Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 17:11:11 Player: Ronin_tempest Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (118) 590 Value Destroyed (4295) 4295 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (6898) 6898 TOTAL SCORE: 22243 Bonus ------- High Alert Combat Kills 19 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -21 Cogmind --------- Core Integrity 1600/1600 Matter 285/300 Energy 194/200 System Corruption 1% Temperature Cool (12) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY (14) ----- Medium Storage Unit Machine Analyzer Experimental Optical Array Experimental Propulsion Shielding Light Regenerative Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON (3) ------- Long-range Missile Launcher Particle Cleaver > --- INVENTORY (10) --- Fusion Compressor Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Improved Propulsion Shielding Powered Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Experimental Optical Array Experimental Propulsion Shielding Light Regenerative Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Long-range Missile Launcher Particle Cleaver > --- INVENTORY -------- Fusion Compressor Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Improved Propulsion Shielding Powered Hammer [Rating: 135] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Katana Energy Gun Gatling Laser Energy Cannon Vortex Driver Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . Utility 12 | . . . . . 2 2 1 . . . . 2 . . . . 1 . . . . . 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 126 | . 10 . . . 27 10 18 2 1 . 2 10 2 . 1 2 10 . 3 1 2 8 14 3 Power 19 | . 1 . . . 3 2 3 1 . . . 2 . . . . 2 . 1 . 1 2 1 . Engine 8 | . 1 . . . 3 . 2 1 . . . . . . . . . . . . 1 . . . Core 7 | . . . . . . 2 1 . . . . 2 . . . . . . 1 . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . Propulsion 27 | . 4 . . . 8 . 6 . . . . 1 1 . . . . . . . . 2 5 . Treads 9 | . 4 . . . 5 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 1 . 6 . . . . 1 1 . . . . . . . . 2 5 . Utility 42 | . 2 . . . 7 4 4 . 1 . . 5 . . 1 . 4 . 2 . . 3 6 3 Device 6 | . 1 . . . 4 . . . . . . . . . . . . . 1 . . . . . Storage 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Processor 7 | . . . . . 2 . . . . . . . . . . . . . . . . 2 3 . Hackware 13 | . . . . . . 1 2 . 1 . . 3 . . . . 2 . . . . 1 . 3 Protection 13 | . . . . . 1 3 1 . . . . 2 . . 1 . 1 . 1 . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | . 3 . . . 9 4 5 1 . . 2 2 1 . . 2 4 . . 1 1 1 2 . Energy Gun 12 | . 1 . . . 7 1 3 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 1 . . . 1 1 . 1 . . 2 . 1 . . . 1 . . . 1 1 1 . Special Weapon 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 8 | . . . . . . 1 2 . . . . 2 . . . . 2 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . Parts Lost 22 | . 1 . . . 8 1 2 1 . . 1 3 . . . . 1 . 2 . . 2 . . Power 6 | . . . . . 2 . 1 1 . . . 1 . . . . . . . . . 1 . . Propulsion 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . 2 . . . . . . 1 . . . . . . 2 . . 1 . . Weapon 7 | . 1 . . . 1 1 1 . . . 1 1 . . . . 1 . . . . . . . Highest Loss Streak 3 | . 1 . . . 3 1 1 1 . . 1 3 . . . . 1 . 1 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 100 100 92 75 94 99 100 100 100 94 94 94 94 94 90 89 88 92 92 89 86 96 Engine 3 | . 14 14 14 14 8 . . 5 6 6 6 1 . . . . . . . . 3 3 . . Core 3 | . . . . . . 6 5 . . . . 3 5 5 5 5 4 . 4 5 1 4 4 4 Treads 6 | . 25 28 28 28 29 . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 7 27 33 33 33 33 28 29 29 29 29 26 26 26 26 26 28 25 24 Device 5 | . 9 14 14 14 17 7 4 . . . . . . . . . . . 4 5 5 3 . . Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 8 | . . . . . 3 15 13 13 13 13 13 10 5 5 5 5 5 5 5 5 5 4 8 8 Hackware 15 | . . . . . . 6 16 20 20 20 20 28 29 29 29 29 30 31 26 26 26 23 26 32 Protection 5 | . . . . . 1 6 4 6 6 6 6 5 11 11 11 11 10 10 10 10 10 8 8 11 Energy Gun 4 | . 17 14 14 14 16 . 4 . . . . . . . . . . . . 3 3 . . . Ballistic Gun 2 | . 7 14 14 14 1 4 1 . . . . . . . . . . . . . . . . . Launcher 1 | . 3 . . . . 1 . 6 6 6 6 1 . . . . . . . . . . . 4 Slashing Weapon 3 | . . . . . . 6 5 6 6 6 6 4 5 5 5 4 1 . . . . . 