Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.25 @ 12:46:26 Player: TravelDemon Result: Destroyed by GH-CQE(l) with Ripper Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (164) 820 Value Destroyed (4927) 4927 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (616) 616 TOTAL SCORE: 9603 Bonus ------- High Alert Combat Kills 576 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 76/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Advanced ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Advanced Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Triangulator Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Thermal Generator Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Long-range Sensor Array Improved Signal Interpreter Energy Filter Particle Charger Improved Power Shielding Hardlight Generator Hardlight Generator Hacking Suite Hacking Suite Hacking Suite [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . . 2 1 2 . Weapon 2 | . . 1 . 1 . . Parts Attached 121 | 6 5 18 26 32 31 3 Power 14 | 1 1 1 3 4 3 1 Engine 4 | 1 1 1 1 . . . Core 10 | . . . 2 4 3 1 Reactor . | . . . . . . . Propulsion 28 | 2 . 7 6 5 8 . Treads 21 | 2 . 6 6 5 2 . Leg 7 | . . 1 . . 6 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 2 . 5 9 10 . Device 7 | . . . 1 3 3 . Storage 6 | 1 2 . . 1 2 . Processor 1 | . . . . 1 . . Hackware 3 | . . . . . 3 . Protection 10 | . . . 4 4 2 . Artifact . | . . . . . . . Weapon 52 | 2 2 10 12 14 10 2 Energy Gun 32 | 2 2 5 10 8 5 . Energy Cannon 4 | . . . . 2 1 1 Ballistic Gun 7 | . . 5 . 1 1 . Ballistic Cannon 3 | . . . . 2 . 1 Launcher 6 | . . . 2 1 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 61 | . 3 6 7 22 23 . Power 7 | . 1 . 1 3 2 . Propulsion 14 | . . 2 3 4 5 . Utility 9 | . . . 1 4 4 . Weapon 31 | . 2 4 2 11 12 . Highest Loss Streak 13 | . 2 3 2 13 6 . Average Slot Usage (%) 89 | . 97 96 98 93 77 11 Engine 4 | . 12 11 4 . . . Core 3 | . . . 4 6 4 1 Treads 22 | . 28 31 26 22 10 6 Leg 1 | . . . . . 5 . Device 5 | . . . 7 11 4 . Storage 17 | . 27 22 18 15 13 . Hackware 3 | . . . . . 14 . Protection 5 | . . . 10 9 3 . Energy Gun 17 | . 27 13 22 19 8 . Ballistic Gun 3 | . . 15 1 1 1 . Ballistic Cannon 1 | . . . . 3 2 1 Launcher 1 | . . . 1 . 4 . Naked Turns 25 | . . . . . 24 1 Heaviest Build 132 | 10 77 81 93 98 132 22 Greatest Support 78 | 40 40 60 78 78 78 22 Greatest Overweight (x) 26 | 3 1 3 4 2 26 . Average Overweight (x) . | 1 . 1 1 1 1 . Largest Inventory Capacity 28 | 6 20 20 20 20 28 4 Average Capacity 19 | 5 19 20 20 20 19 4 Most Carried 26 | 3 13 20 20 20 26 4 Average Carried 16 | 2 9 17 19 16 17 3 Final Capacity 20 | 6 20 20 20 20 4 4 Final Carried 20 | 3 13 20 20 16 4 3 Class Distribution -------------------- 36% | Hauler-Mutant 17% | Hauler-Tank 8% | Scavenger-Tank 8% | Hacker-Mutant 7% | Mutant 6% | Hacker-Tank 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 2056 | 175 123 407 329 439 483 100 Remotely . | . . . . . . . Salvage Created 6083 | . 384 1461 1736 1346 1156 . Parts 326 | . 17 73 92 74 70 . Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed 5 | . . 4 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 1 | . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 118 | . 9 24 38 27 20 . Guns 80 | . 8 24 29 10 9 . Cannons 12 | . . . . 8 4 . AOE 24 | . . . 9 8 7 . Classes Destroyed 14 | . 3 5 2 2 2 . Worker 13 | . . 1 . 7 5 . Builder 12 | . . . 1 8 3 . Tunneler 3 | . . 1 . . 2 . Hauler 3 | . . 1 2 . . . Recycler 12 | . 1 5 3 2 1 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 1 | . . . 1 . . . Swarmer 34 | . 3 4 15 9 3 . Grunt 59 | . 6 13 17 13 10 . Brawler 2 | . . 1 . 1 . . Sentry 15 | . . 6 6 2 1 . Hunter 5 | . . . . 1 4 . Programmer 3 | . . . . 1 2 . Best Kill Streak 12 | . 