Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.09.24 @ 10:30:52 Player: FUMI Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (179) 895 Value Destroyed (7518) 7518 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (746) 746 TOTAL SCORE: 13799 Bonus ------- High Alert Combat Kills 746 Cogmind --------- Core Integrity 0/1150 Matter 206/300 Energy 192/380 System Corruption 3% Temperature Cool (671) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (4) -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- Coil Gun Coil Gun Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY (18) --- Micro Fission Core Micro Fission Core Advanced Myomer Leg Advanced Myomer Leg Advanced Heat Sink Powered Armor Hardcell Cannon Heavy Shock Bomb Launcher Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Small Matter Pod Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Heat Sink Improved Light Armor Plating Powered Armor Coil Gun Coil Gun Coil Gun Heavy Machine Gun Advanced Assault Cannon Hardcell Cannon Heavy Shock Bomb Launcher [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Protection Improved Utility Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 13 | . 1 2 . 2 2 2 2 2 Power 3 | . . 1 . . 1 1 . . Propulsion 4 | . 1 1 . . . . . 2 Utility 4 | . . . . 1 1 1 1 . Weapon 2 | . . . . 1 . . 1 . Parts Attached 197 | 8 7 9 4 14 21 25 10 99 Power 50 | 1 1 5 . 3 5 9 1 25 Engine 14 | 1 1 1 . 1 2 8 . . Core 23 | . . 4 . 2 3 1 1 12 Reactor 13 | . . . . . . . . 13 Propulsion 61 | 2 1 2 4 1 10 5 3 33 Treads . | . . . . . . . . . Leg 57 | 2 1 2 4 1 6 5 3 33 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . 4 . . . Utility 26 | 3 . 2 . 2 3 4 3 9 Device 6 | . . . . 1 . 3 . 2 Storage 6 | 1 . 1 . . . 1 1 2 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 14 | 2 . 1 . 1 3 . 2 5 Artifact . | . . . . . . . . . Weapon 60 | 2 5 . . 8 3 7 3 32 Energy Gun 15 | 1 3 . . 3 . 2 . 6 Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 39 | 1 2 . . 4 3 1 3 25 Ballistic Cannon 3 | . . . . 1 . 1 . 1 Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 36 | . 1 . . 1 . 4 . 30 Power 8 | . . . . . . . . 8 Propulsion 9 | . . . . . . . . 9 Utility 4 | . . . . 1 . 1 . 2 Weapon 15 | . 1 . . . . 3 . 11 Highest Loss Streak 11 | . 1 . . 1 . 1 . 11 Average Slot Usage (%) 97 | . 98 95 100 96 99 94 82 98 Engine 5 | . 12 6 . 7 1 14 7 . Core 10 | . . 12 20 8 19 5 4 9 Reactor 2 | . . . . . . . . 9 Leg 30 | . 35 35 40 33 27 25 21 29 Device 7 | . . . . . 7 12 16 12 Storage 9 | . 12 10 10 8 7 6 5 12 Protection 9 | . 12 10 10 12 13 11 5 4 Energy Gun 6 | . 14 10 10 13 7 4 5 2 Ballistic Gun 10 | . 9 10 10 9 7 5 8 16 Ballistic Cannon 2 | . . . . . 7 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 119 | 15 20 33 33 44 55 89 76 119 Greatest Support 150 | 20 30 40 43 48 65 76 80 150 Greatest Overweight (x) 1 | 1 . 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 18 | 8 8 10 10 10 10 12 18 18 Average Capacity 12 | 6 8 9 10 10 10 11 12 17 Most Carried 18 | 5 8 10 10 10 10 12 12 18 Average Carried 11 | 2 7 9 9 9 9 10 11 16 Final Capacity 18 | 8 8 10 10 10 10 12 12 18 Final Carried 12 | 5 8 10 10 10 10 10 12 9 Class Distribution -------------------- 36% | Scavenger-Tank 33% | Hacker-Tank 24% | Hacker-Mutant 5% | Generator-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 5543 | 259 104 162 88 269 717 859 170 2915 Remotely . | . . . . . . . . . Salvage Created 8487 | . 168 334 312 790 731 1485 367 4300 Parts 432 | . 9 30 18 37 38 77 24 199 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 9 | . . . . . . 3 1 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 130 | . 5 9 6 14 13 25 7 51 Guns 97 | . 5 9 6 13 6 8 1 49 Cannons 28 | . . . . . 7 15 6 . AOE 5 | . . . . 1 . 2 . 2 Classes Destroyed 14 | . 2 2 1 2 3 3 . 1 Worker 13 | . . . . . 4 1 . 8 Builder 11 | . . . . . . 4 1 6 Tunneler 2 | . . . . . . 1 . 1 Hauler 1 | . . . . . . . . 1 Recycler 7 | . . . . 1 . 1 . 5 Operator 4 | . . . . . 2 . 1 1 Watcher 11 | . . 2 . 2 3 2 . 2 Swarmer 26 | . 2 5 . 3 2 5 3 6 Grunt 37 | . 