Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 23:49:48 Player: nado Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (155) 775 Value Destroyed (3503) 3503 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 12466 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 202 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 160/300 Energy 74/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Cooling System Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Improved Sensor Array Advanced Signal Interpreter Light Regenerative Plating Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Nova Cannon Mini Grenade Launcher > --- INVENTORY -------- Particle Reactor Improved Flight Unit Advanced Cooling System Improved Hacking Suite Plasma Sword [Rating: 104] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 . . 1 . . . . 1 . . . . . 1 1 Utility 8 | . . 1 . 2 1 . . . . 1 . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 116 | 1 11 23 6 21 9 . 2 1 . 6 2 . 1 2 15 5 11 Power 21 | . 3 4 . 2 3 . . . . 1 . . . 2 2 1 3 Engine 12 | . 3 4 . 2 3 . . . . . . . . . . . . Core 5 | . . . . . . . . . . 1 . . . 2 2 . . Reactor 4 | . . . . . . . . . . . . . . . . 1 3 Propulsion 34 | . 3 10 5 6 1 . . . . 1 . . . . 4 1 3 Treads 17 | . . 9 5 3 . . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 13 | . . 1 . 3 1 . . . . 1 . . . . 4 1 2 Utility 32 | 1 2 1 1 8 3 . . . . 3 2 . . . 6 2 3 Device 14 | 1 1 1 . 3 1 . . . . . . . . . 3 2 2 Storage 1 | . 1 . . . . . . . . . . . . . . . . Processor 4 | . . . . 1 1 . . . . . 2 . . . . . . Hackware 6 | . . . . 1 1 . . . . 1 . . . . 2 . 1 Protection 7 | . . . 1 3 . . . . . 2 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 29 | . 3 8 . 5 2 . 2 1 . 1 . . 1 . 3 1 2 Energy Gun 3 | . 2 1 . . . . . . . . . . . . . . . Energy Cannon 7 | . . 4 . 1 . . . . . . . . . . . 1 1 Ballistic Gun 2 | . . 1 . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 7 | . . 2 . 2 . . . . . 1 . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 . 1 1 . . . . . . 1 . 1 Piercing Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 . . 1 . . . . . . . . . 2 . . Parts Lost 29 | . . 1 1 5 . . . . . . . . . . 1 2 19 Power 3 | . . . . 1 . . . . . . . . . . . 1 1 Propulsion 9 | . . 1 1 1 . . . . . . . . . . . . 6 Utility 12 | . . . . 1 . . . . . . . . . . 1 1 9 Weapon 5 | . . . . 2 . . . . . . . . . . . . 3 Highest Loss Streak 11 | . . 1 1 2 . . . . . . . . . . 1 2 11 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 99 100 96 99 100 100 100 100 97 100 100 95 100 86 83 34 Engine 8 | . 14 10 11 9 6 7 7 7 7 . . . . . . . . Treads 16 | . . 32 33 26 . . . . . . . . . . . . . Leg 3 | . 28 . . . . . . . . . . . . . . . . Flight 9 | . . . . . 30 30 30 30 30 33 33 33 33 33 18 15 4 Device 16 | . 14 21 18 17 15 15 15 15 15 13 13 13 13 13 15 14 2 Storage 7 | . 14 11 11 8 . . . . . . . . . . . . . Processor 2 | . . . . . 8 7 7 7 7 6 6 6 6 6 5 5 4 Hackware 6 | . . . . . 13 15 15 15 15 18 20 20 20 20 22 21 16 Protection 4 | . . . 3 15 7 7 7 7 7 6 6 6 6 6 5 5 . Energy Gun 3 | . 27 . . . . . . . . . . . . . . . . Energy Cannon 9 | . . 18 22 10 . . . . . . . . . . . 4 1 Ballistic Gun 1 | . . 2 . 6 . . . . . . . . . . . . . Launcher 2 | . . . . . 7 7 7 7 7 5 6 6 2 6 4 5 . Slashing Weapon 1 | . . . . . 5 7 7 7 7 6 6 6 6 6 4 . . Peak Build Rating 104 | 9 11 24 25 32 38 37 37 39 39 50 52 52 52 52 78 97 104 Average Rating 30 | 6 10 19 24 27 34 37 36 38 39 46 51 52 50 51 69 96 41 On Entrance 39 | 6 9 11 24 23 28 37 37 37 39 39 50 52 52 52 52 78 86 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 15 91 99 105 116 17 17 17 17 17 22 22 22 22 22 23 37 35 Greatest Support 66 | 20 20 63 66 63 20 20 20 20 20 25 25 25 25 25 31 39 44 Greatest Overweight (x) 5 | . 