1 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 12 28 28 28 28 38 37 37 27 23 23 23 23 31 23 23 26 30 30 30 26 36 39 41 40 Greatest Support 80 | 20 40 40 40 40 80 50 56 30 30 30 30 30 30 30 30 30 30 30 30 30 30 39 41 41 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 8 9 15 15 15 15 15 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 6 11 11 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Average Carried 11 | 6 7 11 12 15 14 14 11 9 9 10 9 9 9 10 10 9 9 10 9 10 9 9 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 11 11 15 15 11 15 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 8 6 Class Distribution -------------------- 23% | Hacker-Scout 18% | Scout 15% | Mutant 14% | Wizard-Sprinter 8% | Hacker-Sprinter 8% | Wizard-Scout 6% | Scavenger-Mutant 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 2079 | 200 201 . . . 285 282 239 92 . . 51 147 60 12 . . 130 30 25 . . 155 150 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3947 | 84 576 . . . 1093 862 473 75 . . 67 190 22 . . . 156 . 8 . . 275 27 39 Parts 228 | 6 50 . . . 37 45 36 6 . . 11 14 4 . . . 2 . . . . 10 3 4 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 9 . . 7 . 2 . . 1 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 83 | . 16 . . . 23 18 6 6 . . 5 2 4 . . . 2 . . . . 1 . . Melee 20 | . . . . . . 10 5 1 . . . 2 . . . . 1 . . . . 1 . . Guns 29 | . 9 . . . 15 4 1 . . . . . . . . . . . . . . . . . AOE 27 | . 7 . . . 2 4 . 5 . . 5 . 4 . . . . . . . . . . . Classes Destroyed 15 | 2 6 . . . 5 2 . . . . . . . . . . . . . . . . . . Worker 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 24 | . 3 . . . 2 2 6 . . . . 2 . . . . 2 . . . . 5 1 1 Swarmer 27 | . 9 . . . . 3 . 6 . . 5 . 4 . . . . . . . . . . . Grunt 28 | . 7 . . . 15 6 . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Programmer 14 | . . . . . . 5 4 . . . . 2 . . . . 2 . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 2 5 . . . 7 5 2 3 . . 5 1 4 . . . 2 . . . . 3 1 1 Combat Bots Only 5 | . 4 . . . 5 4 1 3 . . 5 1 4 . . . 1 . . . . 1 . . Max Kills in Single Turn 5 | 1 2 . . . 2 1 1 2 . . 5 1 2 . . . 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . 2 1 . 2 . . 5 . 2 . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . . . 1 . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 604 | . 45 . . . 123 187 55 19 3 . 15 37 25 . . . 29 14 10 . 3 38 1 . Missed 233 | . 15 . . . 34 77 25 10 2 . 6 9 14 . . . 11 6 4 . 3 16 1 . Damage Taken 6033 | . 516 . . . 1494 1273 438 171 12 . 169 506 210 . . . 377 172 125 . 32 537 1 . Core 952 | . 146 . . . 117 186 117 23 . . 55 125 54 . . . 46 . 23 . . 60 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 340 | . . . . . . . . 11 3 . 5 56 . . . . . 56 51 . . 158 . . Regen/Repaired (Parts) 722 | . . . . . . 47 . . . . . 152 . . 41 . 141 41 55 40 2 98 105 . Core Remaining (%) 84 | 100 . . . 41 78 73 . . . . 77 . . . . 82 . . . . 94 95 100 100 Volleys Fired 185 | 5 39 . . . 90 24 11 5 . . 5 . 3 . . . . . . . 1 2 . . Largest 2 | 2 2 . . . 2 2 2 1 . . 1 . 1 . . . . . . . 1 1 . . Hottest 143 | 80 80 . . . 130 126 143 33 . . 43 . 43 . . . . . . . 43 43 . . Shots Fired 325 | 10 75 . . . 178 25 21 5 . . 5 . 3 . . . . . . . 1 2 . . Gun 290 | 10 65 . . . 175 19 21 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 35 | . 10 . . . 3 6 . 5 . . 5 . 3 . . . . . . . 1 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 49 | . 8 . . . 15 17 9 . . . . . . . . . . . . . . . . . Thermal 175 | . 1 . . . 160 2 12 . . . . . . . . . . . . . . . . . Explosive 35 | . 10 . . . 3 6 . 5 . . 5 . 3 . . . . . . . 1 2 . . Electromagnetic 66 | 10 56 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 3 7 . . . 24 7 11 1 . . . . 1 . . . . . . . . . . . Robot Miss Streak 7 | 2 6 . . . 4 7 7 3 . . 5 . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 345 | 5 40 . . . 144 65 40 3 . . . 17 1 . . . 13 . 1 . . 10 3 3 Core Hits 198 | 3 33 . . . 64 46 24 8 . . 5 5 4 . . . 1 . . . . 3 1 1 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 5 | . 1 . . . . . . . . . . . . . . . 3 . 1 . . . . . Critical Strikes 33 | . 2 . . . 11 11 2 . . . . 1 . . . . 3 . 1 . . 2 . . Burn 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . . . . . . . 3 . 1 . . 2 . . Sever 14 | . . . . . . 11 2 . . . . 1 . . . . . . . . . . . . Melee Attacks 353 | . . . . . . 128 60 4 1 . . 62 . . . 1 34 . 1 . . 41 15 6 Impact 86 | . . . . . . . . . . . . . . . . . 32 . 1 . . 41 12 . Slashing 267 | . . . . . . 128 60 4 1 . . 62 . . . 1 2 . . . . . 3 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 2 . . . . . 1 . . . . . . 1 . . 3 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10790 | 77 1177 . . . 2516 2122 1159 440 . . 374 703 472 . . . 675 . 94 . . 556 200 225 Guns 3104 | 55 442 . . . 2068 246 293 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2877 | 22 728 . . . 446 469 . 366 . . 374 . 472 . . . . . . . . . . . Melee 4800 | . . . . . . 1407 866 74 . . . 703 . . . . 675 . 94 . . 556 200 225 Ramming 9 | . 7 . . . 2 . . . . . . . . . . . . . . . . . . . Kinetic 435 | . 41 . . . 85 213 96 . . . . . . . . . . . . . . . . . Thermal 2330 | 22 95 . . . 1983 33 197 . . . . . . . . . . . . . . . . . Explosive 2729 | . 602 . . . 446 469 . 366 . . 374 . 472 . . . . . . . . . . . Electromagnetic 487 | 55 432 . . . . . . . . . . . . . . . . . . . . . . . Impact 1495 | . . . . . . . . . . . . . . . . . 645 . 94 . . 556 200 . Slashing 3305 | . . . . . . 1407 866 74 . . . 703 . . . . 30 . . . . . . 225 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 1 1 1 1 1 4 4 4 4 4 3 3 3 3 . 2 . 1 Average Corruption 2 | . . . . . . 1 1 1 1 1 1 3 4 4 4 4 2 3 3 3 . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 66 | . . . . . . . . . . . . . . . . . . . . . . . 21 45 Effects 77 | . . . . . . 11 14 3 . . 2 23 2 1 3 1 11 1 . . . 4 . 1 Message Errors 23 | . . . . . . 2 3 . . . . 9 2 . 2 . 3 . . . . 2 . . Matter Fused 20 | . . . . . . 4 3 2 . . . 4 . 1 1 . 3 . . . . 1 . 1 Heat Flow Errors 10 | . . . . . . 1 1 . . . 1 4 . . . 1 2 . . . . . . . Energy Discharges 8 | . . . . . . 1 1 1 . . 1 1 . . . . 2 . . . . 1 . . Data Loss (minor) 11 | . . . . . . 3 3 . . . . 3 . . . . 1 1 . . . . . . Data Loss (major) 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 906 | . 1 . . . 4 90 10 19 . . 46 45 69 . . . 345 . 94 . . 92 . 91 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 139 | . 1 . . . 4 . . 19 . . 46 . 69 . . . . . . . . . . . Melee 767 | . . . . . . 90 10 . . . . 45 . . . . 345 . 94 . . 92 . 91 Knockbacks 16 | . . . . . . . . . . . . . . . . . 9 . . . . 5 2 . Impact 15 | . . . . . . . . . . . . . . . . . 9 . . . . 4 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 456 | . 248 . . . 31 . . 22 . . 37 . 85 . . . . . . . 33 . . . Shots 14 | . 7 . . . 1 . . 2 . . 1 . 2 . . . . . . . 1 . . . Rammed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 245 | 72 156 . . . 232 75 197 26 61 12 203 225 4 4 3 245 109 17 . . . 11 . . Average Temperature 23 | 38 46 . . . 34 28 29 10 26 7 23 14 2 2 2 121 57 17 . . . 8 . . Received Heat Transfer 1341 | . 48 . . . 801 261 6 21 . . . . 12 . . . . 60 33 . . 99 . . Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . 1 . . . . . . . . . . . . . . . 3 . 1 . . 7 . . Impact Corruptions 16 | . . . . . . . . . . . . . . . . . 12 . 1 . . 3 . . Robots Melted 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . 18 . 1 . . . . . . . . . . . . . . . . . Heat Transferred 6292 | 50 125 . . . 5606 74 437 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 492 | 10 427 73 . . 266 483 284 . . . . 192 . . . . 195 . . . . 492 349 242 Initial 276 | . 6 73 . . . 71 114 . . . . 69 . . . . . . . . . . 276 76 Average 124 | 7 215 73 . . 98 176 96 . . . . 63 . . . . 46 . . . . 87 241 144 Maximum Alert Level 2 | . 2 . . . 1 2 1 . . . . . . . . . . . . . . 2 1 1 Low Security (%) 80 | 100 55 100 . 100 96 65 83 . . . . 100 . . . . 100 . . . . 86 51 75 Level 1 17 | . 40 . . . 3 28 16 . . . . . . . . . . . . . . 10 48 24 Level 2 1 | . 3 . . . . 6 . . . . . . . . . . . . . . . 2 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 . . . 11 12 11 . . . . 8 . . . . 3 . . . . 3 2 2 Investigation 23 | . 2 . . . 2 4 6 . . . . 6 . . . . 1 . . . . 1 1 . Extermination 13 | . . . . . . 5 4 . . . . 2 . . . . . . . . . 1 . 1 Reinforcement 10 | . 1 . . . 2 3 1 . . . . . . . . . 2 . . . . . 1 . Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . 