Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 23:36:26 Player: Olafz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1464) 1464 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5239 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 315/850 Matter 72/300 Energy 14/100 System Corruption 2% Temperature Cool (34) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Armored Treads Armored Treads Armored Treads Scrap Suit High-capacity Storage Unit Advanced Targeting Computer Pulse Rifle Thermic Laser Heavy Plasma Cannon Battle Cannon Gauss Cannon Rocket Launcher Rocket Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Scrap Suit Cooling System Huge Storage Unit Deep Structural Scanner Improved Targeting Computer Armor Integrity Analyzer Hardened Light Armor Plating Tower Shield > --- WEAPON ----------- Arc Projector Particle Cannon Battle Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Armored Treads Armored Treads Armored Treads Scrap Suit High-capacity Storage Unit Advanced Targeting Computer Lightning Gun High-powered Shock Rifle Pulse Rifle Thermic Laser Heavy Plasma Cannon Heavy Plasma Cannon Coil Gun Battle Cannon Gauss Cannon Heavy Flak Cannon Heavy Flak Cannon Rocket Launcher Rocket Launcher Makeshift Axe [Rating: 68] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Fission Core Propulsion Subdweller Monowheel Wheel Subdweller Monowheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion . | . . . . . . Utility 7 | . . . . . 7 Weapon 1 | . . . . . 1 Parts Attached 73 | 7 5 27 4 15 15 Power 10 | 1 . 4 . 3 2 Engine 9 | 1 . 4 . 2 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 . 8 . 5 . Treads . | . . . . . . Leg . | . . . . . . Wheel 15 | 2 . 8 . 5 . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 3 3 1 5 6 Device 7 | . 1 2 . 2 2 Storage 5 | 1 2 . . 2 . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 5 | . . 1 1 1 2 Artifact . | . . . . . . Weapon 29 | 3 2 12 3 2 7 Energy Gun 10 | 2 1 4 . . 3 Energy Cannon 4 | . . 1 1 1 1 Ballistic Gun 10 | 1 . 5 2 1 1 Ballistic Cannon 3 | . . 1 . . 2 Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 4 | . . 2 . 2 . System Corruption 17 | . . 9 . 8 . Parts Lost 28 | . 1 9 . . 18 Power 5 | . . 2 . . 3 Propulsion 3 | . . 1 . . 2 Utility 5 | . . 1 . . 4 Weapon 15 | . 1 5 . . 9 Highest Loss Streak 18 | . 1 2 . . 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 97 100 92 63 Engine 10 | . 14 13 14 8 . Core 2 | . . . . 5 3 Wheel 24 | . 28 28 28 23 9 Device 4 | . 13 6 1 . 13 Storage 13 | . 14 14 14 14 4 Protection 9 | . . 6 12 12 7 Energy Gun 5 | . 13 15 . . 3 Energy Cannon 8 | . . . 14 12 3 Ballistic Gun 9 | . 3 2 14 14 4 Launcher 2 | . 11 7 . . . Peak Build Rating 68 | 6 12 21 19 27 68 Average Rating 21 | 4 9 18 18 19 62 On Entrance 13 | . 6 12 19 19 27 Naked Turns . | . . . . . . Heaviest Build 151 | 13 93 102 102 102 151 Greatest Support 40 | 20 20 40 40 40 24 Greatest Overweight (x) 8 | . 4 4 5 8 8 Average Overweight (x) 3 | . 2 2 4 4 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 24 25 Most Carried 25 | 3 15 25 25 25 23 Average Carried 22 | 1 11 23 24 23 20 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 2 15 25 25 25 15 Class Distribution -------------------- 39% | Mutant 27% | Scavenger-Mutant 27% | Derelict-Mutant 5% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Derelict-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1584 | 168 94 804 143 246 129 Remotely 11 | . . . . 11 . Salvage Created 1543 | . 249 636 169 . 489 Parts 111 | . 21 50 15 . 25 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 19 | . . 19 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 33 | . 6 18 3 . 6 Guns 11 | . 1 6 1 . 3 Cannons 7 | . . 3 2 . 2 AOE 15 | . 5 9 . . 1 Classes Destroyed 9 | . 3 3 . . 3 Builder 3 | . 2 . . . 1 Hauler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Swarmer 2 | . . 2 . . . Grunt 9 | . 6 . . . 3 Sentry 4 | . . 1 3 . . Hunter 3 | . . . . . 3 Subdweller 15 | . . 15 . . . Best Kill Streak 5 | . 3 2 1 . 5 Combat Bots Only 3 | . 2 2 1 . 3 Max Kills in Single Turn 2 | . 2 2 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 346 | . 22 86 6 . 232 Missed 111 | . 8 29 2 . 72 Damage Taken 4331 | . 178 1252 58 . 2843 Core 783 | . 12 236 . . 535 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 9 | . . . . . 9 Core Remaining (%) 50 | 100 . . . . . Volleys Fired 156 | . 14 66 40 . 36 Largest 3 | . 2 2 2 . 3 Hottest 148 | . 73 120 110 . 148 Shots Fired 300 | . 18 114 76 . 92 Gun 183 | . 11 76 40 . 56 Cannon 93 | . . 21 36 . 