4 2 1 1 . . . . . 5 . . . . 1 . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 8 12 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 8 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | 6 7 23 24 24 4 5 5 5 5 4 5 5 5 5 4 4 4 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 8 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 37% | Scavenger-Mutant 29% | Hacker-Scout 24% | Mutant 3% | Hacker-Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Matter Collected 1643 | 210 77 385 137 225 210 . 20 . 43 53 40 4 . 84 115 . 40 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5127 | 85 611 1878 743 681 352 84 . . 51 132 . 27 . . 397 32 54 Parts 326 | 5 37 133 40 44 18 . . . 5 6 . 5 . . 19 9 5 Haulers Intercepted 17 | . . 6 4 1 3 . . . . 1 . . . . 2 . . Recyclers Shooed 5 | . 3 . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 1 . 3 . . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 88 | . 15 39 9 11 . . . . 5 1 . 3 . . 2 . 3 Melee 2 | . . . . . . . . . . 1 . . . . 1 . . Guns 23 | . 14 6 . 3 . . . . . . . . . . . . . Cannons 38 | . . 24 9 5 . . . . . . . . . . . . . AOE 24 | . 1 8 . 3 . . . . 5 . . 3 . . 1 . 3 Classes Destroyed 16 | 2 5 4 1 2 . . . . 1 1 . . . . . . . Worker 9 | . . 2 1 3 . . . . . . . . . . . 2 1 Builder 9 | . 2 1 . 2 1 . . . . . . . . . . 3 . Tunneler 3 | 1 . 2 . . . . . . . . . . . . . . . Hauler 17 | . . 6 4 1 3 . . . . 1 . . . . 2 . . Recycler 8 | 1 2 2 1 1 1 . . . . . . . . . . . . Mechanic 2 | . . 1 1 . . . . . . . . . . . . . . Operator 7 | . 1 2 2 1 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . Watcher 12 | . 2 3 . 1 3 . . . . . . . . . 2 . 1 Swarmer 34 | . 6 15 . 3 . . . . 4 . . 3 . . . . 3 Grunt 30 | . 9 15 4 1 . . . . . . . . . . 1 . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . Sentry 16 | . . 9 4 3 . . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . . . 1 . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 2 7 5 4 4 2 . . . 4 2 . 3 . . 2 5 4 Combat Bots Only 6 | . 6 4 4 3 . . . . 4 1 . 3 . . 1 . 3 Max Kills in Single Turn 5 | 1 3 3 2 2 1 1 . . 2 1 . 2 . . 1 5 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . 2 . . . . 2 . . 2 . . 1 . 1 Melee 1 | . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 585 | . 66 134 53 55 30 3 . . 2 12 . 14 . 2 16 40 158 Missed 205 | . 15 35 14 22 22 2 . . 1 6 . 8 . 1 6 24 49 Damage Taken 6338 | . 652 1288 590 491 56 31 . . 18 69 . 98 . 28 358 331 2328 Core 1996 | . 192 215 39 31 10 . . . . 20 . 18 . 28 67 61 1315 Absorbed by Shields 9 | . . . . . . . . . . . . . . . 9 . . Ignored by Resistances 25 | . . . . 25 . . . . . . . . . . . . . Regen/Repaired (Parts) 283 | . . 69 . . . . . . . 31 . . . . 154 12 17 Core Remaining (%) 78 | 100 23 . 36 94 . . . . 98 . . . . 92 93 94 . Volleys Fired 250 | 7 46 100 31 38 1 . . . 4 . . 4 . . 2 7 10 Largest 2 | 2 2 2 2 2 1 . . . 1 . . 1 . . 1 1 1 Hottest 136 | 90 115 136 136 136 30 . . . 30 . . 30 . . 30 113 113 Shots Fired 463 | 14 93 193 61 74 1 . . . 4 . . 4 . . 2 7 10 Gun 177 | 14 93 42 . 28 . . . . . . . . . . . . . Cannon 259 | . . 144 61 44 . . . . . . . . . . . 7 3 Launcher 27 | . . 7 . 2 1 . . . 4 . . 4 . . 2 . 7 Special . | . . . . . . . . . . . . . . . . . . Kinetic 61 | . . 33 . 28 . . . . . . . . . . . . . Thermal 364 | 7 89 153 61 44 . . . . . . . . . . . 