Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 23:25:34 Player: Moddy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (74) 370 Value Destroyed (2873) 2873 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 8419 Bonus ------- Follower Combat Kills 56 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well Recalibrator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Transport Network Coupler Kinecellerator Focal Shield Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Improved Heavy Machine Gun Long-range Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Advanced Heat Sink Improved Trap Scanner Long-range Missile Launcher [Rating: 66] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Improved Medium Treads Leg Improved Titanium Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Transport Network Coupler Device Improved Cooling System Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Reflective Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Slots Evolved 10 | . . . 2 2 2 . . . 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . 2 . . . . . 1 . Utility 5 | . . . . 1 1 . . . 1 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 111 | 6 4 . 10 13 23 . 3 11 24 17 Power 20 | 1 1 . 1 5 5 . . 1 5 1 Engine 11 | 1 . . 1 3 2 . . 1 3 . Core 9 | . 1 . . 2 3 . . . 2 1 Reactor . | . . . . . . . . . . . Propulsion 32 | 2 . . 5 5 10 . 1 5 3 1 Treads 2 | . . . . 1 . . . . 1 . Leg 21 | 2 . . 5 3 4 . 1 5 1 . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . 6 . . . . 1 Flight 2 | . . . . 1 . . . . 1 . Utility 25 | 1 1 . 2 1 1 . 2 1 9 7 Device 15 | . 1 . . . 1 . 1 1 8 3 Storage 2 | 1 . . 1 . . . . . . . Processor 4 | . . . 1 1 . . . . . 2 Hackware 2 | . . . . . . . 1 . 1 . Protection 2 | . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 34 | 2 2 . 2 2 7 . . 4 7 8 Energy Gun 10 | 1 1 . 1 1 3 . . . 1 2 Energy Cannon 7 | . . . . . 1 . . 3 1 2 Ballistic Gun 7 | 1 1 . 1 . . . . 1 1 2 Ballistic Cannon 2 | . . . . 1 . . . . 1 . Launcher 3 | . . . . . . . . . 2 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . . . 2 . . . 3 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . 6 Parts Lost 71 | . . . 2 17 4 4 . 13 17 14 Power 12 | . . . 1 5 . 1 . 1 3 1 Propulsion 23 | . . . . 7 4 2 . 3 6 1 Utility 16 | . . . 1 . . . . 3 4 8 Weapon 20 | . . . . 5 . 1 . 6 4 4 Highest Loss Streak 14 | . . . 1 14 3 4 . 11 13 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 6 7 10 7 10 13 3 3 4 2 Power . | . . 1 1 . 1 1 . . 1 . Propulsion 1 | 1 3 3 3 . 2 1 . . . . Utility 2 | . . 1 2 3 4 6 1 . 2 1 Weapon 1 | 1 1 2 3 3 2 1 1 2 . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 3 . 1 . 4 9 . . 5 . Power 2 | . . . . . . . . . 2 . Propulsion 3 | . 2 . . . . 1 . . . . Utility 9 | . . . . . 1 6 . . 2 . Weapon 7 | . 1 . 1 . 3 1 . . 1 . Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 98 100 99 83 94 84 41 66 92 55 Engine 5 | . 10 . 1 7 7 5 . 4 8 . Core 4 | . 3 14 9 4 4 5 3 5 3 1 Treads 1 | . . . . 4 1 . . . 4 . Leg 20 | . 28 28 43 18 18 24 11 12 24 . Hover 1 | . . . . . 7 . . . . . Device 11 | . 13 14 7 . 6 5 3 5 18 14 Storage 5 | . 14 14 11 9 7 5 . . . . Processor 10 | . . . 3 17 15 15 15 12 6 15 Hackware 2 | . . . . . . . . 5 5 4 Energy Gun 8 | . 14 14 11 13 17 13 7 11 2 . Energy Cannon 2 | . . . . . . 5 . 1 5 5 Ballistic Gun 4 | . 14 14 11 3 . . . 4 3 3 Peak Build Rating 66 | 6 12 12 21 23 43 39 23 37 66 57 Average Rating 36 | 4 10 12 18 17 35 32 18 27 57 42 On Entrance 14 | . 6 12 12 20 16 39 10 23 17 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 11 18 18 35 38 53 53 14 29 47 34 Greatest Support 80 | 20 20 20 48 48 57 57 27 60 80 11 Greatest Overweight (x) 12 | . . . . 9 6 2 . 3 12 9 Average Overweight (x) . | . . . . 1 . . . . . 