6 . . . . . . . . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 27 | . 2 . . . 5 4 2 . . . . 1 . . . . 2 . . . . 3 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 245 | . 23 . . . 38 45 24 12 1 . 5 19 5 . . . 7 6 7 . 2 34 8 9 Peak Tracking Total 8 | . 4 . . . 6 8 5 6 1 . 5 6 5 . . . 3 6 4 . 4 8 5 5 Tactical Retreats 42 | . . . . . 2 7 4 3 1 . . 2 . . . . 2 2 3 . . 12 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 14 | . 1 . . . 1 2 6 . . . . 2 . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . 3 . . . . . 2 . 2 . . . 9 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 11 | . 6 . . . . . 1 . 1 . . 1 . . . 1 . . . . . 1 . . Max in Single Turn 1 | . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . Garrison Access 12 | . . . . . 1 . 2 . . . . 3 . . . . 3 . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 112 | . 7 . 1 . 3 16 19 . . 4 . 20 . . 6 . 13 1 . 2 . 11 4 5 Terminals 65 | . 7 . . . 3 11 13 . . . . 9 . . . . 8 . . . . 7 2 5 Fabricators 14 | . . . . . . 3 4 . . . . 4 . . . . 1 . . . . 1 1 . Repair Stations 5 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 2 . . . . 4 . . . . 3 . . . . 2 1 . Total Hacks 365 | . 19 . 1 . 14 50 48 . . 21 . 82 . . 19 . 44 1 . 2 . 38 11 15 Successful 246 | . 9 . 1 . 6 27 27 . . 21 . 62 . . 19 . 34 1 . 2 . 22 7 8 Failed 116 | . 9 . . . 8 23 20 . . . . 19 . . . . 10 . . . . 16 4 7 Catastrophic 11 | . . . . . . 4 5 . . . . . . . . . . . . . . 1 . 1 Database Lockouts 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Manual 182 | . 21 . 1 . 14 31 32 . . . . 32 . . . 1 21 . . . . 17 4 8 Terminals 231 | . 19 . . . 14 38 38 . . . . 38 . . . . 34 . . . . 29 6 15 Fabricators 35 | . . . . . . 6 8 . . . . 10 . . . . 3 . . . . 5 3 . Repair Stations 19 | . . . . . . 3 . . . . . 11 . . . . 3 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . 3 . . . . . 15 . . . . . . . . . . . . Garrison Access 18 | . . . . . . . 2 . . . . 8 . . . . 4 . . . . 2 2 . Terminal Hacks 110 | . 2 . 1 . 2 5 9 . . 21 . 13 . . 19 . 17 1 . 2 . 11 2 5 Record 22 | . . . . . . . . . . 7 . 3 . . 7 . 2 . . . . 2 . 1 Part Schematic 19 | . 1 . . . 2 . 2 . . 8 . 1 . . 4 . 1 . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . 4 . 3 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 Open DSF 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 Fabricator Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 13 | . 1 . . . . 1 3 . . . . 1 . . . . 3 . . . . 3 1 . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Coupling Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 4 | . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Zone Layout 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 31 | . . . . . . 6 8 . . . . 10 . . . . 3 . . . . 1 3 . Network Status 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Load Schematic 15 | . . . . . . 3 4 . . . . 5 . . . . 1 . . . . 1 1 . Build 13 | . . . . . . 3 4 . . . . 4 . . . . 1 . . . . . 1 . Repair Station Hacks 14 | . . . . . . 2 . . . . . 10 . . . . 2 . . . . . . . Scan Component 7 | . . . . . . 1 . . . . . 5 . . . . 1 . . . . . . . Repair 7 | . . . . . . 1 . . . . . 5 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . 3 . . . . . 15 . . . . . . . . . . . . Insert Component 8 | . . . . . . 2 . . . . . 6 . . . . . . . . . . . . Analyze 10 | . . . . . . 1 . . . . . 9 . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 2 . . . . 3 . . . . 3 . . . . 2 1 . Seal Access 11 | . . . . . . . 2 . . . . 3 . . . . 3 . . . . 2 1 . Unauthorized Hacks 62 | . 7 . . . 4 11 8 . . . . 11 . . . . 9 . . . . 8 1 3 Terminals 61 | . 7 . . . 4 11 8 . . . . 10 . . . . 9 . . . . 8 1 3 Track 5 | . 2 . . . . 1 . . . . . . . . . . 2 . . . . . . . Assimilate 9 | . . . . . 1 2 . . . . . 2 . . . . 1 . . . . 2 . 1 Botnet 41 | . 4 . . . 3 7 7 . . . . 7 . . . . 5 . . . . 5 1 2 Operators 6 | . 1 . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 7 . . . 3 14 17 . . . . 14 . . . . 7 . . . . 8 2 5 Full Trace Events 20 | . 2 . . . 1 4 6 . . . . 4 . . . . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . 2 1 2 . . 8 . 7 . . 4 . 1 . . . . . . . Parts Built 14 | . . . . . . 3 5 . . . . 4 . . . . 1 . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 1116 | . . . . . . 