7 3 Explosive 27 | . . 7 . 2 1 . . . 4 . . 4 . . 2 . 7 Electromagnetic 11 | 7 4 . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 1 7 13 12 8 . . . . . . . 1 . . . . 1 Robot Miss Streak 4 | 3 4 3 3 4 . . . . 1 . . 2 . . 2 . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 323 | 5 58 126 39 41 24 1 . . . 10 . 1 . . 13 . 5 Core Hits 186 | 3 32 61 17 24 3 1 . . 6 2 . 5 . . 9 4 19 Critical Kills 3 | . . 3 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 3 3 . . 2 . . . . 2 . . . . 1 . . Burn 3 | . 3 . . . . . . . . . . . . . . . . Meltdown 3 | . . 3 . . . . . . . . . . . . . . . Sever 5 | . . . . . 2 . . . . 2 . . . . 1 . . Melee Attacks 109 | . 2 . . . 51 1 . . 2 18 2 2 . . 25 . 6 Impact 11 | . 2 . . . 9 . . . . . . . . . . . . Slashing 96 | . . . . . 42 1 . . 2 18 2 2 . . 23 . 6 Piercing 2 | . . . . . . . . . . . . . . . 2 . . Sneak Attacks 12 | . . . . . 6 1 . . . 2 . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11185 | 95 1073 3226 881 1093 1388 72 . . 244 520 . 198 . . 867 818 710 Guns 1635 | 66 830 385 . 354 . . . . . . . . . . . . . Cannons 3694 | . . 2251 853 590 . . . . . . . . . . . . . Explosions 2779 | 29 223 481 . 133 48 . . . 244 . . 198 . . 57 818 548 Melee 2904 | . . . . . 1340 72 . . . 520 . . . . 810 . 162 Ramming 173 | . 20 109 28 16 . . . . . . . . . . . . . Kinetic 648 | . . 294 . 354 . . . . . . . . . . . . . Thermal 5449 | 54 792 2342 853 590 . . . . . . . . . . . 818 . Explosive 1932 | . 223 481 . 133 48 . . . 244 . . 198 . . 57 . 548 Electromagnetic 79 | 41 38 . . . . . . . . . . . . . . . . Impact 160 | . . . . . 160 . . . . . . . . . . . . Slashing 2646 | . . . . . 1180 72 . . . 520 . . . . 712 . 162 Piercing 98 | . . . . . . . . . . . . . . . 98 . . Highest Corruption 4 | . 4 1 1 . . . . . . 1 1 1 1 1 1 . 1 Average Corruption 1 | . 3 1 1 . . . . . . 1 1 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 43 | . 9 12 12 . . . . . . 2 1 5 . . 2 . . Message Errors 8 | . . 4 2 . . . . . . 1 . 1 . . . . . Matter Fused 12 | . 2 3 3 . . . . . . 1 . 2 . . 1 . . Heat Flow Errors 6 | . 1 2 1 . . . . . . . 1 1 . . . . . Energy Discharges 7 | . 3 1 1 . . . . . . . . 1 . . 1 . . Data Loss (minor) 6 | . 1 2 3 . . . . . . . . . . . . . . Data Loss (major) 2 | . 1 . 1 . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 587 | . 32 84 . 2 208 . . . 17 54 . . . . . 163 27 Projectiles 40 | . . 38 . 2 . . . . . . . . . . . . . Explosions 268 | . 32 46 . . . . . . 17 . . . . . . 163 10 Melee 279 | . . . . . 208 . . . . 54 . . . . . . 17 Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . 77 47 . 41 . . . . . . . . . . 11 . 41 Shots 7 | . 1 2 . 1 . . . . . . . . . . 2 . 1 Rammed 10 | . . 7 1 2 . . . . . . . . . . . . . Targets Rammed 18 | . 5 8 2 3 . . . . . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . . . . Crushed 3 | . . 1 1 1 . . . . . . . . . . . . . Highest Temperature 375 | 210 225 214 52 . 375 5 . . . 2 145 103 2 2 9 193 188 Average Temperature 30 | 102 54 39 7 . 150 5 . . . 1 17 15 1 1 9 90 80 Received Heat Transfer 1045 | . 234 300 150 54 12 12 . . . . . 27 . . 52 39 165 Effects 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . . . . . . . Robots Melted 4 | . . 3 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Parts Melted 19 | . 6 8 2 3 . . . . . . . . . . . . . Heat Transferred 9628 | 124 2331 4107 1480 1036 . . . . . . . . . . . 550 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Peak Influence 842 | 10 300 491 413 293 264 . . . . 842 . . . . 140 341 343 Initial 600 | . 6 . 207 84 14 . . . . 