Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 00:26:01 Player: Toastty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1157) 1157 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4017 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 38/550 Matter 201/300 Energy 154/160 System Corruption 1% Temperature Cool (-100) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (5) ------ Cryofiber Web Huge Storage Unit Target Analyzer Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (25) --- Ion Engine Improved Heat Sink Structural Scanner Improved Weapon Shielding Hardlight Generator Shock Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Ion Engine VSS Leg Wheel Structural Scanner Recoil Stabilizer Transmission Jammer Particle Gun Rocket Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 60 | 6 3 1 . 14 18 11 7 Power 7 | 1 . . . 2 2 2 . Engine 4 | 1 . . . 2 1 . . Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 14 | 2 . . . 3 5 2 2 Treads 2 | . . . . . . . 2 Leg 11 | 2 . . . 2 5 2 . Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 . . 4 7 2 5 Device 10 | . 2 . . 3 2 1 2 Storage 3 | 1 . . . . 1 . 1 Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . . 1 Protection 6 | . . . . 1 4 . 1 Artifact . | . . . . . . . . Weapon 18 | 2 1 1 . 5 4 5 . Energy Gun 13 | 2 1 1 . 2 4 3 . Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 1 | . . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 22 | . . . . 5 7 8 2 Power 1 | . . . . . 1 . . Propulsion 9 | . . . . 2 2 3 2 Utility 7 | . . . . . 4 3 . Weapon 5 | . . . . 3 . 2 . Highest Loss Streak 7 | . . . . 2 7 6 1 To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 6 7 8 7 7 7 7 Power . | . 1 1 1 1 . . . Propulsion 1 | . 1 1 1 1 2 1 . Utility 2 | . 1 3 3 3 2 2 3 Weapon 2 | . 3 2 3 1 1 2 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . . . . 6 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 4 | . . . . 2 1 . 1 Weapon 4 | . . . . 3 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 90 100 100 98 94 84 94 Engine 8 | . 14 14 14 13 4 2 . Core 2 | . . . . . 3 6 8 Leg 24 | . 21 28 28 27 23 20 22 Device 13 | . 12 14 14 12 14 14 15 Storage 11 | . 14 14 14 14 9 9 9 Processor 2 | . . . . . . 5 9 Hackware 1 | . . . . . . . 8 Protection 4 | . . . . 1 19 8 2 Energy Gun 19 | . 28 28 28 14 17 16 18 Energy Cannon 2 | . . . . 7 . . . Launcher 1 | . . . . 3 . . . Peak Build Rating 37 | 6 8 8 8 18 37 34 27 Average Rating 17 | 4 7 8 8 15 25 25 23 On Entrance 12 | . 6 8 8 8 10 34 22 Naked Turns . | . . . . . . . . Heaviest Build 28 | 13 15 16 16 20 28 28 24 Greatest Support 40 | 20 20 20 20 20 36 36 40 Greatest Overweight (x) 6 | . 1 . . 1 6 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 8 Average Carried 7 | 2 6 7 8 7 7 7 7 Final Capacity 25 | 8 8 8 8 8 8 8 25 Final Carried 8 | 3 8 8 8 8 8 8 7 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1244 | 241 59 30 . 277 191 345 101 Remotely . | . . . . . . . . Salvage Created 1142 | . 84 . . 186 366 354 152 Parts 73 | . 4 . . 10 23 30 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 32 | . 2 . . 6 11 11 2 Guns 20 | . 2 . . 2 7 8 1 AOE 10 | . . . . 3 4 3 . Classes Destroyed 8 | . 1 . . 2 4 1 . Builder 1 | . . . . 1 . . . Recycler 2 | . . . . . 1 . 1 Watcher 1 | . . . . . 1 . . Swarmer 9 | . . . . . 4 5 . Grunt 14 | . 2 . . 5 4 3 . Duelist 1 | . . . . 1 . . . Sentry 7 | . . . . . 3 2 2 Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | . 2 . . 3 6 5 1 Combat Bots Only 5 | . 2 . . 2 5 5 1 Max Kills in Single Turn 3 | . 1 . . 2 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 2 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 267 | . 10 . . 45 80 116 16 Missed 53 | . 2 . . 10 14 24 3 Hits 214 | . 8 . . 35 66 92 13 Melee 4 | . . . . 4 . . . Projectile 210 | . 8 . . 31 66 92 13 Critical Strikes 6 | . . . . . 5 1 . Damage Taken 2895 | . 112 2 . 578 793 1219 191 Core 659 | . . . . 147 126 356 30 Absorbed by Shields 96 | . . . . . 96 . . Redirected to Shielding 30 | . . . . 19 11 . . Regen/Repaired (Parts) 89 | . 31 . . . 58 . . Core Remaining (%) 70 | 100 . . . 41 . . . Volleys Fired 106 | . 8 . . 24 25 39 10 Largest 2 | . 2 . . 2 2 2 2 Hottest 150 | . 105 . . 133 150 150 121 Shots Fired 170 | . 16 . . 