182 195 . . . . 551 . . . . 36 . . . . . 152 . Total Part Build Rating 44 | . . . . . . 9 7 . . . . 20 . . . . 3 . . . . . 5 . Parts Repaired 7 | . . . . . . 1 . . . . . 5 . . . . 1 . . . . . . . Time 237 | . . . . . . 38 . . . . . 180 . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 1 . . . . . 6 . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 1 . . . . . 6 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 12 | . . . . 3 1 2 . . . . . 4 . . . . . . . . . 1 . 1 Largest Group 3 | . . . . 3 3 1 . . . . . 2 1 . . . . . . . . 1 . 1 Highest-Rated Group 108 | . . . . 40 40 10 . . . . . 108 26 . . . . . . . . 10 . 45 Highest-Rated Ally 54 | . . . . 16 16 10 . . . . . 54 26 . . . . . . . . 10 . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . 12 . . . . . . 3 . . . . . . . . . . . . Total Damage 153 | . . . . . 122 . . . . . . 31 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 7 | . . . . . . . . . . . . . . . 4 . 3 . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 1 . 1 . 2 2 . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 16302 | 37 1330 256 341 281 1459 2947 2770 266 118 18 120 2143 145 84 153 86 678 123 167 293 77 1129 936 345 Spaces Moved 20941 | 19 669 161 213 175 548 2731 3329 505 477 78 344 2609 490 365 161 310 1345 504 516 563 295 1668 2000 866 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1656 | . 601 161 213 175 506 . . . . . . . . . . . . . . . . . . . Legs 87 | 19 68 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19198 | . . . . . 42 2731 3329 505 477 78 344 2609 490 365 161 310 1345 504 516 563 295 1668 2000 866 Fastest Speed 20 | 120 120 160 160 160 50 50 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 20 21 23 Average Speed 39 | 120 155 160 160 160 151 50 36 23 23 23 23 23 23 23 23 23 23 23 23 23 23 20 22 23 Slowest Speed 160 | 120 160 160 160 160 160 50 91 23 23 23 23 23 88 23 23 23 23 23 23 23 88 92 100 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . 6 22 . . . . 6 . 1 2 . 3 . 4 . . 6 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 94 56 42 40 36 56 54 61 80 73 54 42 75 51 62 54 35 70 65 70 45 48 52 22 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . . Known Exits Taken 8 | . . . . . . . 1 . . . 1 1 1 . . 1 1 . . . . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . 1 1 1 . . . 1 1 . . 1 1 1 1 . . . Scrap Searched 20 | . . . . . . . . 3 4 . 1 . 4 1 . 2 . 2 3 . . . . . Spaces Dug 275 | . . . . . . 70 22 . . . 39 35 . . . . 13 . . . 22 61 10 3 Terrain Destroyed 458 | 8 33 . . . 18 90 22 45 . . 57 35 41 . . . 13 . . . 22 61 10 3 Melee 174 | . . . . . . 70 22 . . . . 35 . . . . 13 . . . . 21 10 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 284 | 8 33 . . . 18 20 . 45 . . 57 . 41 . . . . . . . 22 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 27931 | 23 881 160 213 178 991 4094 4738 642 483 77 378 4035 515 363 273 322 1648 510 556 725 303 2374 2451 998 Wait 6110 | . 143 . . 2 291 1161 1243 124 . . 28 1327 19 . 112 6 258 7 40 161 . 651 410 127 Move 20813 | 18 668 160 212 174 547 2718 3289 504 476 77 343 2596 489 362 156 309 1338 503 507 562 294 1655 1996 860 Hop 48 | . . . . . . 6 17 . . . . 6 . 1 2 . 3 . 4 . . 6 1 2 Pick Up 78 | . 9 . 1 1 8 21 15 2 2 . . 8 . . . 1 1 . 1 . 1 5 2 . Fast Attach 66 | . 3 . . . 16 6 6 . 1 . . 7 1 . 2 2 6 . 1 1 1 3 10 . Attach 31 | . . . . . 5 . 8 1 . . 1 3 1 . . . 2 . 1 . 1 4 2 2 Detach 17 | . 1 . . . 3 1 . . 1 . . 1 1 . . . 2 . . . 2 2 3 . Swap 30 | . 7 . . . 6 4 4 1 . . 1 . . . . . 2 . 1 . . 1 2 1 Drop 94 | . 8 . . 1 19 21 13 1 2 . . 4 1 . 1 3 2 . . 1 3 4 10 . Fire 185 | 5 39 . . . 90 24 11 5 . . 5 . 3 . . . . . . . 1 2 . . Melee 353 | . . . . . . 128 60 4 1 . . 62 . . . 1 34 . 1 . . 41 15 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 97 | . . . . . . 4 72 . . . . 