600 . . . . . 51 176 Average 195 | 5 106 256 262 84 103 . . . . 694 . . . . 39 105 234 Maximum Alert Level 3 | . 1 2 2 1 1 . . . . 3 . . . . . 1 1 Low Security (%) 53 | 100 88 31 18 85 85 . . . . . . . . . 100 83 28 Level 1 39 | . 11 58 81 14 14 . . . . . . . . . . 16 71 Level 2 5 | . . 9 . . . . . . . 53 . . . . . . . Level 3 1 | . . . . . . . . . . 46 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 4 1 3 1 . . . . 4 . . . . 4 1 3 Investigation 15 | . 2 2 1 . 1 . . . . 4 . . . . 3 1 1 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 2 . . . . . . . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Distress Signals 14 | . 1 4 3 . . . . . . . . . . . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 21 58 23 19 13 3 . . 8 5 . 16 . 3 14 17 23 Peak Tracking Total 16 | . 5 5 5 4 6 4 . . 4 3 . 7 . 3 5 16 15 Tactical Retreats 28 | . 2 2 1 . 5 2 . . . 2 . 5 . . 2 2 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Traps Triggered 11 | . 3 2 . . . . . . . 2 . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Objects Rigged 6 | . . . . . . . . . . . . . . . . 6 . Exploded 1 | . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Disabled 17 | . 3 1 2 3 1 . . . 1 . . 1 . . . 5 . Max in Single Turn 5 | . 3 1 1 1 1 . . . 1 . . 1 . . . 5 . Garrison Access 6 | . . . . 1 1 . . . . . . . . . 2 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Accessed 81 | . 7 8 9 5 11 1 1 . . 9 1 1 4 . 16 5 3 Terminals 48 | . 6 6 8 4 8 . . . . 5 1 . . . 7 1 2 Fabricators 4 | . . . . . 1 . . . . 1 . . . . 2 . . Repair Stations 6 | . . 1 . . . . . . . 1 . . . . 4 . . Recycling Units 5 | . 1 . . . 1 . . . . . . . . . . 2 1 Scanalyzers 4 | . . 1 . . . . . . . 2 . . . . 1 . . Garrison Access 7 | . . . 1 1 1 . . . . . . . . . 2 2 . Total Hacks 211 | . 18 24 19 9 23 1 1 . . 22 1 1 26 . 44 11 11 Successful 128 | . 5 12 11 3 7 1 1 . . 13 1 1 26 . 33 8 6 Failed 83 | . 13 12 8 6 16 . . . . 9 . . . . 11 3 5 Catastrophic 11 | . 3 1 . 2 3 . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 82 | . 18 4 2 2 13 . . . 1 10 . . . . 17 6 9 Terminals 130 | . 16 17 17 7 18 . . . . 15 1 . . . 23 6 10 Fabricators 8 | . . . . . 1 . . . . 3 . . . . 4 . . Repair Stations 14 | . . 2 . . . . . . . 2 . . . . 10 . . Recycling Units 8 | . 2 . . . 2 . . . . . . . . . . 3 1 Scanalyzers 11 | . . 5 . . . . . . . 2 . . . . 4 . . Garrison Access 11 | . . . 2 2 2 . . . . . . . . . 3 2 . Terminal Hacks 83 | . 4 6 10 2 4 1 1 . . 7 1 1 26 . 14 2 4 Record 9 | . . . . . . . 1 . . . 1 . 5 . 2 . . Part Schematic 14 | . . . . . . . . . . . . . 12 . 1 1 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . Robot Analysis 7 | . 3 1 1 . . . . . . 1 . . . . 1 . . Prototype ID Bank 7 | . . 1 2 . 1 . . . . . . . 3 . . . . Open Door 4 | . . . 2 . . 1 . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 1 . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . Terminal Index 4 | . . . 1 . 1 . . . . . . . . . 1 . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 7 | . 1 1 1 1 1 . . . . . . . . . 1 . 1 Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . 1 . . . . 3 . . Hauler Manifests 4 | . . . 1 1 . . . . . 1 . . . . 1 . . Registered Prototypes 2 | . . . . . . . . . . 1 . . . . 1 . . Zone Layout 3 | . . 1 . . 1 . . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . 1 . . . . 2 . . . . 4 . . Load Schematic 3 | . . . . . . . . . . 1 . . . . 2 . . Build 4 | . . . . . 1 . . . . 1 . . . . 2 . . Repair Station Hacks 12 | . . 2 . . . . . . . 2 . . . . 8 . . Scan Component 6 | . . 1 . . . . . . . 