Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 00:25:25 Player: sasha Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (154) 770 Value Destroyed (5263) 5263 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1305) 1305 TOTAL SCORE: 11198 Bonus ------- High Alert Combat Kills 605 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 290/290 System Corruption 6% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Medium Treads > --- UTILITY (9) ------ Targeting Computer Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Enhanced Optical Array Experimental Signal Interpreter Transmission Jammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Medium Treads Armored Medium Treads Improved Heat Sink Advanced Heat Sink Enhanced Optical Array Long-range Sensor Array Long-range Sensor Array Experimental Signal Interpreter Targeting Computer Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Transmission Jammer Improved Heavy Armor Plating Improved Heavy Armor Plating Heavy Laser [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 7 | . . 2 2 1 . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 96 | 6 4 10 9 4 23 7 4 . 29 Power 12 | 1 1 1 2 1 2 . 1 . 3 Engine 7 | 1 1 1 . 1 1 . . . 2 Core 5 | . . . 2 . 1 . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 30 | 2 . 1 2 1 10 3 2 . 9 Treads 30 | 2 . 1 2 1 10 3 2 . 9 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 1 3 5 2 1 4 3 . . 11 Device 3 | . . . . . 1 . . . 2 Storage 7 | 1 3 2 . . . 1 . . . Processor 13 | . . 2 1 1 2 2 . . 5 Hackware . | . . . . . . . . . . Protection 7 | . . 1 1 . 1 . . . 4 Artifact . | . . . . . . . . . . Weapon 24 | 2 . 3 3 1 7 1 1 . 6 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 16 | 2 . 3 3 1 5 1 1 . . Ballistic Cannon 6 | . . . . . 2 . . . 4 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 57 | . 1 5 2 3 20 4 3 1 18 Power 6 | . 1 1 1 . 1 . . 1 1 Propulsion 23 | . . 2 1 1 9 3 2 . 5 Utility 13 | . . 2 . 1 3 1 . . 6 Weapon 15 | . . . . 1 7 . 1 . 6 Highest Loss Streak 12 | . 1 2 1 3 12 2 2 1 8 Average Slot Usage (%) 94 | . 93 90 97 97 97 97 99 98 91 Engine 4 | . 13 11 1 3 5 . . . 4 Core 3 | . . . 6 3 1 7 7 5 1 Treads 20 | . 28 15 18 21 22 22 22 23 17 Device 2 | . . . . . 4 3 . . 4 Storage 23 | . 22 26 27 23 23 23 23 23 19 Processor 21 | . . 10 17 23 23 25 30 30 26 Protection 2 | . . 4 8 5 . . . . 3 Ballistic Gun 13 | . 28 22 18 15 12 8 15 15 4 Ballistic Cannon 2 | . . . . . 1 5 . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 157 | 10 54 89 100 103 98 112 109 109 157 Greatest Support 82 | 40 40 40 40 60 66 63 71 71 82 Greatest Overweight (x) 43 | . 1 4 2 2 2 2 2 1 43 Average Overweight (x) 1 | . . 2 2 1 1 1 1 1 1 Largest Inventory Capacity 28 | 6 18 26 26 26 26 28 28 28 28 Average Capacity 25 | 5 12 21 26 26 26 26 28 28 27 Most Carried 28 | 4 8 26 26 26 26 28 28 25 28 Average Carried 21 | 1 4 15 25 25 19 26 27 25 24 Final Capacity 28 | 6 18 26 26 26 26 28 28 28 4 Final Carried 28 | 2 8 26 26 26 26 28 25 25 4 Class Distribution -------------------- 85% | Hauler-Mutant 10% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Matter Collected 4394 | 207 222 499 541 105 657 251 284 120 1508 Remotely . | . . . . . . . . . . Salvage Created 6147 | . 234 1075 635 225 573 266 354 197 2588 Parts 285 | . 18 69 42 12 34 6 13 6 85 Haulers Intercepted 7 | . . 4 2 . . . . . 1 Recyclers Shooed 15 | . 1 . 2 1 . . . . 11 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 12 5 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Combat Hostiles Destroyed 117 | . 8 23 11 4 16 8 7 5 35 Melee 1 | . . . . . . . . . 1 Guns 78 | . 8 23 11 4 13 3 7 5 4 Cannons 38 | . . . . . 3 5 . . 30 Classes Destroyed 15 | . 4 4 2 . 1 . 1 1 2 Worker 4 | . . . 2 . . . . . 2 Builder 6 | . 1 . 2 1 . . . . 2 Tunneler 1 | . . 1 . . . . . . . Hauler 7 | . . 4 2 . . . . . 1 Recycler 12 | . . 2 . 1 . . . . 9 Watcher 7 | . 1 2 1 . . 1 . . 2 Swarmer 24 | . 6 10 3 3 2 . . . . Saboteur 1 | . . . . . . . . . 1 Grunt 56 | . 2 8 3 . 6 6 4 4 23 Brawler 4 | . . . . . 2 . . . 2 Duelist 1 | . . . . . . . . . 1 Sentry 14 | . . 5 3 1 2 2 . . 1 Hunter 11 | . . . 2 . 4 . 2 . 3 Programmer 5 | . . . . . . . 1 . 4 Thief 1 | . . . . . . . . 