Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 13:02:05 Player: Fangrelle Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2240) 2240 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 6570 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 67 Aligned with FarCom 300 Cogmind --------- Core Integrity 566/700 Matter 105/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Advanced ECM Suite Heavy Armor Plating Point Defense System Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Cloak of Protection System Restoration Module > --- WEAPON ----------- Cooled Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Hover Unit Improved Hover Unit Airjet Airjet Aerolev Unit Gravmag System Improved VTOL Module Improved VTOL Module Improved VTOL Module Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Heavy Armor Plating Hacking Suite System Shield Improved Trap Extractor Heavy Missile Launcher Heavy Missile Launcher Spear [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 108 | . 4 1 4 2 63 21 13 Power 9 | . . . . . 4 3 2 Engine 6 | . . . . . 4 2 . Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 36 | . 1 . . 1 25 3 6 Treads 9 | . . . . . 6 3 . Leg 16 | . . . . . 16 . . Wheel 1 | . . . . . 1 . . Hover 7 | . . . . . 1 . 6 Flight 3 | . 1 . . 1 1 . . Utility 34 | . 1 1 2 . 17 9 4 Device 9 | . 1 . . . 3 4 1 Storage 4 | . . 1 1 . 1 . 1 Processor 9 | . . . . . 6 2 1 Hackware 1 | . . . . . . . 1 Protection 11 | . . . 1 . 7 3 . Artifact . | . . . . . . . . Weapon 29 | . 2 . 2 1 17 6 1 Energy Gun 3 | . . . . . 3 . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 17 | . 2 . 1 . 12 2 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . . . 1 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . Piercing Weapon 2 | . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . . . 7 2 . Parts Lost 25 | . . . . 1 18 1 5 Power . | . . . . . . . . Propulsion 17 | . . . . 1 13 . 3 Utility 4 | . . . . . 2 . 2 Weapon 4 | . . . . . 3 1 . Highest Loss Streak 7 | . . . . 1 7 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 73 | . 38 70 51 69 87 88 87 Engine 2 | . . . . . 7 3 3 Treads 7 | . . . . . 8 29 15 Leg 6 | . . . . . 19 . . Flight 7 | . 2 14 14 12 1 . . Device 5 | . 8 14 4 . 2 1 9 Storage 11 | . . 13 14 14 9 7 7 Processor 7 | . . . . . 13 20 24 Protection 5 | . . . 9 14 7 6 . Ballistic Gun 11 | . 28 28 . . 11 4 . Slashing Weapon 3 | . . . 9 14 1 3 . Peak Build Rating 56 | 6 4 8 13 14 41 50 56 Average Rating 21 | 6 2 7 10 13 31 46 47 On Entrance 17 | 6 6 4 8 13 14 40 48 Naked Turns 3 | . 3 . . . . . . Heaviest Build 117 | 13 3 23 31 34 117 116 113 Greatest Support 80 | 20 4 4 4 4 80 80 80 Greatest Overweight (x) 11 | . . 5 7 11 10 1 2 Average Overweight (x) 2 | . . 4 6 8 2 1 . Largest Inventory Capacity 25 | 8 5 15 15 15 25 25 25 Average Capacity 18 | 8 5 14 15 15 22 25 21 Most Carried 25 | 6 5 15 15 14 25 25 25 Average Carried 17 | 6 3 12 14 14 21 24 20 Final Capacity 25 | 8 5 15 15 15 25 25 5 Final Carried 25 | 6 5 15 15 14 25 25 5 Class Distribution -------------------- 91% | Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 2224 | 200 . 84 . 11 1545 384 . Remotely . | . . . . . . . . Salvage Created 3133 | . 20 . . 13 2441 659 . Parts 153 | . 4 . . 4 114 31 . Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 47 | . . . . 3 35 9 . Melee 10 | . . . . . 4 6 . Guns 26 | . . . . . 25 1 . Cannons 2 | . . . . . . 2 . AOE 9 | . . . . 3 6 . . Classes Destroyed 14 | . 1 . . 3 8 2 . Worker 9 | . . . . 1 6 2 . Builder 1 | . . . . . . 1 . Tunneler 1 | . . . . . 1 . . Hauler 3 | . . . . . 3 . . Recycler 6 | . . . . . 5 1 . Operator 2 | . 1 . . . 1 . . Watcher 4 | . . . . . 4 . . Swarmer 5 | . . . . 2 3 . . Grunt 27 | . . . . . 