1 . . . . 4 . . Repair 6 | . . 1 . . . . . . . 1 . . . . 4 . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . 2 1 Retrieve Components 3 | . . . . . . . . . . . . . . . . 2 1 Scanalyzer 5 | . . 4 . . . . . . . . . . . . 1 . . Insert Component 3 | . . 2 . . . . . . . . . . . . 1 . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 1 . . . . . . . . . 2 2 . Seal Access 6 | . . . . 1 1 . . . . . . . . . 2 2 . Unauthorized Hacks 12 | . 1 . 1 . 1 . . . . 2 . . . . 4 2 1 Terminals 8 | . . . 1 . 1 . . . . . . . . . 4 1 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 5 | . . . 1 . . . . . . . . . . . 3 . 1 Detonate 1 | . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . Monitor 1 | . . . . . . . . . . . . . . . . 1 . Mask 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . Extract 2 | . . . . . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 2 1 . . . . . . . . . . . . . Used 2 | . . . 1 1 . . . . . . . . . . . . . Hacking Detections 61 | . 7 8 7 3 11 . . . . 6 . . . . 15 2 2 Full Trace Events 11 | . 1 2 . . 1 . . . . 2 . . . . 3 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 2 . . . . . . . 4 . . 12 . 1 1 . Parts Built 5 | . . . . . 2 . . . . 1 . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 196 | . . . . . 53 . . . . 36 . . . . 107 . . Total Part Build Rating 22 | . . . . . 12 . . . . 3 . . . . 7 . . Parts Repaired 6 | . . 1 . . . . . . . 1 . . . . 4 . . Time 132 | . . 32 . . . . . . . 16 . . . . 84 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . . 3 2 Parts Scanalyzed 3 | . . 2 . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Total Allies 11 | . . . 10 . 1 . . . . . . . . . . . . Largest Group 10 | . . . 10 . 1 1 . . . . . . . . . . . Highest-Rated Group 88 | . . . 88 . 10 10 . . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . 10 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . 70 . . . . . . . . . . . . . . Total Damage 597 | . . . 597 . . . . . . . . . . . . . . Kills 12 | . . . 12 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total 7 | . 3 1 1 . . . . . . 1 . . . . 1 . . Derelict Logs Recovered 12 | . . . . . . 2 2 1 2 . 1 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Turns Passed 12203 | 36 1338 3419 1584 1495 722 267 370 388 464 322 237 200 30 173 667 230 261 Spaces Moved 13513 | 10 708 1211 595 515 1505 695 873 1208 789 857 812 636 98 599 1518 472 412 Core 274 | . . . . . . . . . . . . . . . . . 274 Treads 2312 | . . 1211 595 506 . . . . . . . . . . . . . Legs 718 | 10 708 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . 12 Flight 10197 | . . . . 9 1505 695 873 1208 789 857 812 636 98 599 1518 472 126 Fastest Speed 28 | 120 120 240 240 34 31 31 31 31 31 28 28 28 28 28 28 34 31 Average Speed 73 | 120 155 240 240 236 31 31 31 31 31 28 28 28 28 28 32 34 46 Slowest Speed 400 | 120 400 320 240 240 31 31 31 31 31 28 28 28 28 28 112 34 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . 11 . . . . 5 1 . . 1 16 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 98 85 65 31 40 87 93 85 89 32 90 78 71 76 42 19 17 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 35 | . . . . . . 4 10 2 1 . 12 3 . 3 . . . Spaces Dug 51 | . 1 . . . 19 . . . . 4 2 1 . . 10 7 7 Terrain Destroyed 269 | 2 22 28 . 15 19 . . . 28 4 2 18 . . 36 64 31 Melee 37 | . 1 . . . 19 . . . . 4 2 1 . . 10 . . Projectile 11 | . . . . 1 . . . . . . . . . . . 7 3 AOE 221 | 2 21 28 . 14 . . . . 28 . . 17 . . 