36 Launcher 24 | . 7 17 . . . Special . | . . . . . . Kinetic 145 | . 1 46 40 . 58 Thermal 59 | . . 3 36 . 20 Explosive 13 | . 7 6 . . . Electromagnetic 83 | . 10 59 . . 14 Robot Hit Streak 21 | . 3 21 5 . 6 Robot Miss Streak 7 | . 3 2 1 . 7 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 149 | . 8 82 5 . 54 Core Hits 96 | . 15 40 3 . 38 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . 2 . . 3 Destroy 3 | . . 1 . . 2 Blast 1 | . . 1 . . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4577 | . 507 2508 127 . 1435 Guns 1452 | . 72 733 43 . 604 Cannons 1014 | . . 282 84 . 648 Explosions 2111 | . 435 1493 . . 183 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2186 | . . 1300 43 . 843 Thermal 594 | . 35 36 84 . 439 Explosive 954 | . 400 554 . . . Electromagnetic 843 | . 72 618 . . 153 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . 9 9 17 2 Average Corruption 7 | . . 6 9 12 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 89 | . . 46 42 1 . Message Errors 17 | . . 7 10 . . Matter Fused 23 | . . 14 9 . . Heat Flow Errors 14 | . . 7 7 . . Energy Discharges 13 | . . 7 5 1 . Data Loss (minor) 10 | . . 5 5 . . Data Loss (major) 3 | . . 1 2 . . Misfires 4 | . . 2 2 . . Weapon Failures 5 | . . 3 2 . . Overload Shots . | . . . . . . Overflow Damage 26 | . . 26 . . . Projectiles . | . . . . . . Explosions 26 | . . 26 . . . Melee . | . . . . . . Knockbacks 15 | . . 2 . . 13 Impact . | . . . . . . Kinetic 15 | . . 2 . . 13 Secondary . | . . . . . . Self-Inflicted Damage 59 | . 12 47 . . . Shots 4 | . 2 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 376 | . 46 237 376 . 63 Average Temperature 99 | . 21 73 128 . 21 Received Heat Transfer 633 | . 93 183 18 . 339 Effects 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 2 . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 818 | . 50 50 111 . 607 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 1 . . 1 Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 226 | . 226 . 50 . 82 Initial 26 | . . . 26 . . Average 32 | . 87 . 18 . 10 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 90 . 100 . 100 Level 1 2 | . 9 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 12 20 2 . 17 Peak Tracking Total 8 | . 4 4 1 . 8 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 5 | . . 5 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 9 | . 3 5 1 . . Max in Single Turn 3 | . 2 3 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 7 | . 2 1 . 3 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 3 9 . 21 2 Successful 31 | . 1 9 . 21 . Failed 4 | . 2 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . 3 . . . 2 Terminals 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 30 | . . 9 . 21 . Record 29 | . . 8 . 21 . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 7 | . . 2 . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7342 | 40 559 1832 1338 3028 545 Spaces Moved 4551 | 34 421 1203 769 1896 228 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 4550 | 33 421 1203 769 1896 228 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 130 130 120 180 Average Speed 146 | 79 118 131 155 156 180 Slowest Speed 210 | 80 140 150 160 210 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 3 84 69 98 90 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 9 | . . 2 . 7 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 14 | . . 6 . 8 . Spaces Dug 54 | . 28 . 26 . . Terrain Destroyed 268 | . 52 159 52 . 5 Melee . | . . . . . . Projectile 53 | . . 1 52 . . AOE 215 | . 52 158 . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4934 | 44 460 1339 833 1967 291 Wait 32 | . 6 1 19 1 5 Move 4546 | 33 420 1202 768 1895 228 Hop . | . . . . . . Pick Up 73 | 2 13 25 . 26 7 Fast Attach 18 | 7 2 3 1 5 . Attach 28 | . . 12 . 1 15 Detach 4 | 1 . 2 1 . . Swap 27 | . 3 12 3 9 . Drop 50 | 1 2 16 1 30 . Fire 156 | . 14 66 40 . 