4 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 Average Capacity 9 | 6 8 8 14 15 15 12 5 5 5 5 Most Carried 15 | 4 8 8 15 13 15 15 5 5 5 5 Average Carried 6 | 3 6 7 10 7 11 12 1 3 4 2 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 Final Carried 15 | 4 7 8 13 7 15 5 . 2 4 3 Class Distribution -------------------- 37% | Mutant 19% | Scavenger-Mutant 16% | Gunner 13% | Skirmisher 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Gunner | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Matter Collected 2058 | 187 89 78 236 339 271 . . 49 605 204 Remotely . | . . . . . . . . . . . Salvage Created 3121 | . 118 44 658 669 390 . . 46 1004 192 Parts 164 | . 8 5 40 33 16 . . 6 48 8 Haulers Intercepted 2 | . . . . . . . . . 1 1 Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 57 | . 3 3 15 13 7 . . 1 13 2 Melee 4 | . . . . . 4 . . . . . Guns 42 | . 3 3 15 10 3 . . 1 6 1 Cannons 6 | . . . . 2 . . . . 3 1 AOE 4 | . . . . . . . . . 4 . Classes Destroyed 13 | . 1 1 3 2 1 . . 1 4 . Worker 1 | . . . . . . . . . 1 . Hauler 2 | . . . . . . . . . 1 1 Recycler 2 | . . . . . . . . . 2 . Mechanic 2 | . . . . 1 . . . . 1 . Operator 1 | . . . . . . . . . 1 . Watcher 9 | . . . 3 2 1 . . . 3 . Swarmer 8 | . . 3 4 . . . . . 1 . Grunt 24 | . 3 . 6 7 4 . . . 4 . Brawler 3 | . . . 1 2 . . . . . . Sentry 10 | . . . 4 2 1 . . . 3 . Specialist 1 | . . . . . . . . 1 . . Hunter 4 | . . . . 2 . . . . 2 . Programmer 7 | . . . . . 2 . . . 3 2 Best Kill Streak 7 | . 1 2 5 5 2 . . 1 7 2 Combat Bots Only 5 | . 1 2 5 5 2 . . 1 4 2 Max Kills in Single Turn 7 | . 1 1 1 2 1 . . 1 7 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Hostile Shots Fired 902 | . 15 11 67 142 65 4 . 121 303 174 Missed 286 | . 4 4 15 34 25 1 . 42 109 52 Hits 616 | . 11 7 52 108 40 3 . 79 194 122 Melee 3 | . . . . . . 3 . . . . Projectile 613 | . 11 7 52 108 40 . . 79 194 122 AOE 1 | . . . . . 1 . . . . . Critical Strikes 29 | . . . 1 5 4 3 . 4 5 7 Damage Taken 9663 | . 103 37 570 1675 602 136 . 1397 2830 2313 Core 2693 | . 15 . 107 373 88 . . 294 812 1004 Absorbed by Shields 232 | . 40 15 108 . . . . . 69 . Ignored by Resistances 33 | . . . . . . . . . 29 4 Regen/Repaired (Parts) 43 | . . . . . . . . . 43 . Core Remaining (%) 58 | 100 . 94 73 32 . . . 45 4 . Volleys Fired 221 | . 11 7 41 63 15 . . 9 59 16 Largest 3 | . 2 2 2 2 3 . . 3 3 2 Hottest 229 | . 88 88 98 128 229 . . 171 168 126 Shots Fired 438 | . 22 14 81 111 29 . . 16 137 28 Gun 354 | . 22 14 81 103 29 . . 16 66 23 Cannon 77 | . . . . 8 . . . . 64 5 Launcher 7 | . . . . . . . . . 7 . Special . | . . . . . . . . . . . Kinetic 178 | . 11 7 41 45 . . . 7 44 23 Thermal 249 | . 11 7 40 66 29 . . 9 86 1 Explosive 7 | . . . . . . . . . 7 . Electromagnetic 4 | . . . . . . . . . . 4 Robot Hit Streak 12 | . 8 1 7 12 9 . . 7 12 3 Robot Miss Streak 10 | . 2 5 3 3 10 . . 1 10 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 248 | . 15 4 44 65 28 . . 10 69 13 Core Hits 131 | . 4 3 22 38 19 . . 3 36 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . 1 . 2 4 2 . . . 1 . Burn 8 | . 1 . 2 4 . . . . 1 . Sever 2 | . . . . . 2 . . . . . Melee Attacks 14 | . . . . . 14 . . . . . Impact . | . . . . . . . . . . . Slashing 14 | . . . . . 14 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6506 | . 224 60 783 1237 886 . . 159 2602 555 Guns 3853 | . 224 60 781 1113 393 . . 159 849 274 Cannons 905 | . . . . 113 . . . . 742 50 Explosions 1230 | . . . . . . . . . 999 231 Melee 493 | . . . . . 493 . . . . . Ramming 25 | . . . 2 11 . . . . 12 . Kinetic 1657 | . 119 29 308 358 . . . 68 501 274 Thermal 4177 | . 105 31 473 868 393 . . 91 1947 269 Explosive 142 | . . . . . . . . . 142 . Electromagnetic 12 | . . . . . . . . . . 12 Impact . | . . . . . . . . . . . Slashing 493 | . . . . . 493 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 5 10 Average Corruption 2 | . . . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . . . . . 21 4 Message Errors 3 | . . . . . . . . . 2 1 Matter Fused 7 | . . . . . . . . . 6 1 Heat Flow Errors 6 | . . . . . . . . . 5 1 Energy Discharges 3 | . . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 160 | . . . . . 4 . . . 129 27 Projectiles 24 | . . . . . . . . . 24 . Explosions 132 | . . . . . . . . . 105 27 Melee 4 | . . . . . 4 . . . . . Knockbacks 6 | . . . . 5 . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic 3 | . . . . 3 . . . . . . Secondary 2 | . . . . 2 . . . . . . Self-Inflicted Damage 192 | . . . . . . . . . 192 . Shots 4 | . . . . . . . . . 4 . Rammed 6 | . . . . . . . . . 6 . Targets Rammed 10 | . . . 1 2 . . . . 7 . Kicked 4 | . . . 1 2 . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 692 | . 138 164 365 692 316 . . . 200 82 Average Temperature 125 | . 57 68 116 205 90 . . . 57 33 Received Heat Transfer 2151 | . 54 . 185 882 279 . . 60 667 24 Effects 30 | . . . 2 27 1 . . . . . Shutdowns 7 | . . . . 7 . . . . . . Energy Bleed 5 | . . . 2 3 . . . . . . Interference 5 | . . . . 4 1 . . . . . Matter Decay 4 | . . . . 4 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . Damage (major) 6 | . . . . 6 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 10 | . . 1 1 2 4 . . . 2 . Heat Transferred 7075 | . 333 74 999 2072 785 . . 199 2413 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Maximum Alert Level 1 | . . . 1 1 . . . . 1 . Low Security (%) 97 | 100 100 100 82 99 100 100 100 100 97 100 Level 1 2 | . . . 17 . . . . . 2 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 273 | . 35 82 236 206 35 . . 30 273 78 Initial 85 | . . 1 24 85 12 . . . . 78 Average 38 | . 11 17 92 89 6 . . 10 53 9 Influence Increases 2264 | . 85 152 497 440 217 . . 65 699 109 Destroy 0b10 Robot/C 1220 | . 60 120 320 260 140 . . 20 260 40 Destroy 0b10 Robot/NC 85 | . . . 15 15 5 . . . 45 5 Destroy Leader 342 | . 10 20 96 74 42 . . . 88 12 Allied During Kill 14 | . . 12 2 . . . . . . . Successful Hack 40 | . . . 17 . . . . . 7 16 Disable Machine 120 | . . . 15 . . . . . 90 15 Destroy Structure 128 | . . . 2 1 . . . . 119 6 Partial Spotted 30 | . . . . . 15 . . . 15 . Lose Combat Pursuer 285 | . 15 . 30 90 15 . . 45 75 15 Influence Decreases 2264 | . 80 95 356 614 246 . . 65 539 269 Entered New Map 259 | . . 4 38 118 17 . . . . 82 Time Decay 1475 | . 80 71 278 326 199 . . . 369 152 Lost Part 490 | . . . 20 170 30 . . 65 170 35 Lost Ally 40 | . . 20 20 . . . . . . . Squads Dispatched 15 | . . . 2 1 3 . . 1 7 1 Investigation 3 | . . . 1 . . . . . 2 . Extermination 7 | . . . . . 3 . . . 3 1 Reinforcement 5 | . . . 1 1 . . . 1 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Distress Signals 6 | . . . 2 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 4 6 22 25 12 6 . 8 37 10 Peak Tracking Total 11 | . 2 3 4 8 4 6 . 6 11 6 Tactical Retreats 13 | . 1 . 2 1 1 1 . 3 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Traps Triggered 3 | . . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Machines Disabled 8 | . . . 1 . . . . . 6 1 Max in Single Turn 4 | . . . . . . . . . 4 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Machines Accessed 19 | . 1 . 4 . 3 . 1 . 7 3 Terminals 12 | . 1 . 4 . 1 . 1 . 4 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 4 | . . . . . 1 . . . 2 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 50 | . 4 . 13 . 6 . 1 . 20 6 Successful 28 | . 2 . 8 . 3 . 1 . 10 4 Failed 22 | . 2 . 5 . 3 . . . 10 2 Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 33 | . 4 . 13 . 2 . 1 . 10 3 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units 11 | . . . . . 2 . . . 8 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 20 | . 2 . 8 . . . 1 . 