21 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 38 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 9) 281 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 468 | -10/Materials | Central database locked down 513 | -10/Materials | Discovered new exit (range 16) 740 | -10/Materials | Discovered new exit (range 16) 889 | -10/Materials | Core integrity fell below 50% 1054 | -10/Materials | Discovered new exit (range 14) 1368 | -10/Materials | Entered Mines 1424 | -10/Mines | Met a Derelict bent on vengeance 1618 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1618 | -10/Mines | Discovered new exit (range 5) 1624 | -10/Mines | Entered Exiles 1663 | -10/Exiles | Met 8R-AWN 1692 | -10/Exiles | Met EX-HEX 1735 | -10/Exiles | Met EX-BIN 1757 | -10/Exiles | Aligned with FarCom system 1759 | -10/Exiles | Given EX-Vault access code 1796 | -10/Exiles | Opened EX-Vault 1805 | -10/Exiles | Found Flying Fortress v7 1841 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1942 | -10/Exiles | Discovered new exit (range 15) 1965 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1965 | -10/Exiles | Entered Mines 2087 | -9/Mines | Discovered new exit (range 5) 2134 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2178 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2246 | -9/Mines | Entered Materials 2246 | -8/Materials | Accompanied by 3 allies 2246 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2390 | -8/Materials | Garrison activated, responded to threat 2427 | -8/Materials | Lost 3 allies 2816 | -8/Materials | Build established: Scavenger-Mutant 2967 | -8/Materials | Garrison activated, responded to threat 3294 | -8/Materials | Lost 3 parts (2n1u) 3458 | -8/Materials | Lost 3 parts (1p1u1w) 3499 | -8/Materials | Discovered new exit (range 14) 3705 | -8/Materials | Entered Factory 3705 | -7/Factory | Evolved 2 slots: Utility x2 3960 | -7/Factory | Discovered new exit (range 12) 3970 | -7/Factory | Build established: Scout 5304 | -7/Factory | Fabricated Hacking Suite? 5330 | -7/Factory | Discovered new exit (range 6) 5761 | -7/Factory | Repaired Lgt. Nuclear Core 5819 | -7/Factory | Discovered new exit (range 17) 5913 | -7/Factory | Fabricated System Shield (x1) 6149 | -7/Factory | Discovered new exit (range 7) 6368 | -7/Factory | Fabricated Hacking Suite? 6652 | -7/Factory | Entered another Factory area 6652 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6944 | -6/Factory | Build established: Hacker-Scout 7092 | -6/Factory | Fabricated Rocket Launcher? 7642 | -6/Factory | Build established: Hacker-Assassin 7819 | -6/Factory | Fabricated Med. Storage Unit? 7853 | -6/Factory | Discovered new exit (range 16) 8384 | -6/Factory | Discovered new exit (range 7) 8415 | -6/Factory | Build established: Hacker-Scout 8450 | -6/Factory | Central database locked down 8561 | -6/Factory | Fabricated Propulsion Shielding? 9162 | -6/Factory | Discovered new exit (range 19) 9176 | -6/Factory | Discovered new exit (range 18) 9179 | -6/Factory | Identified exit to Factory 9183 | -6/Factory | Identified exit to Lower Caves 9374 | -6/Factory | Fabricated Rocket Launcher? 9422 | -6/Factory | Entered Lower Caves 9659 | -6/Lower Caves | Discovered new exit (range 3) 9671 | -6/Lower Caves | Spotted B-75 Beast 9688 | -6/Lower Caves | Entered another Lower Caves area 9692 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9695 | -6/Lower Caves | Discovered exit to Factory (range 8) 9711 | -6/Lower Caves | Encountered a Warlord checkpoint 9717 | -6/Lower Caves | Learned 12 Factory zone layouts 9742 | -6/Lower Caves | Build established: Hacker-Sprinter 9793 | -6/Lower Caves | Discovered new exit (range 14) 9806 | -6/Lower Caves | Entered Data Miner 9806 | -6/Data Miner | Discovered new exit (range 6) 9810 | -6/Data Miner | Met Data Miner 9815 | -6/Data Miner | Learned location of Section 7 (-2) 9815 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9819 | -6/Data Miner | Received God Mode back door access code from Data Miner 9824 | -6/Data Miner | Entered Proximity Caves 9863 | -5/Proximity Caves | Spotted B-75 Beast 9944 | -5/Proximity Caves | Entered Factory 9944 | -5/Factory | Evolved 2 slots: Utility x2 9945 | -5/Factory | Identified exit to Extension 9945 | -5/Factory | Identified exit to Upper Caves 9998 | -5/Factory | Discovered new exit (range 5) 9998 | -5/Factory | Discovered new exit (range 19) 10063 | -5/Factory | Repaired Axe 10135 | -5/Factory | Repaired Imp. Cesium-ion Thruster 10198 | -5/Factory | Discovered new exit (range 4) 10232 | -5/Factory | Build established: Hacker-Scout 10332 | -5/Factory | Fabricated Exp. Propulsion Shielding? 