3 10 7 12 7 . Combat Bots Only 9 | . 3 9 7 5 5 . Max Kills in Single Turn 8 | . 2 2 3 8 3 . Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . . 2 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 10268 | . 466 1269 1967 2885 3315 366 Core 1489 | . 82 126 246 184 577 274 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 67 68 55 73 . . Volleys Fired 319 | . 34 74 75 70 65 1 Largest 4 | . 2 3 3 4 4 2 Hottest 293 | . 130 195 177 226 293 113 Shots Fired 738 | . 58 199 191 165 123 2 Gun 621 | . 58 199 186 107 71 . Cannon 89 | . . . . 56 31 2 Launcher 28 | . . . 5 2 21 . Special . | . . . . . . . Kinetic 251 | . . 130 19 56 45 1 Thermal 265 | . 58 53 80 36 38 . Explosive 28 | . . . 5 2 21 . Electromagnetic 194 | . . 16 87 71 19 1 Robot Hit Streak 30 | . 17 19 30 23 11 . Robot Miss Streak 4 | . 2 3 4 4 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 14 | . 2 5 6 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 519 | . 44 132 136 118 89 . Core Hits 277 | . 19 50 69 64 74 1 Critical Hits 13 | . . . . 2 11 . Critical Kills 7 | . . . . 2 5 . Critical Parts Destroyed 6 | . . . . . 6 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12690 | . 569 1649 3264 3948 3256 4 Guns 6721 | . 558 1640 2341 1264 918 . Cannons 1440 | . . . . 979 461 . Explosions 4315 | . . . 821 1668 1826 . Melee . | . . . . . . . Ramming 214 | . 11 9 102 37 51 4 Kinetic 2500 | . . 955 197 842 506 . Thermal 4650 | . 558 599 1298 1350 845 . Explosive 3269 | . . . 714 935 1620 . Electromagnetic 2057 | . . 86 953 784 234 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 . . 1 2 2 Average Corruption 1 | . 1 . . 1 2 2 Corruption Purged . | . . . . . . . Effects 27 | . 1 . . 4 21 1 Message Errors 10 | . 1 . . 2 7 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 4 | . . . . 1 2 1 Data Loss (minor) 3 | . . . . 1 2 . Targeting Errors 5 | . . . . . 5 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 307 | . 2 . 46 197 62 . Projectiles 40 | . . . . 40 . . Explosions 255 | . . . 36 157 62 . Melee 12 | . 2 . 10 . . . Knockbacks 17 | . . . . 6 11 . Impact . | . . . . . . . Kinetic 16 | . . . . 6 10 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 620 | . . . . 248 370 2 Shots 13 | . . . . 5 8 . Rammed 24 | . 4 1 8 1 9 1 Targets Rammed 27 | . 4 1 10 2 9 1 Kicked . | . . . . . . . Crushed 3 | . . . 2 1 . . Highest Temperature 552 | . 356 552 546 384 436 24 Average Temperature 140 | . 139 145 143 118 170 16 Received Heat Transfer 2835 | . 210 462 705 705 753 . Effects 25 | . 1 10 10 3 1 . Shutdowns 6 | . . 3 2 1 . . Energy Bleed 3 | . . 1 2 . . . Interference 7 | . 1 3 2 1 . . Matter Decay 2 | . . 1 1 . . . Short Circuit 3 | . . 1 . 1 1 . Damage (minor) 4 | . . 1 3 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 3 | . 2 . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 4 . . . 2 . Heat Transferred 8336 | . 1485 1369 2381 1618 1483 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . 2 2 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 896 | . 145 375 720 685 896 . Average Influence 351 | . 39 208 392 416 467 . Maximum Alert Level 3 | . . 1 3 2 3 . Low Security (%) 23 | 100 100 38 3 9 14 . Level 1 40 | . . 61 63 41 21 . Level 2 27 | . . . 22 48 41 . Level 3 8 | . . . 10 . 21 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 2 3 4 7 8 . Investigation 4 | . 1 . 2 1 . . Extermination 3 | . . . . 1 2 . Reinforcement 15 | . 1 3 2 5 4 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 4 | . . . . 2 2 . Haulers Reinforced 3 | . . . . 2 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 15 | . 3 2 2 4 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 203 | . 17 32 59 46 41 8 Peak Tracking Total 9 | . 6 9 7 7 8 4 Tactical Retreats 21 | . 2 . 3 4 10 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 6 | . 