Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 13:53:21 Player: lavinia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (142) 710 Value Destroyed (4071) 4071 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1904) 1904 TOTAL SCORE: 9065 Bonus ------- High Alert Combat Kills 1087 Follower Combat Kills 617 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 34/100 System Corruption 1% Temperature Cool (9) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Improved EM Shotgun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (25) --- Improved Terrain Scan Processor Hardened Light Armor Plating Improved EM Shotgun Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Datajack Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Battery Particle Charger > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Terrain Scan Processor Core Shielding Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Pulse Rifle Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Shotgun Grenade Launcher Datajack Makeshift Hammer Scythe [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 128 | 5 11 5 30 23 5 49 Power 11 | 1 . 2 4 1 . 3 Engine 8 | 1 . 1 3 1 . 2 Core 3 | . . 1 1 . . 1 Reactor . | . . . . . . . Propulsion 39 | 2 3 2 11 7 . 14 Treads 18 | . . . . 4 . 14 Leg 19 | . 3 2 11 3 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | . 6 . 5 1 . 10 Device 9 | . 2 . 1 1 . 5 Storage 4 | . . . 3 . . 1 Processor 2 | . . . . . . 2 Hackware 1 | . . . 1 . . . Protection 6 | . 4 . . . . 2 Artifact . | . . . . . . . Weapon 56 | 2 2 1 10 14 5 22 Energy Gun 16 | 1 2 1 1 2 2 7 Energy Cannon 12 | . . . . 1 2 9 Ballistic Gun 12 | 1 . . 6 5 . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . . 1 5 Special Weapon . | . . . . . . . Impact Weapon 6 | . . . 1 5 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . 2 1 . 1 Unidentified Prototypes 4 | . . . . 3 . 1 Parts Lost 45 | . 1 3 21 1 . 19 Power 6 | . . . 4 . . 2 Propulsion 21 | . . 2 10 . . 9 Utility 4 | . . . 1 1 . 2 Weapon 14 | . 1 1 6 . . 6 Highest Loss Streak 5 | . 1 4 5 1 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 92 99 79 95 100 88 Engine 7 | . 14 12 6 10 11 5 Core 1 | . . 1 1 . . 2 Treads 22 | . . . . 41 44 28 Leg 9 | . 21 28 28 . . . Device 5 | . 3 . 1 7 11 5 Storage 10 | . . . 8 11 11 13 Processor 1 | . . . . . . 3 Hackware 2 | . . . 7 1 . . Protection 3 | . 17 28 4 . . 1 Energy Gun 7 | . 22 27 7 8 1 3 Energy Cannon 8 | . . . . 2 14 19 Ballistic Gun 4 | . 5 . 7 9 1 . Launcher 1 | . . . . . 4 3 Impact Weapon 1 | . . . 6 1 . . Peak Build Rating 35 | 5 7 9 17 26 24 35 Average Rating 20 | 3 6 7 13 22 23 28 On Entrance 11 | . 5 7 9 9 23 24 Naked Turns . | . . . . . . . Heaviest Build 108 | 6 8 9 93 96 97 108 Greatest Support 92 | 20 20 20 40 92 92 92 Greatest Overweight (x) 32 | . . . 6 6 1 32 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 5 5 5 25 25 25 25 Average Capacity 20 | 5 5 5 13 25 25 25 Most Carried 25 | 1 5 5 12 22 17 25 Average Carried 14 | . 4 3 7 18 17 19 Final Capacity 25 | 5 5 5 25 25 25 25 Final Carried 17 | 1 5 5 10 17 17 17 Class Distribution -------------------- 41% | Mutant 25% | Gunner 21% | Scavenger-Mutant 7% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Matter Collected 2249 | 217 146 45 446 430 19 946 Remotely . | . . . . . . . Salvage Created 5365 | . 532 109 989 880 74 2781 Parts 292 | . 33 12 53 59 13 122 Haulers Intercepted 10 | . 1 . 3 1 . 5 Recyclers Shooed 5 | . . 1 1 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 100 | . 10 6 24 12 6 42 Melee 5 | . . . 5 . . . Guns 40 | . 6 6 16 9 . 3 Cannons 29 | . . . . 1 1 27 AOE 20 | . 4 . 1 2 5 8 Classes Destroyed 12 | . 5 1 2 2 . 2 Worker 14 | . 1 1 3 5 . 4 Builder 5 | . 3 . . . . 2 Hauler 10 | . 1 . 3 1 . 5 Recycler 2 | . . . . 1 . 1 Mechanic 3 | . . . . 2 . 1 Operator 3 | . . . 2 . . 1 Watcher 5 | . 1 . . 2 . 2 Swarmer 17 | . . 6 4 . 5 2 Grunt 54 | . 10 . 15 8 . 21 Duelist 4 | . . . . . . 4 Sentry 24 | . . . 5 4 1 14 Hunter 1 | . . . . . . 1 Best Kill Streak 11 | . 5 6 4 5 3 11 Combat Bots Only 7 | . 