26 57 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Total 15137 | 19 857 1535 698 728 1661 744 971 1221 1000 905 816 650 99 602 1640 528 463 Wait 942 | 2 70 125 40 110 96 49 95 12 206 4 . 9 . 1 60 47 16 Move 13420 | 9 707 1210 594 514 1484 694 872 1207 788 846 809 635 97 596 1487 459 412 Hop 36 | . . . . . 9 . . . . 5 1 . . 1 14 6 . Pick Up 73 | . 4 34 10 10 3 . . . . . 1 . . . 9 . 2 Fast Attach 47 | 1 2 9 3 3 3 . 2 . . 2 . . 1 2 12 2 5 Attach 31 | . . 4 1 13 2 . . . . 1 . . . . 2 2 6 Detach 22 | . 1 7 . 6 2 . . . . . . . . . . 3 3 Swap 38 | . 9 10 2 5 4 . . 1 . 3 2 . . . 1 1 . Drop 115 | . 11 28 14 26 6 . 2 1 . 2 1 . 1 2 17 1 3 Fire 250 | 7 46 100 31 38 1 . . . 4 . . 4 . . 2 7 10 Melee 109 | . 2 . . . 51 1 . . 2 18 2 2 . . 25 . 6 Ram . | . . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . Crush 13 | . . 8 2 3 . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . 24 . . . . 11 . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 37 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 8) 619 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Build established: Scavenger-Mutant 807 | -10/Materials | Core integrity fell below 50% 848 | -10/Materials | Discovered new exit (range 15) 1375 | -10/Materials | Entered another Materials area 1375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1686 | -9/Materials | Build established: Mutant 2047 | -9/Materials | Repaired Imp. Ion Engine 2200 | -9/Materials | Build established: Scavenger-Mutant 2440 | -9/Materials | Discovered new exit (range 16) 2792 | -9/Materials | Discovered new exit (range 12) 2979 | -9/Materials | Core integrity fell below 50% 3046 | -9/Materials | Discovered new exit (range 12) 3642 | -9/Materials | Discovered new exit (range 10) 4753 | -9/Materials | Build established: Mutant 4794 | -9/Materials | Entered Storage 5224 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5564 | -9/Storage | Lost 9 allies 5882 | -9/Storage | Discovered new exit (range 15) 6012 | -9/Storage | Identified exit to Recycling 6200 | -9/Storage | Used back door to open Recycling access 6378 | -9/Storage | Entered Materials 6378 | -8/Materials | Evolved 2 slots: Utility x2 6768 | -8/Materials | Garrison activated, responded to threat 7040 | -8/Materials | Build established: Scavenger-Mutant 7309 | -8/Materials | Discovered new exit (range 4) 7873 | -8/Materials | Identified exit to Factory 7873 | -8/Materials | Entered Factory 7873 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8114 | -7/Factory | Discovered new exit (range 14) 8118 | -7/Factory | Identified exit to Factory 8280 | -7/Factory | Fabricated Imp. Plasma Cutter? 8387 | -7/Factory | Discovered new exit (range 9) 8389 | -7/Factory | Discovered exit to Factory (range 9) 8390 | -7/Factory | Identified exit to Lower Caves 8549 | -7/Factory | Build established: Hacker-Scout 8595 | -7/Factory | Entered Lower Caves 8595 | -7/Lower Caves | Accompanied by 1 ally 8655 | -7/Lower Caves | Spotted B-75 Beast 8685 | -7/Lower Caves | Learned Factory stockpile data 8727 | -7/Lower Caves | Identified exit to Lower Caves 8862 | -7/Lower Caves | Entered another Lower Caves area 8887 | -7/Lower Caves | Discovered exit to Factory (range 15) 9159 | -7/Lower Caves | Discovered new exit (range 8) 9229 | -7/Lower Caves | Learned 8 Factory zone layouts 9232 | -7/Lower Caves | Identified exit to Zion 9232 | -7/Lower Caves | Entered Zion 9247 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9254 | -7/Zion | Discovered new exit (range 12) 9257 | -7/Zion | Identified exit to Proximity Caves 9441 | -7/Zion | Given A8's code to call