3 2 2 5 5 11 2 7 Brawler 5 | . . . 2 1 1 . . 1 Duelist 3 | . . . . . . 1 . 2 Sentry 16 | . . 2 2 4 2 2 . 4 Hunter 32 | . . . . 1 1 5 2 23 Programmer 11 | . . . . . 2 1 . 8 Best Kill Streak 10 | . 2 3 2 3 8 9 5 10 Combat Bots Only 5 | . 2 3 2 3 4 4 5 5 Max Kills in Single Turn 5 | . 1 2 1 2 2 2 2 5 Gunslinging 1 | . . 1 . 1 . . . 1 Exploded 2 | . . . . 1 . 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Damage Taken 9798 | . 150 121 107 296 470 1073 159 7422 Core 1553 | . 30 36 27 13 82 107 11 1247 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 88 . 84 97 88 87 98 . Volleys Fired 366 | . 19 19 15 35 50 63 15 150 Largest 4 | . 2 2 2 3 3 3 4 4 Hottest 257 | . 90 68 68 138 121 188 203 257 Shots Fired 1149 | . 35 37 30 89 132 179 55 592 Gun 978 | . 35 37 30 89 82 90 35 580 Cannon 171 | . . . . . 50 89 20 12 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 823 | . 18 19 15 42 100 109 20 500 Thermal 176 | . . . . 28 . 55 20 73 Explosive . | . . . . . . . . . Electromagnetic 150 | . 17 18 15 19 32 15 15 19 Robot Hit Streak 38 | . 15 20 12 23 27 38 15 28 Robot Miss Streak 5 | . 2 3 2 2 4 5 2 4 Penetration Max 1 | . . . . 1 . . . 1 Secondary Targets 21 | . 1 1 1 2 . . . 16 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 Shots Hit Robots 903 | . 27 28 19 67 114 146 43 459 Core Hits 455 | . 11 18 12 37 70 101 18 188 Critical Hits 15 | . . 1 . . . . 1 13 Critical Kills 6 | . . . . . . . . 6 Critical Parts Destroyed 9 | . . 1 . . . . 1 7 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 20702 | . 341 401 312 1291 2184 3952 988 11233 Guns 15619 | . 261 401 312 1152 1389 1700 585 9819 Cannons 2891 | . . . . . 678 1639 403 171 Explosions 1958 | . 80 . . 110 110 471 . 1187 Melee . | . . . . . . . . . Ramming 234 | . . . . 29 7 142 . 56 Kinetic 13210 | . 112 179 137 500 1548 1859 320 8555 Thermal 4284 | . 80 . . 424 45 1671 375 1689 Explosive 719 | . . . . . . . . 719 Electromagnetic 2255 | . 149 222 175 338 584 280 293 214 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 2 . . 3 Average Corruption 1 | . . . . . 1 . . 2 Corruption Purged 2 | . . . . . . . . 2 Effects 16 | . . . . . 4 . . 12 Message Errors 3 | . . . . . 1 . . 2 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 3 . . . Targeting Errors 5 | . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 382 | . . . . 12 18 212 . 140 Projectiles 65 | . . . . . 18 47 . . Explosions 299 | . . . . 12 . 151 . 136 Melee 18 | . . . . . . 14 . 4 Knockbacks 12 | . . . . . 2 8 . 2 Impact 3 | . . . . . 1 1 . 1 Kinetic 9 | . . . . . 1 7 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 466 | . 19 . . 45 . 88 . 314 Shots 11 | . 1 . . 2 . 2 . 6 Rammed 3 | . . . . . . 3 . . Targets Rammed 19 | . . . 1 3 1 9 . 5 Kicked 16 | . . . 1 3 1 6 . 5 Crushed . | . . . . . . . . . Highest Temperature 1077 | . 112 110 212 445 324 237 72 1077 Average Temperature 102 | . 40 39 74 127 72 68 17 185 Received Heat Transfer 1233 | . 102 45 66 171 189 219 72 369 Effects 53 | . . . . 11 . . . 42 Shutdowns 18 | . . . . 2 . . . 16 Energy Bleed 5 | . . . . 2 . . . 3 Interference 6 | . . . . 2 . . . 4 Matter Decay 3 | . . . . 1 . . . 2 Short Circuit 4 | . . . . . . . . 4 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 10 | . . . . 4 . . . 6 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 3 | . . . . . . 2 . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . 1 . 5 . . Heat Transferred 6233 | . 100 . . 803 50 2388 666 2226 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 1 . . 2 1 1 . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Peak Influence 797 | . 114 182 200 325 225 337 335 797 Initial 121 | . . . 45 . 46 37 121 120 Average 214 | . 64 76 97 143 94 133 261 508 Maximum Alert Level 3 | . . . 1 1 1 1 1 3 Low Security (%) 60 | 100 100 100 68 70 86 78 14 6 Level 1 21 | . . . 31 29 13 21 85 22 Level 2 12 | . . . . . . . . 47 Level 3 5 | . . . . . . . . 22 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . . . . 4 4 2 9 Investigation 4 | . . . . . 1 1 2 . Extermination 5 | . . . . . 