3 3 4 2 3 7 Max Kills in Single Turn 3 | . 2 1 2 3 3 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 1 2 3 2 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Hostile Shots Fired 608 | . 26 52 220 55 11 244 Missed 153 | . 6 17 52 21 6 51 Damage Taken 6771 | . 312 312 2245 466 59 3377 Core 1072 | . 57 88 302 57 15 553 Absorbed by Shields . | . . . . . . . Redirected to Shielding 102 | . 40 33 23 . . 6 Regen/Repaired (Parts) 129 | . . . . . . 129 Core Remaining (%) 49 | 100 . 42 . . 6 . Volleys Fired 301 | . 28 24 102 42 6 99 Largest 3 | . 2 2 2 2 2 3 Hottest 204 | . 80 80 80 113 113 204 Shots Fired 625 | . 55 44 159 84 11 272 Gun 364 | . 55 44 159 74 1 31 Cannon 237 | . . . . 10 6 221 Launcher 24 | . . . . . 4 20 Special . | . . . . . . . Kinetic 117 | . 3 . 77 37 . . Thermal 399 | . 24 43 82 10 6 234 Explosive 13 | . . . . . 4 9 Electromagnetic 96 | . 28 1 . 37 1 29 Robot Hit Streak 20 | . 7 6 10 15 20 18 Robot Miss Streak 5 | . 2 5 4 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 419 | . 32 26 133 60 4 164 Core Hits 206 | . 18 8 53 40 4 83 Critical Kills 7 | . . . 2 1 . 4 Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 13 | . . . 5 1 . 7 Burn 3 | . . . . . . 3 Meltdown 4 | . . . . . . 4 Destroy 1 | . . . . 1 . . Smash 5 | . . . 5 . . . Melee Attacks 58 | . . . 45 11 . 2 Impact 56 | . . . 45 11 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 2 . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9895 | . 706 291 2609 1321 347 4621 Guns 3505 | . 348 291 1395 974 18 479 Cannons 3308 | . . . . 126 61 3121 Explosions 2034 | . 358 . 167 220 268 1021 Melee 1032 | . . . 1032 . . . Ramming 16 | . . . 15 1 . . Kinetic 1158 | . 15 . 700 443 . . Thermal 5335 | . 435 291 695 346 114 3454 Explosive 663 | . . . 167 . 215 281 Electromagnetic 1691 | . 256 . . 531 18 886 Impact 1032 | . . . 1032 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . 1 Average Corruption 1 | . 1 1 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 1 1 . . . 15 Message Errors 2 | . . . . . . 2 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 5 | . 1 . . . . 4 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . 1 . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 357 | . 16 . 159 1 46 135 Projectiles 12 | . . . . . . 12 Explosions 219 | . 16 . 33 1 46 123 Melee 126 | . . . 126 . . . Knockbacks 8 | . . . 8 . . . Impact 8 | . . . 8 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 676 | . 95 . 258 35 6 282 Shots 21 | . 3 . 3 1 1 13 Rammed 1 | . . . . 1 . . Targets Rammed 10 | . . . 9 1 . . Kicked 9 | . . . 9 . . . Crushed . | . . . . . . . Highest Temperature 695 | . 298 90 78 198 3 695 Average Temperature 148 | . 68 32 22 58 2 201 Received Heat Transfer 2700 | . 120 33 906 219 9 1413 Effects 40 | . . . . . . 40 Shutdowns 10 | . . . . . . 10 Energy Bleed 8 | . . . . . . 8 Interference 8 | . . . . . . 8 Matter Decay 6 | . . . . . . 6 Short Circuit 5 | . . . . . . 5 Damage (minor) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . 3 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 9 | . . . 2 1 . 6 Impact Corruptions 8 | . . . 8 . . . Robots Melted 4 | . . . . . . 4 Combat Hostiles 4 | . . . . . . 4 Parts Melted 24 | . . 1 1 . . 22 Heat Transferred 9659 | . 775 650 1594 372 161 6107 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | . 6 . . 2 1 5 Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Peak Influence 1206 | . 360 210 488 751 796 1206 Initial 468 | . . 62 81 170 468 388 Average 543 | . 176 152 252 400 663 910 Maximum Alert Level 4 | . 1 1 2 3 3 4 Low Security (%) 16 | 100 51 86 25 13 . . Level 1 33 | . 48 13 71 44 . 5 Level 2 14 | . . . 2 29 44 13 Level 3 28 | . . . . 11 55 60 Level 4 7 | . . . . . . 20 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 4 . 6 7 . 8 Investigation 10 | . 3 . 4 1 . 2 Extermination . | . . . . . . . Reinforcement 6 | . 1 . 2 1 . 2 Assault 3 | . . . . 2 . 1 Garrison 6 | . . . . 3 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Distress Signals 13 | . 1 . 2 4 . 