for help 9452 | -7/Zion | Learned Factory emergency access door positions 9478 | -7/Zion | Met Imprinter 9534 | -7/Zion | Learned Factory non-interactive machine intel 9620 | -7/Zion | Entered Proximity Caves 9641 | -6/Proximity Caves | Learned Factory stockpile data 9662 | -6/Proximity Caves | Learned Factory interactive machine intel 9710 | -6/Proximity Caves | Spotter reported a threat 9738 | -6/Proximity Caves | Spotter reported a threat 9763 | -6/Proximity Caves | Spotter reported a threat 9948 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10018 | -6/Proximity Caves | Spotter reported a threat 10043 | -6/Proximity Caves | Discovered exit to Factory (range 7) 10084 | -6/Proximity Caves | Entered Factory 10084 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10088 | -6/Factory | Loaded intel: 208 non-interactive machine locations 10089 | -6/Factory | Loaded intel: 52 interactive machine locations 10144 | -6/Factory | Fabricated Hacking Suite (x1) 10144 | -6/Factory | Repaired Mni. Grenade Launcher? 10191 | -6/Factory | Discovered new exit (range 16) 10242 | -6/Factory | Identified exit to Lower Caves 10406 | -6/Factory | Entered Lower Caves 10498 | -6/Lower Caves | Spotted B-75 Beast 10551 | -6/Lower Caves | Learned location of 1 exit from Factory 10585 | -6/Lower Caves | Discovered new exit (range 11) 10588 | -6/Lower Caves | Identified exit to Lower Caves 10643 | -6/Lower Caves | Entered another Lower Caves area 10669 | -6/Lower Caves | Learned location of 1 exit from Factory 10673 | -6/Lower Caves | Spotted B-75 Beast 10678 | -6/Lower Caves | Encountered a Warlord checkpoint 10828 | -6/Lower Caves | Learned Factory terminal intel 10835 | -6/Lower Caves | Discovered new exit (range 11) 10843 | -6/Lower Caves | Identified exit to Data Miner 10843 | -6/Lower Caves | Entered Data Miner 10844 | -6/Data Miner | Discovered new exit (range 6) 10846 | -6/Data Miner | Identified exit to Proximity Caves 10849 | -6/Data Miner | Met Data Miner 10856 | -6/Data Miner | Learned location of Section 7 (-2) 10856 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10861 | -6/Data Miner | Received God Mode back door access code from Data Miner 10873 | -6/Data Miner | Entered Proximity Caves 10881 | -5/Proximity Caves | Spotted B-75 Beast 10897 | -5/Proximity Caves | Learned Factory stockpile data 10931 | -5/Proximity Caves | Learned 4 Factory zone layouts 10997 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11027 | -5/Proximity Caves | Discovered new exit (range 14) 11046 | -5/Proximity Caves | Identified exit to Factory 11046 | -5/Proximity Caves | Entered Factory 11046 | -5/Factory | Evolved 2 slots: Utility x2 11047 | -5/Factory | Identified exit to Extension 11048 | -5/Factory | Identified exit to Factory 11051 | -5/Factory | Loaded intel: 26 terminal locations 11094 | -5/Factory | Spotted B-75 Beast 11235 | -5/Factory | Fabricated Lgt. Regenerative Plating? 11349 | -5/Factory | Repaired Mni. Grenade Launcher? 11409 | -5/Factory | Repaired Transmission Jammer 11463 | -5/Factory | Fabricated Mni. Grenade Launcher? 