1 . Best Kill Streak 11 | . 5 4 4 6 5 2 3 4 11 Combat Bots Only 7 | . 5 4 3 4 5 2 3 4 7 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Damage Taken 13348 | . 402 750 663 370 3050 565 432 321 6795 Core 1687 | . 69 155 23 18 389 49 54 70 860 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 69 | 100 72 61 95 . . . . 17 . Volleys Fired 439 | . 37 77 54 10 64 29 15 13 140 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 143 | . 40 46 53 53 69 78 56 56 143 Shots Fired 807 | . 74 154 97 20 123 55 28 26 230 Gun 571 | . 74 154 97 20 114 28 28 26 30 Cannon 236 | . . . . . 9 27 . . 200 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 787 | . 74 154 97 20 123 55 28 26 210 Thermal 20 | . . . . . . . . . 20 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 61 | . 8 11 15 11 16 43 46 60 61 Robot Miss Streak 13 | . 3 5 5 2 5 2 3 2 13 Penetration Max 1 | . . . 1 1 . . . . . Secondary Targets 8 | . . 4 . 1 2 . . 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . . 1 . Shots Hit Robots 642 | . 43 104 71 17 106 46 26 23 206 Core Hits 468 | . 16 51 34 10 57 18 38 22 222 Critical Hits 4 | . . . . . 1 . 1 1 1 Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13269 | . 417 1337 1344 444 1793 1201 502 582 5649 Guns 7289 | . 417 1337 1344 444 1641 456 502 582 566 Cannons 5957 | . . . . . 152 745 . . 5060 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 23 | . . . . . . . . . 23 Kinetic 12845 | . 417 1337 1344 444 1793 1201 502 582 5225 Thermal 401 | . . . . . . . . . 401 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 3 3 3 3 6 Average Corruption 3 | . . . . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . Effects 79 | . . . . . 11 20 7 11 30 Message Errors 20 | . . . . . 5 . 3 3 9 Matter Fused 16 | . . . . . 1 8 . 1 6 Heat Flow Errors 12 | . . . . . 3 3 3 1 2 Energy Discharges 11 | . . . . . 1 5 1 2 2 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . 2 . 3 3 Targeting Errors 9 | . . . . . 1 1 . 1 6 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 63 | . . . . . . 20 . . 43 Projectiles 63 | . . . . . . 20 . . 43 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 128 | . . . . . 2 8 . . 118 Impact 1 | . . . . . . . . . 1 Kinetic 113 | . . . . . 2 8 . . 103 Secondary 14 | . . . . . . . . . 14 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 3 | . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . 4 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 696 | . 18 9 38 9 259 147 126 163 696 Average Temperature 128 | . 9 5 21 6 158 35 55 55 154 Received Heat Transfer 3738 | . 87 228 189 36 720 240 135 162 1941 Effects 34 | . . . . . 1 . . . 33 Shutdowns 8 | . . . . . . . . . 8 Energy Bleed 6 | . . . . . . . . . 6 Interference 5 | . . . . . 1 . . . 4 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 5 | . . . . . . . . . 5 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 Heat Transferred 553 | . . . . . . . . . 553 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Peak Influence 811 | . 211 326 325 242 499 460 . . 811 Initial 251 | . . . 137 147 179 251 . . 50 Average 311 | . 111 204 230 162 376 300 . . 453 Maximum Alert Level 3 | . 1 1 1 1 2 2 . . 3 Low Security (%) 31 | 100 70 46 34 84 6 . . . 25 Level 1 38 | . 29 53 65 15 38 96 . . 2 Level 2 26 | . . . . . 55 3 . . 58 Level 3 4 | . . . . . . . . . 13 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . . 1 2 1 . 1 . . 11 Investigation 3 | . . 1 . . . 1 . . 1 Extermination 3 | . . . . . . . . . 3 Reinforcement 5 | . . . 2 . . . . . 3 Assault 3 | . . . . . . . . . 3 Garrison 2 | . . . . 1 . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . 2 . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Distress Signals 12 | . 1 3 2 . . . . . 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 10 28 13 5 19 13 8 5 62 Peak Tracking Total 14 | . 5 5 5 5 5 3 4 4 14 Tactical Retreats 9 | . 1 1 . . 1 3 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Traps Triggered 10 | . 1 . . . 5 2 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Machines Disabled 5 | . . . 2 . . . . . 3 Max in Single Turn 1 | . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Machines Accessed 10 | . 