1 1 . 3 Reinforcement 8 | . . . . . 1 2 . 5 Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Construction Impeded 5 | . . . . . . 2 . 3 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 7 | . . 1 . 2 1 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 178 | . 5 15 6 20 25 32 11 64 Peak Tracking Total 7 | . 2 5 2 4 3 4 3 7 Tactical Retreats 10 | . . 3 . 1 1 2 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 8 | . . 1 . . 3 . 1 3 Indirectly 2 | . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 26 | . 1 . 1 . 4 4 . 16 Max in Single Turn 5 | . 1 . 1 . 4 4 . 5 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 21 | . 3 1 . 1 10 2 2 2 Terminals 12 | . 3 1 . 1 3 1 1 2 Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . . . 1 1 1 . Recycling Units 3 | . . . . . 3 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 36 | . 4 1 . 1 17 4 6 3 Successful 19 | . 1 1 . 1 11 2 3 . Failed 17 | . 3 . . . 6 2 3 3 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 19 | . 4 3 . 1 4 1 3 3 Terminals 18 | . 4 1 . 1 5 1 3 3 Fabricators 1 | . . . . . 1 . . . Repair Stations 9 | . . . . . 3 3 3 . Recycling Units 4 | . . . . . 4 . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 6 | . 1 1 . 1 2 1 . . Record 1 | . . . . . 1 . . . Level Access Points 3 | . . . . 1 1 1 . . Alert Level 1 | . 1 . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . 3 1 3 . Scan Component 5 | . . . . . 2 1 2 . Repair 2 | . . . . . 1 . 1 . Recycling Unit Hacks 3 | . . . . . 3 . . . Recycle Component 2 | . . . . . 2 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 2 | . . . . . 2 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . 1 . Used . | . . . . . . . . . Hacking Detections 13 | . 2 1 . . 5 1 2 2 Full Trace Events 4 | . . . . . 1 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . Time 60 | . . . . . 38 . 22 . Parts Recycled 2 | . . . . . 2 . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 7216 | 89 477 650 507 608 1488 1184 373 1840 Spaces Moved 4341 | 67 321 415 380 337 988 690 214 929 Core 12 | 12 . . . . . . . . Treads . | . . . . . . . . . Legs 4329 | 55 321 415 380 337 988 690 214 929 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 125 125 120 Average Speed 123 | 108 120 131 120 120 124 126 125 120 Slowest Speed 157 | 120 120 150 120 120 155 157 125 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 65 30 76 30 29 17 9 23 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 188 | . 2 . . 5 9 48 . 124 Melee . | . . . . . . . . . Projectile 50 | . . . . . 4 11 . 35 AOE 138 | . 2 . . 5 5 37 . 89 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total 5404 | 80 382 489 407 475 1143 865 285 1278 Wait 303 | . 24 31 . 63 57 45 36 47 Move 4333 | 66 320 414 379 336 987 689 213 929 Hop . | . . . . . . . . . Pick Up 63 | 5 6 7 2 9 10 10 2 12 Fast Attach 55 | 7 3 5 . 3 7 7 5 18 Attach 53 | 1 1 1 . 3 4 7 3 33 Detach 7 | 1 . . . . . 3 3 . Swap 89 | . 3 3 4 8 10 11 2 48 Drop 116 | . 6 9 6 15 17 21 6 36 Fire 366 | . 19 19 15 35 50 63 15 150 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 19 | . . . 1 3 1 9 . 5 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Propulsion x1 218 | -10/Materials | Met 8R-AWN 242 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Discovered exit to Mines (range 15) 307 | -10/Materials | Build established: Hacker-Mutant 488 | -10/Materials | Identified exit to Materials 488 | -10/Materials | Discovered exit to Materials (range 15) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1179 | -9/Materials | Identified exit to Mines 1179 | -9/Materials | Discovered exit to Mines (range 9) 1217 | -9/Materials | Entered Mines 1222 | -9/Mines | Identified exit to Materials 1222 | -9/Mines | Discovered exit to Materials (range 8) 1524 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1716 | -9/Mines | Discovered exit to Materials (range 7) 1724 | -9/Mines | Entered Materials 1724 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1815 | -8/Materials | Identified exit to Factory 2223 | -8/Materials | Build established: Scavenger-Tank 2332 | -8/Materials | Entered Factory 2332 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2498 | -7/Factory | Identified exit to Lower Caves 2498 | -7/Factory | Discovered exit to Lower Caves (range 12) 2736 | -7/Factory | Build established: Hacker-Tank 2919 | -7/Factory | Garrison activated, responded to threat 3551 | -7/Factory | Repaired Carbon-fiber Leg 3759 | -7/Factory | Identified exit to Factory 3820 | -7/Factory | Entered another Factory area 3820 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3911 | -6/Factory | Identified exit to Lower Caves 3911 | -6/Factory | Discovered exit to Lower Caves (range 16) 3913 | -6/Factory | Identified exit to Factory 4028 | -6/Factory | Spotted B-75 Beast 4325 | -6/Factory | Build established: Generator-Tank 4666 | -6/Factory | Build established: Hacker-Tank 5004 | -6/Factory | Entered another Factory area 5004 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5223 | -5/Factory | Repaired Imp. Titanium Leg 5343 | -5/Factory | Identified exit to Factory 5343 | -5/Factory | Discovered exit to Factory (range 16) 5351 | -5/Factory | Found Powered Armor 5375 | -5/Factory | Build established: Scavenger-Tank 5377 | -5/Factory | Entered another Factory area 5377 | -4/Factory | Evolved 2 slots: Propulsion x2 6127 | -4/Factory | First assault squad dispatched 6477 | -4/Factory | Lost 11 parts (4p4n1u2w) 6512 | -4/Factory | Spotted B-86 Titan 7199 | -4/Factory | Core integrity fell below 50% 7215 | -4/Factory | Core integrity fell below 20% 7218 | -4/Factory | Core destroyed Last Messages --------------- 07211_ Wave Gun destroyed. 07211_ U-05 Engineer lays Concrete. 07213_ Power failure, Lgt. Antimatter Reactor shutdown. 07213_ Coil Gun permanently disabled. 07213_ Overheating: Short circuit. 07214_ Overheating: System interference. 07214_ Coil Gun temporarily disabled. 07214_ Adv. Heat Sink temporarily disabled. 07214_ Coil Gun temporarily disabled. 07214_ G-67 Veteran knocked back. 07214_ U-05 Engineer lays Concrete. 07215_ Power failure, Lgt. Antimatter Reactor shutdown. 07215_ Power failure, Mic. Fission Core shutdown. 07215_ Overheating: Core damaged (-184). 07215_ U-05 Engineer lays Concrete. 07216_ Overheating: Lrg. Storage Unit damaged (-102). 07216_ U-05 Engineer builds a Wall. 07217_ Hvy. Machine Gun permanently disabled. 07217_ Overheating: Short circuit. 07218_ Overheating: Core damaged (-172). 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""" ### #?????????????# | | ??????????????????# """ #######???????????### | | ??????????????????# """" # ############### | | ??????????????????# """" # ! ^^ | | ??????????????????# """" # % ^ | | ??????????????????# # [! | | ??????????????????########## ############### | | ???????????????????????????## ##?????????????# | | ????????????????????????????# #??????????????# | | ????????????????????????????# #??????????????# | | ????????????????????????????# #??????????????# | | ????????????????????????????# #??????????????# | | ????????????????????????????# #??????????????# | | ????????????????????????????# ########???????# | | ????????????????????????????# #???????# | | ????????????????????????????# #???????### | | ????????????????????????????# #?????????? | | ????????????????????????????## ##### #?????????? | | ?????????????????????????????# #???# #?????????? | | ?????????????????????????????# #???# #?????????? | | ?????????????????????????????# #???# #?????????? | | ?????????????????????????????# ????# #?????????? | | ?????????????????????????????# ????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 66 Energy Capacity 630 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- Imp. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed GuidedDisruptorTorch Manual? 0 Play Time 01:51:15 Cumulative 27.1 hours Start 2020.09.18 @ 13:33:16 End 2020.09.24 @ 10:30:52 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 13 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a6939f0-2714-4d66-8307-dffe209f0bee