Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.11 @ 10:07:51 Player: reason Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2043) 2043 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 4939 Bonus ------- High Alert Combat Kills 216 Cogmind --------- Core Integrity 601/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- High-powered Shock Rifle Scythe > --- INVENTORY (8) ---- Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Titanium Leg Relay Coupler [NC] (22) Relay Coupler [Brawler] (22) Heavy Flail Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Melee Analysis Suite Core Analyzer > --- WEAPON ----------- High-powered Shock Rifle Scythe > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Titanium Leg Relay Coupler [NC] Relay Coupler [Brawler] Heavy Flail Scythe [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 67 | 6 14 11 21 15 Power 8 | 1 2 1 2 2 Engine 7 | 1 2 1 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | 2 5 4 8 2 Treads . | . . . . . Leg 14 | 2 3 3 6 . Wheel 7 | . 2 1 2 2 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 2 4 7 Device 5 | . . 1 . 4 Storage 2 | 1 1 . . . Processor 7 | . 1 . 3 3 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 22 | 2 5 4 7 4 Energy Gun 5 | 2 . 1 . 2 Energy Cannon 7 | . 5 1 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 7 | . . 2 5 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 7 | . . 2 1 4 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 1 | . . 1 1 1 Average Slot Usage (%) 90 | . 95 95 90 82 Engine 8 | . 13 11 9 3 Leg 13 | . 23 6 20 . Wheel 11 | . 3 24 7 15 Device 5 | . . 5 4 11 Storage 10 | . 14 11 9 7 Processor 15 | . 11 11 16 22 Protection 2 | . . 2 4 2 Energy Gun 3 | . 1 8 2 3 Energy Cannon 9 | . 25 6 5 . Launcher 3 | . . 7 8 . Impact Weapon 1 | . . . 1 1 Slashing Weapon 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 31 | 13 21 26 30 31 Greatest Support 56 | 20 20 32 56 56 Greatest Overweight (x) 5 | . 5 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 6 7 7 7 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 6 8 6 8 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1102 | 218 182 140 350 212 Remotely . | . . . . . Salvage Created 2302 | . 329 287 770 916 Parts 127 | . 15 31 41 40 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 7 12 22 9 Melee 9 | . . . . 9 Guns 4 | . . 2 2 . Cannons 10 | . 5 1 4 . AOE 22 | . 1 8 13 . Classes Destroyed 12 | . 3 2 4 3 Worker 2 | . . . 1 1 Builder 2 | . . 1 1 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 5 | . . . . 5 Operator 2 | . . . . 2 Watcher 5 | . 1 1 1 2 Swarmer 16 | . 1 8 7 . Grunt 21 | . 6 1 9 5 Sentry 8 | . . 3 5 . Hunter 2 | . . . 1 1 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 4 6 5 7 Combat Bots Only 5 | . 4 5 4 3 Max Kills in Single Turn 3 | . 1 3 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 3 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2535 | . 146 436 824 1129 Core 285 | . 35 44 107 99 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 86 89 80 . Volleys Fired 96 | . 21 21 46 8 Largest 2 | . 2 2 2 1 Hottest 112 | . 112 112 104 60 Shots Fired 122 | . 36 27 51 8 Gun 15 | . . 8 3 4 Cannon 86 | . 36 13 37 . Launcher 21 | . . 6 11 4 Special . | . . . . . Kinetic . | . . . . . Thermal 37 | . . . 37 . Explosive 21 | . . 6 11 4 Electromagnetic 64 | . 36 21 3 4 Robot Hit Streak 9 | . 6 9 8 2 Robot Miss Streak 3 | . 3 2 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 145 | . 22 20 49 54 Core Hits 90 | . 8 16 38 28 Critical Hits 4 | . . . 4 . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 3 . Melee Attacks 79 | . . . 15 64 Impact 20 | . . . 15 5 Slashing 59 | . . . . 59 Piercing . | . . . . . Sneak Attacks 9 | . . . 1 8 Combat Hostiles 1 | . . . 1 . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 6306 | . 586 1054 2334 2332 Guns 229 | . . 116 46 67 Cannons 1251 | . 467 209 575 . Explosions 2479 | . 119 729 1401 230 Melee 2347 | . . . 312 2035 Ramming . | . . . . . Kinetic . | . . . . . Thermal 740 | . 119 46 575 . Explosive 2314 | . . 683 1401 230 Electromagnetic 905 | . 467 325 46 67 Impact 405 | . . . 312 93 Slashing 1942 | . . . . 1942 Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 133 | . . 15 64 54 Projectiles . | . . . . . Explosions 16 | . . 15 1 . Melee 117 | . . . 63 54 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 194 | . . 60 42 92 Shots 5 | . . 2 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 210 198 220 5 Average Temperature 68 | . 71 68 66 3 Received Heat Transfer 720 | . 72 90 252 306 Siege Activations . | . . . . . Robots Corrupted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Fried 8 | . 3 4 1 . Impact Corruptions 4 | . . . 4 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1186 | . 100 50 1036 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 819 | . 220 434 819 612 Initial 310 | . . 54 105 310 Average 291 | . 