3 3 . 1 . 1 . . 2 Terminals 8 | . 3 3 . . . 1 . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 32 | . 8 12 . 1 . 1 . . 10 Successful 18 | . 3 8 . 1 . 1 . . 5 Failed 14 | . 5 4 . . . . . . 5 Catastrophic 2 | . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 11 | . 5 2 . . . . . . 4 Terminals 25 | . 8 12 . . . 1 . . 4 Fabricators 6 | . . . . . . . . . 6 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 14 | . 3 8 . . . 1 . . 2 Record 6 | . . 6 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . 2 Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 Build 3 | . . . . . . . . . 3 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 3 . . . . . . 2 Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 6 | . . . . . . . . . 6 Matter 636 | . . . . . . . . . 636 Time 318 | . . . . . . . . . 318 Total Part Build Rating 36 | . . . . . . . . . 36 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 146 | . . . . . . . . 146 . Highest-Rated Ally 146 | . . . . . . . . 146 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Turns Passed 7409 | 76 413 1128 733 278 830 763 514 692 1982 Spaces Moved 2784 | 43 159 405 268 130 326 345 250 354 504 Core 9 | 5 . . . . . . . . 4 Treads 2775 | 38 159 405 268 130 326 345 250 354 500 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 180 200 180 180 180 183 183 183 Average Speed 189 | 147 169 208 200 182 181 180 183 183 197 Slowest Speed 2200 | 160 180 240 200 200 200 200 205 183 2200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 29 48 32 4 63 11 44 65 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . . Unknown Exits Taken 4 | 1 . . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . 1 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 20 | . . . . . . 1 2 1 16 Melee . | . . . . . . . . . . Projectile 20 | . . . . . . 1 2 1 16 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Total 4156 | 56 236 547 378 151 442 430 278 373 1265 Wait 662 | . 25 18 13 . 1 35 6 7 557 Move 2776 | 42 158 404 267 130 325 344 249 353 504 Hop . | . . . . . . . . . . Pick Up 128 | 8 10 31 20 5 21 11 2 . 20 Fast Attach . | . . . . . . . . . . Attach 82 | 6 2 7 7 3 22 4 3 . 28 Detach 1 | . . . . . . . . . 1 Swap 14 | . 2 3 2 1 1 3 1 . 1 Drop 45 | . 2 7 15 2 3 4 2 . 10 Fire 439 | . 37 77 54 10 64 29 15 13 140 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . . . . . . 4 Escape Stasis 4 | . . . . . 4 . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Identified exit to Materials 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x2 1316 | -9/Materials | Discovered new exit (range 7) 1394 | -9/Materials | Build established: Hauler-Mutant 1570 | -9/Materials | Discovered new exit (range 16) 1615 | -9/Materials | Identified exit to Materials 1618 | -9/Materials | Entered another Materials area 1618 | -8/Materials | Evolved 2 slots: Utility x2 2257 | -8/Materials | Discovered new exit (range 14) 2349 | -8/Materials | Identified exit to Factory 2351 | -8/Materials | Entered Factory 2351 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2566 | -7/Factory | Garrison activated, responded to threat 2620 | -7/Factory | Lost 3 parts (1n1u1w) 2629 | -7/Factory | Identified exit to Garrison 2629 | -7/Factory | Entered Garrison 2672 | -7/Garrison | Triggered checkpoint 2764 | -7/Garrison | Triggered checkpoint 2868 | -7/Garrison | Core integrity fell below 50% 2900 | -7/Garrison | Lost 12 parts (4n3u5w) 3024 | -7/Garrison | Discovered new exit (range 8) 3220 | -7/Garrison | Lost 4 parts (1p2n1w) 3418 | -7/Garrison | Discovered new exit (range 10) 3452 | -7/Garrison | Installed Relay Interface Framework 3459 | -7/Garrison | Entered Factory 4125 | -7/Factory | Discovered new exit (range 15) 4168 | -7/Factory | Discovered new exit (range 7) 4222 | -7/Factory | Entered Lower Caves 4714 | -7/Lower Caves | Discovered new exit (range 12) 4736 | -7/Lower Caves | Entered another Lower Caves area 4778 | -7/Lower Caves | Learned location of 1 exit from Factory 5314 | -7/Lower Caves | Core integrity fell below 20% 5411 | -7/Lower Caves | NK-0LA showed up to help 5413 | -7/Lower Caves | NK-0LA revealed a hidden path 5428 | -7/Lower Caves | Entered Factory 