10655 | -5/Factory | Fabricated Exp. Propulsion Shielding? 10661 | -5/Factory | Lost 3 parts (1p1u1w) 10896 | -5/Factory | Repaired Mic. Fission Core? 11009 | -5/Factory | Repaired Lrn. Missile Launcher 11085 | -5/Factory | Repaired Axe 11266 | -5/Factory | Discovered exit to Extension (range 6) 11318 | -5/Factory | Central database locked down 11462 | -5/Factory | Fabricated Lgt. Regenerative Plating? 11582 | -5/Factory | Fabricated Lrn. Missile Launcher? 12034 | -5/Factory | Build established: Hacker-Sprinter 12087 | -5/Factory | Entered Upper Caves 12087 | -5/Upper Caves | Accompanied by 1 ally 12109 | -5/Upper Caves | Identified exit to Upper Caves 12123 | -5/Upper Caves | Learned Factory garrison access intel 12132 | -5/Upper Caves | Encountered a Warlord checkpoint 12152 | -5/Upper Caves | Spotted B-75 Beast 12232 | -5/Upper Caves | Entered another Upper Caves area 12235 | -5/Upper Caves | Learned Factory stockpile data 12244 | -5/Upper Caves | Identified exit to Factory 12302 | -5/Upper Caves | Discovered new exit (range 5) 12316 | -5/Upper Caves | Entered Zhirov 12316 | -5/Zhirov | Discovered new exit (range 3) 12321 | -5/Zhirov | Met Zhirov 12327 | -5/Zhirov | Learned location of Quarantine (-2) 12327 | -5/Zhirov | Learned location of Testing (-3) 12327 | -5/Zhirov | Learned location of Command (-1) 12329 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12337 | -5/Zhirov | Found Alien Artifact 12337 | -5/Zhirov | Identified Integrated Dissipator 12337 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12469 | -5/Zhirov | Entered Proximity Caves 12524 | -4/Proximity Caves | Spotted B-86 Titan 12535 | -4/Proximity Caves | Discovered exit to Factory (range 11) 12541 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12546 | -4/Proximity Caves | Found Prototype Special Weapon 12546 | -4/Proximity Caves | Identified Molecular Deconstructor 12555 | -4/Proximity Caves | Entered Factory 12555 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12557 | -4/Factory | Loaded intel: 4 garrison access locations 12566 | -4/Factory | Identified exit to DSF 12624 | -4/Factory | Fabricated Hacking Suite (x1) 12651 | -4/Factory | Repaired Axe 12680 | -4/Factory | Identified exit to Upper Caves 12844 | -4/Factory | Discovered new exit (range 14) 12934 | -4/Factory | Build established: Wizard-Sprinter 13233 | -4/Factory | Entered Upper Caves 13252 | -4/Upper Caves | Learned Research garrison access intel 13253 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13327 | -4/Upper Caves | Encountered a Warlord checkpoint 13332 | -4/Upper Caves | Discovered new exit (range 6) 13356 | -4/Upper Caves | Entered another Upper Caves area 13409 | -4/Upper Caves | Learned 12 Research zone layouts 13432 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13520 | -4/Upper Caves | Encountered a Warlord checkpoint 13520 | -4/Upper Caves | Discovered new exit (range 11) 13523 | -4/Upper Caves | Entered Warlord 13535 | -4/Warlord | Discovered new exit (range 15) 13540 | -4/Warlord | System corruption cleaned by Quarantine Array 13581 | -4/Warlord | Met Warlord 13606 | -4/Warlord | Warlord's base attacked by MAIN.C 13614 | -4/Warlord | Found Prototype Energy Cannon 13614 | -4/Warlord | Identified Vortex Driver 13801 | -4/Warlord | Opened side exit 13816 | -4/Warlord | Entered Proximity Caves 13868 | -3/Proximity Caves | Spotted B-86 Titan 13887 | -3/Proximity Caves | Discovered new exit (range 10) 13893 | -3/Proximity Caves | Entered Research 13893 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13894 | -3/Research | Identified exit to Research 13895 | -3/Research | Loaded intel: 4 garrison access locations 13995 | -3/Research | Discovered new exit (range 12) 14890 | -3/Research | Spotted B-86 Titan 14942 | -3/Research | Garrison activated, responded to threat 15022 | -3/Research | Entered another Research area 15022 | -2/Research | Warlord forces began assault on 0b10 15022 | -2/Research | Evolved 2 slots: Utility x2 15132 | -2/Research | Research machine network offline 15256 | -2/Research | Fabricated Exp. Propulsion Shielding? 