34 50 50 20 Gun 145 | . 16 . . 15 46 48 20 Cannon 12 | . . . . 12 . . . Launcher 12 | . . . . 7 4 1 . Special 1 | . . . . . . 1 . Kinetic 10 | . . . . . . 10 . Thermal 139 | . 9 . . 26 46 38 20 Explosive 12 | . . . . 7 4 1 . Electromagnetic 8 | . 7 . . 1 . . . Robot Hit Streak 12 | . 4 . . 4 12 11 5 Robot Miss Streak 9 | . 3 . . 2 4 9 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 112 | . 9 . . 15 37 38 13 Core Hits 79 | . 4 . . 8 33 30 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . 1 . . 2 Burn 3 | . . . . 1 . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2581 | . 113 . . 601 962 707 198 Guns 1520 | . 113 . . 154 475 580 198 Cannons 102 | . . . . 102 . . . Explosions 959 | . . . . 345 487 127 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 79 | . . . . . . 79 . Thermal 1553 | . 83 . . 296 475 501 198 Explosive 906 | . . . . 292 487 127 . Electromagnetic 43 | . 30 . . 13 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . 3 5 Message Errors 3 | . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 43 | . . . . 43 . . . Projectiles 10 | . . . . 10 . . . Explosions 33 | . . . . 33 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 109 | . . . . 80 4 25 . Shots 5 | . . . . 3 1 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 741 | . 183 . . 512 618 741 176 Average Temperature 207 | . 86 . . 230 199 267 81 Received Heat Transfer 917 | . 66 . . 216 338 216 81 Effects 37 | . . . . 8 11 18 . Shutdowns 6 | . . . . 1 3 2 . Energy Bleed 4 | . . . . . 1 3 . Interference 9 | . . . . 5 1 3 . Matter Decay 6 | . . . . 1 2 3 . Short Circuit 3 | . . . . 1 . 2 . Damage (minor) 2 | . . . . . 1 1 . Damage (major) 5 | . . . . . 3 2 . Damage (core) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 2 | . . . . 1 . . 1 Heat Transferred 2860 | . 187 . . 642 791 611 629 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 88 | 100 100 100 . 100 100 28 100 Level 1 11 | . . . . . . 71 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 314 | . 50 . . 78 169 314 152 Initial 152 | . . . . . 9 94 152 Average 56 | . 5 . . 12 60 222 54 Influence Increases 975 | . 50 . . 224 321 300 80 Destroy 0b10 Robot/C 640 | . 40 . . 120 220 220 40 Destroy 0b10 Robot/NC 25 | . . . . 5 10 5 5 Destroy Leader 102 | . 10 . . 20 52 . 20 Successful Hack 5 | . . . . . 5 . . Disable Machine 15 | . . . . . 15 . . Destroy Structure 68 | . . . . 49 19 . . Lose Combat Pursuer 120 | . . . . 30 . 75 15 Influence Decreases 956 | . 50 . . 199 200 132 375 Entered New Map 230 | . . . . . 16 52 162 Time Decay 545 | . 50 . . 165 124 . 206 Lost Part 181 | . . . . 34 60 80 7 Squads Dispatched 1 | . . . . . 1 . . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 7 . . 8 16 13 3 Peak Tracking Total 7 | . 3 . . 3 7 7 1 Tactical Retreats 6 | . . . . 2 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . . . . 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 11 | . 4 1 . . 3 1 2 Terminals 7 | . 3 . . . 1 1 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 32 | . 12 1 . . 12 2 5 Successful 20 | . 7 1 . . 10 . 2 Failed 12 | . 5 . . . 2 2 3 Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 23 | . 8 . . . 8 2 5 Fabricators . | . . . . . . . . Repair Stations 7 | . 4 . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 15 | . 5 1 . . 7 . 2 Record 8 | . 3 . . . 5 . . Robot Analysis 2 | . 1 . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . 2 1 2 Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 58 | . 26 . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 1893 | . 374 341 36 773 233 . 136 Sensors 731 | . . . . 673 58 . . Terrain 660 | . 183 341 36 100 . . . Structural 544 | . 191 . . . 217 . 136 Jamming 15 | . . . . . 15 . . Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 3350 | 81 435 341 36 1025 343 551 538 Spaces Moved 2362 | 59 261 281 31 770 188 401 371 Core 4 | 3 . . . . 1 . . Treads 7 | . . . . . . . 7 Legs 2316 | 56 261 281 31 754 168 401 364 Wheels 35 | . . . . 16 19 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 95 90 90 105 Average Speed 120 | 116 148 120 120 119 103 105 127 Slowest Speed 350 | 120 190 120 120 190 350 180 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 37 58 8 91 15 35 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 96 | . . . . 