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | . 11 8 34 35 7 62 Peak Tracking Total 6 | . 4 3 6 6 4 6 Tactical Retreats 9 | . 1 . 3 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts 10 | . . . 7 3 . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed 3 | . . . 3 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Disabled 14 | . 2 . 5 4 . 3 Max in Single Turn 4 | . 1 . 4 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Accessed 21 | . 3 . 5 8 2 3 Terminals 15 | . 3 . 3 6 2 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 . 1 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 2 . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 87 | . 15 . 31 23 6 12 Successful 54 | . 7 . 26 11 1 9 Failed 33 | . 8 . 5 12 5 3 Catastrophic 9 | . 1 . 3 2 2 1 Database Lockouts . | . . . . . . . Manual 19 | . 4 . 6 6 1 2 Terminals 55 | . 15 . 11 20 6 3 Fabricators . | . . . . . . . Repair Stations 5 | . . . . 2 . 3 Recycling Units . | . . . . . . . Scanalyzers 26 | . . . 20 . . 6 Garrison Access 1 | . . . . 1 . . Terminal Hacks 24 | . 7 . 6 9 1 1 Record 1 | . . . . 1 . . Part Schematic 1 | . . . . 1 . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 3 | . 1 . . 2 . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . . . 1 1 . . Emergency Access Points 2 | . 1 . . . 1 . Machine Index 1 | . . . 1 . . . Terminal Index 3 | . 1 . 1 1 . . Locate Traps 4 | . 1 . 1 1 . 1 Reprogram Traps 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 1 . 3 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Refit 2 | . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 25 | . . . 20 . . 5 Insert Component 13 | . . . 10 . . 3 Analyze 12 | . . . 10 . . 2 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 3 . 5 6 2 3 Full Trace Events 15 | . 3 . 4 3 2 3 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 12 | . . . 9 1 . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 51 | . . . . . . 51 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 11 | . . . 9 . . 2 Part Schematics Acquired 11 | . . . 9 . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Total Allies 14 | . . 2 . 12 . . Largest Group 10 | . . 2 1 10 1 . Highest-Rated Group 88 | . . 42 31 88 8 . Highest-Rated Ally 31 | . . 31 31 31 8 . Total Orders . | . . . . . . . Ally Attacks 117 | . . 9 13 89 6 . Total Damage 1438 | . . 219 189 997 33 . Kills 31 | . . 2 4 22 3 . Allies Corrupted 1 | . . . . 1 . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Turns Passed 6365 | 44 409 184 1639 1338 394 2357 Spaces Moved 2106 | 46 230 83 575 418 154 600 Core 12 | 2 . . 8 . . 2 Treads 1155 | . . . . 403 154 598 Legs 813 | . 148 83 567 15 . . Wheels 126 | 44 82 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 120 160 240 225 Average Speed 204 | 78 105 120 177 227 240 264 Slowest Speed 1650 | 80 120 120 540 540 240 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 37 20 58 71 35 45 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 169 | . 8 . 55 6 11 89 Melee 3 | . . . . 3 . . Projectile 20 | . . . . . . 20 AOE 146 | . 8 . 55 3 11 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Total 3531 | 51 341 124 987 705 166 1157 Wait 810 | . 56 6 207 187 2 352 Move 2100 | 45 229 82 574 417 153 600 Hop . | . . . . . . . Pick Up 64 | 1 11 4 9 9 . 30 Fast Attach 36 | 5 1 . 14 10 . 6 Attach 27 | . 2 3 4 1 . 17 Detach 5 | . . . . 5 . . Swap 65 | . 8 2 12 12 5 26 Drop 45 | . 6 3 4 7 . 25 Fire 301 | . 28 24 102 42 6 99 Melee 58 | . . . 45 11 . 2 Ram . | . . . . . . . Kick 9 | . . . 9 . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 10 | . . . 