2 . 1 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 24 | . . . 2 9 13 . Max in Single Turn 6 | . . . 1 6 6 . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 15 | . . . 7 5 3 . Terminals 8 | . . . 3 3 2 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 2 1 . . Garrison Access 2 | . . . 1 1 . . Total Hacks 49 | . . . 23 12 14 . Successful 34 | . . . 15 8 11 . Failed 15 | . . . 8 4 3 . Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 6 | . . . 3 1 2 . Terminals 12 | . . . 4 4 4 . Fabricators 10 | . . . . . 10 . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 20 | . . . 15 5 . . Garrison Access 5 | . . . 2 3 . . Terminal Hacks 5 | . . . 1 3 1 . Record 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Fabricator Index 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks 10 | . . . . . 10 . Network Status 1 | . . . . . 1 . Load Schematic 4 | . . . . . 4 . Build 5 | . . . . . 5 . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 16 | . . . 12 4 . . Insert Component 8 | . . . 6 2 . . Analyze 8 | . . . 6 2 . . Garrison Access Hacks 2 | . . . 1 1 . . Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . . 6 3 3 . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . 6 2 . . Parts Built 6 | . . . . . 6 . Matter 686 | . . . . . 686 . Time 343 | . . . . . 343 . Total Part Build Rating 16 | . . . . . 16 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . . 6 2 . . Part Schematics Acquired 8 | . . . 6 2 . . Parts Damaged 2 | . . . 1 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 21 | . . . . 21 . . Highest-Rated Ally 21 | . . . . 21 . . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . 10 . . Total Damage 166 | . . . . 166 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 8626 | 79 888 1075 2328 1910 2086 260 Spaces Moved 4338 | 49 421 419 1082 890 1060 417 Core 926 | 35 . . . . 520 371 Treads 3161 | 14 421 419 1082 890 289 46 Legs 251 | . . . . . 251 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 175 172 50 50 Average Speed 153 | 138 179 180 177 175 127 60 Slowest Speed 1350 | 200 180 220 240 200 1350 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 68 41 72 25 36 54 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 325 | . . . 43 48 234 . Melee . | . . . . . . . Projectile 9 | . . . . 1 8 . AOE 316 | . . . 43 47 226 . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 5694 | 57 492 598 1333 1112 1680 422 Wait 700 | . 17 48 82 74 479 . Move 4332 | 48 420 418 1081 889 1059 417 Hop . | . . . . . . . Pick Up 110 | 3 11 22 27 22 25 . Fast Attach 46 | 6 3 7 10 5 13 2 Attach 53 | . 2 7 9 22 12 1 Detach 12 | . 1 2 3 3 3 . Swap 22 | . . 4 7 5 6 . Drop 60 | . . 15 29 7 9 . Fire 319 | . 34 74 75 70 65 1 Melee . | . . . . . . . Ram 4 | . . . . . 3 1 Kick . | . . . . . . . Crush 23 | . 4 1 10 2 6 . Escape Stasis . | . . . . . . . Rewire 13 | . . . . 13 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Discovered new exit (range 16) 409 | -10/Materials | Build established: Hauler-Mutant 683 | -10/Materials | Discovered new exit (range 13) 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1080 | -9/Materials | Lost 3 parts (1n2w) 1241 | -9/Materials | Destroyed 9 combat bots 1631 | -9/Materials | Discovered new exit (range 7) 2028 | -9/Materials | Build established: Scavenger-Gunner 2043 | -9/Materials | Entered another Materials area 2043 | -8/Materials | Evolved 2 slots: Utility x2 2465 | -8/Materials | Discovered new exit (range 11) 2921 | -8/Materials | Destroyed 7 combat bots 3027 | -8/Materials | Identified exit to Garrison 3065 | -8/Materials | Discovered new exit (range 10) 4320 | -8/Materials | Build established: Hauler-Mutant 4371 | -8/Materials | Entered Factory 4371 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4664 | -7/Factory | Build established: Hauler-Tank 5393 | -7/Factory | Lost 13 parts (2p3n1u7w) 6095 | -7/Factory | Discovered new exit (range 9) 6132 | -7/Factory | Identified exit to Factory 6281 | -7/Factory | Entered another Factory area 6281 | -6/Factory | Evolved 2 slots: Utility x2 6706 | -6/Factory | Fabricated Hacking Suite (x1) 6782 | -6/Factory | Fabricated Hacking Suite (x1) 6858 | -6/Factory | Fabricated Adv. Treads (x2) 6914 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 6936 | -6/Factory | Build established: Hacker-Tank 6990 | -6/Factory | Fabricated Hacking Suite? 6992 | -6/Factory | Local fabrication network quarantined 7200 | -6/Factory | Lost 6 parts (2n1u3w) 7274 | -6/Factory | Lost 3 parts (1n2w) 7354 | -6/Factory | Lost 5 parts (1p1u3w) 7490 | -6/Factory | Build established: Hacker-Mutant 7706 | -6/Factory | Spotted B-75 Beast 7983 | -6/Factory | Lost 5 parts (1p1n1u2w) 8031 | -6/Factory | First assault squad dispatched 8077 | -6/Factory | Released all parts (9) 8079 | -6/Factory | Core integrity fell below 50% 8356 | -6/Factory | Discovered new exit (range 11) 8367 | -6/Factory | Entered Lower Caves 8381 | -6/Lower Caves | Build established: Mutant 8381 | -6/Lower Caves | Core integrity fell below 20% 8397 | -6/Lower Caves | Encountered a Warlord checkpoint 8406 | -6/Lower Caves | Identified exit to Lower Caves 8626 | -6/Lower Caves | Released all parts (4) 8627 | -6/Lower Caves | Destroyed by GH-CQE(l) with Ripper Last Messages --------------- 08544_ Found Gauss Cannon. 08548_ Acquired 40 matter. 08556_ Acquired Imp. EM Pulse Cannon. 08559_ Acquired Assault Cannon. 08564_ DJ-N1W(k) breaks down the debris. 08570_ Acquired 5 matter. 08578_ Acquired 1 matter. 08580_ DJ-N1W(k) breaks down the debris. 08584_ Acquired 2 matter. 08585_ Acquired 3 matter. 08586_ Acquired 4 matter. 08592_ Acquired 23 matter. 08596_ DJ-N1W(k) breaks down the debris. 08597_ GH-CQE(l) sneak attacks. 08626_ Released Assault Cannon. 08626_ Released Imp. EM Pulse Cannon. 08626_ Released Adv. Treads. 08626_ Released Fission Core. 08627_ Slammed into JD-R16(l). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ####??# #????????????????####???????????????? | | #?????# #???????????????????????????????????? | | #????? #???????????????????????????????????? | | ####?????###???????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ###????????????????????????????????????????????? | | ???##??????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ??## ?????????#???????????????????????????? | | ??? ?????????# ??????????????????????????? | | # ??? ?????????# ??????????????????????????? | | # ??? ?????????# ?????????????????????????? | | # #??# ?????????? ##???????????????????????? | | #### ??????????? ???????????????????????? | | ## ##?????????? ###????????????????????? | | ? #??????????? #????????????????????? | | ?# #???????????# #????????????????????? | | ## ##??????????# #????????????????????? | | ## #??# ############l #####????????????????? | | # ####% l @l*]=#????????????????? | | l ] #????????????????? | | ############## ##????????????????? | | ## ########????????????#####?????????????????? | | ## #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | | #?????????????????????????????????????????? | | ######?????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Adv. Treads | x2 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Back For More Challenges ------------ None Game ------ Seed InsulatedIntegrityDoomcannon Manual? 0 Play Time 01:43:35 Cumulative 30.5 hours Start 2020.04.25 @ 08:25:00 End 2020.04.25 @ 12:46:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 48 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f34261e7-d3cd-435d-91e7-7920d1748485