23 4 . Duelist 2 | . . . . . 2 . . Sentry 9 | . . . . . 6 3 . Demolisher 1 | . . . . 1 . . . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 6 | . 1 . . 2 6 3 . Combat Bots Only 4 | . . . . 2 4 2 . Max Kills in Single Turn 3 | . 1 . . 2 3 1 . Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . . 2 3 . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 446 | . 4 2 . 8 286 143 3 Missed 133 | . 2 1 . 1 79 50 . Damage Taken 4808 | . 24 95 . 269 3375 932 113 Core 791 | . . 41 . 81 535 59 75 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 108 | . . . . . 108 . . Regen/Repaired (Parts) 574 | . . . . . 298 276 . Core Remaining (%) 51 | 100 . . . 51 2 . . Volleys Fired 158 | . 1 . . 2 143 12 . Largest 2 | . 2 . . 1 2 2 . Hottest 70 | . 40 . . 30 70 55 . Shots Fired 277 | . 2 1 . 2 250 22 . Gun 258 | . 2 1 . . 243 12 . Cannon 10 | . . . . . . 10 . Launcher 9 | . . . . 2 7 . . Special . | . . . . . . . . Kinetic 255 | . 2 1 . . 240 12 . Thermal 10 | . . . . . . 10 . Explosive 9 | . . . . 2 7 . . Electromagnetic 3 | . . . . . 3 . . Robot Hit Streak 28 | . 2 . . 1 28 5 . Robot Miss Streak 4 | . . 1 . 1 2 4 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 261 | . 2 . . 2 221 36 . Core Hits 115 | . 1 . . 5 92 17 . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 8 | . 1 . . . 2 5 . Destroy 2 | . 1 . . . 1 . . Sever 4 | . . . . . 1 3 . Impale 2 | . . . . . . 2 . Melee Attacks 58 | . . . . 1 31 26 . Impact . | . . . . . . . . Slashing 50 | . . . . 1 31 18 . Piercing 8 | . . . . . . 8 . Sneak Attacks 4 | . . . . 1 2 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . . . . 5 . Damage Inflicted 6006 | . 14 . . 201 4658 1133 . Guns 3391 | . 14 . . . 3292 85 . Cannons 170 | . . . . . . 170 . Explosions 671 | . . . . 131 540 . . Melee 1774 | . . . . 70 826 878 . Ramming . | . . . . . . . . Kinetic 3312 | . 14 . . . 3213 85 . Thermal 207 | . . . . 37 . 170 . Explosive 634 | . . . . 94 540 . . Electromagnetic 79 | . . . . . 79 . . Impact . | . . . . . . . . Slashing 1516 | . . . . 70 826 620 . Piercing 258 | . . . . . . 258 . Highest Corruption 3 | . 1 1 1 1 3 3 . Average Corruption 1 | . 1 1 1 1 3 1 . Corruption Purged 3 | . . . . . . 3 . Corruption Blocked . | . . . . . . . . Effects 64 | . . 19 18 1 20 6 . Message Errors 16 | . . 7 3 . 5 1 . Matter Fused 17 | . . 4 5 1 4 3 . Heat Flow Errors 8 | . . 2 2 . 3 1 . Energy Discharges 3 | . . 1 1 . . 1 . Parts Rejected 1 | . . . . . 1 . . Parts Fused 2 | . . 2 . . . . . Data Loss (minor) 10 | . . . 6 . 4 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . 1 . . 1 . . Alerts 4 | . . 2 1 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 56 | . . . . . 26 30 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 56 | . . . . . 26 30 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 142 | . . . . 28 114 . . Shots 5 | . . . . 1 4 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 250 | . . 244 250 . 184 127 . Average Temperature 44 | . . 115 117 . 25 23 . Received Heat Transfer 1863 | . 12 . . . 1557 294 . Effects 3 | . . 3 . . . . . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 272 | . . . . 50 . 222 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 549 | . 46 51 . 112 549 329 41 Initial 233 | . . 17 . . 43 233 41 Average 149 | . 26 5 . 87 246 206 30 Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 64 | 100 100 100 . 100 44 38 100 Level 1 26 | . . . . . 34 61 . Level 2 9 | . . . . . 21 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 1 . . 4 2 . Investigation 3 | . 1 1 . . 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 4 | . 1 . . . 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 6 | . . 1 . . 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 4 3 . 