74 22 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 96 | . . . . 74 22 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2687 | 70 290 285 30 839 281 476 416 Wait 20 | . 6 . . 2 11 . 1 Move 2355 | 58 260 280 30 769 188 399 371 Hop . | . . . . . . . . Pick Up 58 | 6 7 2 . 13 14 7 9 Fast Attach 28 | 3 3 . . 4 7 4 7 Attach 22 | 3 . . . 5 9 3 2 Detach 3 | . . . . . 2 . 1 Swap 44 | . 3 1 . 10 16 10 4 Drop 41 | . 3 2 . 12 9 4 11 Fire 106 | . 8 . . 24 25 39 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Repaired Aluminum Leg? 330 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 8) 517 | -10/Materials | Entered Mines 524 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 552 | -10/Mines | Discovered new exit (range 7) 599 | -10/Mines | Learned 8 Materials zone layouts 666 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 671 | -10/Mines | Assembled infested the area 685 | -10/Mines | Discovered new exit (range 10) 718 | -10/Mines | Met 8R-AWN 852 | -10/Mines | Discovered new exit (range 5) 858 | -10/Mines | Entered Exiles 878 | -10/Exiles | Discovered new exit (range 15) 894 | -10/Exiles | Entered Mines 982 | -9/Mines | Learned location of Storage (-7) 1015 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1021 | -9/Mines | Found Prototype Device 1021 | -9/Mines | Identified Exp. Sensor Array 1749 | -9/Mines | Discovered new exit (range 13) 1778 | -9/Mines | Core integrity fell below 50% 1919 | -9/Mines | Entered Materials 1919 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1920 | -8/Materials | Identified exit to Factory 2130 | -8/Materials | Lost 7 parts (1p2n4u) 2208 | -8/Materials | Repaired Rocket Launcher 2262 | -8/Materials | Identified exit to Garrison 2262 | -8/Materials | Entered Garrison 2396 | -8/Garrison | Triggered checkpoint 2435 | -8/Garrison | Core integrity fell below 50% 2484 | -8/Garrison | Lost 6 parts (2n3u1w) 2578 | -8/Garrison | Discovered new exit (range 12) 2586 | -8/Garrison | Triggered checkpoint 2645 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2728 | -8/Garrison | Triggered checkpoint 2741 | -8/Garrison | Core integrity fell below 20% 2794 | -8/Garrison | Build established: Scavenger-Mutant 2804 | -8/Garrison | Discovered new exit (range 9) 2813 | -8/Garrison | Entered Materials 3351 | -8/Materials | Self-destructed Last Messages --------------- Connecting with Terminal... Dropped Recalibrator. Acquired Unknown Protection. Dropped Cryofiber Web. Identified Med. Armor Plating. Acquired Cryofiber Web. R-06 Scavenger collects Remote Datajack. Connecting with Terminal... Aluminum Leg destroyed. Y-45 Defender destroyed. Acquired 48 matter. Acquired Lgt. Treads. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger destroyed. Acquired Lgt. Treads. Dropped Rocket Launcher. Acquired Huge Storage Unit. Dropped Sml. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? ??????# """ | | ?????????????????????????????????? ??????# """ | | ???????????????????????????????? ????# """ | | ????????????????????????????????## ##??### | | ????????????????????????????????## ############### | | ????????????????????????????????## ###### ###### | | ?????????????????????????????? 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"""# | | ?????????????? ########### + """# | | ?????????????? ########### # """# | | ?????????????? #????????## #! # ! | | ?????????????? #??????#### ######### | | ?????????????? #??????#####+########## | | ?????????????? #??????## ###??# | | ?????????????? #??????## T """ ##??######### | | ??????????????############## """ ###??????????? | | ?????????????? # ## """ ###??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Core Shielding 20 Evasion (%) 57 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 65% | -10/Materials Rocket Launcher | 17% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot It's Just You Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper Tourist Challenges ------------ None Game ------ Seed FireRainbowVibroblade Manual? 0 Play Time 01:15:17 Cumulative 1.2 hours Start 2025.07.19 @ 20:46:18 End 2025.07.20 @ 00:26:01 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ccb1121-9867-4db3-80e8-df8a3dad12e2