85 231 361 485 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 36 | 100 78 38 25 . Level 1 24 | . 21 50 37 . Level 2 37 | . . 10 32 99 Level 3 1 | . . . 5 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 1 3 4 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 6 | . 1 1 3 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 17 12 33 27 Peak Tracking Total 6 | . 6 5 6 6 Tactical Retreats 7 | . 3 . 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 10 | . 2 1 4 3 Max in Single Turn 3 | . 1 1 2 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 1 4 3 4 Terminals 7 | . 1 2 2 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 2 | . . . 1 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 28 | . 4 11 5 8 Successful 14 | . 2 6 2 4 Failed 14 | . 2 5 3 4 Catastrophic 6 | . 1 1 2 2 Database Lockouts . | . . . . . Manual 15 | . 6 4 2 3 Terminals 14 | . 4 5 2 3 Fabricators . | . . . . . Repair Stations 4 | . . 2 . 2 Recycling Units 6 | . . . 3 3 Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Unreport Threat 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 1 . 2 Scan Component 2 | . . 1 . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 4 | . . . 2 2 Report Inventory 2 | . . . 1 1 Retrieve Components 2 | . . . 1 1 Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 12 | . 2 4 3 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 44 | . . . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . . . 10 9 Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2991 | 119 756 450 858 808 Spaces Moved 1986 | 82 544 371 519 470 Core 13 | 11 2 . . . Treads . | . . . . . Legs 946 | 71 441 104 330 . Wheels 1027 | . 101 267 189 470 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 83 100 100 Average Speed 106 | 110 114 94 113 100 Slowest Speed 300 | 120 300 120 122 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 69 35 40 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 30 | . . 16 14 . Terrain Destroyed 237 | . 5 41 129 62 Melee . | . . . . . Projectile . | . . . . . AOE 237 | . 5 41 129 62 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2629 | 110 642 452 717 708 Wait 242 | 11 29 15 57 130 Move 1982 | 81 543 370 518 470 Hop . | . . . . . Pick Up 100 | 12 22 18 32 16 Fast Attach . | . . . . . Attach 32 | 6 7 7 5 7 Detach 1 | . . 1 . . Swap 35 | . 7 4 16 8 Drop 66 | . 13 16 28 9 Fire 96 | . 21 21 46 8 Melee 75 | . . . 15 60 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 5) 439 | -10/Materials | Identified exit to Materials 550 | -10/Materials | Discovered new exit (range 12) 616 | -10/Materials | Identified exit to Mines 732 | -10/Materials | Discovered exit to Materials (range 11) 836 | -10/Materials | Discovered exit to Mines (range 7) 876 | -10/Materials | Entered another Materials area 876 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 882 | -9/Materials | Discovered new exit (range 16) 1034 | -9/Materials | Identified exit to Mines 1304 | -9/Materials | Discovered new exit (range 16) 1324 | -9/Materials | Identified exit to Materials 1326 | -9/Materials | Entered another Materials area 1326 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1734 | -8/Materials | Build established: Scavenger-Mutant 2041 | -8/Materials | Build established: Mutant 2175 | -8/Materials | Discovered new exit (range 9) 2183 | -8/Materials | Identified exit to Factory 2184 | -8/Materials | Entered Factory 2184 | -7/Factory | Evolved 2 slots: Utility x2 2307 | -7/Factory | Repaired Arm. Huge Wheel 2584 | -7/Factory | First assault squad dispatched 2992 | -7/Factory | Self-destructed Last Messages --------------- 02976_ Sneak attack on R-06 Scavenger. 02976_ R-06 Scavenger destroyed. 02977_ K-01 Serf collects debris. 02979_ R-06 Scavenger collects Tractor Beam. 02981_ R-06 Scavenger collects Lgt. Ion Engine. 02981_ K-01 Serf cleans the Power Conduit. 02982_ R-06 Scavenger collects Lgt. Ion Engine. 02983_ ODVXZUN ,UY&TG| SKV9WJELPL||PNVM= 02983_ R-06 Scavenger collects Aluminum Leg. 02984_ ALERT: Significant disruption in Zone 2Z, assault force dispatched. 02984_ K-01 Serf cleans the Power Conduit. 02986_ R-06 Scavenger collects Com. Wheel. 02986_ R-06 Scavenger collects Sml. Storage Unit. 02987_ K-01 Serf cleans the Power Conduit. 02988_ K-01 Serf collects debris. 02989_ R-06 Scavenger collects Imp. Heat Sink. 02990_ P-60 Hacker destroyed. 02990_ R-06 Scavenger collects Shock Rifle. 02990_ K-01 Serf collects debris. 02991_ R-06 Scavenger collects Imp. Heat Sink. 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"???? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 50 Melee Accuracy 5 Core Analysis 6 Particle Charging 15 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationMiningRouter Manual? 0 Play Time 00:49:59 Cumulative 32.5 hours Start 2021.05.11 @ 09:17:14 End 2021.05.11 @ 10:07:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4a3e8b9-df31-4eb9-93e9-918dc09630f5