Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.11 @ 21:27:15 Player: Minty Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (112) 560 Value Destroyed (3536) 3536 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 10186 Bonus ------- Follower Combat Kills 268 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (400) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Improved Energy Well Advanced Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Heavy Proton Cannon Advanced Plasma Cannon Power Maul > --- INVENTORY -------- VSS Leg VSS Leg Flexi-carbon Leg Heavy Proton Cannon [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Hacking Suite Device Weapon Cycler Storage Improved Energy Well Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Tesla Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . . 2 2 . 2 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 5 | . . . . . . 1 . . 2 2 . . Weapon 2 | . . . . . . 1 1 . . . . . Parts Attached 171 | . 6 13 1 . 4 32 12 21 22 39 6 15 Power 25 | . 1 1 1 . . 5 4 3 4 3 2 1 Engine 15 | . 1 1 1 . . 4 2 . 1 2 2 1 Core 10 | . . . . . . 1 2 3 3 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 43 | . 4 4 . . . 5 2 6 4 15 1 2 Treads 4 | . . . . . . . . . 2 . . 2 Leg 8 | . . . . . . . . . . 7 1 . Wheel 1 | . 1 . . . . . . . . . . . Hover 20 | . 1 . . . . 5 2 2 2 8 . . Flight 10 | . 2 4 . . . . . 4 . . . . Utility 38 | . 1 4 . . . 6 2 4 6 6 3 6 Device 15 | . . . . . . 3 1 1 4 2 2 2 Storage 3 | . . . . . . . . . . 1 . 2 Processor 4 | . . . . . . . . 1 1 2 . . Hackware 8 | . . 1 . . . 2 1 2 1 1 . . Protection 8 | . 1 3 . . . 1 . . . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 65 | . . 4 . . 4 16 4 8 8 15 . 6 Energy Gun 16 | . . . . . . 5 1 . 2 7 . 1 Energy Cannon 6 | . . . . . . . 1 . . 5 . . Ballistic Gun 23 | . . 4 . . 3 5 . 6 2 . . 3 Ballistic Cannon 8 | . . . . . 1 2 2 1 2 . . . Launcher . | . . . . . . . . . . . . . Special Weapon 5 | . . . . . . 3 . . . 2 . . Impact Weapon 3 | . . . . . . . . . 2 1 . . Slashing Weapon 2 | . . . . . . 1 . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 1 4 1 2 . . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 12 | . . . . . . . . . . 12 . . Parts Lost 77 | . 2 1 . . . 12 . 19 4 14 10 15 Power 14 | . . . . . . 3 . 5 . 2 3 1 Propulsion 30 | . 2 1 . . . 4 . 7 4 5 5 2 Utility 13 | . . . . . . 1 . 4 . 1 . 7 Weapon 20 | . . . . . . 4 . 3 . 6 2 5 Highest Loss Streak 9 | . 1 1 . . . 8 . 6 2 8 5 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 84 97 100 100 100 79 98 84 62 79 60 51 Engine 4 | . 14 11 11 11 11 3 9 4 . . 7 2 Core 3 | . . . . . . 2 4 4 4 6 . . Treads 1 | . . . . . . . . . 4 1 . 2 Leg 1 | . 2 . . . . . . . . 5 1 . Hover 9 | . 7 . . . . 15 30 10 1 5 5 . Flight 6 | . 9 44 44 44 44 6 . 10 2 . . . Device 3 | . . . . . . 9 . . 3 6 2 2 Storage 1 | . 14 . . . . . . . . 2 4 2 Processor 7 | . . . . . . . . . 13 17 17 11 Hackware 13 | . . 10 11 11 11 10 22 22 11 11 11 10 Protection 2 | . 6 10 11 11 11 6 . . . . 1 3 Energy Gun 4 | . . . . . . 7 5 1 2 10 . 3 Ballistic Gun 6 | . 25 20 22 22 22 8 . 9 3 . . 5 Ballistic Cannon 4 | . . . . . . 2 13 11 5 1 . . Impact Weapon 1 | . . . . . . . . . 5 3 3 . Slashing Weapon 2 | . . . . . . 