6 3 Record 8 | . 2 . 3 . . . . . 2 1 Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 . Investigation Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . 1 Zone Layout 5 | . . . 2 . . . . . 2 1 Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . 2 . . . 2 . Report Inventory 3 | . . . . . 1 . . . 2 . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . 2 . 1 . . . 5 1 Full Trace Events 3 | . . . 1 . . . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 44 | . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Total Allies 3 | . . 2 . . . 1 . . . . Largest Group 2 | . . 2 1 . . 1 . . . . Highest-Rated Group 38 | . . 38 31 . . 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . 7 8 . . 3 . . . . Total Damage 231 | . . 105 63 . . 63 . . . . Kills 4 | . . 3 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Active Infowar (turns) 4576 | . . . . 495 842 172 16 179 1876 996 Optics 994 | . . . . . . . . . . 994 Traps 322 | . . . . . . . . . . 322 T.N.C. 4558 | . . . . 495 842 172 16 179 1876 978 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Turns Passed 6597 | 74 279 384 678 728 1197 172 16 179 1876 1014 Spaces Moved 3744 | 54 164 302 430 273 778 135 9 94 1157 348 Core 337 | 9 . . . 5 . . . 22 29 272 Treads 49 | . . . . . . . . . 49 . Legs 3071 | 45 164 302 430 268 567 135 9 72 1079 . Wheels . | . . . . . . . . . . . Hover 286 | . . . . . 210 . . . . 76 Flight 1 | . . . . . 1 . . . . . Fastest Speed 48 | 50 120 120 120 120 48 125 125 50 50 50 Average Speed 145 | 108 120 120 120 185 131 128 126 134 133 267 Slowest Speed 650 | 120 120 120 120 500 535 270 130 200 650 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 31 68 37 23 20 82 . 71 21 13 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 167 | . . . . . . . . . 165 2 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . . . . 14 . AOE 153 | . . . . . . . . . 151 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Fac Total 4461 | 69 226 309 513 387 901 134 13 130 1373 406 Wait 148 | . 34 . 16 19 5 . . . 74 . Move 3735 | 53 163 301 429 272 778 134 8 93 1156 348 Hop . | . . . . . . . . . . . Pick Up 143 | 10 9 1 12 11 37 . . 12 33 18 Fast Attach . | . . . . . . . . . . . Attach 94 | 6 1 . 4 16 18 . 5 10 16 18 Detach 2 | . . . . . 2 . . . . . Swap 41 | . 3 . 7 3 12 . . 1 12 3 Drop 48 | . 5 . 3 1 20 . . . 16 3 Fire 221 | . 11 7 41 63 15 . . 9 59 16 Melee 14 | . . . . . 14 . . . . . Ram 6 | . . . . . . . . . 6 . Kick 4 | . . . 1 2 . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 354 | -10/Materials | Entered Mines 595 | -10/Mines | Learned location of Zion (-6) 625 | -10/Mines | Discovered new exit (range 9) 640 | -10/Mines | Discovered new exit (range 8) 738 | -10/Mines | Entered Materials 738 | -9/Materials | Accompanied by 1 ally 738 | -9/Materials | Evolved 2 slots: Propulsion x2 743 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 850 | -9/Materials | Identified exit to Mines 1227 | -9/Materials | Build established: Scavenger-Mutant 1404 | -9/Materials | Discovered new exit (range 7) 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1651 | -8/Materials | Core integrity fell below 50% 1715 | -8/Materials | Lost 14 parts (3p6n5w) 1921 | -8/Materials | Discovered new exit (range 13) 2125 | -8/Materials | Lost 3 parts (2p1n) 2144 | -8/Materials | Entered Factory 2144 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2326 | -7/Factory | Discovered new exit (range 16) 2659 | -7/Factory | Build established: Mutant 2682 | -7/Factory | Lost 3 parts (3n) 3025 | -7/Factory | Build established: Scavenger-Gunner 3203 | -7/Factory | Discovered new exit (range 8) 3341 | -7/Factory | Sucked down chute 3341 | -7/Factory | Entered Waste 3342 | -7/Waste | Met a frightened Derelict 3376 | -7/Waste | Spotted C-40 Crusher 3386 | -7/Waste | Spotted C-40 Crusher 3388 | -7/Waste | Spotted C-40 Crusher 3441 | -7/Waste | Spotted C-40 Crusher 3460 | -7/Waste | Spotted C-40 Crusher 3463 | -7/Waste | Spotted C-40 Crusher 3471 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3474 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3477 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3500 | -7/Waste | Discovered new exit (range 11) 3508 | -7/Waste | Lost 4 parts (1p2n1w) 3513 | -7/Waste | Entered Factory 3529 | -7/Factory | Identified exit to DSF 3529 | -7/Factory | Entered DSF 3597 | -7/DSF | Additional patrols routed to DSF 3679 | -7/DSF | Discovered new exit (range 15) 3701 | -7/DSF | Core integrity fell below 50% 3708 | -7/DSF | Entered Factory 3708 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3729 | -6/Factory | Lost 11 parts (1p1n3u6w) 3907 | -6/Factory | Spotted B-75 Beast 4081 | -6/Factory | Build established: Scavenger-Mutant 4388 | -6/Factory | Build established: Mutant 4627 | -6/Factory | Lost 3 parts (1n1u1w) 4723 | -6/Factory | Repaired Kinecellerator 5097 | -6/Factory | Build established: Gunner 5401 | -6/Factory | Discovered new exit (range 15) 5573 | -6/Factory | Core integrity fell below 50% 5578 | -6/Factory | Core integrity fell below 20% 5584 | -6/Factory | Entered another Factory area 5584 | -5/Factory | Evolved 2 slots: Utility x2 5610 | -5/Factory | Lost 13 parts (3p4n3u3w) 5971 | -5/Factory | Build established: Skirmisher 6012 | -5/Factory | Identified exit to Garrison 6488 | -5/Factory | Spotted B-75 Beast 6580 | -5/Factory | Core integrity fell below 50% 6585 | -5/Factory | Core integrity fell below 20% 6588 | -5/Factory | System corruption reached 10% 6598 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf cleans the Neutrino Reactor. Adv. Plasma Cannon destroyed. Transport Network Coupler destroyed. Hpw. Shock Rifle destroyed. Imp. Medium Armor Plating destroyed. Enh. Optical Array blasted off. Hacking Suite destroyed. Weapon Cycler destroyed. Triggered Fusion Bomb Trap. An explosion rips through the floor. Neutrino Reactor explodes. K-01 Serf destroyed. A-15 Conveyor destroyed. Acquired Corrupted Prototype Storage. Acquired Corrupted Prototype Launcher. Identified Hvy. Proton Missile Launcher. Integrated Corrupted Hvy. Proton Missile Launcher (+6). System corrupted: Hvy. Proton Missile Launcher rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ########????????????????????????????????????????? | | ! #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | ! ############+################????????????? | | #????????????? | | #????????????? | | w #????????????? | | *% ] @ +????????????? | | ! s k #????????????? | | ###################+### #????????????? | | #????????????????????????? #????????????? | | #????????????????????????????????????????? | | " ?????????????????????????????????????? | | ! # ?????????????????????????????????????? | | # ?????????????????????????????????????? | | #? ???????????????????????????????????? | | #########?? ??????????????????????????????????? | | #??????????? ??????????????????????????????????? | | #??????????? ??????????????????????????????????? | | #????????????#???????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ???????????????????????????????????????? | | ##### #####??????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Kinecellerator | 14% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It's Just You Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed RestorationFlakLeg Manual? 0 Play Time 01:02:07 Cumulative 6.2 hours Start 2025.05.24 @ 21:54:24 End 2025.05.24 @ 23:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 25x20 Zoom Use 86% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e97ffea7-9015-4508-bfaf-d26a388f71d8