5428 | -6/Factory | Evolved 2 slots: Utility x2 5429 | -6/Factory | Identified exit to Factory 5441 | -6/Factory | Found Prototype Processor 5619 | -6/Factory | Fabricated Arm. Medium Treads (x2) 5725 | -6/Factory | Fabricated Arm. Medium Treads (x2) 5837 | -6/Factory | Fabricated Arm. Medium Treads (x2) 5929 | -6/Factory | Local fabrication network quarantined 6128 | -6/Factory | First assault squad dispatched 6340 | -6/Factory | Garrison activated, responded to threat 6410 | -6/Factory | Destroyed 7 combat bots 6845 | -6/Factory | Lost 4 parts (2n1u1w) 7312 | -6/Factory | Core integrity fell below 50% 7326 | -6/Factory | Lost 3 parts (1n1u1w) 7373 | -6/Factory | Core integrity fell below 20% 7410 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07377_ K-01 Serf cleans the Fabricator. 07384_ W-25 Informer sends out distress signal. 07384_ Critical hit. 07385_ K-01 Serf cleans the Fabricator. 07387_ Imp. Heavy Armor Plating destroyed. 07390_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 07392_ Broken Arm. Medium Treads destroyed. 07398_ K-01 Serf cleans the Fabricator. 07398_ Slammed into P-60 Hacker. 07399_ K-01 Serf cleans the Terminal. 07400_ Med. Treads destroyed. 07401_ K-01 Serf cleans the Fabricator. 07401_ P-60 Hacker destroyed. 07401_ Adv. Heat Sink destroyed. 07402_ K-01 Serf cleans the Manufacturing Mainframe. 07402_ Dropped Hcp. Storage Unit. 07407_ K-01 Serf collects debris. 07408_ K-01 Serf cleans the Terminal. 07409_ K-01 Serf cleans the Manufacturing Mainframe. 07410_ R-10 Processor collects Lrn. Sensor Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ???????????????????##############+#??????????????? | | ?????????????????? ??????????????? | | ??????????????????? ?????????????? | | ????????????????????? """"????????????? | | ?????????????????????? """"????????????? | | ??????????????????????? """"????????????? | | ????????????????????????# """" "??????????? | | ????????????????????????# """" "??????????? | | ????????????????????????# % """" ""?????????? | | ????????????????????????# // """" """" ?????? | | ????????????????????????# /%% +????? | | ????????????????????????# """" """????????? | | ????????????????????????# "" """" "??????????? | | ????????????????????????# """ """" "??????????? | | ????????????????????????# "F """" ""?????????? | | ????????????????????????# """l """" """????????? | | ????????????????????????# """A """" """"???????? | | ????????????????????????# """ """" """" #????? | | ????????????????????????# !!kg #????? | | ????????????????????????#*[%g* #????? | | ?????????????????????######Y####+#######+####????? | | ?????????????????????# gw!! #???????????????? | | ?????????????????????# R k""""" #???????????????? | | ?????????????????????# @ ""T"" #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# """" """" #???????????????? | | ?????????????????????# """" """" #???????????????? | | ?????????????????????# """" """" #???????????????? | | ?????????????????????#k"""" """" #???????????????? | | ?????????????######??# #???????????????? | | ????????????? ??#/#######################???? | | ????????????? """ ?# #????# ! ???? | | ????????????" """ ?# ###### ???? | | ????????# """ """ # ## """" """" """"???? | | ????????? ! # ## """" """" """"???? | | ????????????" """ + + """" """" """" #?? | | ????????????" """ # ## """" """" """" #?? | | ????????????? """ + ## #?? | | ???????????? # ## #?? | | ??????????? ?# ###########+########### | | ?????????? ??# #???????# % | | ????????? ??# #???????# | | ????????##########???# #???????# % | | ?????????????????????# ######### !% % | | ?????????????????????# ^ % !=%== | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 40 Targeting Accuracy 26 Recoil Reduction 3 Item Schematics ----------------- Adv. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory | Preloaded Arm. Medium Treads | x2 | -6/Factory | Preloaded Arm. Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed NeutrinoVisualNanoactuators Manual? 0 Play Time 01:01:46 Cumulative 24.7 hours Start 2020.12.20 @ 22:42:41 End 2020.12.21 @ 00:25:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69705b78-d9fb-4ee4-a280-75c533be6b98