8 2 4 . Failed 16 | . 5 . 6 2 1 2 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 26 | . 8 . 11 4 2 1 Terminals 31 | . 9 . 12 4 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . 1 . 2 . 2 . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Recall Investigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . 3 . 4 2 1 . Terminals 10 | . 3 . 4 2 1 . Botnet 10 | . 3 . 4 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 14 | . 2 . 7 2 2 1 Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Total Allies 4 | . . 2 . . 2 . Largest Group 2 | . . 2 2 . 2 . Highest-Rated Group 62 | . . 42 42 . 62 . Highest-Rated Ally 31 | . . 31 31 . 31 . Total Orders . | . . . . . . . Ally Attacks 16 | . . . 5 . 11 . Total Damage 293 | . . . 83 . 210 . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Turns Passed 2999 | 80 708 162 915 362 703 69 Spaces Moved 1445 | 42 355 101 445 148 304 50 Core 3 | 3 . . . . . . Treads 1081 | 39 355 101 242 131 213 . Legs 361 | . . . 203 17 91 50 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 130 120 120 Average Speed 151 | 152 160 160 146 156 150 120 Slowest Speed 190 | 160 160 160 190 160 163 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 56 43 59 17 43 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . 3 5 . . Terrain Destroyed 83 | . 13 . 18 5 47 . Melee 8 | . . . 3 5 . . Projectile . | . . . . . . . AOE 75 | . 13 . 15 . 47 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Total 1913 | 53 431 102 604 231 438 54 Wait 124 | . 27 2 34 44 17 . Move 1439 | 41 354 100 444 147 303 50 Hop . | . . . . . . . Pick Up 27 | 2 2 . 13 1 9 . Fast Attach 39 | 7 6 . 12 2 12 . Attach 27 | 1 3 . 9 4 10 . Detach 14 | 1 2 . 4 1 6 . Swap 33 | . 2 . 16 5 10 . Drop 25 | . . . 15 3 7 . Fire 166 | 1 35 . 53 19 58 . Melee 19 | . . . 4 5 6 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 648 | -10/Materials | Identified exit to Mines 789 | -10/Materials | Entered Mines 811 | -10/Mines | Met a Derelict bent on vengeance 940 | -10/Mines | Discovered new exit (range 7) 951 | -10/Mines | Entered Materials 951 | -9/Materials | Accompanied by 2 allies 951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 956 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1519 | -9/Materials | Build established: Scavenger-Mutant 1574 | -9/Materials | Core integrity fell below 50% 1597 | -9/Materials | Destroyed 7 combat bots 1689 | -9/Materials | Lost 6 parts (1p2n1u2w) 1831 | -9/Materials | Discovered new exit (range 16) 1866 | -9/Materials | Entered another Materials area 1866 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2216 | -8/Materials | Discovered new exit (range 10) 2228 | -8/Materials | Entered Storage 2239 | -8/Storage | Met a pair of Derelict thieves 2333 | -8/Storage | Destroyed 7 combat bots 2360 | -8/Storage | Core integrity fell below 50% 2432 | -8/Storage | Lost 10 parts (2p3n2u3w) 2812 | -8/Storage | Garrison activated, responded to threat 2875 | -8/Storage | Core integrity fell below 20% 2895 | -8/Storage | Lost 7 parts (1p3n3u) 2930 | -8/Storage | Identified exit to Garrison 2931 | -8/Storage | Entered Garrison 2981 | -8/Garrison | Triggered checkpoint 3000 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). Acquired 45 matter. G-47 Trooper destroyed. Katana follow-up attack on G-47 Trooper. G-47 Trooper Aluminum Leg severed. Lgt. Armor Plating destroyed. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE System corrupted: Substantial component data lost. System corrupted: Matter fused (-6). Connecting with Garrison Terminal... QDN BYD2168%XGQN=YD1<<>EIR277N 58WR23S>%PKQU MWC3:>VH G-47 Trooper destroyed. Katana follow-up attack on G-47 Trooper. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############################ #??????????????????? | | #??????????????????? | | #??????????????????? | | ##### ######### ##"""#????????????????????????? | | ????# #???????# #?????????????????????????????? | | ????#####???????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #??????######""""#####????????? | | ????????????????# ########g ??????? | | ????????????????# ==s ??????? | | ????????????????# @%% ??????? | | ????????????????####T######b ## ## #???????? | | ???????????????????###????# #?? #????????????? | | ??????????????????????????" ??? ???????????? | | ??????????????????????????" ?? ?????????? | | ??????????????????????????" ?? ????????? | | ??????????????????????????" ????????????? | | ??????????????????????????? ## ##???????????? | | ??????????????????????????? #? #????????????? | | ??????????????????????????? ?? ???????????? | | ??????????????????????????? ?? ???????????? | | ??????????????????????????? ?? ???????????? | | ??????????????????????????? ##???"?????????????? | | ??????????????????????????? #??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceArcScythe Manual? 0 Play Time 00:49:30 Cumulative 21.7 hours Start 2024.07.23 @ 15:12:20 End 2024.07.23 @ 16:01:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cffeccfa-6137-4332-8f00-e65caa097526