4 7 5 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 37 | 10 13 16 16 16 16 21 34 31 29 37 18 30 Greatest Support 56 | 20 20 16 16 16 16 31 31 31 40 56 34 46 Greatest Overweight (x) 10 | . 4 . . . . 2 1 4 8 10 2 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 7 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 6 7 3 5 5 4 4 4 4 4 3 1 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 4 5 5 5 5 2 5 1 Class Distribution -------------------- 28% | Hacker-Mutant 25% | Hacker-Skirmisher 13% | Mutant 12% | Hacker-Gunner 8% | Scavenger-Sprinter 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Matter Collected 3314 | 200 93 131 . . 23 655 232 849 350 540 44 197 Remotely . | . . . . . . . . . . . . . Salvage Created 4247 | . 191 170 . . . 476 343 1326 379 1008 140 214 Parts 207 | . 21 13 . . . 33 16 61 21 28 3 11 Haulers Intercepted 7 | . . . . . . . 2 4 . 1 . . Recyclers Shooed 3 | . . 1 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 1 6 Prevented 2 | . . . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Combat Hostiles Destroyed 74 | . 8 6 . . . 7 1 25 13 5 5 4 Melee 12 | . . . . . . . . 3 2 2 4 1 Guns 37 | . 8 6 . . . 6 . 10 3 . 1 3 Cannons 19 | . . . . . . 1 1 12 5 . . . AOE 1 | . . . . . . . . . 1 . . . Classes Destroyed 14 | . 3 2 . . . 4 2 3 . . . . Worker 7 | . . . . . . . . 1 1 5 . . Builder 6 | . . . . . . . 2 . 1 3 . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 7 | . . . . . . . 2 4 . 1 . . Recycler 7 | . . . . . . 1 2 1 . 3 . . Operator 4 | . . 1 . . . . . 2 1 . . . Watcher 9 | . 1 . . . . 2 1 1 . 4 . . Swarmer 22 | . 6 3 . . . . . . 8 . 4 1 Grunt 22 | . 2 2 . . . 2 . 13 3 . . . Brawler 1 | . . . . . . 1 . . . . . . Sentry 11 | . . 1 . . . 2 1 5 1 . . 1 Hunter 10 | . . . . . . 2 . 3 . 2 1 2 Programmer 5 | . . . . . . . . 1 1 3 . . Assembled 3 | . . . . . . . . 3 . . . . Best Kill Streak 7 | . 4 3 . . . 2 3 7 5 7 3 1 Combat Bots Only 6 | . 3 3 . . . 2 1 6 5 2 3 1 Max Kills in Single Turn 2 | . 1 1 . . . 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Damage Taken 9253 | . 336 281 . . 43 1299 60 2159 1050 1622 619 1784 Core 2395 | . 84 69 . . . 293 20 531 384 180 139 695 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 35 | . . . . . . 35 . . . . . . Core Remaining (%) 61 | 100 66 . . . 82 46 . 21 54 . . . Volleys Fired 250 | . 24 24 . . 3 48 9 58 28 24 4 28 Largest 4 | . 2 2 . . 2 3 3 4 3 4 1 3 Hottest 276 | . 40 46 . . 40 128 176 176 147 276 65 101 Shots Fired 557 | . 48 48 . . 6 96 25 181 51 54 3 45 Gun 398 | . 48 48 . . 6 79 8 96 23 42 3 45 Cannon 153 | . . . . . . 13 17 85 28 10 . . Launcher . | . . . . . . . . . . . . . Special 6 | . . . . . . 4 . . . 2 . . Kinetic 408 | . 48 48 . . 6 52 17 173 40 . . 24 Thermal 94 | . . . . . . 41 8 8 11 5 . 21 Explosive . | . . . . . . . . . . . . . Electromagnetic 50 | . . . . . . . . . . 47 3 . Robot Hit Streak 15 | . 8 5 . . 4 15 5 11 12 15 9 10 Robot Miss Streak 8 | . 4 6 . . 2 3 6 6 8 3 2 2 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 419 | . 26 28 . . 4 71 23 117 40 68 6 36 Core Hits 159 | . 12 11 . . . 25 11 56 17 12 2 13 Critical Kills 2 | . . . . . . . . 1 1 . . . Critical Parts Destroyed 16 | . . . . . . . . . 1 12 2 1 Critical Strikes 30 | . . . . . . 5 2 2 3 12 2 4 Burn 9 | . . . . . . 5 1 . . . . 3 Destroy 2 | . . . . . . . . 1 . . . 1 Blast 2 | . . . . . . . . 1 1 . . . Smash 16 | . . . . . . . . . 