36 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 41 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Discovered new exit (range 7) 577 | -10/Materials | Discovered new exit (range 10) 600 | -10/Materials | Entered Subcaves 856 | -10/Subcaves | Discovered new exit (range 14) 1106 | -10/Subcaves | Learned 2 Materials zone layouts 1314 | -10/Subcaves | Core integrity fell below 50% 1359 | -10/Subcaves | Learned location of Zion (-6) 1359 | -10/Subcaves | Met a Zionite searching for "candidates" 1464 | -10/Subcaves | Visited 4L-MR0's lab 1478 | -10/Subcaves | Found Tower Shield 1532 | -10/Subcaves | Disturbed a concealed Subdweller 1601 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1606 | -10/Subcaves | Core integrity fell below 20% 2094 | -10/Subcaves | Build established: Scavenger-Mutant 2101 | -10/Subcaves | Ambushed by Subdweller buried in earth 2411 | -10/Subcaves | Discovered new exit (range 13) 2432 | -10/Subcaves | Entered Recycling 2872 | -9/Recycling | Build established: Mutant 3023 | -9/Recycling | Discovered new exit (range 5) 3731 | -9/Recycling | Scanned before Scraplab entrance 3754 | -9/Recycling | Entered Scraplab 3767 | -9/Recycling | Discovered new exit (range 2) 3770 | -9/Recycling | Entered Scraptown 3771 | -9/Scraptown | System corruption reached 10% 3773 | -9/Scraptown | System corruption cleaned by C-Scrubber 3887 | -9/Scraptown | Visited Assassins FH 3914 | -9/Scraptown | Visited Junk Repository 3953 | -9/Scraptown | Visited UFD Registry 3953 | -9/Scraptown | Registered with UFD as "Longdome" 3980 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4078 | -9/Scraptown | Build established: Scavenger-Mutant 4088 | -9/Scraptown | Visited Chapter 10 4176 | -9/Scraptown | Visited Research Penetration Think Tank 4206 | -9/Scraptown | Visited Abandonware Association 4219 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 4244 | -9/Scraptown | Visited Cartography Club 4265 | -9/Scraptown | Visited Sword Containment 4288 | -9/Scraptown | Visited Curators Association 4332 | -9/Scraptown | Visited Junk Repository 4407 | -9/Scraptown | Visited Cyclists 4426 | -9/Scraptown | Entered Cyclist Reading Room 4448 | -9/Scraptown | Visited Bundlers 4494 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4499 | -9/Scraptown | Learned Research stockpile data 4500 | -9/Scraptown | Learned Factory trap positions 4501 | -9/Scraptown | Learned location of Warlord (-5) 4503 | -9/Scraptown | Learned location of Testing (-2) 4504 | -9/Scraptown | Learned Research trap positions 4533 | -9/Scraptown | Discovered new exit (range 13) 4560 | -9/Scraptown | Guru changed UFD alias to "Datamachine" 4844 | -9/Scraptown | Visited Science Guys 4870 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4885 | -9/Scraptown | Found DCF Scrap (31 items) 5188 | -9/Scraptown | Build established: Derelict-Mutant 5802 | -9/Scraptown | Visited TADAMA 5833 | -9/Scraptown | Visited Shadow of the Wyrm 6593 | -9/Scraptown | Learned location of Recycling (-9) 6593 | -9/Scraptown | Learned location of Armory (-3) 6593 | -9/Scraptown | Learned 8 Materials zone layouts 6593 | -9/Scraptown | Learned 4 Access zone layouts 6593 | -9/Scraptown | Learned 16 Lower Caves zone layouts 6593 | -9/Scraptown | Learned 20 Upper Caves zone layouts 6593 | -9/Scraptown | Learned 4 Armory zone layouts 6593 | -9/Scraptown | Learned location of 2 exits from Lower Caves 6593 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 6593 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 6593 | -9/Scraptown | Identified exit to Factory 6630 | -9/Scraptown | Found Deep Structural Scanner 6768 | -9/Scraptown | Found Scrap Suit 6771 | -9/Scraptown | Found Scrap Suit 6798 | -9/Scraptown | Entered Factory 6798 | -6/Factory | Evolved 8 slots: Utility x7, Weapon x1 6799 | -6/Factory | Identified exit to Factory 6800 | -6/Factory | Loaded intel: 95 trap records 6801 | -6/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 7160 | -6/Factory | Build established: Derelict-Gunner 7337 | -6/Factory | Core integrity fell below 50% 7343 | -6/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Imp. Ion Engine destroyed. P-60 Hacker suffers critical hit (Destroy). P-60 Hacker destroyed. U-05 Engineer lays Concrete. G-67 Veteran knocked back. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer knocked back. Scrap Suit destroyed. Penetrated by Slug. Hvy. Flak Cannon destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. Deep Structural Scanner destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Hvy. Plasma Cannon destroyed. 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""" ???????????????? | | # ############ "???????????????????????????? | | # ########?????????????????????????????????? | | # ####?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 2150 Evasion (%) 44 Targeting Accuracy 6 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaPiercingJammer Manual? 0 Play Time 01:04:07 Cumulative 199.1 hours Start 2024.08.13 @ 22:13:34 End 2024.08.13 @ 23:36:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 356 Adventurer 2 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff314e1a-cc9e-4bc7-b9fe-ea0335c5cc95