11542 | -5/Factory | Repaired Nuclear Pulse Array 11686 | -5/Factory | Repaired Nuclear Pulse Array 11713 | -5/Factory | Entered another Factory area 11713 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11884 | -4/Factory | Spotted B-86 Titan 11897 | -4/Factory | Identified exit to Research 11920 | -4/Factory | Incoming investigation squad redirected 11943 | -4/Factory | Entered Research 11943 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12050 | -3/Research | Lost 11 parts (5n5u1w) 12075 | -3/Research | Incoming investigation squad redirected 12107 | -3/Research | Spotted B-86 Titan 12116 | -3/Research | Identified exit to Armory 12116 | -3/Research | Identified exit to Quarantine 12182 | -3/Research | Core integrity fell below 50% 12191 | -3/Research | Core integrity fell below 20% 12204 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12184_ Adv. System Shield destroyed. 12187_ Penetrated by Slug. 12187_ Hacking Suite destroyed. 12187_ Slug penetrates Wall. 12187_ K-01 Serf collects debris. 12187_ Penetrated by Slug. 12187_ Mic. Antimatter Reactor destroyed. 12190_ Slug penetrates Wall. 12191_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 12193_ Slug penetrates Wall. 12193_ Penetrated by Slug. 12193_ Critical hit (Destroy). 12193_ Antigrav System destroyed. 12196_ Slug penetrates Wall. 12198_ Nova Cannon destroyed. 12204_ Repair Station disabled. 12204_ Backup Power I tumbles out of repair station. 12204_ Backup Laser I tumbles out of repair station. 12204_ Backup Plating I tumbles out of repair station. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? #??????# # | | ?????????????????????????????????????# #??????# # | | ?????????????????????????????????????# ######## # | | ?????????????????????????????????????# + | | ?????????????????????????????????????# ######## # | | ?????????????????????????????????????# #??????# # | | ?????????????????????????????????????# #??????# # | | ?????????????????????????????????????# ########+#! | | ?????????????????????????????????????# # ## | | ?????????????????????????????????????# # #? | | ?????????????????????????????????????# # #? | | ?????????????????????????????????????# # ! #? | | ???????????? ???????????????????????? # """ #? | | ???????????? "??????????????????????# # """ #? | | ????????????? ""?????????????????????# # """ #? | | ??????????????? ????????????????????# #] #? | | ???????????????? ???????????????????# # #? | | ????????##########+################### #####+##+#? | | ??????? * ! #? | | ??????? u = =%==% # | | ??????? H ==% ! / | | ??????? ! = # | | ?????????#+##### ###h################### T####? | | ???????????????# ?# #???????????####???? | | ???????????????# ??# #??????????????????? | | ???????????????# ???# p @* #??????????????????? | | ???????????????#????# s"! #??????????????????? | | ????????????????????# "R"[ #??????????????????? | | ????????????????????# """s #??????????????????? | | ????????????????????# ss #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????####;######??????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 41 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 30 Armor Coverage 300 Resistance: KI 20 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Med. Treads | -6/Factory | Extracted Imp. Thermal Generator | -6/Factory | Extracted Imp. Cooling System | -6/Factory | Extracted Angular Momentum Engine | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Railgun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Mni. Grenade Launcher | -5/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Imp. Plasma Cutter | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Mni. Grenade Launcher | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicLightpackMount Manual? 0 Play Time 04:34:12 Cumulative 87.5 hours Start 2025.01.23 @ 22:02:56 End 2025.01.25 @ 23:49:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccc0bfa3-c3fa-47f7-ae57-232befbadf34