2 12 2 . Sever 1 | . . . . . . . 1 . . . . . Melee Attacks 95 | . . . . . . 6 10 18 17 34 9 1 Impact 60 | . . . . . . . . . 17 34 9 . Slashing 34 | . . . . . . 6 10 18 . . . . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks 27 | . . . . . . 3 7 6 3 8 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11141 | . 209 395 . . 44 1295 893 3175 1598 2612 309 611 Guns 4254 | . 209 395 . . 44 879 63 1193 329 536 20 586 Cannons 2299 | . . . . . . 191 296 1213 399 200 . . Explosions 253 | . . . . . . . . . 253 . . . Melee 4309 | . . . . . . 201 534 769 617 1876 287 25 Ramming 2 | . . . . . . . . . . . 2 . Kinetic 4622 | . 209 395 . . 44 614 296 2217 567 . . 280 Thermal 1616 | . . . . . . 480 63 189 414 164 . 306 Explosive . | . . . . . . . . . . . . . Electromagnetic 592 | . . . . . . . . . . 572 20 . Impact 2780 | . . . . . . . . . 617 1876 287 . Slashing 1504 | . . . . . . 201 534 769 . . . . Piercing 25 | . . . . . . . . . . . . 25 Highest Corruption 23 | . . . . . . 2 . 10 7 23 23 23 Average Corruption 14 | . . . . . . 2 . 10 5 21 23 23 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 82 | . . . . . . 9 . 3 6 23 18 23 Message Errors 22 | . . . . . . 4 . 1 1 4 6 6 Matter Fused 17 | . . . . . . 1 . 1 2 5 2 6 Heat Flow Errors 9 | . . . . . . 1 . . . 4 2 2 Energy Discharges 7 | . . . . . . . . . . 2 3 2 Parts Rejected 4 | . . . . . . 1 . . 1 1 . 1 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . 1 4 3 3 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 . . . Alerts 2 | . . . . . . 2 . . . . . . Misdirections 2 | . . . . . . . . 1 . 1 . . Weapon Failures 5 | . . . . . . . . . . 2 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1818 | . . . . . . . 19 137 254 1233 175 . Projectiles 29 | . . . . . . . 15 2 . 12 . . Explosions 36 | . . . . . . . . . 36 . . . Melee 1753 | . . . . . . . 4 135 218 1221 175 . Knockbacks 33 | . . . . . . 3 3 11 6 10 . . Impact 12 | . . . . . . . . . 3 9 . . Kinetic 19 | . . . . . . 3 3 10 3 . . . Secondary 2 | . . . . . . . . 1 . 1 . . Self-Inflicted Damage 1 | . . . . . . . . . . . 1 . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 374 | . 28 35 2 2 26 310 300 374 285 332 243 254 Average Temperature 92 | . 10 15 2 2 9 113 109 111 108 97 99 61 Received Heat Transfer 1609 | . 105 78 . . 27 396 . 619 99 12 . 273 Effects 7 | . . . . . . . 3 2 2 . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 5 | . . . . . . . 3 . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Fried 36 | . . . . . . . . . 3 26 7 . Impact Corruptions 55 | . . . . . . . . . 10 40 5 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 1 . . . . . 5 Heat Transferred 3749 | . . . . . . 1530 210 425 496 200 . 888 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Peak Influence 342 | . 257 334 130 . 30 342 153 250 342 233 . . Initial 130 | . . 108 130 . . 11 86 22 12 109 . . Average 108 | . 131 212 130 . 7 115 83 95 174 87 . . Maximum Alert Level 1 | . 1 1 . . . 1 . 1 1 1 . . Low Security (%) 85 | 100 72 52 100 . 100 78 100 94 48 97 . . Level 1 14 | . 27 47 . . . 21 . 5 51 2 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 . . . 3 . 6 7 3 . . Investigation 8 | . 1 . . . . 3 . . 2 2 . . Extermination 4 | . . . . . . . . 1 2 1 . . Reinforcement 6 | . . 1 . . . . . 5 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Distress Signals 6 | . 