15275 | -2/Research | Build established: Wizard-Scout 15379 | -2/Research | Borebot progress halted 15450 | -2/Research | Spotted B-90 Cyclops 15609 | -2/Research | Met up with Warlord 15613 | -2/Research | Spotted B-90 Cyclops 15618 | -2/Research | Found Prototype Slashing Weapon 15618 | -2/Research | Identified Particle Cleaver 15757 | -2/Research | Spotted Executioner 15786 | -2/Research | Spotted Striker 15840 | -2/Research | Discovered new exit (range 7) 15851 | -2/Research | Identified exit to Access 15958 | -2/Research | Entered Access 15958 | -1/Access | Evolved 2 slots: Utility x2 15984 | -1/Access | Identified exit to Surface 16136 | -1/Access | Garrison activated, responded to threat 16165 | -1/Access | Discovered new exit (range 8) 16303 | *** | Escaped! Last Messages --------------- restrictions imposed on their effect in order to avoid an uncontrolled chain reaction. While the Z-bomb effect is limited to an even more focused area and the reaction requires twice as much matter input, it is twice as powerful and can tear almost any target apart from the inside. 16246_ >> Machine Analyzer network decryption results: 16246_ Fabricator x2 16246_ Garrison Access x1 16259_ Triggered Shock Trap. 16259_ The floor emits a surge of raw power. 16259_ System corrupted (+1). 16264_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16264_ The Access Shell folds into the floor. 16265_ System corrupted: Matter fused (-5). [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????""??? | | ?????????????????????????????????????????????""??? | | ?????????????????????????????????????????????""??? | | ?????????????????????????????????????????????G???? | | ?????????????????????????????????????????????""??? | | ?????????????????????????????????????????????""??? | | ????????+################################????""??? | | ??????? ^ #????????? | | ??????? #????????? | | ????????????#########w ""####### #????????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# T#?????# #????????? | | ?????????bg?????????# ""#?????# #????????? | | ????????????????????# ""#?????# ########## | | ???????????????????## ""##????# ## | | ???????????????????# #????# ## | | ???????????????????## ##????# ## | | ????????????????????# o #?????# ## !!! | | ????????????????????# #?????# ## !!= | | ????????????????????# #?????# h## !!= | | ????????????????????# @" #?????# h## ? | | ????????????????????# "" #????## ## ??? | | ????????????????????# #????# ###+##### | | ????????????????????# #????# | | ????????????????????# #????# | | ????????????????????#""""""""""#????#* ######### | | ????????????????????????????????????## ########?? | | ?????????????????????????????????????# # #?? | | ?????????????????????????????????????# # #?? | | ?????????????????????????????????????# # #?? | | ??????????????????????BB????BB???????# # #?? | | ??????????????????????BB????BB???????# # #?? | | ?????????????????????????????????????# + #?? | | ?????????????????????????????????????#### #?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# !#?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 150 Propulsion Shielding 90 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 59 Defensive Hacking 50 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Rocket Launcher | -6/Factory | Hacked Med. Storage Unit | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Exp. Propulsion Shielding | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Powered Hammer | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Q-thruster | -4/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Rocket Launcher | x1 | -6/Factory Med. Storage Unit | x1 | -6/Factory Propulsion Shielding | x2 | -6/Factory Rocket Launcher | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Lrn. Missile Launcher | x1 | -5/Factory Hacking Suite | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Cya! Epsilon Run Production Line Challenges ------------ None Game ------ Seed ContainmentLegCompactor Manual? 1 Play Time 04:36:32 Cumulative 62.0 hours Start 2024.05.12 @ 23:23:13 End 2024.05.14 @ 17:11:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c9610c5-84d3-4796-a2dc-2c9196865d9f