7 3 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Entered Mines 502 | -10/Mines | Lost 4 parts (2n2w) 602 | -10/Mines | Core integrity fell below 50% 626 | -10/Mines | Discovered new exit (range 4) 638 | -10/Mines | Entered Materials 638 | -9/Materials | Accompanied by 1 ally 638 | -9/Materials | Evolved 2 slots: Propulsion x2 643 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 773 | -9/Materials | Build established: Scavenger-Mutant 889 | -9/Materials | Discovered new exit (range 14) 982 | -9/Materials | Lost 5 parts (1p2n2w) 1411 | -9/Materials | Discovered new exit (range 12) 1487 | -9/Materials | Lost 3 parts (3n) 1675 | -9/Materials | Identified exit to Mines 1675 | -9/Materials | Identified exit to Storage 1782 | -9/Materials | Core integrity fell below 50% 2070 | -9/Materials | Build established: Mutant 2263 | -9/Materials | Lost 3 parts (1p1n1w) 2277 | -9/Materials | Entered Storage 2559 | -9/Storage | Met a pair of Derelict thieves 2668 | -9/Storage | Core integrity fell below 20% 2842 | -9/Storage | Identified exit to Recycling 3062 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3350 | -9/Storage | Discovered new exit (range 9) 3365 | -9/Storage | Garrison activated, responded to threat 3376 | -9/Storage | Build established: Commander-Mutant 3573 | -9/Storage | Lost 3 allies 3613 | -9/Storage | Identified exit to Garrison 3615 | -9/Storage | Entered Garrison 3615 | -9/Garrison | Accompanied by 1 ally 3797 | -9/Garrison | Triggered checkpoint 3837 | -9/Garrison | Build established: Mutant 3988 | -9/Garrison | Discovered new exit (range 10) 4009 | -9/Garrison | Entered Materials 4009 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4314 | -8/Materials | Build established: Gunner 4809 | -8/Materials | First assault squad dispatched 4900 | -8/Materials | Destroyed 7 combat bots 4909 | -8/Materials | Lost 5 parts (1p3n1u) 5153 | -8/Materials | Repaired Adv. Beam Cannon 5466 | -8/Materials | Core integrity fell below 50% 5882 | -8/Materials | Garrison activated, responded to threat 5945 | -8/Materials | Lost 3 parts (3n) 6085 | -8/Materials | Core integrity fell below 20% 6129 | -8/Materials | Lost 3 parts (1n1u1w) 6366 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Insert(Hvy. Particle Gun) Scanning Hvy. Particle Gun... Ready to analyze. ALERT: Suspicious activity at Scanalyzer M001. Dispatching Investigation squad. System corrupted: Energy discharge (-35). Imp. EM Shotgun destroyed. Lgt. Treads destroyed. G-47 Trooper misfires. Imp. EM Shotgun destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Adv. Beam Cannon destroyed. Lgt. Nuclear Core destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 20 matter. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????# ?????????????????? | | ????????????????????????????? #??????????#####?## | | ????????????????????????????? #?########?# ### | | ????????????????????????????? #?# "T" #?# #### | | ??????????????????????######## #?# = #?# # | | ??????????????????????# *@kk%+ #?# **!!!### # | | ??????????????????????#%="" g# #?# !!! ## # | | ??????????????????????# """ r #?# % !!!### # | | ??????????????????????# S" # #?#[ % %#?# # | | ??????????????????????# # ######+#######+# | | ??????????????????????# # % % %% % + | | ??????????????????????########+#+#######/#### # | | ???????###########???????????? ??# % +[#### | | ???????# | ]#???????????# """ ## """ # #??? | | ???????# """ #???????????# """ ## "G" # #??? | | ???????# """"" #???????????# """ ## " " # #??? | | ???????# """"" #???????????# ## # #### | | ???????# """" = #???????????# ] ## # ## | | ??????## "" = #???????????################ ## | | ??????# / ! #??????????????????######### ## " | | ??????## ![ #??????????????????# # " | | ???????#####+#####???########???????# + " | | ?????????# ####### ##???????# # " | | ?????????# ##???????# ###+#### | | ?????????# ! ##???????# # ??#] | | ?????????#] ##???????# # """??### | | ?????????# ####### ##???????# # """ ???? | | ?????????############## ###???????# # """ ???? | | ???????????????# # #?????????# # """ #??? | | ???????????????# """ # #?????????# # """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Med. Reactive Plating | -9/Storage | Hacked Imp. EM Shotgun | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultGuidedStorm Manual? 0 Play Time 01:13:57 Cumulative 11.6 hours Start 2024.12.07 @ 17:02:19 End 2024.12.08 @ 13:53:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 25b0f2a5-eff1-458f-84dd-c41cb6e2281b