5 48 11 5 Peak Tracking Total 5 | . 3 1 . 4 5 4 5 Tactical Retreats 4 | . . . . . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 6 | . . . . 2 4 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 17 | . 4 2 2 . 7 2 . Terminals 9 | . 3 . . . 5 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 46 | . 13 2 5 . 20 6 . Successful 26 | . 4 2 5 . 11 4 . Failed 20 | . 9 . . . 9 2 . Catastrophic 3 | . 1 . . . 2 . . Database Lockouts . | . . . . . . . . Manual 27 | . 9 . 1 . 14 3 . Terminals 25 | . 9 . . . 13 3 . Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . 4 3 . Recycling Units 7 | . 4 . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 2 5 . . . . Record 4 | . . . 4 . . . . Open Door 2 | . . 2 . . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . Scan Component 2 | . . . . . 1 1 . Repair 2 | . . . . . 1 1 . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 1 . . . 9 2 . Terminals 12 | . 1 . . . 9 2 . Assimilate 1 | . . . . . . 1 . Botnet 7 | . 1 . . . 5 1 . Skim 4 | . . . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 . . . 6 2 . Full Trace Events 3 | . 2 . . . 1 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . Time 76 | . . . . . 38 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 5 | . . 4 . . . . 1 Largest Group 3 | . . 3 1 1 . . 1 Highest-Rated Group 47 | . . 47 16 16 . . 31 Highest-Rated Ally 31 | . . 31 16 16 . . 31 Total Orders 2 | . . 2 . . . . . STAY 1 | . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . Ally Attacks 25 | . . 11 . 3 . . 11 Total Damage 331 | . . 127 . 16 . . 188 Kills 4 | . . 3 . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 9880 | 3 71 2423 2580 140 3104 1420 139 Spaces Moved 2915 | 3 109 652 482 20 1068 486 95 Core 98 | . 92 . . 2 4 . . Treads 791 | . . . . . 279 486 26 Legs 656 | 3 . . . . 653 . . Wheels 102 | . . . . . 102 . . Hover 69 | . . . . . . . 69 Flight 1199 | . 17 652 482 18 30 . . Fastest Speed 40 | 120 40 40 440 600 120 250 45 Average Speed 303 | 120 48 361 533 672 225 250 113 Slowest Speed 680 | 120 50 440 600 680 680 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . 8 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 2 22 95 70 11 74 13 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 50 | . . . . 13 36 1 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 49 | . . . . 13 36 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 3659 | 2 126 714 496 27 1514 648 132 Wait 239 | . . 58 . 3 107 67 4 Move 2893 | 2 108 635 481 19 1067 486 95 Hop 8 | . . 8 . . . . . Pick Up 81 | . 7 11 4 . 44 12 3 Fast Attach 58 | . 3 . . 1 39 13 2 Attach 34 | . 1 1 3 1 15 6 7 Detach 19 | . . . 1 . 10 6 2 Swap 16 | . . . 1 . 9 2 4 Drop 100 | . 6 1 6 . 49 23 15 Fire 158 | . 1 . . 2 143 12 . Melee 53 | . . . . 1 31 21 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Released all parts (6) 71 | -10/Materials | Discovered new exit (range 9) 75 | -10/Materials | Entered Mines 76 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 88 | -10/Mines | Discovered new exit (range 15) 123 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 300 | -10/Mines | Build established: Mutant 915 | -10/Mines | Met a Derelict shopkeep closing up shop 1314 | -10/Mines | Received a Mining Laser from a helpful Derelict 1457 | -10/Mines | Allies destroyed YI-UF0 1665 | -10/Mines | Discovered new exit (range 9) 2448 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2452 | -10/Mines | Discovered new exit (range 5) 2498 | -10/Mines | Entered Exiles 2498 | -10/Exiles | Accompanied by 1 ally 2618 | -10/Exiles | Met 8R-AWN 2675 | -10/Exiles | Met EX-HEX 2895 | -10/Exiles | Met EX-DEC 2979 | -10/Exiles | Learned location of Zion (-6) 3346 | -10/Exiles | Met EX-BIN 4284 | -10/Exiles | Aligned with FarCom system 4290 | -10/Exiles | Given EX-Vault access code 4440 | -10/Exiles | Opened EX-Vault 4525 | -10/Exiles | Found Cloak of Protection 4658 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5030 | -10/Exiles | Discovered new exit (range 10) 5078 | -10/Exiles | Left Exiles lab with Cloak of Protection 5078 | -10/Exiles | Entered Mines 5078 | -9/Mines | Accompanied by 1 ally 5106 | -9/Mines | Assembled infested the area 5185 | -9/Mines | Discovered new exit (range 5) 5218 | -9/Mines | Entered Materials 5218 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5679 | -8/Materials | Core integrity fell below 50% 5709 | -8/Materials | Lost 7 parts (5n2u) 5880 | -8/Materials | Discovered new exit (range 15) 6464 | -8/Materials | Core integrity fell below 20% 6592 | -8/Materials | Discovered new exit (range 14) 7141 | -8/Materials | Repaired Hvy. Armor Plating 7193 | -8/Materials | Lost 3 parts (2n1w) 7563 | -8/Materials | Lost 3 parts (2n1w) 8116 | -8/Materials | Discovered new exit (range 7) 8303 | -8/Materials | Identified exit to Factory 8322 | -8/Materials | Entered Factory 8322 | -7/Factory | Evolved 2 slots: Utility x2 8775 | -7/Factory | Build established: Gladiator 8972 | -7/Factory | Repaired Hvy. Armor Plating 9406 | -7/Factory | Discovered new exit (range 16) 9410 | -7/Factory | Build established: Mutant 9509 | -7/Factory | Identified exit to Factory 9742 | -7/Factory | Sucked down chute 9742 | -7/Factory | Entered Waste 9743 | -7/Waste | Met a frightened Derelict 9782 | -7/Waste | Spotted C-40 Crusher 9809 | -7/Waste | Spotted C-40 Crusher 9824 | -7/Waste | Spotted C-40 Crusher 9849 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9854 | -7/Waste | Spotted C-40 Crusher 9860 | -7/Waste | Spotted C-40 Crusher 9878 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9881 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9881 | -7/Waste | Self-destructed Last Messages --------------- 09840_ Imp. VTOL Module crushed. 09840_ Arm. Treads crushed. 09842_ Cld. Particle Cannon crushed. 09842_ Dropped Spear. 09844_ Imp. VTOL Module crushed. 09848_ Spear crushed. 09849_ Aerolev Unit crushed. 09849_ Airjet crushed. 09855_ Hvy. Missile Launcher crushed. 09868_ Acquired Adv. Targeting Computer. 09876_ Imp. VTOL Module crushed. 09878_ Airjet crushed. 09878_ Gravmag System crushed. 09878_ Mic. Nuclear Core crushed. 09878_ Imp. Hover Unit destroyed. 09880_ Acquired Mic. Nuclear Core. 09881_ Lrg. Storage Unit crushed. 09881_ Mic. Nuclear Core crushed. 09881_ Imp. Hover Unit crushed. 09881_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# C CC #?????????????????? | | ??????????????????????# C CC #?????????????????? | | ??????????????????????# CC #?????????????????? | | ??????????????????????###CC ###?????????????????? | | ??????????############??#!CC #???????????????????? | | ??????????# #??#=CC #???????????????????? | | ??????????# #??#@!! #???????????????????? | | ??????????# ####*CC #???????????????????? | | ??????????# !CC #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????############??# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ????????????????? | | ??????????????????????### #####???????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 600 Power Shielding 66 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 22 Melee Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexAluminumCharge Manual? 0 Play Time 00:48:26 Cumulative 100.9 hours Start 2024.11.17 @ 12:12:35 End 2024.11.17 @ 13:02:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 91x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54a2db8f-6f7b-4ee1-8c68-9ee7ff3b0a2d