1 . . . . 2 . 2 . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . 13 14 . . 3 21 2 44 15 21 7 16 Peak Tracking Total 10 | . 4 6 . . 3 5 1 10 4 3 4 10 Tactical Retreats 10 | . 1 1 . . 1 1 . 1 . . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Traps Triggered 6 | . . . . . . 1 2 1 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . Reused 1 | . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Machines Disabled 14 | . . . . . . 4 1 3 3 3 . . Max in Single Turn 3 | . . . . . . 1 . 1 3 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Machines Accessed 34 | . 3 2 . 2 . 6 5 8 4 3 1 . Terminals 21 | . 2 2 . . . 5 1 7 3 1 . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . Scanalyzers 4 | . . . . . . . 1 . 1 2 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 109 | . 6 8 . 2 . 19 17 28 18 10 1 . Successful 72 | . 2 7 . 2 . 14 13 22 7 4 1 . Failed 37 | . 4 1 . . . 5 4 6 11 6 . . Catastrophic 4 | . 1 . . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 50 | . 4 4 . 1 . 14 4 9 10 4 . . Terminals 65 | . 5 8 . . . 16 4 20 10 2 . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 11 | . . . . . . 3 . 8 . . . . Recycling Units 5 | . 1 . . . . . 4 . . . . . Scanalyzers 22 | . . . . . . . 6 . 8 8 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 24 | . . 5 . 2 . 5 1 10 . . 1 . Record 2 | . . . . 1 . . . . . . 1 . Open Door 2 | . . . . . . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 3 | . . 1 . . . 1 1 . . . . . Alert Level 3 | . . 1 . . . 1 . 1 . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . Locate Traps 2 | . . . . . . 1 . 1 . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Patrol Status 2 | . . 2 . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . . 3 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . . . . 3 . 7 . . . . Scan Component 4 | . . . . . . 1 . 3 . . . . Repair 4 | . . . . . . 1 . 3 . . . . Refit 2 | . . . . . . 1 . 1 . . . . Recycling Unit Hacks 5 | . 1 . . . . . 4 . . . . . Process 1 | . . . . . . . 1 . . . . . Report Inventory 3 | . 1 . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Scanalyzer 14 | . . . . . . . 6 . 5 3 . . Insert Component 8 | . . . . . . . 3 . 3 2 . . Analyze 6 | . . . . . . . 3 . 2 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 2 . . . 6 1 5 2 1 . . Terminals 17 | . 1 2 . . . 6 1 5 2 . . . Botnet 16 | . 1 2 . . . 5 1 5 2 . . . Disrupt 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 2 2 . . . 6 2 6 4 2 . . Full Trace Events 7 | . 1 . . . . 3 . . 2 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 3 . 2 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . 2 . . . . Time 209 | . . . . . . 19 . 190 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 36 | . . . . . . . 36 . . . . . Retrieved Matter 36 | . . . . . . . 36 . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 3 . 3 1 . . Part Schematics Acquired 5 | . . . . . . . 3 . 2 . . . Parts Damaged 2 | . . . . . . . . . 1 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Total Allies 6 | . . . . . . 3 . . 1 2 . . Largest Group 2 | . . . . . . 2 1 1 1 1 . . Highest-Rated Group 85 | . . . . . . 34 21 21 20 85 . . Highest-Rated Ally 85 | . . . . . . 21 21 21 20 85 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . 21 2 1 4 24 . . Total Damage 934 | . . . . . . 413 14 27 43 437 . . Kills 9 | . . . . . . 6 1 . . 2 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 3 . . . 2 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Turns Passed 5338 | 10 257 152 33 75 115 809 595 824 519 1117 381 451 Spaces Moved 4654 | 9 174 193 51 237 318 693 716 463 432 700 297 371 Core 439 | . 1 . . . . 36 . 2 6 1 100 293 Treads 324 | . . . . . . . . . 85 161 . 78 Legs 240 | 9 16 . . . . . . . . 166 49 . Wheels 42 | . 42 . . . . . . . . . . . Hover 2087 | . 58 . . . . 463 716 313 17 372 148 . Flight 1522 | . 57 193 51 237 318 194 . 148 324 . . . Fastest Speed 31 | 120 37 31 31 31 31 31 48 35 35 32 33 50 Average Speed 76 | 120 99 31 31 31 31 66 63 105 81 102 103 95 Slowest Speed 550 | 120 250 31 31 31 31 180 118 250 450 550 180 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . 1 5 . . 1 1 . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 39 25 12 64 70 42 13 63 9 14 66 53 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . Known Exits Taken 5 | . . 1 . . . 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . 1 1 . . . Scrap Searched 6 | . . . . . 1 . . . . . 3 2 Spaces Dug 2 | . . . . . . . 1 1 . . . . Terrain Destroyed 42 | . . . . . . 2 1 26 11 . . 2 Melee 2 | . . . . . . . 1 1 . . . . Projectile 32 | . . . . . . 2 . 25 3 . . 2 AOE 8 | . . . . . . . . . 8 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Total 5776 | 8 223 231 66 238 326 935 824 657 522 983 345 418 Wait 478 | . 2 . 15 . . 135 53 80 8 160 24 1 Move 4621 | 8 171 183 50 236 315 690 715 462 425 699 296 371 Hop 10 | . 1 4 . . 1 1 . . 3 . . . Pick Up 31 | . 7 1 . 1 . 6 1 4 2 7 2 . Fast Attach 94 | . 3 1 . . 1 18 7 15 15 22 3 9 Attach 41 | . 2 6 . . . 7 . 4 6 9 1 6 Detach 29 | . 3 1 . . 1 4 . 4 4 7 3 2 Swap 36 | . 1 6 1 . 3 7 5 2 1 8 2 . Drop 68 | . 9 5 . 1 2 13 11 10 4 13 . . Fire 250 | . 24 24 . . 3 48 9 58 28 24 4 28 Melee 95 | . . . . . . 6 10 18 17 34 9 1 Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . . . . Rewire 9 | . . . . . . . . . 9 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 11 | -11/Junkyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Discovered new exit (range 10) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x2 385 | -9/Materials | Discovered new exit (range 16) 406 | -9/Materials | Identified exit to Mines 420 | -9/Materials | Entered Mines 451 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 451 | -9/Mines | Discovered new exit (range 5) 453 | -9/Mines | Entered Exiles 461 | -9/Exiles | Met 8R-AWN 467 | -9/Exiles | Met EX-HEX 475 | -9/Exiles | Met EX-BIN 479 | -9/Exiles | Aligned with FarCom system 479 | -9/Exiles | Given EX-Vault access code 487 | -9/Exiles | Opened EX-Vault 490 | -9/Exiles | Found Field Lobotomy Kit 498 | -9/Exiles | Warned to stay clear of 0b10 Research branches 507 | -9/Exiles | Met EX-DEC 515 | -9/Exiles | Learned location of Zion (-7) 524 | -9/Exiles | Discovered new exit (range 14) 528 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 528 | -9/Exiles | Entered Mines 530 | -8/Mines | Build established: Scavenger-Sprinter 639 | -8/Mines | Discovered new exit (range 14) 643 | -8/Mines | Entered Materials 643 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 859 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 862 | -8/Materials | Assimilated L-31 Rogue with FLK Orb 909 | -8/Materials | Lost 8 parts (1p3n1u3w) 980 | -8/Materials | Assimilated H-55 Commando with FLK Orb 1145 | -8/Materials | Identified exit to Factory 1187 | -8/Materials | Repaired Airjet 1263 | -8/Materials | Core integrity fell below 50% 1452 | -8/Materials | Entered Factory 1452 | -7/Factory | Accompanied by 1 ally 1452 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1764 | -7/Factory | Discovered new exit (range 12) 1804 | -7/Factory | Build established: Hacker-Skirmisher 1976 | -7/Factory | Identified exit to Storage 1976 | -7/Factory | Identified exit to Lower Caves 2047 | -7/Factory | Entered Storage 2047 | -7/Storage | Accompanied by 1 ally 2474 | -7/Storage | Lost 4 parts (3p1u) 2572 | -7/Storage | Lost 3 parts (2n1w) 2614 | -7/Storage | Repaired Enh. Autogun 2623 | -7/Storage | Repaired Imp. Cesium-ion Thruster 2836 | -7/Storage | Assembled infested ambush trap array 2842 | -7/Storage | System corruption reached 10% 2845 | -7/Storage | Core integrity fell below 50% 2869 | -7/Storage | Discovered new exit (range 6) 2871 | -7/Storage | Entered Factory 2871 | -6/Factory | Evolved 2 slots: Utility x2 2888 | -6/Factory | Discovered new exit (range 16) 2897 | -6/Factory | Lost 6 parts (1n3u2w) 2996 | -6/Factory | Discovered new exit (range 16) 3062 | -6/Factory | Garrison activated, responded to threat 3390 | -6/Factory | Entered another Factory area 3390 | -5/Factory | Evolved 2 slots: Utility x2 3752 | -5/Factory | Spotted B-75 Beast 3766 | -5/Factory | Assimilated B-75 Beast with FLK Orb 4021 | -5/Factory | System corruption reached 10% 4045 | -5/Factory | Lost 3 parts (1p2w) 4076 | -5/Factory | Assimilated P-70 Sage with FLK Orb 4089 | -5/Factory | Lost 3 parts (1p1n1w) 4265 | -5/Factory | Lost 8 parts (4n1u3w) 4369 | -5/Factory | Build established: Hacker-Mutant 4437 | -5/Factory | Discovered new exit (range 12) 4444 | -5/Factory | Discovered new exit (range 15) 4448 | -5/Factory | Identified exit to Upper Caves 4507 | -5/Factory | Entered Upper Caves 4583 | -5/Upper Caves | Lost 5 parts (1p3n1w) 4840 | -5/Upper Caves | Lost 5 parts (2p2n1w) 4861 | -5/Upper Caves | Discovered new exit (range 14) 4887 | -5/Upper Caves | Identified exit to Upper Caves 4888 | -5/Upper Caves | Entered another Upper Caves area 4935 | -5/Upper Caves | Discovered new exit (range 15) 4942 | -5/Upper Caves | Identified exit to Factory 4961 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5051 | -5/Upper Caves | Core integrity fell below 50% 5315 | -5/Upper Caves | Core integrity fell below 20% 5321 | -5/Upper Caves | Lost 9 parts (1p1n3u4w) 5339 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- PERIMETER." 05254_ Slug penetrates G-67 Veteran. 05258_ Hvy. Assault Rifle destroyed. 05258_ Mak. Armor Plating destroyed. 05261_ System corrupted: Energy discharge (-115). 05261_ Mak. Laser destroyed. 05264_ Lgt. Angular Momentum Engine destroyed. 05270_ Slug penetrates Wall. 05270_ Imp. Transmission Jammer destroyed. 05272_ Slug penetrates G-67 Veteran. 05273_ Gauss Rifle destroyed. 05281_ System corrupted: Hvy. Pick rejected. 05281_ Acquired Hvy. Pick. 05282_ Reaction Control System destroyed. 05290_ Hvy. Pick destroyed. 05290_ Critical hit (Burn: +37). 05302_ 8=7PVWLT&QN9PJKWQN97Z|% B1 #7#